Commit Graph
4683 Commits
Author SHA1 Message Date
Fiora bf014636c8 JIT: add more AVX support, reduce redundant XMM moves
10-20% reduction in typical compiled block size for float-heavy JIT blocks.
2014-10-03 16:17:08 -07:00
Fiora 8fe730194b JIT: load registers if they're going to be used later in the block 2014-10-03 11:58:04 -07:00
Fiora 6bff99fa75 JitAsmCommon: remove a few redundant moves 2014-10-03 10:05:42 -07:00
skidau 16d3604211 Merge pull request #1196 from RachelBryk/framecount
Add on screen frame counter.
2014-10-03 13:31:52 +10:00
Rohit Nirmal 3b25c88736 Change another NULL to nullptr. 2014-10-01 23:38:42 -05:00
Lioncash 54c454fc82 Jit64: Change a NULL to nullptr 2014-10-02 00:05:27 -04:00
skidau 68edddf10e Merge pull request #1193 from RachelBryk/ir-input-display
Fix IR input display.
2014-10-02 13:48:17 +10:00
skidau 50bf30111c Merge pull request #1189 from RachelBryk/nunchuck-input-display
Add support for cc and nunchuck in input display.
2014-10-02 13:47:35 +10:00
skidau 11126f0bfc Merge pull request #1155 from booto/dsp-int-fix
dsp int timing tweak
2014-10-02 13:46:03 +10:00
Rachel Bryk 4280d9777a Add support for cc and nunchuck in input display. 2014-10-01 03:51:49 -04:00
skidau ffe160ad81 Merge pull request #1187 from lioncash/global
AudioCommon: Prefix soundStream global with g_
2014-10-01 13:23:11 +10:00
skidau 19fbefd9bd Merge pull request #1176 from FioraAeterna/pagecrossings
MMU: support loads/stores that cross page boundaries
2014-10-01 13:22:52 +10:00
Rachel Bryk f6c6f03cce Add on screen frame counter. 2014-09-30 18:49:44 -04:00
Rachel Bryk f7a993a853 Fix IR input display. 2014-09-30 08:24:18 -04:00
Lioncash 7f7fb5e70c AudioCommon: Prefix soundStream global with g_ 2014-09-30 03:06:16 -04:00
comex a9b4016cd3 Merge pull request #1166 from FioraAeterna/flaglocking
JIT+Emitter: support locking flags
2014-09-30 02:57:53 -04:00
comex 58a29ec0cd Merge pull request #1177 from lioncash/array
DSPJitRegCache: Use std::array to represent the register arrays
2014-09-30 02:50:53 -04:00
comex 4edc7fbf85 Merge pull request #1190 from comex/stackalign
Remove useless STACKALIGN macro.
2014-09-30 01:54:38 -04:00
comex ac1f9f950f Merge pull request #1186 from lioncash/macro
NetPlayClient: Remove unused macro
2014-09-30 01:52:01 -04:00
comex 2eebdff01b Remove useless STACKALIGN macro.
It only ever did anything on 32-bit OS X.

Anyway, it wasn't even on the right functions, and these days
ABI_PushRegistersAndAdjustStack should handle maintaining the ABI
correctly.
2014-09-30 01:42:47 -04:00
Fiora 22f087275c MMU: support loads/stores that cross page boundaries
Fixes some strange issues with Rogue Squadron 3 in JIT mode.
2014-09-29 21:19:21 -07:00
skidau 63cee3328f Merge pull request #1167 from FioraAeterna/fixdebugwindow
Debug: fix display of instructions in virtual memory in MMU games
2014-09-30 13:28:41 +10:00
skidau f675b33640 Merge pull request #1164 from FioraAeterna/bpcarry
JIT: fix carry merging across breakpoints
2014-09-30 13:25:24 +10:00
skidau 9d9984e96f Merge pull request #1159 from FioraAeterna/blocklinkdebug
JIT: enable block linking and idle skipping in debug mode
2014-09-30 13:24:16 +10:00
skidau 7828ddd542 Merge pull request #1150 from FioraAeterna/extsmerge
JIT: merge lbz + extsb
2014-09-30 13:19:45 +10:00
skidau da221e3d9c Merge pull request #1018 from zhuowei/elf_map_basename_only
When loading the map file for a DOL/ELF file, extract only the filename from the DOL/ELF's path
2014-09-30 13:17:29 +10:00
Lioncash 05a8d9d54a NetPlayClient: Remove unused macro 2014-09-29 08:42:18 -04:00
comex 4c031bed4b Merge pull request #1179 from lioncash/casts
Jit_Integer: Get rid of some cast noise in boolX
2014-09-28 23:58:09 -04:00
skidau 8ae2152093 Merge pull request #1168 from lioncash/unique
CoreParameter: Use unique_ptrs over raw pointers.
2014-09-29 13:55:00 +10:00
skidau c7f3858379 Merge pull request #1138 from FioraAeterna/arithetweak
JIT: a small optimization for subfex and friends
2014-09-29 13:51:44 +10:00
comex 6c0a68d507 Add the override config option.
I hate the config code, but now is not the time to fix it...
2014-09-28 21:34:31 -04:00
comex 3a2048ea57 Add a central variable g_want_determinism which controls whether to try to make things deterministic.
It now affects the GPU determinism mode as well as some miscellaneous
things that were calling IsNetPlayRunning.  Probably incomplete.

Notably, this can change while paused, if the user starts recording a
movie.  The movie code appears to have been missing locking between
setting g_playMode and doing other things, which probably had a small
chance of causing crashes or even desynced movies; fix that with
PauseAndLock.

The next commit will add a hidden config variable to override GPU
determinism mode.
2014-09-28 21:34:31 -04:00
Lioncash 7e825fdca5 Jit_Integer: Get rid of some cast noise in boolX 2014-09-28 13:28:16 -04:00
Lioncash ab639b41ab DSPJitRegCache: Use std::array to represent the register arrays 2014-09-28 03:02:29 -04:00
Lioncash ee076453ce Merge pull request #1171 from lioncash/loop
DSPJitRegCache: Merge two loops in popRegs.
2014-09-28 02:07:44 -04:00
skidau 6bea53ab11 Clean-up the leftover dspARAMAddresses code that was no longer needed. 2014-09-28 15:38:35 +10:00
skidau baeca3e03b Merge pull request #1170 from lioncash/bounds
SI: Fix bounds check in GetDeviceType
2014-09-28 14:57:38 +10:00
skidau afccf2276d Merge pull request #1012 from skidau/aram-dma-exceptions
Compile the ARAM DMA exception checks into the JIT block
2014-09-28 14:48:38 +10:00
Fiora 3878187721 Interpreter: remove debug printf in psq_l 2014-09-27 20:44:45 -07:00
skidau 7184019090 Increased the savestate internal version.
Added a small note for instant dma.
2014-09-28 11:51:14 +10:00
Lioncash 8b578c7ba3 DSPJitRegCache: Merge two loops in popRegs. 2014-09-27 18:33:48 -04:00
Lioncash 1c42fd9928 SI: Fix bounds check in GetDeviceType 2014-09-27 16:44:21 -04:00
Lioncash a8d8c9230b CoreParameter: Kill off an snprintf usage 2014-09-27 14:45:03 -04:00
Lioncash 2f4d3961b3 CoreParameter: Use unique_ptr in place of raw pointers 2014-09-27 14:42:59 -04:00
skidau 86b6dfe4b3 Added a instant ARAM DMA mode which is enabled automatically when required.
Detects a situation where the game is writing to the dcache at the address being DMA'd. As we do not have dcache emulation, invalid data is being DMA'd causing audio glitches. The following code detects this and enables the DMA to complete instantly before the invalid data is written.
Added accurate ARAM DMA transfer timing.
Removed the addition of DSP exception checking.
2014-09-27 20:47:29 +10:00
skidau 4b37fdfa45 Added a CompileExceptionCheck function to the JitInterface and re-routed the existing code to utilise the interface. 2014-09-27 20:16:26 +10:00
skidau 945d431171 Added OPTYPE_LOADPS and OPTYPE_STOREPS instruction types to the PPC table.
Updated ARAM DMA and FIFO write exception checking to uses these types.

Conflicts:
	Source/Core/Core/PowerPC/Interpreter/Interpreter_Tables.cpp
	Source/Core/Core/PowerPC/PPCTables.h
2014-09-27 20:16:26 +10:00
skidau 0f256715e0 Re-added the ARAM DMA exception check. This fixes the audio cutting in and out of Resident Evil 2 and 3. Removed the special case for short transfers as it is no longer required. 2014-09-27 20:16:26 +10:00
skidau d09e2abb0d Compile the ARAM DMA exception checks into the JIT block in a similar style to FIFO writes. This ensures that the ARAM DMA is handled soon after the DMA completes. Fixes issue 7122 and issue 7342. 2014-09-27 20:16:25 +10:00
Fiora fbbe9605a9 Debug: fix display of instructions in virtual memory in MMU games 2014-09-27 01:07:37 -07:00