Commit Graph
10145 Commits
Author SHA1 Message Date
JMC47 6ea43235d5 Merge pull request #7841 from iwubcode/config-mgr-onion
Config: Move the 'Display' settings from ConfigManager to the layered config system
2019-04-21 00:01:47 -04:00
Stenzek 708bd3d9f7 TextureCache: Simplify XFB reconstruction
This also better handles in-memory interlaced XFB data placed by the CPU
by considering the stride from the VI.
2019-04-21 12:41:15 +10:00
Jordan Woyak 779e618046 VideoCommon: Change free-look's middle-mouse action to roll the camera. 2019-04-17 05:10:11 -05:00
Jordan Woyak 1d024c8add Fix u8 string literal C++20 compile error. 2019-04-16 16:31:12 -05:00
Markus Wick f1620f25f4 Merge pull request #7981 from degasus/interpreter_psq_l
Interpreter: Fix psq_l with QUANTIZE_FLOAT.
2019-04-16 22:27:07 +02:00
Markus Wick dbfdb16fbb Merge pull request #7990 from MerryMage/fprf
EmuCodeBlock: Correct zero handling in SetFPRF for SSE4.1
2019-04-16 22:13:05 +02:00
JosJuice d7b5270348 Merge pull request #7988 from JosJuice/fix-wii-save-import
Fix importing Wii save files with sizes not divisible by 64
2019-04-14 17:17:00 +02:00
JMC47 a891115ea3 Merge pull request #7952 from jordan-woyak/emu-shake-params
WiimoteEmu: Allow shake frequency and intensity to be configured.
2019-04-13 12:13:13 -04:00
Techjar 6d01f34d78 Core/NetPlayClient: Reset GCAdapter device type in UpdateDevices
This will ensure an origin reset is triggered on next boot.
2019-04-13 06:32:45 -04:00
Jordan Woyak c89ddf8cba WiimoteEmu: Allow shake frequency and intensity to be configured. Other minor cleanups. 2019-04-12 16:50:59 -05:00
JosJuice 635fd8c22c Merge pull request #7984 from JosJuice/root-path-savestate
IOS/FS: Don't savestate m_root_path
2019-04-12 22:37:21 +02:00
MerryMage e4d83a56a5 EmuCodeBlock: Correct zero handling in SetFPRF for SSE4.1 2019-04-12 20:03:42 +01:00
spycrab 2a1dee4dce Merge pull request #7976 from spycrab/netplay_index_feedback
Qt/NetPlay: Show feedback for index adding
2019-04-12 14:21:42 +02:00
JosJuice 4f915760e8 Fix importing Wii save files with sizes not divisible by 64 2019-04-12 11:34:32 +02:00
spycrab 8b6bb39e82 Qt/NetPlay: Show feedback for index adding 2019-04-11 21:26:00 +02:00
JosJuice 822acf9ab9 IOS/FS: Don't savestate m_root_path
The NAND root path can be different on different systems,
so we must not savestate it.
2019-04-11 18:50:15 +02:00
JosJuice d5ed3cbd88 Merge pull request #7922 from JosJuice/verify-disc
Add a Verify tab to game properties
2019-04-11 16:39:49 +02:00
degasus 399768c91b Interpreter: Fix psq_l with QUANTIZE_FLOAT.
psq_l with QUANTIZE_FLOAT does not use the FPU, so it does not trim the precision of the u32 input data.
We already have the helper ConvertToDouble for floating point u32->u64 convertion used in lfs, so let's use it here as well.
2019-04-11 10:12:59 +02:00
Markus Wick 849ede9d0a Merge pull request #7639 from CrystalGamma/pr-quantize
PowerPC: Thread state through PS (de)quantize helpers
2019-04-11 10:11:08 +02:00
CrystalGamma e5c8b889ef PowerPC: Thread state through PS quantize helper 2019-04-11 10:03:36 +02:00
CrystalGamma e12cdbefa5 PowerPC: Thread state through PS dequantize helper 2019-04-11 10:03:36 +02:00
Jordan Woyak a9a4b53072 WiimoteEmu: Fix Data Report 0x32. 2019-04-10 20:17:34 -05:00
Markus Wick d90d641ec7 Merge pull request #7889 from CrystalGamma/pr-floathelpers
PowerPC: Thread state through float helpers
2019-04-10 23:14:39 +02:00
Markus Wick 5a4700f589 Merge pull request #7638 from CrystalGamma/pr-addresshelpers
PowerPC: Thread state through the address helpers
2019-04-10 23:05:43 +02:00
JMC47 e10a472134 Merge pull request #7936 from jordan-woyak/numeric-setting-cleanup
InputCommon: Clean up how numeric settings are handled.
2019-04-09 19:30:26 -04:00
JosJuice 84cbd5150f Add a Verify tab to game properties 2019-04-09 14:18:41 +02:00
spycrab a06c7df927 Merge pull request #7954 from Techjar/netplay-disable-bba
Disable BBA in NetPlay
2019-04-09 13:13:05 +02:00
Jordan Woyak 5efb717873 InputCommon: Clean up how numeric settings are handled. Add units of measure to UI. Eliminate hidden magic values of the IR cursor. 2019-04-07 09:32:49 -05:00
Techjar c90df946ba NetPlay: Add cancel button for chunked data transfers 2019-04-07 06:22:33 -04:00
Techjar 7870704087 NetPlay: Fix hosting being stuck if player leaves during pending start
The logic didn't account for the case where a player leaves, so the
host would be left in a dangling state where the UI is disabled but the
game won't start, requiring a full restart of Dolphin to fix.
2019-04-07 06:22:31 -04:00
spycrab 23986d48f7 Merge pull request #7945 from spycrab/np_browser
Qt/NetPlay: Implement session/server browser
2019-04-06 12:36:29 +02:00
spycrab 094bf0d2ff Qt/NetPlay: Integrate NetPlayIndex 2019-04-06 12:27:30 +02:00
Techjar 6c393f9ff4 Add imgui golf mode overlay 2019-04-05 07:01:03 -04:00
Techjar 1a12876330 NetPlay: Implement golf mode
This is an extension of host input authority that allows switching the
host (who has zero latency) on the fly, at the further expense of
everyone else's latency. This is useful for turn-based games where the
latency of players not on their turn doesn't matter.

To become the so-called golfer, the player simply presses a hotkey.
When the host is the golfer, latency is identical to normal host input
authority.
2019-04-05 07:01:03 -04:00
CrystalGamma b00a7045aa PowerPC: Thread state through float helpers 2019-04-02 19:59:29 +02:00
CrystalGamma 95b06d183e PowerPC: Thread state through the address helpers 2019-04-02 19:52:59 +02:00
Techjar e2f1da5210 NetPlay: Move host input authority logic to client
This is a prerequisite for golf mode, as the client needs to be in
control of sending pad states.
2019-04-02 08:17:13 -04:00
Techjar 980c076c67 Disable BBA in NetPlay 2019-04-01 09:14:28 -04:00
Stenzek 113bd60fe7 Implement D3D12 backend 2019-04-01 11:24:55 +10:00
iwubcode 840afc2ad4 Config: Move the 'Display' settings from ConfigManager to the layered config system 2019-03-30 18:43:02 -05:00
spycrab 0279d12055 Core/NetPlayServer: Integrate NetPlayIndex 2019-03-30 17:13:57 +01:00
spycrab 622ba68595 Core/Config: Add index entries to NetPlaySettings 2019-03-30 17:13:57 +01:00
JMC47 0bce1c509d Merge pull request #7942 from jordan-woyak/gc-adapter-calib-fix
HW/SI: GCAdapter calibration fix.
2019-03-30 06:37:23 -04:00
Jordan Woyak a015851b02 HW/SI: GCAdapter calibration fix. 2019-03-29 06:15:58 -05:00
Techjar 6e5d92e3c3 NetPlay: Synchronize EFB access cache options 2019-03-28 00:53:07 -04:00
spycrab e222b91953 Merge pull request #7929 from spycrab/np_chat_toggle
NetPlayChatUI: Add activate chat hotkey
2019-03-26 22:35:26 +01:00
spycrab f7897778ff NetPlayChatUI: Add activate chat hotkey 2019-03-26 18:13:32 +01:00
JMC47 e636b3e712 Merge pull request #7871 from jordan-woyak/wm-real-cleanup
WiimoteReal: Improve state changes and code cleanups.
2019-03-25 19:28:22 -04:00
Mat M 20999db93c Merge pull request #7928 from JosJuice/ipl-hashes
Remove invalid IPL hashes (NTSC-U and NTSC-J use same IPL)
2019-03-24 14:12:17 -04:00
JosJuice d42fa8f80e Remove invalid IPL hashes (NTSC-U and NTSC-J use same IPL)
See https://bugs.dolphin-emu.org/issues/11467. We now only have
the hashes that have been confirmed on Redump.

For the reference, MAME's list of bad GameCube IPL dumps:
https://github.com/mamedev/mame/blob/80b2ca6088281babff558b36a98d329aa60aa8ed/src/mame/drivers/gamecube.cpp#L152-L158
2019-03-24 14:19:23 +01:00