The warning can be seen since 1f72403ec7 when GCC 13.3.0 is used:
```counterexample
[1540/1898] Building CXX object Source/Core/VideoCommon/CMakeFiles/videocommon.dir/TextureCacheBase.cpp.o
/w/dolphin/Source/Core/VideoCommon/TextureCacheBase.cpp: In member function 'void TextureCacheBase::ApplyMaterialToCacheEntry(const VideoCommon::MaterialResource&, TCacheEntry*)':
/w/dolphin/Source/Core/VideoCommon/TextureCacheBase.cpp:3136:19: warning: loop variable 'texture' creates a copy from type 'const VideoCommon::MaterialResource::TextureLikeReference' [-Wrange-loop-construct]
3136 | for (const auto texture : material_data->GetTextures())
| ^~~~~~~
/w/dolphin/Source/Core/VideoCommon/TextureCacheBase.cpp:3136:19: note: use reference type to prevent copying
3136 | for (const auto texture : material_data->GetTextures())
| ^~~~~~~
| &
```
This is a follow-up to 3e788399b6 (#14153), where a custom
style for `QGroupBox` widgets was introduced when the Fusion style is
used.
However, it was overlooked that the custom QSS does not get along well
with Qt versions older than 6.6.0; on Windows, Qt 6.5.1 is used.
| With Qt 6.5.3 | With Qt 6.11.0 |
| ------------- | -------------- |
| <img alt="Dolphin with Qt 6.5.3" title="Dolphin with Qt 6.5.3" src="https://github.com/user-attachments/assets/9d341eef-0438-44c0-b341-8d0a53d9eb09" /> | <img alt="Dolphin with Qt 6.11.0" title="Dolphin with Qt 6.11.0" src="https://github.com/user-attachments/assets/1bc793d2-c958-413b-b99c-51d064104a75" /> |
Compile checks have been added now to only apply the custom style if
Qt 6.6.0 (or newer) is used.
This can be useful for experimenting with how a game behaves with and
without page table fastmem. As with everything in the JIT menu, this is
only available if Dolphin's debugger is enabled.
I didn't add this in 989a95a when I added the setting itself because we
were under a string freeze for Dolphin 2603a at the time.
Accomplished using `run-clang-tidy` with `performance-move-const-arg,performance-unnecessary-value-param,modernize-pass-by-value`.
Changed arguments to const references, removed them where inappropriate (e.g. sink parameters). Same with std::move.
Manually reviewed each change to make sure that it makes sense, and do something more appropriate if possible.
The only call of `IsScannerReady` was removed by
81be0001a9, and most of the `IsReady`
functions were only called by `IsScannerReady`.
The one exception was in `WiimoteScannerLinux`, which is now a private
function instead of inheriting from the one in `WiimoteScannerBackend`.
Allow ImmediateXFB since this game seems fine with it.
Don't force EFBAccess. Unlike other Krome games, this game doesn't do any EFB access on boot like the comment implies.