All the staff of Redump (except the absentee sysadmin) have decided to start a new version of the website at redump.info. It has every disc from the old site, it has HTTPS, it isn't buckling under the load of AI scrapers, and moving forward, all adding and verifying of discs is going to be happening on the new website only. Let's move over. I've taken the unusual step of updating the translation files manually. This is because we're very close to a release and because the change is simple enough that I feel confident about making the change to languages I don't speak. (I double checked that the Korean translation doesn't ever follow "Redump.org" by a particle that has a different form depending on whether there's a final consonant.)
16502 lines
547 KiB
Gettext
16502 lines
547 KiB
Gettext
# Translation of dolphin-emu.pot to LANGUAGE
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# Copyright (C) 2003-2013
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# This file is distributed under the same license as the Dolphin Emulator package.
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#
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# Translators:
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# Boris Peeters, 2017-2018
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# Boris Peeters, 2017
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# Boris Peeters, 2018-2020
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# Boris Peeters, 2020
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# Sintendo <[email protected]>, 2015-2016
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# Garteal <[email protected]>, 2013-2014,2016-2017
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# Jos van Mourik, 2018-2019,2021
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# Lena Wildervanck <[email protected]>, 2022
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# MADCreations <http://www.dpro.freehosting.org>, 2011
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# Marijn Kneppers, 2023
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# Marinus Schot <[email protected]>, 2013
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# Martin Dierikx, 2022
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# Mike van der Kuijl <[email protected]>, 2019-2020
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# Mike van der Kuijl <[email protected]>, 2020-2026
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# Mike van der Kuijl <[email protected]>, 2021-2022
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# Appel “Appel Taart” Taart <[email protected]>, 2014
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# Philip Goto <[email protected]>, 2023
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# Pierre Bourdon <[email protected]>, 2014
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# Simon Mariën, 2022
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# Lena Wildervanck <[email protected]>, 2015-2016
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# Lena Wildervanck <[email protected]>, 2016,2020
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# Wafoe Wafoe, 2021
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msgid ""
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msgstr ""
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"Project-Id-Version: Dolphin Emulator\n"
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"Report-Msgid-Bugs-To: \n"
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"POT-Creation-Date: 2026-06-21 21:48+0200\n"
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"PO-Revision-Date: 2013-01-23 13:48+0000\n"
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"Last-Translator: Mike van der Kuijl <[email protected]>, 2020-2026\n"
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"Language-Team: Dutch (http://app.transifex.com/dolphinemu/dolphin-emu/"
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"language/nl/)\n"
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"Language: nl\n"
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"MIME-Version: 1.0\n"
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"Content-Type: text/plain; charset=UTF-8\n"
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"Content-Transfer-Encoding: 8bit\n"
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"Plural-Forms: nplurals=2; plural=(n != 1);\n"
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#: Source/Android/jni/MainAndroid.cpp:403
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#: Source/Android/jni/MainAndroid.cpp:418
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msgid "JIT is not active"
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msgstr "JIT is niet actief"
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#: Source/Android/jni/MainAndroid.cpp:428
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#, c++-format
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msgid "Failed to open \"{0}\" for writing."
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msgstr "Mislukt om \"{0}\" te openen voor schrijven."
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#: Source/Android/jni/MainAndroid.cpp:434
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#, c++-format
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msgid "Wrote to \"{0}\"."
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msgstr "Schreef naar \"{0}\"."
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#: Source/Android/jni/WiiUtils.cpp:114
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msgid "The decryption keys need to be appended to the NAND backup file."
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msgstr ""
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"De decryptie sleutels moeten bijgevoegd worden aan het NAND backupbestand."
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#: Source/Core/AudioCommon/OpenALStream.cpp:99
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msgid "OpenAL: can't find sound devices"
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msgstr "OpenAL: Kan geen geluidsapparaten vinden"
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#: Source/Core/AudioCommon/OpenALStream.cpp:109
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#, c++-format
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msgid "OpenAL: can't open device {0}"
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msgstr "OpenAL: kan apparaat {0} niet openen"
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#: Source/Core/AudioCommon/OpenALStream.cpp:117
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#, c++-format
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msgid "OpenAL: can't create context for device {0}"
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msgstr "OpenAL: kan geen context aanmaken voor apparaat {0}"
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#: Source/Core/AudioCommon/WaveFile.cpp:37
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#: Source/Core/VideoCommon/FrameDumpFFMpeg.cpp:145
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#, c++-format
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msgid "Delete the existing file '{0}'?"
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msgstr "Verwijder het bestaande bestand '{0}'?"
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#: Source/Core/AudioCommon/WaveFile.cpp:51
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#, c++-format
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msgid "The file {0} was already open, the file header will not be written."
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msgstr ""
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"Het bestand {0} is al geopend. De bestandsheader zal niet worden "
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"weggeschreven."
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#: Source/Core/AudioCommon/WaveFile.cpp:59
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#, c++-format
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msgid ""
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"The file {0} could not be opened for writing. Please check if it's already "
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"opened by another program."
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msgstr ""
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"Het bestand {0} kan niet worden geopend om te schrijven. Controleer of het "
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"bestand al geopend is in een ander programma."
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#: Source/Core/Common/ChunkFile.h:318
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msgid ""
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"Error: After \"{0}\", found {1} ({2:#x}) instead of save marker {3} "
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"({4:#x}). Aborting savestate load..."
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msgstr ""
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"Fout: Na \"{0}\", gevonden {1} ({2:#x}) in plaats van bewaar punt {3} "
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"({4:#x}). Savestate laadactie wordt geannuleerd..."
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#: Source/Core/Common/FatFsUtil.h:13
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msgid "Pack SD Card Now"
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msgstr ""
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#: Source/Core/Common/FatFsUtil.h:14
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msgid "Unpack SD Card Now"
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msgstr "SD-Kaart Nu Uitpakken"
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#: Source/Core/Common/MsgHandler.cpp:57
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#: Source/Core/DolphinQt/GameList/GameList.cpp:738
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#: Source/Core/DolphinQt/GameList/GameList.cpp:799
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#: Source/Core/DolphinQt/MenuBar.cpp:1508
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#: Source/Core/DolphinQt/MenuBar.cpp:1750
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msgid "Information"
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msgstr "Informatie"
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#: Source/Core/Common/MsgHandler.cpp:58
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#: Source/Core/DolphinQt/ConvertDialog.cpp:440
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#: Source/Core/DolphinQt/GCMemcardManager.cpp:658
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#: Source/Core/DolphinQt/MainWindow.cpp:1867
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msgid "Question"
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msgstr "Vraag"
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#: Source/Core/Common/MsgHandler.cpp:59
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#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:127
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#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:134
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#: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:47
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#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:377
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#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:393
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#: Source/Core/DolphinQt/MainWindow.cpp:1191
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#: Source/Core/DolphinQt/MainWindow.cpp:1198
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#: Source/Core/DolphinQt/MenuBar.cpp:1739
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#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:468
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msgid "Warning"
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msgstr "Waarschuwing"
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#: Source/Core/Common/MsgHandler.cpp:60
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msgid "Critical"
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msgstr "Kritiek"
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#: Source/Core/Common/x64CPUDetect.cpp:85
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msgid ""
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"This build of Dolphin is not natively compiled for your CPU.\n"
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"Please run the ARM64 build of Dolphin for a better experience."
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msgstr ""
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"Deze build van Dolphin is niet gecompileerd voor uw CPU.\n"
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"Draai alstublieft de ARM64 build van Dolphin voor een betere ervaring."
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#: Source/Core/Core/ActionReplay.cpp:239
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#, c++-format
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msgid "Action Replay Error: invalid AR code line: {0}"
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msgstr "Action Replay Fout: Ongeldige AR code regel: {0}"
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#: Source/Core/Core/ActionReplay.cpp:426
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#, c++-format
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msgid ""
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"Action Replay Error: Invalid size ({0:08x} : address = {1:08x}) in Ram Write "
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"And Fill ({2})"
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msgstr ""
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"Action Replay Fout: Onjuiste grootte ({0:08x} : adres = {1:08x}) in Ram "
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"Schrijf En Vul ({2})"
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#: Source/Core/Core/ActionReplay.cpp:487
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#, c++-format
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msgid ""
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"Action Replay Error: Invalid size ({0:08x} : address = {1:08x}) in Write To "
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"Pointer ({2})"
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msgstr ""
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"Action Replay Fout: Onjuiste grootte ({0:08x} : adres = {1:08x}) in Schrijf "
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"Naar Pointer ({2})"
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#: Source/Core/Core/ActionReplay.cpp:552
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#, c++-format
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msgid ""
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"Action Replay Error: Invalid size ({0:08x} : address = {1:08x}) in Add Code "
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"({2})"
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msgstr ""
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"Action Replay Fout: Onjuiste grootte ({0:08x} : adres = {1:08x} ) in Voeg "
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"Code Toe ({2})"
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#: Source/Core/Core/ActionReplay.cpp:567
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#, c++-format
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msgid ""
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"Action Replay Error: Master Code and Write To CCXXXXXX not implemented "
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"({0})\n"
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"Master codes are not needed. Do not use master codes."
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msgstr ""
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"Action Replay Fout: Master Code en Schrijf naar CCXXXXXX niet "
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"geïmplementeerd ({0})\\n\n"
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"Master codes zijn niet nodig en moeten niet gebruikt worden."
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#: Source/Core/Core/ActionReplay.cpp:644
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#, c++-format
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msgid ""
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"Action Replay Error: Invalid size ({0:08x} : address = {1:08x}) in Fill and "
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"Slide ({2})"
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msgstr ""
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"Action Replay Fout: Onjuiste grootte ({0:08x} : adres = {1:08x} ) in Vul en "
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"Shuif({2})"
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#: Source/Core/Core/ActionReplay.cpp:701
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#, c++-format
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msgid "Action Replay Error: Invalid value ({0:08x}) in Memory Copy ({1})"
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msgstr ""
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"Action Replay Fout: Ongeldige waarde ({0:08x}) in Geheugen Kopie ({1})"
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#: Source/Core/Core/ActionReplay.cpp:738
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#, c++-format
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msgid "Action Replay: Normal Code 0: Invalid Subtype {0:08x} ({1})"
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msgstr "Action Replay: Normal Code 0: Onjuist Subtype {0:08x} ({1})"
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#: Source/Core/Core/ActionReplay.cpp:780
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#, c++-format
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msgid "Action Replay: Invalid Normal Code Type {0:08x} ({1})"
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msgstr "Action Replay: Onjuiste Normal Code Type {0:08x} ({1})"
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#: Source/Core/Core/ActionReplay.cpp:814
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#, c++-format
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msgid "Action Replay: Conditional Code: Invalid Size {0:08x} ({1})"
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msgstr "Action Replay: Voorwaardelijke Code: Onjuiste Grootte {0:08x} ({1})"
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#: Source/Core/Core/ActionReplay.cpp:838
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#, c++-format
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msgid "Action Replay: Normal Code {0}: Invalid subtype {1:08x} ({2})"
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msgstr "Action Replay: Normal Code {1}: Onjuist Subtype {1:08x} ({2})"
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#: Source/Core/Core/ActionReplay.cpp:923
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msgid ""
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"This action replay simulator does not support codes that modify Action "
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"Replay itself."
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msgstr ""
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"Deze action replay simulator ondersteund geen codes die de Action Replay "
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"zelf aanpassen."
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#: Source/Core/Core/ActionReplay.cpp:956
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msgid "Zero 3 code not supported"
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msgstr "Zero 3 code niet ondersteund"
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#: Source/Core/Core/ActionReplay.cpp:976
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#, c++-format
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msgid "Zero code unknown to Dolphin: {0:08x}"
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msgstr "Zero code onbekend voor Dolphin: {0:08x}"
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#: Source/Core/Core/ARDecrypt.cpp:446
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#, c++-format
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msgid ""
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"Action Replay Code Decryption Error:\n"
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"Parity Check Failed\n"
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"\n"
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"Culprit Code:\n"
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"{0}"
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msgstr ""
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"Action Replay Code decryptiefout:\n"
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"Pariteitscontrole mislukt\n"
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"\n"
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"Verantwoordelijke code:\n"
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"{0}"
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#: Source/Core/Core/Boot/Boot_BS2Emu.cpp:454
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msgid "SetupWiiMemory: Can't create setting.txt file"
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msgstr "SetupWiiMem: Kan setting.txt niet aanmaken"
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#: Source/Core/Core/Boot/Boot.cpp:94
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#, c++-format
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msgid ""
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"Files specified in the M3U file \"{0}\" were not found:\n"
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"{1}"
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msgstr ""
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"Bestanden gespecificeerd in het M3U-bestand \"{0}\" werden niet gevonden:\n"
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"{1}"
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#: Source/Core/Core/Boot/Boot.cpp:100
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#, c++-format
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msgid "No paths found in the M3U file \"{0}\""
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msgstr "Geen mappen gevonden in het M3U-bestand \"{0}\""
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#: Source/Core/Core/Boot/Boot.cpp:203
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#, c++-format
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msgid "The specified file \"{0}\" does not exist"
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msgstr "Het opgegeven bestand \"{0}\" bestaat niet"
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#: Source/Core/Core/Boot/Boot.cpp:264
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#, c++-format
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msgid "\"{0}\" is an invalid GCM/ISO file, or is not a GC/Wii ISO."
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msgstr "\"{0}\" is een ongeldig GCM/ISO-bestand."
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#: Source/Core/Core/Boot/Boot.cpp:286 Source/Core/Core/Boot/Boot.cpp:303
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#, c++-format
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msgid "Could not recognize file {0}"
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msgstr "Kon het bestand {0} niet herkennen"
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#: Source/Core/Core/Boot/Boot.cpp:414
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#, c++-format
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msgid "The IPL file is not a known good dump. (CRC32: {0:x})"
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msgstr "Het IPL bestand is geen bekende goede dump. (CRC32: {0:x})"
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#: Source/Core/Core/Boot/Boot.cpp:421
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#, c++-format
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msgid "{0} IPL found in {1} directory. The disc might not be recognized"
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msgstr ""
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"{0} IPL gevonden in {1} map. Het is mogelijk dat de schijf niet herkend wordt"
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#: Source/Core/Core/Boot/Boot.cpp:580
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msgid "Failed to load the executable to memory."
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msgstr "Kon het uitvoerbare bestand niet in het geheugen laden."
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#: Source/Core/Core/Boot/Boot.cpp:637
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msgid "Cannot start the game, because the GC IPL could not be found."
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msgstr "Kan het spel niet starten, omdat de GC IPL niet kon worden gevonden."
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#: Source/Core/Core/Boot/Boot.cpp:639
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msgid "Cannot find the GC IPL."
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msgstr "Kan de GC IPL niet vinden."
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#: Source/Core/Core/Boot/Boot_WiiWAD.cpp:37
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msgid "Cannot boot this WAD because it could not be installed to the NAND."
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msgstr ""
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"Kan deze WAD niet starten omdat het niet op de NAND kon worden geïnstalleerd."
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#: Source/Core/Core/ConfigLoaders/GameConfigLoader.cpp:243
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msgid "Selected controller profile does not exist"
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msgstr "Geselecteerde controller profiel bestaat niet"
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#: Source/Core/Core/Config/MainSettings.h:18
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msgid "No Audio Output"
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msgstr "Geen Audio-output"
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#: Source/Core/Core/Config/MainSettings.h:24
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msgid "WASAPI (Exclusive Mode)"
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msgstr "WASAPI (Exclusieve Modus)"
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#: Source/Core/Core/ConfigManager.cpp:371
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msgid "This WAD is not valid."
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msgstr "Deze WAD is niet geldig."
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#: Source/Core/Core/ConfigManager.cpp:376
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msgid "This WAD is not bootable."
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msgstr "Deze WAD is niet opstartbaar."
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#: Source/Core/Core/ConfigManager.cpp:394
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msgid "This title cannot be booted."
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msgstr "Deze titel kan niet worden opgestart."
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#: Source/Core/Core/Core.cpp:226
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msgid "Emu Thread already running"
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msgstr "Emu Thread draait al"
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#: Source/Core/Core/Core.cpp:565
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#, c++-format
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msgid ""
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"Failed to sync SD card with folder. All changes made this session will be "
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"discarded on next boot if you do not manually re-issue a resync in Config > "
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"Wii > SD Card Settings > {0}!"
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msgstr ""
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#: Source/Core/Core/DSP/DSPCore.cpp:75
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msgid ""
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"Your DSP ROMs have incorrect hashes.\n"
|
||
"\n"
|
||
"Delete the dsp_rom.bin and dsp_coef.bin files in the GC folder in the User "
|
||
"folder to use the free DSP ROM, or replace them with good dumps from a real "
|
||
"GameCube/Wii.\n"
|
||
"\n"
|
||
"Would you like to stop now to fix the problem?\n"
|
||
"If you select \"No\", audio might be garbled."
|
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msgstr ""
|
||
"Uw DSP ROMs hebben incorrecte hashes.\n"
|
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"\n"
|
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"Verwijder de dsp_rom.bin en dsp_coef.bin bestanden in de GC map, te vinden "
|
||
"in de Gebruiker Map, om de gratis DSP ROM te gebruiken, of vervang deze "
|
||
"bestanden door deugdelijke dumps van een echte GameCube/Wii.\n"
|
||
"\n"
|
||
"Wilt u nu stoppen om het probleem op te lossen?\n"
|
||
"Als u \"Nee\" kiest, kan het geluid vervormd zijn."
|
||
|
||
#: Source/Core/Core/DSP/DSPCore.cpp:89
|
||
msgid ""
|
||
"You are using an old free DSP ROM made by the Dolphin Team.\n"
|
||
"Due to emulation accuracy improvements, this ROM no longer works correctly.\n"
|
||
"\n"
|
||
"Delete the dsp_rom.bin and dsp_coef.bin files in the GC folder in the User "
|
||
"folder to use the most recent free DSP ROM, or replace them with good dumps "
|
||
"from a real GameCube/Wii.\n"
|
||
"\n"
|
||
"Would you like to stop now to fix the problem?\n"
|
||
"If you select \"No\", audio might be garbled."
|
||
msgstr ""
|
||
"U gebruikt een oude gratis DSP ROM gemaakt door het Dolphin Team.\n"
|
||
"Door verbeteringen in nauwkeurigheid van emulatie, werkt deze ROM niet meer "
|
||
"goed.\n"
|
||
"\n"
|
||
"Verwijder de dsp_rom.bin en dsp_coef.bin bestanden in de GC map, te vinden "
|
||
"in de Gebruiker map, om de meest recente gratis DSP ROM te gebruiken, of "
|
||
"vervang deze .bin bestanden door deugdelijke dumps van een echte GameCube/"
|
||
"Wii.\n"
|
||
"\n"
|
||
"Wilt u nu stoppen om het probleem te verhelpen?\n"
|
||
"Als u \"Nee\" kiest, kan het geluid vervormd zijn."
|
||
|
||
#: Source/Core/Core/FifoPlayer/FifoDataFile.cpp:227
|
||
msgid "Failed to read DFF file."
|
||
msgstr "Lezen DFF bestand mislukt."
|
||
|
||
#: Source/Core/Core/FifoPlayer/FifoDataFile.cpp:233
|
||
msgid "DFF file size is 0; corrupt/incomplete file?"
|
||
msgstr "DFF bestandsgrootte is 0; corrupt/incompleet bestand?"
|
||
|
||
#: Source/Core/Core/FifoPlayer/FifoDataFile.cpp:243
|
||
#, c++-format
|
||
msgid "DFF file magic number is incorrect: got {0:08x}, expected {1:08x}"
|
||
msgstr ""
|
||
"Magisch nummer van DFF bestand is incorrect: kreeg {0:08x}, verwachtte "
|
||
"{1:08x}"
|
||
|
||
#: Source/Core/Core/FifoPlayer/FifoDataFile.cpp:251
|
||
#, c++-format
|
||
msgid ""
|
||
"The DFF's minimum loader version ({0}) exceeds the version of this FIFO "
|
||
"Player ({1})"
|
||
msgstr ""
|
||
"De DFF's minimale loader versie ({0}) overschrijd de versie van deze FIFO "
|
||
"Player ({1})"
|
||
|
||
#: Source/Core/Core/FifoPlayer/FifoDataFile.cpp:302
|
||
#, c++-format
|
||
msgid ""
|
||
"Emulated memory size mismatch!\n"
|
||
"Current: MEM1 {0:08X} ({1} MiB), MEM2 {2:08X} ({3} MiB)\n"
|
||
"DFF: MEM1 {4:08X} ({5} MiB), MEM2 {6:08X} ({7} MiB)"
|
||
msgstr ""
|
||
"Geëmuleerde geheugengrootte komt niet overeen!\n"
|
||
"Huidig: MEM1 {0:08X} ({1} MiB), MEM2 {2:08X} ({3} MiB)\n"
|
||
"DFF: MEM1 {4:08X} ({5} MiB), MEM2 {6:08X} ({7} MiB)"
|
||
|
||
#: Source/Core/Core/FifoPlayer/FifoPlayer.cpp:241
|
||
msgid "Cannot SingleStep the FIFO. Use Frame Advance instead."
|
||
msgstr ""
|
||
"Kan SingleStep niet uitvoeren. Gebruik in plaats hiervan Frame Voorwaarts."
|
||
|
||
#: Source/Core/Core/FreeLookManager.cpp:85
|
||
#: Source/Core/DolphinQt/Config/Mapping/FreeLookGeneral.cpp:22
|
||
msgid "Move"
|
||
msgstr "Verplaats"
|
||
|
||
#: Source/Core/Core/FreeLookManager.cpp:87
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:76
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Shinkansen.cpp:34
|
||
#: Source/Core/DolphinQt/ResourcePackManager.cpp:41
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:18
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUAccelerometer.cpp:17
|
||
#: Source/Core/InputCommon/ControllerEmu/ControllerEmu.h:24
|
||
msgid "Up"
|
||
msgstr "Omhoog"
|
||
|
||
#: Source/Core/Core/FreeLookManager.cpp:88
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:77
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Shinkansen.cpp:35
|
||
#: Source/Core/DolphinQt/ResourcePackManager.cpp:42
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:19
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUAccelerometer.cpp:18
|
||
#: Source/Core/InputCommon/ControllerEmu/ControllerEmu.h:25
|
||
msgid "Down"
|
||
msgstr "Omlaag"
|
||
|
||
#: Source/Core/Core/FreeLookManager.cpp:89
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Shinkansen.cpp:36
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/TaTaCon.cpp:32
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:171
|
||
#: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:42
|
||
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:209
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:20
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUAccelerometer.cpp:19
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Slider.cpp:17
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:20
|
||
#: Source/Core/InputCommon/ControllerEmu/ControllerEmu.h:26
|
||
msgid "Left"
|
||
msgstr "Links"
|
||
|
||
#: Source/Core/Core/FreeLookManager.cpp:90
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Shinkansen.cpp:37
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/TaTaCon.cpp:33
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:175
|
||
#: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:46
|
||
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:212
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:21
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUAccelerometer.cpp:20
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Slider.cpp:18
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:21
|
||
#: Source/Core/InputCommon/ControllerEmu/ControllerEmu.h:27
|
||
msgid "Right"
|
||
msgstr "Rechts"
|
||
|
||
#: Source/Core/Core/FreeLookManager.cpp:91
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:22
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUAccelerometer.cpp:21
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:18
|
||
msgid "Forward"
|
||
msgstr "Vooruit"
|
||
|
||
#: Source/Core/Core/FreeLookManager.cpp:92
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:23
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUAccelerometer.cpp:22
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:19
|
||
msgid "Backward"
|
||
msgstr "Achteruit"
|
||
|
||
#: Source/Core/Core/FreeLookManager.cpp:94
|
||
#: Source/Core/DolphinQt/Config/Mapping/FreeLookGeneral.cpp:24
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:40
|
||
msgid "Speed"
|
||
msgstr "Snelheid"
|
||
|
||
#: Source/Core/Core/FreeLookManager.cpp:96
|
||
msgid "Decrease"
|
||
msgstr "Verlaag"
|
||
|
||
#: Source/Core/Core/FreeLookManager.cpp:97
|
||
msgid "Increase"
|
||
msgstr "Verhogen"
|
||
|
||
#: Source/Core/Core/FreeLookManager.cpp:98
|
||
#: Source/Core/Core/HotkeyManager.cpp:30 Source/Core/Core/HotkeyManager.cpp:189
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:181
|
||
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:195
|
||
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:215
|
||
#: Source/Core/DolphinQt/Debugger/EditSymbolDialog.cpp:28
|
||
#: qtbase/src/gui/kernel/qplatformtheme.cpp:740
|
||
msgid "Reset"
|
||
msgstr "Reset"
|
||
|
||
#: Source/Core/Core/FreeLookManager.cpp:100
|
||
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:108
|
||
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:94
|
||
#: Source/Core/DolphinQt/Config/Mapping/FreeLookGeneral.cpp:29
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:227
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:355
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:430
|
||
msgid "Other"
|
||
msgstr "Overige"
|
||
|
||
#: Source/Core/Core/FreeLookManager.cpp:102
|
||
msgid "Reset View"
|
||
msgstr "Reset Weergave"
|
||
|
||
#: Source/Core/Core/FreeLookManager.cpp:104
|
||
#: Source/Core/DolphinQt/Config/Mapping/FreeLookGeneral.cpp:25
|
||
msgid "Field of View"
|
||
msgstr "Gezichtsveld"
|
||
|
||
#: Source/Core/Core/FreeLookManager.cpp:106
|
||
msgid "Increase X"
|
||
msgstr "X verhogen"
|
||
|
||
#: Source/Core/Core/FreeLookManager.cpp:107
|
||
msgid "Decrease X"
|
||
msgstr "Verlaag X"
|
||
|
||
#: Source/Core/Core/FreeLookManager.cpp:108
|
||
msgid "Increase Y"
|
||
msgstr "Y verhogen"
|
||
|
||
#: Source/Core/Core/FreeLookManager.cpp:109
|
||
msgid "Decrease Y"
|
||
msgstr "Verlaag Y"
|
||
|
||
#: Source/Core/Core/FreeLookManager.cpp:112
|
||
msgid "Incremental Rotation"
|
||
msgstr "Incrementele Rotatie"
|
||
|
||
#: Source/Core/Core/FreeLookManager.cpp:314
|
||
#: Source/Core/DolphinQt/Config/Mapping/HotkeyGraphics.cpp:25
|
||
msgid "FreeLook"
|
||
msgstr "Vrije-Kijk"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:24
|
||
#: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:364
|
||
#: Source/Core/DolphinQt/ToolBar.cpp:115
|
||
#: qtbase/src/gui/kernel/qplatformtheme.cpp:714
|
||
msgid "Open"
|
||
msgstr "Openen"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:25
|
||
msgid "Change Disc"
|
||
msgstr "Schijf wisselen"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:26
|
||
msgid "Eject Disc"
|
||
msgstr "Schijf uitwerpen"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:27
|
||
msgid "Refresh Game List"
|
||
msgstr "Spellijst verversen"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:28
|
||
msgid "Toggle Pause"
|
||
msgstr "Schakel Pauze Om"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:29
|
||
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:166
|
||
#: Source/Core/DolphinQt/ToolBar.cpp:123
|
||
msgid "Stop"
|
||
msgstr "Stoppen"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:31
|
||
msgid "Toggle Fullscreen"
|
||
msgstr "Volledig scherm omschakelen"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:32 Source/Core/DolphinQt/MenuBar.cpp:396
|
||
msgid "Take Screenshot"
|
||
msgstr "Maak Screenshot"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:33
|
||
msgid "Exit"
|
||
msgstr "Sluit"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:34
|
||
msgid "Unlock Cursor"
|
||
msgstr "Ontgrendel Cursor"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:35
|
||
msgid "Center Mouse"
|
||
msgstr "Centreer Muis"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:36
|
||
msgid "Activate NetPlay Chat"
|
||
msgstr "Activeer NetPlay Chat"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:37
|
||
msgid "Control NetPlay Golf Mode"
|
||
msgstr "Bedien NetPlay Golf Modus"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:39
|
||
msgid "Open Achievements"
|
||
msgstr "Open Prestaties"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:42 Source/Core/Core/HotkeyManager.cpp:191
|
||
msgid "Volume Down"
|
||
msgstr "Volume Omlaag"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:43 Source/Core/Core/HotkeyManager.cpp:192
|
||
msgid "Volume Up"
|
||
msgstr "Volume Omhoog"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:44 Source/Core/Core/HotkeyManager.cpp:193
|
||
msgid "Volume Toggle Mute"
|
||
msgstr "Schakel Volume Dempen Om"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:46
|
||
msgid "Decrease Emulation Speed"
|
||
msgstr "Verlaag Emulatiesnelheid"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:47
|
||
msgid "Increase Emulation Speed"
|
||
msgstr "Emulatiesnelheid verhogen"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:48
|
||
msgid "Disable Emulation Speed Limit"
|
||
msgstr "Schakel Emulatie Snelheidslimit uit"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:50 Source/Core/Core/HotkeyManager.cpp:303
|
||
#: Source/Core/DolphinQt/Config/Mapping/HotkeyTAS.cpp:21
|
||
msgid "Frame Advance"
|
||
msgstr "Frame Voorwaarts"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:51
|
||
msgid "Frame Advance Decrease Speed"
|
||
msgstr "Frame Voorwaarts Verlaag Snelheid"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:52
|
||
msgid "Frame Advance Increase Speed"
|
||
msgstr "Frame Vordering Verhoog Snelheid"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:53
|
||
msgid "Frame Advance Reset Speed"
|
||
msgstr "Frame Voorwaarts Reset Snelheid"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:55
|
||
msgid "Start Recording"
|
||
msgstr "Start Opname"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:56
|
||
msgid "Play Recording"
|
||
msgstr "Speel Opname"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:57
|
||
msgid "Export Recording"
|
||
msgstr "Exporteer Opname"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:58
|
||
msgid "Read-Only Mode"
|
||
msgstr "Alleen-Lezen Modus"
|
||
|
||
#. i18n: Here, "Step" is a verb. This feature is used for
|
||
#. going through code step by step.
|
||
#: Source/Core/Core/HotkeyManager.cpp:62
|
||
msgid "Step Into"
|
||
msgstr "Stap In"
|
||
|
||
#. i18n: Here, "Step" is a verb. This feature is used for
|
||
#. going through code step by step.
|
||
#: Source/Core/Core/HotkeyManager.cpp:65 Source/Core/DolphinQt/ToolBar.cpp:105
|
||
msgid "Step Over"
|
||
msgstr "Stap Over"
|
||
|
||
#. i18n: Here, "Step" is a verb. This feature is used for
|
||
#. going through code step by step.
|
||
#: Source/Core/Core/HotkeyManager.cpp:68 Source/Core/DolphinQt/ToolBar.cpp:108
|
||
msgid "Step Out"
|
||
msgstr "Stap Uit"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:69 Source/Core/DolphinQt/ToolBar.cpp:109
|
||
msgid "Skip"
|
||
msgstr "Overslaan"
|
||
|
||
#. i18n: Here, PC is an acronym for program counter, not personal computer.
|
||
#: Source/Core/Core/HotkeyManager.cpp:72 Source/Core/DolphinQt/ToolBar.cpp:111
|
||
msgid "Show PC"
|
||
msgstr "PC weergeven"
|
||
|
||
#. i18n: Here, PC is an acronym for program counter, not personal computer.
|
||
#: Source/Core/Core/HotkeyManager.cpp:74 Source/Core/DolphinQt/ToolBar.cpp:113
|
||
msgid "Set PC"
|
||
msgstr "Stel PC In"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:76
|
||
#: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:1235
|
||
msgid "Toggle Breakpoint"
|
||
msgstr "Schakel Breekpunt Om"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:77
|
||
msgid "Add a Breakpoint"
|
||
msgstr "Breekpunt Toevoegen"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:78
|
||
msgid "Add a Memory Breakpoint"
|
||
msgstr "Geheugen Breekpunt Toevoegen"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:80
|
||
msgid "Press Sync Button"
|
||
msgstr "Druk Op Sync Knop"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:81
|
||
msgid "Connect Wii Remote 1"
|
||
msgstr "Verbind Wii-afstandsbediening 1"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:82
|
||
msgid "Connect Wii Remote 2"
|
||
msgstr "Verbind Wii-afstandsbediening 2"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:83
|
||
msgid "Connect Wii Remote 3"
|
||
msgstr "Verbind Wii-afstandsbediening 3"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:84
|
||
msgid "Connect Wii Remote 4"
|
||
msgstr "Verbind Wii-afstandsbediening 4"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:85 Source/Core/DolphinQt/MenuBar.cpp:381
|
||
msgid "Connect Balance Board"
|
||
msgstr "Verbind Balance Board"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:86
|
||
msgid "Toggle SD Card"
|
||
msgstr "Schakel SD-Kaart Om"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:87
|
||
msgid "Toggle USB Keyboard"
|
||
msgstr "USB-toetsenbord omschakelen"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:88
|
||
msgid "Toggle Wii Speak Mute"
|
||
msgstr "Wii Speak Dempen Omschakelen"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:90 Source/Core/Core/HotkeyManager.cpp:94
|
||
#: Source/Core/Core/HotkeyManager.cpp:98 Source/Core/Core/HotkeyManager.cpp:102
|
||
msgid "Next Profile"
|
||
msgstr "Volgend Profiel"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:91 Source/Core/Core/HotkeyManager.cpp:95
|
||
#: Source/Core/Core/HotkeyManager.cpp:99 Source/Core/Core/HotkeyManager.cpp:103
|
||
msgid "Previous Profile"
|
||
msgstr "Vorig Profiel"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:92 Source/Core/Core/HotkeyManager.cpp:96
|
||
#: Source/Core/Core/HotkeyManager.cpp:100
|
||
#: Source/Core/Core/HotkeyManager.cpp:104
|
||
msgid "Next Game Profile"
|
||
msgstr "Volgend Spel Profiel"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:93 Source/Core/Core/HotkeyManager.cpp:97
|
||
#: Source/Core/Core/HotkeyManager.cpp:101
|
||
#: Source/Core/Core/HotkeyManager.cpp:105
|
||
msgid "Previous Game Profile"
|
||
msgstr "Vorig Spel Profiel"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:107
|
||
msgid "Toggle Aspect Ratio Crop"
|
||
msgstr ""
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:108
|
||
msgid "Toggle Custom Crop"
|
||
msgstr ""
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:109
|
||
msgid "Toggle Aspect Ratio"
|
||
msgstr "Schakel Beeldverhouding Om"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:110
|
||
msgid "Toggle Skip EFB Access"
|
||
msgstr "Schakel EFB Toegang Overslaan Om"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:111
|
||
msgid "Toggle EFB Copies"
|
||
msgstr "Schakel EFB Kopieën Om"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:112
|
||
msgid "Toggle XFB Copies"
|
||
msgstr "Schakel XFB Kopieën Om"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:113
|
||
msgid "Toggle XFB Immediate Mode"
|
||
msgstr "Schakel XFB Onmiddellijke Modus Om"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:114
|
||
msgid "Toggle Fog"
|
||
msgstr "Schakel Mist Om "
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:115
|
||
msgid "Toggle Texture Dumping"
|
||
msgstr "Schakel Texture Dumpen Om"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:116
|
||
msgid "Toggle Custom Textures"
|
||
msgstr "Schakel Aangepaste Textures Om"
|
||
|
||
#. i18n: IR stands for internal resolution
|
||
#: Source/Core/Core/HotkeyManager.cpp:119
|
||
msgid "Increase IR"
|
||
msgstr "IR verhogen"
|
||
|
||
#. i18n: IR stands for internal resolution
|
||
#: Source/Core/Core/HotkeyManager.cpp:121
|
||
msgid "Decrease IR"
|
||
msgstr "Verlaag IR"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:123
|
||
msgid "Freelook Toggle"
|
||
msgstr "Vrije-Kijk Schakelaar"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:125
|
||
msgid "Toggle 3D Side-by-Side"
|
||
msgstr "Schakel 3D Naast elkaar Om"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:126
|
||
msgid "Toggle 3D Top-Bottom"
|
||
msgstr "Schakel 3D Boven en Beneden Om"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:127
|
||
msgid "Toggle 3D Anaglyph"
|
||
msgstr "Schakel 3D Anaglyph Om"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:128
|
||
msgid "Decrease Depth"
|
||
msgstr "Verlaag Diepte"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:129
|
||
msgid "Increase Depth"
|
||
msgstr "Diepte verhogen"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:130
|
||
msgid "Decrease Convergence"
|
||
msgstr "Verlaag Convergentie"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:131
|
||
msgid "Increase Convergence"
|
||
msgstr "Convergentie verhogen"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:133
|
||
msgid "Load State Slot 1"
|
||
msgstr "Laad State Slot 1"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:134
|
||
msgid "Load State Slot 2"
|
||
msgstr "Laad State Slot 2"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:135
|
||
msgid "Load State Slot 3"
|
||
msgstr "Laad State Slot 3"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:136
|
||
msgid "Load State Slot 4"
|
||
msgstr "Laad State Slot 4"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:137
|
||
msgid "Load State Slot 5"
|
||
msgstr "Laad State Slot 5"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:138
|
||
msgid "Load State Slot 6"
|
||
msgstr "Laad State Slot 6"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:139
|
||
msgid "Load State Slot 7"
|
||
msgstr "Laad State Slot 7"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:140
|
||
msgid "Load State Slot 8"
|
||
msgstr "Laad State Slot 8"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:141
|
||
msgid "Load State Slot 9"
|
||
msgstr "Laad State Slot 9"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:142
|
||
msgid "Load State Slot 10"
|
||
msgstr "Laad State Slot 10"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:143
|
||
msgid "Load from Selected Slot"
|
||
msgstr "Laden van Geselecteerde Slot"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:145
|
||
msgid "Save State Slot 1"
|
||
msgstr "Save State Slot 1"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:146
|
||
msgid "Save State Slot 2"
|
||
msgstr "Save State Slot 2"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:147
|
||
msgid "Save State Slot 3"
|
||
msgstr "Save State Slot 3"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:148
|
||
msgid "Save State Slot 4"
|
||
msgstr "Save State Slot 4"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:149
|
||
msgid "Save State Slot 5"
|
||
msgstr "Save State Slot 5"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:150
|
||
msgid "Save State Slot 6"
|
||
msgstr "Save State Slot 6"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:151
|
||
msgid "Save State Slot 7"
|
||
msgstr "Save State Slot 7"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:152
|
||
msgid "Save State Slot 8"
|
||
msgstr "Save State Slot 8"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:153
|
||
msgid "Save State Slot 9"
|
||
msgstr "Save State Slot 9"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:154
|
||
msgid "Save State Slot 10"
|
||
msgstr "Save State Slot 10"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:155
|
||
msgid "Save to Selected Slot"
|
||
msgstr "Opslaan naar Geselecteerde Slot"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:157
|
||
msgid "Select State Slot 1"
|
||
msgstr "Selecteer State Slot 1"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:158
|
||
msgid "Select State Slot 2"
|
||
msgstr "Selecteer State Slot 2"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:159
|
||
msgid "Select State Slot 3"
|
||
msgstr "Selecteer State Slot 3"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:160
|
||
msgid "Select State Slot 4"
|
||
msgstr "Selecteer State Slot 4"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:161
|
||
msgid "Select State Slot 5"
|
||
msgstr "Selecteer State Slot 5"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:162
|
||
msgid "Select State Slot 6"
|
||
msgstr "Selecteer State Slot 6"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:163
|
||
msgid "Select State Slot 7"
|
||
msgstr "Selecteer State Slot 7"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:164
|
||
msgid "Select State Slot 8"
|
||
msgstr "Selecteer State Slot 8"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:165
|
||
msgid "Select State Slot 9"
|
||
msgstr "Selecteer State Slot 9"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:166
|
||
msgid "Select State Slot 10"
|
||
msgstr "Selecteer State Slot 10"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:168
|
||
msgid "Load State Last 1"
|
||
msgstr "Laad Laatste State 1"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:169
|
||
msgid "Load State Last 2"
|
||
msgstr "Laad Laatste State 2"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:170
|
||
msgid "Load State Last 3"
|
||
msgstr "Laad Laatste State 3"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:171
|
||
msgid "Load State Last 4"
|
||
msgstr "Laad Laatste State 4"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:172
|
||
msgid "Load State Last 5"
|
||
msgstr "Laad Laatste State 5"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:173
|
||
msgid "Load State Last 6"
|
||
msgstr "Laad Laatste State 6"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:174
|
||
msgid "Load State Last 7"
|
||
msgstr "Laad Laatste State 7"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:175
|
||
msgid "Load State Last 8"
|
||
msgstr "Laad Laatste State 8"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:176
|
||
msgid "Load State Last 9"
|
||
msgstr "Laad Laatste State 9"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:177
|
||
msgid "Load State Last 10"
|
||
msgstr "Laad Laatste State 10"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:179
|
||
msgid "Save Oldest State"
|
||
msgstr "Sla Oudste State op"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:180 Source/Core/DolphinQt/MenuBar.cpp:415
|
||
msgid "Undo Load State"
|
||
msgstr "Laad State Ongedaan Maken"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:181 Source/Core/DolphinQt/MenuBar.cpp:432
|
||
msgid "Undo Save State"
|
||
msgstr "Save State Ongedaan Maken"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:182
|
||
#: Source/Core/Core/HotkeyManager.cpp:321
|
||
#: Source/Core/DolphinQt/GBAWidget.cpp:412
|
||
msgid "Save State"
|
||
msgstr "Save State"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:183
|
||
#: Source/Core/Core/HotkeyManager.cpp:320
|
||
msgid "Load State"
|
||
msgstr "Laad State"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:184
|
||
msgid "Increase Selected State Slot"
|
||
msgstr "Geselecteerde state-slot verhogen"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:185
|
||
msgid "Decrease Selected State Slot"
|
||
msgstr "Verlaag Geselecteerde State Slot"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:187
|
||
msgid "Load ROM"
|
||
msgstr "Laad ROM"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:188
|
||
msgid "Unload ROM"
|
||
msgstr "Leeg ROM"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:194
|
||
msgid "1x"
|
||
msgstr "1x"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:195
|
||
msgid "2x"
|
||
msgstr "2x"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:196
|
||
msgid "3x"
|
||
msgstr "3x"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:197
|
||
msgid "4x"
|
||
msgstr "4x"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:199
|
||
msgid "Show Skylanders Portal"
|
||
msgstr "Toon Skylanders Portal"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:200
|
||
msgid "Show Infinity Base"
|
||
msgstr "Toon Infinity Base"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:211
|
||
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:261
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuGeneral.cpp:41
|
||
msgid "Hotkeys"
|
||
msgstr "Sneltoetsen"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:297
|
||
#: Source/Core/Core/HotkeyManager.cpp:299
|
||
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:206
|
||
#: Source/Core/DolphinQt/Config/Graphics/GraphicsPane.cpp:58
|
||
#: Source/Core/DolphinQt/Config/Graphics/PostProcessingConfigWindow.cpp:120
|
||
#: Source/Core/DolphinQt/Config/Mapping/HotkeyGeneral.cpp:21
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:495
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:517
|
||
#: Source/Core/DolphinQt/Config/SettingsWindow.cpp:194
|
||
#: Source/Core/DolphinQt/Settings/OnScreenDisplayPane.cpp:28
|
||
msgid "General"
|
||
msgstr "Algemeen"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:301
|
||
#: Source/Core/DolphinQt/Config/Mapping/HotkeyGBA.cpp:23
|
||
#: Source/Core/DolphinQt/Config/Mapping/HotkeyGeneral.cpp:24
|
||
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:78
|
||
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:452
|
||
msgid "Volume"
|
||
msgstr "Volume"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:302
|
||
#: Source/Core/DolphinQt/Config/Mapping/HotkeyGeneral.cpp:26
|
||
msgid "Emulation Speed"
|
||
msgstr "Emulatiesnelheid"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:304
|
||
#: Source/Core/DolphinQt/Config/Mapping/HotkeyTAS.cpp:23
|
||
msgid "Movie"
|
||
msgstr "Opname"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:305
|
||
#: Source/Core/DolphinQt/Config/Mapping/HotkeyDebugging.cpp:21
|
||
msgid "Stepping"
|
||
msgstr "Stappen"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:306
|
||
#: Source/Core/DolphinQt/Config/Mapping/HotkeyDebugging.cpp:24
|
||
msgid "Program Counter"
|
||
msgstr "Programmateller"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:307
|
||
#: Source/Core/DolphinQt/Config/Mapping/HotkeyDebugging.cpp:26
|
||
msgid "Breakpoint"
|
||
msgstr "Breekpunt"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:308
|
||
#: Source/Core/DolphinQt/Config/Mapping/HotkeyWii.cpp:20
|
||
#: Source/Core/DolphinQt/Config/SettingsWindow.cpp:202
|
||
msgid "Wii"
|
||
msgstr "Wii"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:309
|
||
msgid "Controller Profile 1"
|
||
msgstr "Controllerprofiel 1"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:310
|
||
msgid "Controller Profile 2"
|
||
msgstr "Controllerprofiel 2"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:311
|
||
msgid "Controller Profile 3"
|
||
msgstr "Controllerprofiel 3"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:312
|
||
msgid "Controller Profile 4"
|
||
msgstr "Controllerprofiel 4"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:313
|
||
#: Source/Core/DolphinQt/Config/Mapping/HotkeyGraphics.cpp:20
|
||
msgid "Graphics Toggles"
|
||
msgstr "Graphics Schakelaars"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:314
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:571
|
||
#: Source/Core/DolphinQt/Config/Mapping/HotkeyGraphics.cpp:27
|
||
msgid "Internal Resolution"
|
||
msgstr "Interne resolutie"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:315
|
||
msgid "Freelook"
|
||
msgstr "Vrije-Kijk"
|
||
|
||
#. i18n: Stereoscopic 3D
|
||
#: Source/Core/Core/HotkeyManager.cpp:317
|
||
#: Source/Core/DolphinQt/Config/Mapping/Hotkey3D.cpp:22
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:507
|
||
msgid "3D"
|
||
msgstr "3D"
|
||
|
||
#. i18n: Stereoscopic 3D
|
||
#: Source/Core/Core/HotkeyManager.cpp:319
|
||
#: Source/Core/DolphinQt/Config/Mapping/Hotkey3D.cpp:25
|
||
msgid "3D Depth"
|
||
msgstr "3D diepte"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:322
|
||
msgid "Select State"
|
||
msgstr "Selecteer State"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:323
|
||
#: Source/Core/DolphinQt/Config/Mapping/HotkeyStatesOther.cpp:22
|
||
msgid "Load Last State"
|
||
msgstr "Laad Laatste State"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:324
|
||
#: Source/Core/DolphinQt/Config/Mapping/HotkeyStatesOther.cpp:25
|
||
msgid "Other State Hotkeys"
|
||
msgstr "Overige State Sneltoetsen"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:325
|
||
msgid "GBA Core"
|
||
msgstr "GBA Core"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:326
|
||
msgid "GBA Volume"
|
||
msgstr "GBA Volume"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:327
|
||
msgid "GBA Window Size"
|
||
msgstr "GBA-venstergrootte"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:328
|
||
msgid "USB Emulation Devices"
|
||
msgstr "USB Emulatie Apparaat"
|
||
|
||
#: Source/Core/Core/HW/DSPHLE/UCodes/UCodes.cpp:222
|
||
#, c++-format
|
||
msgid ""
|
||
"This title might be incompatible with DSP HLE emulation. Try using LLE if "
|
||
"this is homebrew.\n"
|
||
"\n"
|
||
"Unknown ucode (CRC = {0:08x}) - forcing AXWii."
|
||
msgstr ""
|
||
"Deze titel werkt mogelijk niet juist met DSP HLE emulatie. Gebruik LLE als "
|
||
"dit homebrew is.\n"
|
||
"\n"
|
||
"Onbekende ucode (CRC = {0:08x}) - AXWii wordt geforceerd."
|
||
|
||
#: Source/Core/Core/HW/DSPHLE/UCodes/UCodes.cpp:231
|
||
#, c++-format
|
||
msgid ""
|
||
"This title might be incompatible with DSP HLE emulation. Try using LLE if "
|
||
"this is homebrew.\n"
|
||
"\n"
|
||
"DSPHLE: Unknown ucode (CRC = {0:08x}) - forcing AX."
|
||
msgstr ""
|
||
"Deze titel werkt mogelijk niet juist met DSP HLE emulatie. Gebruik LLE als "
|
||
"dit homebrew is.\n"
|
||
"\n"
|
||
"DSPHLE: Onbekende ucode (CRC = {0:08x}) - AX wordt geforceerd."
|
||
|
||
#: Source/Core/Core/HW/DVD/AMMediaboard.cpp:1490
|
||
#: Source/Core/Core/HW/DVD/AMMediaboard.cpp:1832
|
||
#, c++-format
|
||
msgid "Unhandled Media Board Read: offset={0:08x} length={0:08x}"
|
||
msgstr ""
|
||
|
||
#: Source/Core/Core/HW/DVD/AMMediaboard.cpp:2030
|
||
#, c++-format
|
||
msgid "Unhandled Media Board Command:{0:04x}"
|
||
msgstr ""
|
||
|
||
#: Source/Core/Core/HW/DVD/AMMediaboard.cpp:2070
|
||
#, c++-format
|
||
msgid "Unhandled Media Board Write: offset={0:08x} length={0:08x}"
|
||
msgstr ""
|
||
|
||
#: Source/Core/Core/HW/DVD/AMMediaboard.cpp:2265
|
||
#, c++-format
|
||
msgid "Unhandled Media Board Execute:{0:04x}"
|
||
msgstr ""
|
||
|
||
#: Source/Core/Core/HW/DVD/AMMediaboard.cpp:2270
|
||
#, c++-format
|
||
msgid "Unhandled Media Board Command:{0:02x}"
|
||
msgstr ""
|
||
|
||
#: Source/Core/Core/HW/DVD/AMMediaboard.cpp:2318
|
||
#, c++-format
|
||
msgid "Unknown game ID:{0:08x}, using default controls."
|
||
msgstr ""
|
||
|
||
#: Source/Core/Core/HW/DVD/DVDInterface.cpp:461
|
||
msgid "The disc that was about to be inserted couldn't be found."
|
||
msgstr ""
|
||
"De schijf die op het punt stond geplaatst te worden, kon niet worden "
|
||
"gevonden."
|
||
|
||
#: Source/Core/Core/HW/DVD/DVDInterface.cpp:495
|
||
msgid "A disc is already about to be inserted."
|
||
msgstr "Er ligt al een schijf in de lade."
|
||
|
||
#: Source/Core/Core/HW/DVD/DVDInterface.cpp:1221
|
||
#, c++-format
|
||
msgid "Unknown DVD command {0:08x} - fatal error"
|
||
msgstr "Onbekend DVD commando {0:08x} - fatale fout"
|
||
|
||
#: Source/Core/Core/HW/DVD/DVDThread.cpp:87
|
||
msgid "An inserted disc was expected but not found."
|
||
msgstr "Een geplaatste schijf werd verwacht maar is niet gevonden."
|
||
|
||
#: Source/Core/Core/HW/DVD/DVDThread.cpp:275
|
||
#, c++-format
|
||
msgid "The disc could not be read (at {0:#x} - {1:#x})."
|
||
msgstr "Schijf kan niet worden gelezen (op {0:#x} - {1:#x})."
|
||
|
||
#: Source/Core/Core/HW/EXI/BBA/BuiltIn.cpp:485
|
||
#, c++-format
|
||
msgid ""
|
||
"Couldn't open port {0}. This might stop the game's LAN mode from working "
|
||
"properly."
|
||
msgstr ""
|
||
"Kon poort {0} niet open. Hierdoor werkt de LAN-modus van het spel mogelijk "
|
||
"niet goed."
|
||
|
||
#: Source/Core/Core/HW/EXI/BBA/BuiltIn.cpp:516
|
||
#, c++-format
|
||
msgid ""
|
||
"Port {0} is already in use. This might stop the game's LAN mode from working "
|
||
"properly."
|
||
msgstr ""
|
||
|
||
#: Source/Core/Core/HW/EXI/BBA/TAP_Win32.cpp:216
|
||
#, c++-format
|
||
msgid ""
|
||
"ERROR: This version of Dolphin requires a TAP-Win32 driver that is at least "
|
||
"version {0}.{1} -- If you recently upgraded your Dolphin distribution, a "
|
||
"reboot is probably required at this point to get Windows to see the new "
|
||
"driver."
|
||
msgstr ""
|
||
"FOUT: Deze versie van Dolphin vereist een TAP-Win32 driver van op zijn minst "
|
||
"versie {0}.{1} -- Als u Dolphin recentelijk heeft geüpdatet is het mogelijk "
|
||
"dat Windows eerst moet herstarten voordat de driver herkend wordt."
|
||
|
||
#: Source/Core/Core/HW/EXI/EXI.cpp:50
|
||
msgid ""
|
||
"The movie indicates that a memory card should be inserted into {0:n}, but "
|
||
"one is not currently inserted (instead, {1} is inserted). For the movie to "
|
||
"sync properly, please change the selected device to Memory Card or GCI "
|
||
"Folder."
|
||
msgstr ""
|
||
"De opname geeft aan dat er een geheugenkaart in {0:n} moet worden geplaatst, "
|
||
"maar dat er momenteel geen kaart is geplaatst (in plaats daarvan is {1} "
|
||
"geplaatst). Om de opname correct te synchroniseren, dient u het "
|
||
"geselecteerde apparaat te wijzigen in Geheugenkaart of GCI-map."
|
||
|
||
#: Source/Core/Core/HW/EXI/EXI_Device.cpp:143
|
||
msgid ""
|
||
"Dolphin was built with Cubeb disabled. The Microphone device cannot be used."
|
||
msgstr ""
|
||
"Dolphin is gebouwd met Cubeb uitgeschakeld. De microfoon kan niet worden "
|
||
"gebruikt."
|
||
|
||
#: Source/Core/Core/HW/EXI/EXI_DeviceEthernet.cpp:76
|
||
#, c++-format
|
||
msgid ""
|
||
"BBA MAC address {0} invalid for XLink Kai. A valid Nintendo GameCube MAC "
|
||
"address must be used. Generate a new MAC address starting with 00:09:bf or "
|
||
"00:17:ab."
|
||
msgstr ""
|
||
"BBA MAC adres {0} is ongeldig voor XLink Kai. Een geldige Nintendo GameCube "
|
||
"MAC adres moet worden gebruikt. Genereer een MAC adres dat start met "
|
||
"00:09:bf of 00:17:ab."
|
||
|
||
#: Source/Core/Core/HW/EXI/EXI_Device.h:93
|
||
msgid "Dummy"
|
||
msgstr "Dummy"
|
||
|
||
#: Source/Core/Core/HW/EXI/EXI_Device.h:94
|
||
msgid "Memory Card"
|
||
msgstr "Geheugenkaart"
|
||
|
||
#: Source/Core/Core/HW/EXI/EXI_Device.h:95
|
||
msgid "Mask ROM"
|
||
msgstr "Mask ROM"
|
||
|
||
#. i18n: A mysterious debugging/diagnostics peripheral for the GameCube.
|
||
#: Source/Core/Core/HW/EXI/EXI_Device.h:97
|
||
msgid "AD16"
|
||
msgstr "AD16"
|
||
|
||
#: Source/Core/Core/HW/EXI/EXI_Device.h:98 Source/Core/Core/HW/GCPadEmu.h:63
|
||
#: Source/Core/DolphinQt/Config/Mapping/GCMicrophone.cpp:26
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:471
|
||
msgid "Microphone"
|
||
msgstr "Microfoon"
|
||
|
||
#: Source/Core/Core/HW/EXI/EXI_Device.h:99
|
||
msgid "Broadband Adapter (TAP)"
|
||
msgstr "Breedbandadapter (TAP)"
|
||
|
||
#: Source/Core/Core/HW/EXI/EXI_Device.h:100
|
||
#: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:43
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:525
|
||
msgid "Triforce Baseboard"
|
||
msgstr "Triforce Baseboard"
|
||
|
||
#: Source/Core/Core/HW/EXI/EXI_Device.h:101
|
||
msgid "USB Gecko"
|
||
msgstr "USB Gecko"
|
||
|
||
#: Source/Core/Core/HW/EXI/EXI_Device.h:102
|
||
msgid "GCI Folder"
|
||
msgstr "GCI Map"
|
||
|
||
#: Source/Core/Core/HW/EXI/EXI_Device.h:103
|
||
msgid "Advance Game Port"
|
||
msgstr "Advance Game Port"
|
||
|
||
#: Source/Core/Core/HW/EXI/EXI_Device.h:104
|
||
msgid "Broadband Adapter (XLink Kai)"
|
||
msgstr "Breedbandadapter (XLink Kai)"
|
||
|
||
#: Source/Core/Core/HW/EXI/EXI_Device.h:105
|
||
msgid "Broadband Adapter (tapserver)"
|
||
msgstr "Breedbandadapter (tapserver)"
|
||
|
||
#: Source/Core/Core/HW/EXI/EXI_Device.h:106
|
||
msgid "Broadband Adapter (HLE)"
|
||
msgstr "Breedbandadapter (HLE)"
|
||
|
||
#: Source/Core/Core/HW/EXI/EXI_Device.h:107
|
||
msgid "Modem Adapter (tapserver)"
|
||
msgstr "Modem Adapter (tapserver)"
|
||
|
||
#: Source/Core/Core/HW/EXI/EXI_Device.h:108
|
||
msgid "Broadband Adapter (IPC)"
|
||
msgstr ""
|
||
|
||
#: Source/Core/Core/HW/EXI/EXI_Device.h:132
|
||
msgid "<Nothing>"
|
||
msgstr "<Niks>"
|
||
|
||
#: Source/Core/Core/HW/EXI/EXI_DeviceIPL.cpp:333
|
||
msgid ""
|
||
"Error: Trying to access Windows-1252 fonts but they are not loaded. Games "
|
||
"may not show fonts correctly, or crash."
|
||
msgstr ""
|
||
"Fout: Poging tot het verkrijgen van toegang tot Windows-1252-lettertypen, "
|
||
"maar deze zijn niet geladen. Spellen kunnen wellicht lettertypes niet juist "
|
||
"weergeven, of crashen."
|
||
|
||
#: Source/Core/Core/HW/EXI/EXI_DeviceIPL.cpp:338
|
||
msgid ""
|
||
"Error: Trying to access Shift JIS fonts but they are not loaded. Games may "
|
||
"not show fonts correctly, or crash."
|
||
msgstr ""
|
||
"Fout: Poging tot het verkrijgen van toegang tot Shift JIS-lettertypen, maar "
|
||
"deze zijn niet geladen. Spellen kunnen wellicht lettertypes niet juist "
|
||
"weergeven, of crashen."
|
||
|
||
#: Source/Core/Core/HW/EXI/EXI_DeviceMemoryCard.cpp:198
|
||
#, c++-format
|
||
msgid "{0} was not a directory, moved to *.original"
|
||
msgstr "{0} was geen map, verplaatst naar *.original"
|
||
|
||
#: Source/Core/Core/HW/EXI/EXI_DeviceMemoryCard.cpp:207
|
||
#, c++-format
|
||
msgid ""
|
||
"{0} is not a directory, failed to move to *.original.\n"
|
||
" Verify your write permissions or move the file outside of Dolphin"
|
||
msgstr ""
|
||
"{0} is geen map, verplaatsen naar *.original is mislukt.\n"
|
||
" Controleer of u toegang hebt om te schrijven of verplaats het bestand "
|
||
"buiten Dolphin"
|
||
|
||
#: Source/Core/Core/HW/GBACore.cpp:201
|
||
#, c++-format
|
||
msgid "Error: GBA{0} failed to open the ROM in {1}"
|
||
msgstr "Fout: GBA{0} ROM in {1} openen mislukt"
|
||
|
||
#: Source/Core/Core/HW/GBACore.cpp:211
|
||
#, c++-format
|
||
msgid "Error: GBA{0} failed to create core"
|
||
msgstr "Fout: GBA{0} creëren core mislukt"
|
||
|
||
#: Source/Core/Core/HW/GBACore.cpp:239
|
||
#, c++-format
|
||
msgid "Error: GBA{0} failed to load the ROM in {1}"
|
||
msgstr "Fout: GBA{0} ROM in {1} laden mislukt"
|
||
|
||
#: Source/Core/Core/HW/GBACore.cpp:379
|
||
#, c++-format
|
||
msgid "Error: GBA{0} failed to open the save in {1}"
|
||
msgstr "Fout: GBA{0} save in {1} openen mislukt"
|
||
|
||
#: Source/Core/Core/HW/GBACore.cpp:385
|
||
#, c++-format
|
||
msgid "Error: GBA{0} failed to load the save in {1}"
|
||
msgstr "Fout: GBA{0} save in {1} laden mislukt"
|
||
|
||
#: Source/Core/Core/HW/GBAPad.cpp:13 Source/Core/Core/HW/GCPad.cpp:14
|
||
msgid "Pad"
|
||
msgstr "Pad"
|
||
|
||
#: Source/Core/Core/HW/GBAPadEmu.h:38 Source/Core/Core/HW/GCPadEmu.h:57
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.h:221
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:72
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:80
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.h:177
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Shinkansen.cpp:33
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:50
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/UDrawTablet.cpp:38
|
||
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.h:121
|
||
#: Source/Core/DolphinQt/Config/Mapping/GBAPadEmu.cpp:26
|
||
#: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:23
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:48
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:82
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:110
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:136
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:156
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:188
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:237
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuGeneral.cpp:34
|
||
#: Source/Core/DolphinQt/TAS/GBATASInputWindow.cpp:66
|
||
#: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:97
|
||
msgid "Buttons"
|
||
msgstr "Knoppen"
|
||
|
||
#: Source/Core/Core/HW/GBAPadEmu.h:39 Source/Core/Core/HW/GCPadEmu.h:60
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.h:225
|
||
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.h:122
|
||
#: Source/Core/DolphinQt/Config/Mapping/GBAPadEmu.cpp:23
|
||
#: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:25
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:51
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuGeneral.cpp:37
|
||
msgid "D-Pad"
|
||
msgstr "D-Pad"
|
||
|
||
#: Source/Core/Core/HW/GBAPadEmu.h:45
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Shinkansen.cpp:42
|
||
msgid "SELECT"
|
||
msgstr "SELECT"
|
||
|
||
#. i18n: The START/PAUSE button on GameCube controllers
|
||
#: Source/Core/Core/HW/GBAPadEmu.h:46 Source/Core/Core/HW/GCPadEmu.cpp:50
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Shinkansen.cpp:43
|
||
msgid "START"
|
||
msgstr "START"
|
||
|
||
#: Source/Core/Core/HW/GCKeyboard.cpp:16
|
||
msgid "Keyboard"
|
||
msgstr "Toetsenbord"
|
||
|
||
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:59
|
||
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:63
|
||
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:67
|
||
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:71
|
||
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:75
|
||
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:79
|
||
msgid "Keys"
|
||
msgstr "Toetsen"
|
||
|
||
#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:407
|
||
#, c++-format
|
||
msgid "Report: GCIFolder Writing to unallocated block {0:#x}"
|
||
msgstr "Report: GCIFolder schrijft naar niet gealloceerde blok {0:#x}"
|
||
|
||
#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:427
|
||
msgid "GCMemcardDirectory: ClearBlock called with invalid block address"
|
||
msgstr "GCMemcardDirectory: ClearBlock aangeroepen met ongeldige blok adres"
|
||
|
||
#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:498
|
||
#, c++-format
|
||
msgid ""
|
||
"Game overwrote with another games save. Data corruption ahead {0:#x}, {1:#x}"
|
||
msgstr "Spel overschreven door een andere save. Data corruptie {0:#x}, {1:#x}"
|
||
|
||
#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:601
|
||
msgid "BAT incorrect. Dolphin will now exit"
|
||
msgstr "BAT is fout. Dolphin sluit zich nu af"
|
||
|
||
#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:611
|
||
#, c++-format
|
||
msgid ""
|
||
"Warning: Number of blocks indicated by the BAT ({0}) does not match that of "
|
||
"the loaded file header ({1})"
|
||
msgstr ""
|
||
"Waarschuwing: Het aantal blokken aangegeven door BAT ({0}) komt niet overeen "
|
||
"met de geladen bestandsheader ({1})"
|
||
|
||
#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:654
|
||
#, c++-format
|
||
msgid ""
|
||
"Failed to find new filename.\n"
|
||
"{0}\n"
|
||
" will be overwritten"
|
||
msgstr ""
|
||
"Nieuwe bestandsnaam vinden mislukt.\n"
|
||
"{0}\n"
|
||
"wordt overschreven"
|
||
|
||
#: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:138
|
||
#, c++-format
|
||
msgid ""
|
||
"Could not write memory card file {0}.\n"
|
||
"\n"
|
||
"Are you running Dolphin from a CD/DVD, or is the save file maybe write "
|
||
"protected?\n"
|
||
"\n"
|
||
"Are you receiving this after moving the emulator directory?\n"
|
||
"If so, then you may need to re-specify your memory card location in the "
|
||
"options."
|
||
msgstr ""
|
||
"Kon niet naar geheugenkaart {0} schrijven. \n"
|
||
"\n"
|
||
"Draait u Dolphin vanaf een CD/DVD, of is het bestand misschien beveiligd "
|
||
"tegen schrijven?\n"
|
||
"\n"
|
||
"Krijgt u dit nadat u de emulator map hebt verplaatst?\n"
|
||
"In dat geval moet u uw geheugenkaartlocatie opnieuw aangeven in de "
|
||
"configuratie."
|
||
|
||
#: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:173
|
||
#, c++-format
|
||
msgid "MemoryCard: Read called with invalid source address ({0:#x})"
|
||
msgstr "MemoryCard: Read opgeroepen met onjuiste bron adres ({0:#x})"
|
||
|
||
#: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:185
|
||
#, c++-format
|
||
msgid "MemoryCard: Write called with invalid destination address ({0:#x})"
|
||
msgstr "MemoryCard: Write opgeroepen met ongeldige bestemming adres ({0:#x})"
|
||
|
||
#: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:202
|
||
#, c++-format
|
||
msgid "MemoryCard: ClearBlock called on invalid address ({0:#x})"
|
||
msgstr "MemoryCard: ClearBlock opgeroepen op ongeldige adres ({0:#x})"
|
||
|
||
#: Source/Core/Core/HW/GCPadEmu.cpp:54
|
||
#: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:34
|
||
msgid "Control Stick"
|
||
msgstr "Controle Stick"
|
||
|
||
#: Source/Core/Core/HW/GCPadEmu.cpp:56
|
||
#: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:36
|
||
#: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:32
|
||
msgid "C Stick"
|
||
msgstr "C Stick"
|
||
|
||
#: Source/Core/Core/HW/GCPadEmu.cpp:81
|
||
msgid "Button"
|
||
msgstr "Knop"
|
||
|
||
#: Source/Core/Core/HW/GCPadEmu.cpp:85
|
||
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:287
|
||
msgid "Motor"
|
||
msgstr "Motor"
|
||
|
||
#. i18n: Treat a controller as always being connected regardless of what
|
||
#. devices the user actually has plugged in
|
||
#: Source/Core/Core/HW/GCPadEmu.cpp:93
|
||
msgid "Always Connected"
|
||
msgstr "Altijd Verbonden"
|
||
|
||
#: Source/Core/Core/HW/GCPadEmu.cpp:94
|
||
msgid ""
|
||
"If checked, the emulated controller is always connected.\n"
|
||
"If unchecked, the connection state of the emulated controller is linked\n"
|
||
"to the connection state of the real default device (if there is one)."
|
||
msgstr ""
|
||
"Indien aangevinkt, is de geëmuleerde controller altijd verbonden. Indien "
|
||
"niet aangevinkt, is de verbindingsstatus van de geëmuleerde controller "
|
||
"gekoppeld aan de verbindingsstatus van de echte standaard controller (als er "
|
||
"een is)."
|
||
|
||
#: Source/Core/Core/HW/GCPadEmu.h:61
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.h:224
|
||
#: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:38
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:63
|
||
#: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:39
|
||
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:207
|
||
msgid "Triggers"
|
||
msgstr "Trekkers"
|
||
|
||
#: Source/Core/Core/HW/GCPadEmu.h:62
|
||
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:286
|
||
#: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:40
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuGeneral.cpp:71
|
||
msgid "Rumble"
|
||
msgstr "Rumble"
|
||
|
||
#: Source/Core/Core/HW/GCPadEmu.h:64
|
||
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:290
|
||
#: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:42
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuGeneral.cpp:76
|
||
#: Source/Core/DolphinQt/ConvertDialog.cpp:87
|
||
#: Source/Core/DolphinQt/GBAWidget.cpp:424
|
||
msgid "Options"
|
||
msgstr "Opties"
|
||
|
||
#: Source/Core/Core/HW/GCPadEmu.h:65
|
||
#: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:29
|
||
#: Source/Core/DolphinQt/Config/SettingsWindow.cpp:203
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:322
|
||
msgid "Triforce"
|
||
msgstr ""
|
||
|
||
#: Source/Core/Core/HW/GCPadEmu.h:75
|
||
msgid "Test"
|
||
msgstr ""
|
||
|
||
#: Source/Core/Core/HW/GCPadEmu.h:76
|
||
msgid "Service"
|
||
msgstr ""
|
||
|
||
#: Source/Core/Core/HW/GCPadEmu.h:77
|
||
msgid "Coin"
|
||
msgstr ""
|
||
|
||
#. i18n: The left trigger button (labeled L on real controllers)
|
||
#: Source/Core/Core/HW/GCPadEmu.h:80
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.h:238
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Shinkansen.cpp:48
|
||
msgid "L"
|
||
msgstr "L"
|
||
|
||
#. i18n: The right trigger button (labeled R on real controllers)
|
||
#: Source/Core/Core/HW/GCPadEmu.h:82
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.h:240
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Shinkansen.cpp:49
|
||
msgid "R"
|
||
msgstr "R"
|
||
|
||
#. i18n: The left trigger button (labeled L on real controllers) used as an analog input
|
||
#: Source/Core/Core/HW/GCPadEmu.h:84
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.h:242
|
||
msgid "L-Analog"
|
||
msgstr "L-Analoog"
|
||
|
||
#. i18n: The right trigger button (labeled R on real controllers) used as an analog input
|
||
#: Source/Core/Core/HW/GCPadEmu.h:86
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.h:244
|
||
msgid "R-Analog"
|
||
msgstr "R-Analoog"
|
||
|
||
#: Source/Core/Core/HW/SI/SI_Device.cpp:188
|
||
msgid "Error: This build does not support emulated GBA controllers"
|
||
msgstr "Fout: Deze versie ondersteunt geen geëmuleerde GBA-controllers"
|
||
|
||
#: Source/Core/Core/HW/Wiimote.cpp:100
|
||
msgid "Wii Remote"
|
||
msgstr "Wii-afstandsbediening"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.cpp:50
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:45
|
||
msgid "Classic Controller"
|
||
msgstr "Klassieke Controller"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.h:222
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:55
|
||
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:92
|
||
msgid "Left Stick"
|
||
msgstr "Linker Stick"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.h:223
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:59
|
||
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:97
|
||
msgid "Right Stick"
|
||
msgstr "Rechter Stick"
|
||
|
||
#. i18n: The "Drawsome" (combination of "Draw" and "Awesome") tablet wiimote extension by Ubisoft.
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/DrawsomeTablet.cpp:23
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:203
|
||
msgid "Drawsome Tablet"
|
||
msgstr "Drawsome Tablet"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/DrawsomeTablet.cpp:27
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/UDrawTablet.cpp:46
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:192
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:206
|
||
msgid "Stylus"
|
||
msgstr "Stylus"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/DrawsomeTablet.cpp:30
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/UDrawTablet.cpp:49
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:195
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:210
|
||
msgid "Touch"
|
||
msgstr "Aanraking"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/DrawsomeTablet.cpp:32
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/UDrawTablet.cpp:50
|
||
msgid "Pressure"
|
||
msgstr "Druk"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/DrawsomeTablet.cpp:33
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/UDrawTablet.cpp:51
|
||
msgid "Lift"
|
||
msgstr "Optillen"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:31
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:47
|
||
msgid "Red"
|
||
msgstr "Rood"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:32
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:48
|
||
msgid "Yellow"
|
||
msgstr "Geel"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:33
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:49
|
||
msgid "Blue"
|
||
msgstr "Blauw"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:34
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:50
|
||
msgid "Orange"
|
||
msgstr "Oranje"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:35
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:46
|
||
msgid "Green"
|
||
msgstr "Groen"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:36
|
||
msgid "Bass"
|
||
msgstr "Bass"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:53
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:73
|
||
msgid "Drum Kit"
|
||
msgstr "Drumstel"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:58
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:80
|
||
msgid "Pads"
|
||
msgstr "Pads"
|
||
|
||
#. i18n: Refers to how hard emulated drum pads are struck.
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:66
|
||
msgid "Hit Strength"
|
||
msgstr "Slagsterkte "
|
||
|
||
#. i18n: The symbol for percent.
|
||
#. i18n: The percent symbol.
|
||
#. i18n: Percentage symbol.
|
||
#. i18n: The percent symbol.
|
||
#. i18n: The symbol/abbreviation for percent.
|
||
#. i18n: The percent symbol.
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:68
|
||
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:295
|
||
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:301
|
||
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:389
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/AnalogStick.cpp:93
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/ControlGroup.cpp:50
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUCursor.cpp:43
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/MixedTriggers.cpp:26
|
||
msgid "%"
|
||
msgstr "%"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:78
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:87
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.h:178
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:72
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:76
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:106
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:124
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:151
|
||
msgid "Stick"
|
||
msgstr "Stick"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:63
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:120
|
||
msgid "Guitar"
|
||
msgstr "Gitaar"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:68
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:131
|
||
msgid "Frets"
|
||
msgstr "Frets"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:75
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:129
|
||
msgid "Strum"
|
||
msgstr "Strum"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:90
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:138
|
||
msgid "Whammy"
|
||
msgstr "Whammy"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:91
|
||
msgid "Bar"
|
||
msgstr "Balk"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:94
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:140
|
||
msgid "Slider Bar"
|
||
msgstr "Schuifbalk"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.cpp:32
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:104
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtensionMotionInput.cpp:31
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtensionMotionSimulation.cpp:27
|
||
msgid "Nunchuk"
|
||
msgstr "Nunchuk"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.cpp:47
|
||
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:229
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtensionMotionSimulation.cpp:29
|
||
msgid "Shake"
|
||
msgstr "Schudden"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.cpp:50
|
||
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:230
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtensionMotionSimulation.cpp:32
|
||
msgid "Tilt"
|
||
msgstr "Kantelen"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.cpp:53
|
||
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:231
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtensionMotionSimulation.cpp:35
|
||
msgid "Swing"
|
||
msgstr "Zwaaien"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.cpp:57
|
||
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:256
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtensionMotionInput.cpp:49
|
||
msgid "Accelerometer"
|
||
msgstr "Versnellingsmeter"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Shinkansen.cpp:23
|
||
msgid "Shinkansen Controller"
|
||
msgstr "Shinkansen Controller"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Shinkansen.cpp:47
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:235
|
||
msgid "Levers"
|
||
msgstr "Hendels"
|
||
|
||
#. i18n: Noun. This is used as a label for a control group that represents lights on controllers.
|
||
#. i18n: One of the elements in the Skylanders games. For official translations
|
||
#. in other languages, check the SuperChargers manual at https://support.activision.com/manuals
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Shinkansen.cpp:52
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:239
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:354
|
||
msgid "Light"
|
||
msgstr "Licht"
|
||
|
||
#. i18n: A light on the Shinkansen controller that lights up when the train doors are locked.
|
||
#. Labeled 戸じめ (in Japanese) on the actual controller.
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Shinkansen.cpp:55
|
||
msgid "Doors Locked"
|
||
msgstr "Deuren Gesloten"
|
||
|
||
#. i18n: The drum controller used in "Taiko no Tatsujin" games. Also known as a "TaTaCon".
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/TaTaCon.cpp:37
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:219
|
||
msgid "Taiko Drum"
|
||
msgstr "Taiko Drum"
|
||
|
||
#. i18n: Refers to the "center" of a TaTaCon drum.
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/TaTaCon.cpp:42
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:222
|
||
msgid "Center"
|
||
msgstr "Middelpunt"
|
||
|
||
#. i18n: Refers to the "rim" of a TaTaCon drum.
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/TaTaCon.cpp:47
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:224
|
||
msgid "Rim"
|
||
msgstr "Rand"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:37
|
||
msgid "Green Left"
|
||
msgstr "Groen Links"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:38
|
||
msgid "Red Left"
|
||
msgstr "Rood Links"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:39
|
||
msgid "Blue Left"
|
||
msgstr "Blauw Links"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:40
|
||
msgid "Green Right"
|
||
msgstr "Groen Rechts"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:41
|
||
msgid "Red Right"
|
||
msgstr "Rood Rechts"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:42
|
||
msgid "Blue Right"
|
||
msgstr "Blauw Rechts"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:45
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:149
|
||
msgid "DJ Turntable"
|
||
msgstr "DJ Draaitafel"
|
||
|
||
#. i18n: This button name refers to a gameplay element in DJ Hero
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:60
|
||
msgid "Euphoria"
|
||
msgstr "Euforie"
|
||
|
||
#. i18n: "Table" refers to a turntable
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:64
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:166
|
||
msgid "Left Table"
|
||
msgstr "Linker Tafel"
|
||
|
||
#. i18n: "Table" refers to a turntable
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:67
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:171
|
||
msgid "Right Table"
|
||
msgstr "Rechter Tafel"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:75
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:160
|
||
msgid "Effect"
|
||
msgstr "Effect"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:78
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:175
|
||
msgid "Crossfade"
|
||
msgstr "Crossfade"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/UDrawTablet.cpp:29
|
||
msgid "Rocker Up"
|
||
msgstr "Knop Omhoog"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/UDrawTablet.cpp:30
|
||
msgid "Rocker Down"
|
||
msgstr "Knop Omlaag"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/UDrawTablet.cpp:33
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:185
|
||
msgid "uDraw GameTablet"
|
||
msgstr "uDraw GameTablet"
|
||
|
||
#. i18n: "Point" refers to the action of pointing a Wii Remote.
|
||
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:228
|
||
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:233
|
||
msgid "Point"
|
||
msgstr "Wijzen"
|
||
|
||
#. i18n: FOV stands for "Field of view".
|
||
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:238
|
||
msgid "Horizontal FOV"
|
||
msgstr "Horizontaal gezichtsveld"
|
||
|
||
#. i18n: The symbol/abbreviation for degrees (unit of angular measure).
|
||
#. i18n: The degrees symbol.
|
||
#. i18n: The symbol/abbreviation for degrees (unit of angular measure).
|
||
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:240
|
||
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:248
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/ControlGroup.cpp:40
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:47
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:56
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:59
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUCursor.cpp:34
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:28
|
||
msgid "°"
|
||
msgstr "°"
|
||
|
||
#. i18n: Refers to emulated wii remote camera properties.
|
||
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:242
|
||
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:250
|
||
msgid "Camera field of view (affects sensitivity of pointing)."
|
||
msgstr "Camera gezichtsveld (beïnvloedt gevoeligheid van het wijzen)."
|
||
|
||
#. i18n: FOV stands for "Field of view".
|
||
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:246
|
||
msgid "Vertical FOV"
|
||
msgstr "Verticale FOV"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:254
|
||
msgid "Point (Passthrough)"
|
||
msgstr "Wijzen (Passthrough)"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:258
|
||
msgid "Gyroscope"
|
||
msgstr "Gyroscoop"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:264
|
||
msgid "Sideways Toggle"
|
||
msgstr " Schakel Zijwaarts"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:265
|
||
msgid "Upright Toggle"
|
||
msgstr "Schakel Rechtop"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:267
|
||
msgid "Sideways Hold"
|
||
msgstr "Zijwaarts Vasthouden"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:268
|
||
msgid "Upright Hold"
|
||
msgstr "Rechtop Vasthouden"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:271
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:483
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuGeneral.cpp:47
|
||
msgid "Extension"
|
||
msgstr "Extensie"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:283
|
||
msgid "Attach MotionPlus"
|
||
msgstr "Koppel MotionPlus"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:293
|
||
msgid "Speaker Pan"
|
||
msgstr "Speaker Pan"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:299
|
||
msgid "Battery"
|
||
msgstr "Batterij"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:307
|
||
msgid "Upright Wii Remote"
|
||
msgstr "Wii-afstandsbediening Rechtop"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:310
|
||
msgid "Sideways Wii Remote"
|
||
msgstr "Wii-afstandsbediening Zijwaarts"
|
||
|
||
#: Source/Core/Core/IOS/ES/ES.cpp:342
|
||
msgid ""
|
||
"You cannot use the Wii Shop Channel without using your own device "
|
||
"credentials.\n"
|
||
"Please refer to the NAND usage guide for setup instructions: https://dolphin-"
|
||
"emu.org/docs/guides/nand-usage-guide/"
|
||
msgstr ""
|
||
"U kunt het Wii-winkelkanaal niet gebruiken zonder dat u gebruik maakt van uw "
|
||
"apparaatgegevens.\n"
|
||
"Radpleeg de NAND gebruiksgids voor installatie-instructies: https://dolphin-"
|
||
"emu.org/docs/guides/nand-usage-guide/"
|
||
|
||
#: Source/Core/Core/IOS/ES/ES.cpp:386
|
||
#, c++-format
|
||
msgid ""
|
||
"Could not launch IOS {0:016x} because it is missing from the NAND.\n"
|
||
"The emulated software will likely hang now."
|
||
msgstr ""
|
||
"Kon IOS {0:016x} niet starten omdat het ontbreekt in de NAND.\n"
|
||
"De geëmuleerde software zal nu waarschijnlijk vasthangen."
|
||
|
||
#: Source/Core/Core/IOS/ES/ES.cpp:421
|
||
msgid ""
|
||
"Could not launch the Wii Menu because it is missing from the NAND.\n"
|
||
"The emulated software will likely hang now."
|
||
msgstr ""
|
||
"Kon het Wii-menu niet starten omdat het ontbreekt in de NAND.\n"
|
||
"De geëmuleerde software zal nu waarschijnlijk vasthangen."
|
||
|
||
#: Source/Core/Core/IOS/ES/ES.cpp:426
|
||
#, c++-format
|
||
msgid ""
|
||
"Could not launch title {0:016x} because it is missing from the NAND.\n"
|
||
"The emulated software will likely hang now."
|
||
msgstr ""
|
||
"Kon titel {0:016x} niet starten omdat het in de NAND mist.\n"
|
||
"De geëmuleerde software zal nu waarschijnlijk vast lopen."
|
||
|
||
#: Source/Core/Core/IOS/Network/SSL.cpp:165
|
||
#, c++-format
|
||
msgid ""
|
||
"IOS: Could not read a file required for SSL services ({0}). Please refer to "
|
||
"https://dolphin-emu.org/docs/guides/wii-network-guide/ for instructions on "
|
||
"setting up Wii networking."
|
||
msgstr ""
|
||
"IOS: Kon een vereist bestand voor SSL-services ({0}) niet lezen. Raadpleeg "
|
||
"https://dolphin-emu.org/docs/guides/wii-network-guide/ voor instructies over "
|
||
"het instellen van Wii-netwerken."
|
||
|
||
#: Source/Core/Core/IOS/Network/SSL.cpp:180
|
||
#, c++-format
|
||
msgid ""
|
||
"IOS: A file required for SSL services ({0}) is invalid. Please refer to "
|
||
"https://dolphin-emu.org/docs/guides/wii-network-guide/ for instructions on "
|
||
"setting up Wii networking."
|
||
msgstr ""
|
||
"IOS: Een vereist bestand voor SSL-services ({0}) is ongeldig. Raadpleeg "
|
||
"https://dolphin-emu.org/docs/guides/wii-network-guide/ voor instructies over "
|
||
"het instellen van Wii-netwerken."
|
||
|
||
#: Source/Core/Core/IOS/USB/Bluetooth/BTEmu.cpp:77
|
||
msgid "Failed to write BT.DINF to SYSCONF"
|
||
msgstr "Het schrijven van BT.DINF naar SYSCONF is mislukt"
|
||
|
||
#: Source/Core/Core/IOS/USB/Bluetooth/BTEmu.cpp:378
|
||
msgid "Received invalid Wii Remote data from Netplay."
|
||
msgstr "Ongeldige Wii-afstandsbediening gegevens ontvangen van Netplay."
|
||
|
||
#: Source/Core/Core/IOS/USB/Bluetooth/BTEmu.cpp:1912
|
||
#, c++-format
|
||
msgid "Can't find Wii Remote by connection handle {0:02x}"
|
||
msgstr "Kan Wii-afstandsbediening niet vinden via verbindingshendel {0:02x}"
|
||
|
||
#: Source/Core/Core/IOS/USB/Bluetooth/BTStub.cpp:14
|
||
msgid ""
|
||
"Bluetooth passthrough mode is enabled, but Dolphin was built without libusb. "
|
||
"Passthrough mode cannot be used."
|
||
msgstr ""
|
||
"Bluetooth passthrough modus staat aan, maar Dolphin is gecompileerd zonder "
|
||
"libusb. Passthrough mode kan niet gebruikt worden."
|
||
|
||
#: Source/Core/Core/IOS/USB/Bluetooth/LibUSBBluetoothAdapter.cpp:136
|
||
#, c++-format
|
||
msgid "GetDeviceList failed: {0}"
|
||
msgstr "GetDeviceList mislukt: {0}"
|
||
|
||
#: Source/Core/Core/IOS/USB/Bluetooth/LibUSBBluetoothAdapter.cpp:144
|
||
msgid ""
|
||
"Could not find any usable Bluetooth USB adapter for Bluetooth Passthrough.\n"
|
||
"\n"
|
||
"The emulated console will now stop."
|
||
msgstr ""
|
||
"Kan geen bruikbare Bluetooth USB-adapter vinden voor Bluetooth Passthrough.\n"
|
||
"\n"
|
||
"De geëmuleerde console stopt nu."
|
||
|
||
#: Source/Core/Core/IOS/USB/Bluetooth/LibUSBBluetoothAdapter.cpp:150
|
||
#, c++-format
|
||
msgid ""
|
||
"Could not find any usable Bluetooth USB adapter for Bluetooth Passthrough.\n"
|
||
"The following error occurred when Dolphin tried to use an adapter:\n"
|
||
"{0}\n"
|
||
"\n"
|
||
"The emulated console will now stop."
|
||
msgstr ""
|
||
"Kan geen bruikbare Bluetooth USB-adapter vinden voor Bluetooth Passthrough.\n"
|
||
"De volgende fout deed zich voor toen Dolphin probeerde een adapter te "
|
||
"gebruiken: {0}\n"
|
||
"\n"
|
||
"De geëmuleerde console stopt nu."
|
||
|
||
#: Source/Core/Core/IOS/USB/Bluetooth/LibUSBBluetoothAdapter.cpp:170
|
||
msgid ""
|
||
"Failed to initialize Realtek Bluetooth device.\n"
|
||
"\n"
|
||
"Bluetooth passthrough will probably not work."
|
||
msgstr ""
|
||
|
||
#: Source/Core/Core/IOS/USB/Bluetooth/LibUSBBluetoothAdapter.cpp:488
|
||
#, c++-format
|
||
msgid "Failed to open Bluetooth device {:04x}:{:04x}: {}"
|
||
msgstr ""
|
||
|
||
#: Source/Core/Core/IOS/USB/Bluetooth/LibUSBBluetoothAdapter.cpp:505
|
||
#, c++-format
|
||
msgid "Failed to detach kernel driver for BT passthrough: {0}"
|
||
msgstr "Kon kernel driver voor BT passthrough niet ontkoppelen: {0}"
|
||
|
||
#: Source/Core/Core/IOS/USB/Bluetooth/LibUSBBluetoothAdapter.cpp:512
|
||
#, c++-format
|
||
msgid "Failed to claim interface for BT passthrough: {0}"
|
||
msgstr ""
|
||
"Mislukt om toegang te krijgen tot de interface voor BT passthrough: {0}"
|
||
|
||
#: Source/Core/Core/IOS/USB/Bluetooth/RealtekFirmwareLoader.cpp:448
|
||
#: Source/Core/Core/IOS/USB/Bluetooth/RealtekFirmwareLoader.cpp:473
|
||
#, c++-format
|
||
msgid ""
|
||
"HTTP GET {0}\n"
|
||
"\n"
|
||
"Error: {1}"
|
||
msgstr ""
|
||
|
||
#: Source/Core/Core/IOS/USB/Bluetooth/RealtekFirmwareLoader.cpp:467
|
||
#, c++-format
|
||
msgid ""
|
||
"File {0} was not found on the server.\n"
|
||
"\n"
|
||
"This might be normal.\n"
|
||
"\n"
|
||
"Not all devices expect this file."
|
||
msgstr ""
|
||
|
||
#: Source/Core/Core/IOS/USB/Bluetooth/RealtekFirmwareLoader.cpp:486
|
||
#, c++-format
|
||
msgid ""
|
||
"Bluetooth passthrough failed to read firmware file from:\n"
|
||
"{0}\n"
|
||
"\n"
|
||
"Refer to https://wiki.dolphin-emu.org/index.php?title=Bluetooth_Passthrough "
|
||
"for instructions."
|
||
msgstr ""
|
||
|
||
#: Source/Core/Core/IOS/USB/Bluetooth/RealtekFirmwareLoader.cpp:531
|
||
#, c++-format
|
||
msgid ""
|
||
"Bluetooth passthrough requires missing firmware: {0}\n"
|
||
"\n"
|
||
"Automatically download from gitlab.com now?"
|
||
msgstr ""
|
||
|
||
#: Source/Core/Core/Movie.cpp:207
|
||
#, c++-format
|
||
msgid "The recorded game ({0}) is not the same as the selected game ({1})"
|
||
msgstr ""
|
||
"Het opgenomen spel ({0}) is niet hetzelfde als het geselecteerde spel ({1})"
|
||
|
||
#: Source/Core/Core/Movie.cpp:350
|
||
#, c++-format
|
||
msgid ""
|
||
"The disc change to \"{0}\" could not be saved in the .dtm file.\n"
|
||
"The filename of the disc image must not be longer than 40 characters."
|
||
msgstr ""
|
||
"Schijf wissel naar \"{0}\" kan niet worden opgeslagen in de .dtm bestand.\n"
|
||
"Bestandsnaam van schijfafbeelding mag niet langer dan 40 karakters zijn."
|
||
|
||
#: Source/Core/Core/Movie.cpp:914
|
||
msgid "Invalid recording file"
|
||
msgstr "Onjuist opnamebestand"
|
||
|
||
#: Source/Core/Core/Movie.cpp:953
|
||
#, c++-format
|
||
msgid ""
|
||
"Movie {0} indicates that it starts from a savestate, but {1} doesn't exist. "
|
||
"The movie will likely not sync!"
|
||
msgstr ""
|
||
"Opname {0} geeft aan dat het start vanuit een savestate, maar {1} bestaat "
|
||
"niet. De opname zal waarschijnlijk niet synchroniseren!"
|
||
|
||
#: Source/Core/Core/Movie.cpp:990
|
||
#, c++-format
|
||
msgid "Failed to read {0}"
|
||
msgstr "Lezen van {0} is mislukt"
|
||
|
||
#: Source/Core/Core/Movie.cpp:999
|
||
#, c++-format
|
||
msgid "Savestate movie {0} is corrupted, movie recording stopping..."
|
||
msgstr "Savestate opname {0} is corrupt, opname wordt gestopt..."
|
||
|
||
#: Source/Core/Core/Movie.cpp:1023
|
||
#, c++-format
|
||
msgid ""
|
||
"Warning: You loaded a save whose movie ends before the current frame in the "
|
||
"save (byte {0} < {1}) (frame {2} < {3}). You should load another save before "
|
||
"continuing."
|
||
msgstr ""
|
||
"Waarschuwing: U hebt een save geladen waarvan de huidige opname eindigt voor "
|
||
"het huidige beeld in de save (byte {0} < {1}) (frame {2} < {3}). U moet een "
|
||
"andere save laden voordat u verder gaat."
|
||
|
||
#: Source/Core/Core/Movie.cpp:1048
|
||
#, c++-format
|
||
msgid ""
|
||
"Warning: You loaded a save that's after the end of the current movie. (byte "
|
||
"{0} > {1}) (input {2} > {3}). You should load another save before "
|
||
"continuing, or load this state with read-only mode off."
|
||
msgstr ""
|
||
"Waarschuwing: U hebt een save geladen die zich na het einde van de huidige "
|
||
"opname bevindt. (byte {0} > {1}) (input {2} > {3}). U moet een andere save "
|
||
"laden voordat u verdergaat, of deze state laden in alleen-lezen modus."
|
||
|
||
#: Source/Core/Core/Movie.cpp:1074
|
||
#, c++-format
|
||
msgid ""
|
||
"Warning: You loaded a save whose movie mismatches on byte {0} ({1:#x}). You "
|
||
"should load another save before continuing, or load this state with read-"
|
||
"only mode off. Otherwise you'll probably get a desync."
|
||
msgstr ""
|
||
"Waarschuwing: U heeft een save geladen waarvan de opname niet overeenkomt op "
|
||
"byte {0} ({1:#x}). U dient een andere save te laden voordat u verder gaat, "
|
||
"of deze staat laden met alleen-lezen uitgeschakeld. Anders zullen er "
|
||
"waarschijnlijk synchronisatieproblemen optreden. "
|
||
|
||
#: Source/Core/Core/Movie.cpp:1090
|
||
#, c++-format
|
||
msgid ""
|
||
"Warning: You loaded a save whose movie mismatches on frame {0}. You should "
|
||
"load another save before continuing, or load this state with read-only mode "
|
||
"off. Otherwise you'll probably get a desync.\n"
|
||
"\n"
|
||
"More information: The current movie is {1} frames long and the savestate's "
|
||
"movie is {2} frames long.\n"
|
||
"\n"
|
||
"On frame {3}, the current movie presses:\n"
|
||
"Start={4}, A={5}, B={6}, X={7}, Y={8}, Z={9}, DUp={10}, DDown={11}, "
|
||
"DLeft={12}, DRight={13}, L={14}, R={15}, LT={16}, RT={17}, AnalogX={18}, "
|
||
"AnalogY={19}, CX={20}, CY={21}, Connected={22}\n"
|
||
"\n"
|
||
"On frame {23}, the savestate's movie presses:\n"
|
||
"Start={24}, A={25}, B={26}, X={27}, Y={28}, Z={29}, DUp={30}, DDown={31}, "
|
||
"DLeft={32}, DRight={33}, L={34}, R={35}, LT={36}, RT={37}, AnalogX={38}, "
|
||
"AnalogY={39}, CX={40}, CY={41}, Connected={42}"
|
||
msgstr ""
|
||
"Waarschuwing: U hebt een save geladen waarvan de opname niet overeenkomt op "
|
||
"frame {0}. U dient een andere save te laden voordat u verder gaat, of laad "
|
||
"deze state opnieuw met alleen-lezen modus uitgeschakeld. Anders zullen er "
|
||
"waarschijnlijk synchronisatieproblemen optreden.\n"
|
||
"\n"
|
||
"Meer informatie: De huidige opname is {1} frames lang en de opname van de "
|
||
"savestate is {2} frames lang.\n"
|
||
"\n"
|
||
"Op frame {3}, drukt de opname van de savestate:\n"
|
||
"Start={4}, A={5}, B={6}, X={7}, Y={8}, Z={9}, DOmhoog={10}, DOmlaag={11}, "
|
||
"DLinks={12}, DRechts={13}, L={14}, R={15}, LT={16}, RT={17}, AnaloogX={18}, "
|
||
"AnaloogY={19}, CX={20}, CY={21}, Verbonden={22}\n"
|
||
"\n"
|
||
"Op frame {23}, drukt de opname van de savestate:\n"
|
||
"Start={24}, A={25}, B={26}, X={27}, Y={28}, Z={29}, DOmhoog={30}, "
|
||
"DOmlaag={31}, DLinks={32}, DRechts={33}, L={34}, R={35}, LT={36}, RT={37}, "
|
||
"AnaloogX={38}, AnaloogY={39}, CX={40}, CY={41}, Verbonden={42}"
|
||
|
||
#: Source/Core/Core/Movie.cpp:1171
|
||
#, c++-format
|
||
msgid "Premature movie end in PlayController. {0} + {1} > {2}"
|
||
msgstr "Vroegtijdig opname einde in PlayController. {0} + {1} > {2}"
|
||
|
||
#: Source/Core/Core/Movie.cpp:1236
|
||
#, c++-format
|
||
msgid "Change the disc to {0}"
|
||
msgstr "Verander de schijf naar {0}"
|
||
|
||
#: Source/Core/Core/Movie.cpp:1261
|
||
#, c++-format
|
||
msgid "Premature movie end in PlayWiimote. {0} + 1 > {1}"
|
||
msgstr ""
|
||
|
||
#: Source/Core/Core/Movie.cpp:1272
|
||
#, c++-format
|
||
msgid "Invalid serialized length:{0} in PlayWiimote. byte:{1}"
|
||
msgstr ""
|
||
|
||
#: Source/Core/Core/Movie.cpp:1281
|
||
#, c++-format
|
||
msgid "Premature movie end in PlayWiimote. {0} + {1} > {2}"
|
||
msgstr "Vroegtijdig opname einde in PlayWiimote. {0} + {1} > {2}"
|
||
|
||
#: Source/Core/Core/Movie.cpp:1290
|
||
#, c++-format
|
||
msgid "Aborting playback. Error in DeserializeDesiredState. byte:{0}{1}"
|
||
msgstr ""
|
||
"Afspelen wordt afgebroken. Fout in DeserializeDesiredState. byte:{0}{1}"
|
||
|
||
#: Source/Core/Core/NetPlayClient.cpp:139
|
||
msgid "Could not create client."
|
||
msgstr "Kon geen client maken."
|
||
|
||
#: Source/Core/Core/NetPlayClient.cpp:153
|
||
msgid "Could not create peer."
|
||
msgstr "Kon geen peer maken."
|
||
|
||
#: Source/Core/Core/NetPlayClient.cpp:173
|
||
#: Source/Core/Core/NetPlayClient.cpp:237
|
||
msgid "Could not communicate with host."
|
||
msgstr "Kon niet communiceren met de host."
|
||
|
||
#: Source/Core/Core/NetPlayClient.cpp:181
|
||
msgid ""
|
||
"The host code is too long.\n"
|
||
"Please recheck that you have the correct code."
|
||
msgstr ""
|
||
"De hostcode is te lang.\n"
|
||
"Controleer nogmaals of u de juiste code heeft."
|
||
|
||
#: Source/Core/Core/NetPlayClient.cpp:280
|
||
msgid "The server is full."
|
||
msgstr "De server is vol."
|
||
|
||
#: Source/Core/Core/NetPlayClient.cpp:284
|
||
msgid "The server and client's NetPlay versions are incompatible."
|
||
msgstr "De NetPlay versie van de server en client zijn incompatibel."
|
||
|
||
#: Source/Core/Core/NetPlayClient.cpp:287
|
||
msgid "The game is currently running."
|
||
msgstr "Het spel wordt momenteel uitgevoerd."
|
||
|
||
#: Source/Core/Core/NetPlayClient.cpp:290
|
||
msgid "Nickname is too long."
|
||
msgstr "Nickname is te lang"
|
||
|
||
#: Source/Core/Core/NetPlayClient.cpp:293
|
||
msgid "The server sent an unknown error message."
|
||
msgstr "De server verstuurde een onbekende foutmelding."
|
||
|
||
#: Source/Core/Core/NetPlayClient.cpp:477
|
||
#, c++-format
|
||
msgid "Unknown message received with id : {0}"
|
||
msgstr "Onbekend bericht ontvangen met id : {0}"
|
||
|
||
#: Source/Core/Core/NetPlayClient.cpp:1039
|
||
#, c++-format
|
||
msgid "Unknown SYNC_SAVE_DATA message received with id: {0}"
|
||
msgstr "Onbekend SYNC_SAVE_DATA-bericht ontvangen met id: {0}"
|
||
|
||
#: Source/Core/Core/NetPlayClient.cpp:1054
|
||
msgid "Synchronizing save data..."
|
||
msgstr "Synchroniseren van save data..."
|
||
|
||
#: Source/Core/Core/NetPlayClient.cpp:1086
|
||
msgid "Failed to delete NetPlay memory card. Verify your write permissions."
|
||
msgstr ""
|
||
"Kon de NetPlay-geheugenkaart niet verwijderen. Controleer uw schrijfrechten."
|
||
|
||
#: Source/Core/Core/NetPlayClient.cpp:1110
|
||
msgid "Failed to reset NetPlay GCI folder. Verify your write permissions."
|
||
msgstr "Kon NetPlay CGI-map niet resetten. Controleer uw schrijfrechten."
|
||
|
||
#: Source/Core/Core/NetPlayClient.cpp:1141
|
||
msgid "Failed to reset NetPlay NAND folder. Verify your write permissions."
|
||
msgstr "Kon NetPlay NAND-map niet resetten. Controleer uw schrijfrechten."
|
||
|
||
#: Source/Core/Core/NetPlayClient.cpp:1147
|
||
msgid "Failed to reset NetPlay redirect folder. Verify your write permissions."
|
||
msgstr "Kon NetPlay omleid map niet resetten. Controleer uw schrijfrechten."
|
||
|
||
#: Source/Core/Core/NetPlayClient.cpp:1177
|
||
msgid "Failed to write Mii data."
|
||
msgstr "Kon Mii data niet schrijven."
|
||
|
||
#: Source/Core/Core/NetPlayClient.cpp:1262
|
||
msgid "Failed to write Wii save."
|
||
msgstr "Kon Wii-save niet schrijven."
|
||
|
||
#: Source/Core/Core/NetPlayClient.cpp:1275
|
||
msgid "Failed to write redirected save."
|
||
msgstr "Schrijven van omgeleide save mislukt."
|
||
|
||
#: Source/Core/Core/NetPlayClient.cpp:1296
|
||
#, c++-format
|
||
msgid ""
|
||
"Failed to delete NetPlay GBA{0} save file. Verify your write permissions."
|
||
msgstr ""
|
||
"NetPlay GBA{0} save bestand verwijderen mislukt. Controleer uw "
|
||
"schrijfrechten."
|
||
|
||
#: Source/Core/Core/NetPlayClient.cpp:1338
|
||
#, c++-format
|
||
msgid "Unknown SYNC_CODES message received with id: {0}"
|
||
msgstr "Onbekend SYNC_CODES bericht ontvangen met id: {0}"
|
||
|
||
#: Source/Core/Core/NetPlayClient.cpp:1371
|
||
msgid "Synchronizing Gecko codes..."
|
||
msgstr "Gecko Codes aan het Synchroniseren..."
|
||
|
||
#: Source/Core/Core/NetPlayClient.cpp:1438
|
||
msgid "Synchronizing AR codes..."
|
||
msgstr "AR Codes aan het Synchroniseren..."
|
||
|
||
#: Source/Core/Core/NetPlayClient.cpp:1598
|
||
msgid "Quality of Service (QoS) was successfully enabled."
|
||
msgstr "Quality of Service (QoS) is succesvol geactiveerd."
|
||
|
||
#: Source/Core/Core/NetPlayClient.cpp:1602
|
||
msgid "Quality of Service (QoS) couldn't be enabled."
|
||
msgstr "Quality of Service (QoS) kan niet worden geactiveerd."
|
||
|
||
#: Source/Core/Core/NetPlayClient.cpp:1751
|
||
msgid "Game is already running!"
|
||
msgstr "Het spel draait al!"
|
||
|
||
#: Source/Core/Core/NetPlayClient.cpp:1825
|
||
msgid "Data received!"
|
||
msgstr "Data ontvangen!"
|
||
|
||
#: Source/Core/Core/NetPlayClient.cpp:1826
|
||
msgid "Error processing data."
|
||
msgstr "Fout bij het verwerken van data."
|
||
|
||
#: Source/Core/Core/NetPlayClient.cpp:1854
|
||
msgid "Error processing codes."
|
||
msgstr "Fout bij verwerking van codes."
|
||
|
||
#: Source/Core/Core/NetPlayClient.cpp:1867
|
||
msgid "Codes received!"
|
||
msgstr "Codes ontvangen!"
|
||
|
||
#: Source/Core/Core/NetPlayClient.cpp:1981
|
||
msgid "Traversal server timed out connecting to the host"
|
||
msgstr "Traversal server time-out tijdens het verbinden met de host"
|
||
|
||
#: Source/Core/Core/NetPlayClient.cpp:1984
|
||
msgid "Server rejected traversal attempt"
|
||
msgstr "Server heeft traversal poging geweigerd"
|
||
|
||
#: Source/Core/Core/NetPlayClient.cpp:1987
|
||
msgid "Invalid host"
|
||
msgstr "Ongeldige host"
|
||
|
||
#: Source/Core/Core/NetPlayClient.cpp:1990
|
||
#, c++-format
|
||
msgid "Unknown error {0:x}"
|
||
msgstr "Onbekende fout {0:x}"
|
||
|
||
#: Source/Core/Core/NetPlayCommon.cpp:26
|
||
#, c++-format
|
||
msgid "Failed to open file \"{0}\"."
|
||
msgstr "Openen van bestand \"{0}\" mislukt"
|
||
|
||
#: Source/Core/Core/NetPlayCommon.cpp:60
|
||
#, c++-format
|
||
msgid "Error reading file: {0}"
|
||
msgstr "Fout bij het lezen van bestand: {0}"
|
||
|
||
#: Source/Core/Core/NetPlayCommon.cpp:67 Source/Core/Core/NetPlayCommon.cpp:151
|
||
msgid "Internal LZO Error - compression failed"
|
||
msgstr "Interne LZO fout - compressie is mislukt"
|
||
|
||
#: Source/Core/Core/NetPlayCommon.cpp:184
|
||
#, c++-format
|
||
msgid "Failed to open file \"{0}\". Verify your write permissions."
|
||
msgstr "Openen van bestand \"{0}\" mislukt. Controleer uw schrijfrechten."
|
||
|
||
#: Source/Core/Core/NetPlayCommon.cpp:214
|
||
#: Source/Core/Core/NetPlayCommon.cpp:303
|
||
msgid "Internal LZO Error - decompression failed"
|
||
msgstr "Interne LZO fout - decompressie is mislukt"
|
||
|
||
#: Source/Core/Core/NetPlayCommon.cpp:220
|
||
#, c++-format
|
||
msgid "Error writing file: {0}"
|
||
msgstr "Fout bij het schrijven van bestand: {0}"
|
||
|
||
#: Source/Core/Core/NetPlayServer.cpp:128
|
||
msgid "Enet Didn't Initialize"
|
||
msgstr "Enet niet geïnitialiseerd"
|
||
|
||
#: Source/Core/Core/NetPlayServer.cpp:1182
|
||
msgid "All players' saves synchronized."
|
||
msgstr "Saves van alle spelers gesynchroniseerd."
|
||
|
||
#: Source/Core/Core/NetPlayServer.cpp:1203
|
||
#, c++-format
|
||
msgid "{0} failed to synchronize."
|
||
msgstr "{0} kon niet synchroniseren."
|
||
|
||
#: Source/Core/Core/NetPlayServer.cpp:1212
|
||
#, c++-format
|
||
msgid ""
|
||
"Unknown SYNC_SAVE_DATA message with id:{0} received from player:{1} Kicking "
|
||
"player!"
|
||
msgstr ""
|
||
"Onbekend SYNC_SAVE_DATA-bericht met id:{0} ontvangen van speler:{1} Speler "
|
||
"wordt gekickt!"
|
||
|
||
#: Source/Core/Core/NetPlayServer.cpp:1240
|
||
msgid "All players' codes synchronized."
|
||
msgstr "Codes van alle spelers gesynchroniseerd."
|
||
|
||
#: Source/Core/Core/NetPlayServer.cpp:1261
|
||
#, c++-format
|
||
msgid "{0} failed to synchronize codes."
|
||
msgstr "{0} kon codes niet synchroniseren."
|
||
|
||
#: Source/Core/Core/NetPlayServer.cpp:1269
|
||
#, c++-format
|
||
msgid ""
|
||
"Unknown SYNC_GECKO_CODES message with id:{0} received from player:{1} "
|
||
"Kicking player!"
|
||
msgstr ""
|
||
"Onbekend SYNC_GECKO_CODES bericht met ID:{0} ontvangen van speler:{1} Speler "
|
||
"wordt gekickt!"
|
||
|
||
#: Source/Core/Core/NetPlayServer.cpp:1277
|
||
#, c++-format
|
||
msgid "Unknown message with id:{0} received from player:{1} Kicking player!"
|
||
msgstr ""
|
||
"Onbekend bericht ontvangen met id: {0} ontvangen van speler: {1} Speler "
|
||
"wordt gekickt!"
|
||
|
||
#: Source/Core/Core/NetPlayServer.cpp:1371
|
||
#: Source/Core/Core/NetPlayServer.cpp:1750
|
||
#: Source/Core/Core/NetPlayServer.cpp:2078
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:485
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:891
|
||
msgid "Selected game doesn't exist in game list!"
|
||
msgstr "Het geselecteerde spel bestaat niet in de spellijst!"
|
||
|
||
#: Source/Core/Core/NetPlayServer.cpp:1535
|
||
msgid "Error collecting save data!"
|
||
msgstr "Fout bij verzamelen van save data!"
|
||
|
||
#: Source/Core/Core/NetPlayServer.cpp:1557
|
||
msgid "Error synchronizing save data!"
|
||
msgstr "Fout bij synchroniseren van save data!"
|
||
|
||
#: Source/Core/Core/NetPlayServer.cpp:1571
|
||
msgid "Error synchronizing cheat codes!"
|
||
msgstr "Fout bij het synchroniseren van cheat codes!"
|
||
|
||
#: Source/Core/Core/PowerPC/CachedInterpreter/CachedInterpreter.cpp:337
|
||
#: Source/Core/Core/PowerPC/Jit64/Jit.cpp:885
|
||
#: Source/Core/Core/PowerPC/JitArm64/Jit.cpp:1079
|
||
msgid ""
|
||
"JIT failed to find code space after a cache clear. This should never happen. "
|
||
"Please report this incident on the bug tracker. Dolphin will now exit."
|
||
msgstr ""
|
||
"JIT kon geen ruimte voor code vinden na het vrij maken van cache. Dit zou "
|
||
"nooit moeten gebeuren. Meld dit incident alstublieft via de bugtracker. "
|
||
"Dolphin zal nu afsluiten."
|
||
|
||
#: Source/Core/Core/PowerPC/MMU.cpp:1219
|
||
#, c++-format
|
||
msgid ""
|
||
"Invalid write to {0:#010x}, PC = {1:#010x}.\n"
|
||
"\n"
|
||
"The game probably would have crashed on real hardware. Enable MMU in "
|
||
"advanced settings to accurately emulate game crashes."
|
||
msgstr ""
|
||
|
||
#: Source/Core/Core/PowerPC/MMU.cpp:1226
|
||
#, c++-format
|
||
msgid ""
|
||
"Invalid read from {0:#010x}, PC = {1:#010x}.\n"
|
||
"\n"
|
||
"The game probably would have crashed on real hardware. Enable MMU in "
|
||
"advanced settings to accurately emulate game crashes."
|
||
msgstr ""
|
||
|
||
#: Source/Core/Core/State.cpp:343
|
||
msgid "Internal LZ4 Error - compression failed"
|
||
msgstr "Interne LZ4-fout - compressie mislukt"
|
||
|
||
#: Source/Core/Core/State.cpp:519
|
||
#, c++-format
|
||
msgid ""
|
||
"Internal LZO Error - decompression failed ({0}) ({1}) \n"
|
||
"Unable to retrieve outdated savestate version info."
|
||
msgstr ""
|
||
"Interne LZO-fout - decompressie mislukt ({0}) ({1})\n"
|
||
"Niet in staat om verouderde savestate versie-informatie op te halen."
|
||
|
||
#: Source/Core/Core/State.cpp:532
|
||
#, c++-format
|
||
msgid ""
|
||
"Internal LZO Error - failed to parse decompressed version cookie and version "
|
||
"string length ({0})"
|
||
msgstr ""
|
||
"Interne LZO-fout - parsen van gedecomprimeerde versie-string lengte en "
|
||
"versie-cookie mislukt ({0})"
|
||
|
||
#: Source/Core/Core/State.cpp:547
|
||
#, c++-format
|
||
msgid ""
|
||
"Internal LZO Error - failed to parse decompressed version string ({0} / {1})"
|
||
msgstr ""
|
||
"Interne LZO-fout - parsen van gedecomprimeerde versie-string mislukt ({0} / "
|
||
"{1})"
|
||
|
||
#: Source/Core/Core/State.cpp:615
|
||
msgid "Empty"
|
||
msgstr "Leeg"
|
||
|
||
#: Source/Core/Core/State.cpp:619 Source/Core/DiscIO/Enums.cpp:62
|
||
#: Source/Core/DiscIO/Enums.cpp:106 Source/Core/DiscIO/Enums.cpp:132
|
||
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:87
|
||
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:48
|
||
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:71
|
||
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:129
|
||
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:133
|
||
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:354
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:757
|
||
msgid "Unknown"
|
||
msgstr "Onbekend"
|
||
|
||
#: Source/Core/Core/State.cpp:653
|
||
#, c++-format
|
||
msgid "Internal LZ4 Error - Tried decompressing {0} bytes"
|
||
msgstr "Interne LZ4-fout - Geprobeerd {0} bytes decomprimeren"
|
||
|
||
#: Source/Core/Core/State.cpp:673
|
||
#, c++-format
|
||
msgid "Internal LZ4 Error - decompression failed ({0}, {1}, {2})"
|
||
msgstr "Interne LZ4-fout - decompressie mislukt ({0}, {1}, {2})"
|
||
|
||
#: Source/Core/Core/State.cpp:687
|
||
#, c++-format
|
||
msgid "Internal LZ4 Error - payload size mismatch ({0} / {1}))"
|
||
msgstr "Interne LZ4-fout - grootte van de data komt niet overeen ({0} / {1}))"
|
||
|
||
#: Source/Core/Core/State.cpp:961
|
||
msgid "There is nothing to undo!"
|
||
msgstr "Er is niks om ongedaan te maken!"
|
||
|
||
#: Source/Core/Core/State.cpp:977
|
||
msgid "No undo.dtm found, aborting undo load state to prevent movie desyncs"
|
||
msgstr ""
|
||
"Geen undo.dtm gevonden, het ongedaan maken van de state laden wordt "
|
||
"afgebroken om opname desynchonisatie te voorkomen"
|
||
|
||
#. i18n: "Wii Menu" (or System Menu) refers to the Wii's main menu,
|
||
#. which is (usually) the first thing users see when a Wii console starts.
|
||
#: Source/Core/Core/TitleDatabase.cpp:86
|
||
msgid "Wii Menu"
|
||
msgstr "Wii-menu"
|
||
|
||
#. i18n: This replaces the name of a device if it cannot be found.
|
||
#: Source/Core/Core/USBUtils.cpp:108
|
||
msgid "Unknown Device"
|
||
msgstr "Onbekend Apparaat"
|
||
|
||
#: Source/Core/Core/WiiUtils.cpp:59
|
||
msgid "WAD installation failed: The selected file is not a valid WAD."
|
||
msgstr ""
|
||
"WAD installatie mislukt: Het geselecteerde bestand is geen geldige WAD."
|
||
|
||
#: Source/Core/Core/WiiUtils.cpp:81
|
||
#, c++-format
|
||
msgid "WAD installation failed: Could not initialise title import (error {0})."
|
||
msgstr ""
|
||
"WAD installatie mislukt: Kon titelimport niet initialiseren (fout {0})."
|
||
|
||
#: Source/Core/Core/WiiUtils.cpp:97
|
||
#, c++-format
|
||
msgid "WAD installation failed: Could not import content {0:08x}."
|
||
msgstr "WAD installatie mislukt: Kon inhoud niet importeren {0:08x}."
|
||
|
||
#: Source/Core/Core/WiiUtils.cpp:107
|
||
msgid "WAD installation failed: Could not finalise title import."
|
||
msgstr "WAD installatie mislukt: Kon titelimport niet voltooien."
|
||
|
||
#: Source/Core/Core/WiiUtils.cpp:139
|
||
msgid "WAD installation failed: Could not create Wii Shop log files."
|
||
msgstr "WAD installatie mislukt: Kon Wii Shop Log bestand niet creëren."
|
||
|
||
#: Source/Core/Core/WiiUtils.cpp:174
|
||
#, c++-format
|
||
msgid ""
|
||
"A different version of this title is already installed on the NAND.\n"
|
||
"\n"
|
||
"Installed version: {0}\n"
|
||
"WAD version: {1}\n"
|
||
"\n"
|
||
"Installing this WAD will replace it irreversibly. Continue?"
|
||
msgstr ""
|
||
"Een andere versie van deze titel is al geïnstalleerd op de NAND.\n"
|
||
"\n"
|
||
"Geïnstalleerde versie: {0}\n"
|
||
"WAD-versie: {1}\n"
|
||
"\n"
|
||
"Het installeren van deze WAD zal het onherstelbaar vervangen. Doorgaan?"
|
||
|
||
#: Source/Core/DiscIO/CompressedBlob.cpp:261
|
||
#: Source/Core/DiscIO/WIABlob.cpp:1711
|
||
#, c++-format
|
||
msgid "{0} of {1} blocks. Compression ratio {2}%"
|
||
msgstr "{0} van {1} blokken. Compressieverhouding {2}%"
|
||
|
||
#: Source/Core/DiscIO/CompressedBlob.cpp:283 Source/Core/DiscIO/FileBlob.cpp:50
|
||
#: Source/Core/DiscIO/WIABlob.cpp:2051
|
||
#, c++-format
|
||
msgid ""
|
||
"Failed to open the output file \"{0}\".\n"
|
||
"Check that you have permissions to write the target folder and that the "
|
||
"media can be written."
|
||
msgstr ""
|
||
"Openen van \"{0}\" is mislukt.\n"
|
||
"Controleer of u permissies heeft om de map te maken, en dat de media "
|
||
"geschreven kan worden."
|
||
|
||
#: Source/Core/DiscIO/CompressedBlob.cpp:290
|
||
msgid "Files opened, ready to compress."
|
||
msgstr "Bestanden geopend, gereed voor compressie."
|
||
|
||
#: Source/Core/DiscIO/CompressedBlob.cpp:370
|
||
msgid "Done compressing disc image."
|
||
msgstr "Comprimeren van schijfafbeelding voltooid."
|
||
|
||
#: Source/Core/DiscIO/CompressedBlob.cpp:374 Source/Core/DiscIO/FileBlob.cpp:90
|
||
#: Source/Core/DiscIO/WIABlob.cpp:2066
|
||
#, c++-format
|
||
msgid "Failed to read from the input file \"{0}\"."
|
||
msgstr "Lezen van het inputbestand \"{0}\" is mislukt."
|
||
|
||
#: Source/Core/DiscIO/CompressedBlob.cpp:378 Source/Core/DiscIO/FileBlob.cpp:96
|
||
#: Source/Core/DiscIO/WIABlob.cpp:2070
|
||
#, c++-format
|
||
msgid ""
|
||
"Failed to write the output file \"{0}\".\n"
|
||
"Check that you have enough space available on the target drive."
|
||
msgstr ""
|
||
"Schrijven naar outputbestand \"{0}\" is mislukt.\n"
|
||
"Controleer of u voldoende ruimte beschikbaar heeft op de doelschijf."
|
||
|
||
#: Source/Core/DiscIO/Enums.cpp:23 Source/Core/DolphinQt/MenuBar.cpp:348
|
||
#: Source/Core/UICommon/NetPlayIndex.cpp:248
|
||
msgid "Europe"
|
||
msgstr "Europa"
|
||
|
||
#: Source/Core/DiscIO/Enums.cpp:26 Source/Core/DolphinQt/MenuBar.cpp:350
|
||
msgid "Japan"
|
||
msgstr "Japan"
|
||
|
||
#: Source/Core/DiscIO/Enums.cpp:29
|
||
msgid "USA"
|
||
msgstr "USA"
|
||
|
||
#: Source/Core/DiscIO/Enums.cpp:32
|
||
msgid "Australia"
|
||
msgstr "Australië"
|
||
|
||
#: Source/Core/DiscIO/Enums.cpp:35
|
||
msgid "France"
|
||
msgstr "Frankrijk"
|
||
|
||
#: Source/Core/DiscIO/Enums.cpp:38
|
||
msgid "Germany"
|
||
msgstr "Duitsland"
|
||
|
||
#: Source/Core/DiscIO/Enums.cpp:41
|
||
msgid "Italy"
|
||
msgstr "Italië"
|
||
|
||
#: Source/Core/DiscIO/Enums.cpp:44 Source/Core/DolphinQt/MenuBar.cpp:352
|
||
msgid "Korea"
|
||
msgstr "Korea"
|
||
|
||
#: Source/Core/DiscIO/Enums.cpp:47
|
||
msgid "Netherlands"
|
||
msgstr "Nederland"
|
||
|
||
#: Source/Core/DiscIO/Enums.cpp:50
|
||
msgid "Russia"
|
||
msgstr "Rusland"
|
||
|
||
#: Source/Core/DiscIO/Enums.cpp:53
|
||
msgid "Spain"
|
||
msgstr "Spanje"
|
||
|
||
#: Source/Core/DiscIO/Enums.cpp:56
|
||
msgid "Taiwan"
|
||
msgstr "Taiwan"
|
||
|
||
#: Source/Core/DiscIO/Enums.cpp:59
|
||
msgid "World"
|
||
msgstr "Wereld"
|
||
|
||
#: Source/Core/DiscIO/Enums.cpp:76
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:127
|
||
msgid "Japanese"
|
||
msgstr "Japans"
|
||
|
||
#: Source/Core/DiscIO/Enums.cpp:79
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:87
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:127
|
||
msgid "English"
|
||
msgstr "Engels"
|
||
|
||
#: Source/Core/DiscIO/Enums.cpp:82
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:87
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:127
|
||
msgid "German"
|
||
msgstr "Duits"
|
||
|
||
#: Source/Core/DiscIO/Enums.cpp:85
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:87
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:127
|
||
msgid "French"
|
||
msgstr "Frans"
|
||
|
||
#: Source/Core/DiscIO/Enums.cpp:88
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:88
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:127
|
||
msgid "Spanish"
|
||
msgstr "Spaans"
|
||
|
||
#: Source/Core/DiscIO/Enums.cpp:91
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:88
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:127
|
||
msgid "Italian"
|
||
msgstr "Italiaans"
|
||
|
||
#: Source/Core/DiscIO/Enums.cpp:94
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:88
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:128
|
||
msgid "Dutch"
|
||
msgstr "Nederlands"
|
||
|
||
#: Source/Core/DiscIO/Enums.cpp:97
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:128
|
||
msgid "Simplified Chinese"
|
||
msgstr "Vereenvoudigd Chinees"
|
||
|
||
#: Source/Core/DiscIO/Enums.cpp:100
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:128
|
||
msgid "Traditional Chinese"
|
||
msgstr "Chinees (Traditioneel)"
|
||
|
||
#: Source/Core/DiscIO/Enums.cpp:103
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:128
|
||
msgid "Korean"
|
||
msgstr "Koreaans"
|
||
|
||
#: Source/Core/DiscIO/Enums.cpp:120 Source/Core/DolphinQt/MenuBar.cpp:315
|
||
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:231
|
||
msgid "NTSC-J"
|
||
msgstr "NTSC-J"
|
||
|
||
#: Source/Core/DiscIO/Enums.cpp:123 Source/Core/DolphinQt/MenuBar.cpp:317
|
||
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:231
|
||
msgid "NTSC-U"
|
||
msgstr "NTSC-U"
|
||
|
||
#: Source/Core/DiscIO/Enums.cpp:126 Source/Core/DolphinQt/MenuBar.cpp:320
|
||
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:231
|
||
msgid "PAL"
|
||
msgstr "PAL"
|
||
|
||
#: Source/Core/DiscIO/Enums.cpp:129
|
||
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:231
|
||
msgid "NTSC-K"
|
||
msgstr "NTSC-K"
|
||
|
||
#: Source/Core/DiscIO/FileBlob.cpp:79
|
||
msgid "Unpacking"
|
||
msgstr "Uitpakken"
|
||
|
||
#: Source/Core/DiscIO/NANDImporter.cpp:60
|
||
msgid "This file does not look like a BootMii NAND backup."
|
||
msgstr "Dit bestand lijkt niet op een BootMii NAND-back-up."
|
||
|
||
#: Source/Core/DiscIO/NANDImporter.cpp:119
|
||
msgid "This file does not contain a valid Wii filesystem."
|
||
msgstr "Dit bestand bevat geen geldig Wii bestandssysteem."
|
||
|
||
#: Source/Core/DiscIO/NANDImporter.cpp:315
|
||
#, c++-format
|
||
msgid "Unable to write to file {0}"
|
||
msgstr "Kon niet naar bestand {0} schrijven"
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:105
|
||
msgid "Wii data is not public yet"
|
||
msgstr "Wii data is nog niet publiek"
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:110
|
||
msgid "Failed to connect to Redump.info"
|
||
msgstr "Mislukt om met Redump.info te verbinden"
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:222
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:321
|
||
msgid "Failed to parse Redump.info data"
|
||
msgstr "Ontleden van Redump.info data mislukt"
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:317
|
||
#, c++-format
|
||
msgid ""
|
||
"Serial and/or version data is missing from {0}\n"
|
||
"Please append \"{1}\" (without the quotes) to the datfile URL when "
|
||
"downloading\n"
|
||
"Example: {2}"
|
||
msgstr ""
|
||
"Serie- en / of versiegegevens ontbreken in {0}\n"
|
||
"Voeg bij het downloaden \"{1}\" (zonder de aanhalingstekens) toe aan de "
|
||
"datfile URL\n"
|
||
"Voorbeeld: {2}\n"
|
||
" "
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:347
|
||
msgid "Good dump"
|
||
msgstr "Goede dump"
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:357
|
||
msgid "Bad dump"
|
||
msgstr "Slechte dump"
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:359
|
||
msgid "Unknown disc"
|
||
msgstr "Onbekende disc"
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:434
|
||
msgid "The filesystem is invalid or could not be read."
|
||
msgstr "Het bestandssysteem is ongeldig of kon niet gelezen worden."
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:448
|
||
msgid "There are too many partitions in the first partition table."
|
||
msgstr "Er zijn te veel partities in de eerste partitietabel."
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:460
|
||
msgid "The update partition is missing."
|
||
msgstr "De updatepartitie ontbreekt."
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:464
|
||
msgid "The data partition is missing."
|
||
msgstr "De datapartitie ontbreekt."
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:468
|
||
msgid "The channel partition is missing."
|
||
msgstr "De kanaalpartitie ontbreekt."
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:472
|
||
msgid "The install partition is missing."
|
||
msgstr "De installatiepartitie ontbreekt."
|
||
|
||
#. i18n: This string is referring to a game mode in Super Smash Bros. Brawl called Masterpieces
|
||
#. where you play demos of NES/SNES/N64 games. Official translations:
|
||
#. 名作トライアル (Japanese), Masterpieces (English), Meisterstücke (German), Chefs-d'œuvre
|
||
#. (French), Clásicos (Spanish), Capolavori (Italian), 클래식 게임 체험판 (Korean).
|
||
#. If your language is not one of the languages above, consider leaving the string untranslated
|
||
#. so that people will recognize it as the name of the game mode.
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:483
|
||
msgid "The Masterpiece partitions are missing."
|
||
msgstr "De Masterpiece partities ontbreken."
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:491
|
||
msgid "The update partition is not at its normal position."
|
||
msgstr "De updatepartitie staat niet op zijn normale positie."
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:500
|
||
msgid ""
|
||
"The data partition is not at its normal position. This will affect the "
|
||
"emulated loading times. You will be unable to share input recordings and use "
|
||
"NetPlay with anyone who is using a good dump."
|
||
msgstr ""
|
||
"De data partitie is niet op zijn normale positie. Dit zal de geemuleerde "
|
||
"laadtijden beinvloeden. U kunt geen input opnames delen en niet NetPlay "
|
||
"gebruiken met iemand die een goede dump heeft."
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:522
|
||
msgid "The type of a partition could not be read."
|
||
msgstr "Het type van een partitie kon niet worden gelezen."
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:538
|
||
#, c++-format
|
||
msgid "The {0} partition is not properly aligned."
|
||
msgstr "De {0} partitie is niet goed uitgelijnd."
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:571
|
||
#, c++-format
|
||
msgid "The {0} partition does not seem to contain valid data."
|
||
msgstr "De {0} partitie bevat geen geldige data."
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:593
|
||
#, c++-format
|
||
msgid "The {0} partition is not correctly signed."
|
||
msgstr "De {0} partitie is niet correct ondertekend."
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:600
|
||
#, c++-format
|
||
msgid "The H3 hash table for the {0} partition is not correct."
|
||
msgstr "De H3 hashtabel voor de {0} partitie is onjuist."
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:613
|
||
#, c++-format
|
||
msgid ""
|
||
"The data size for the {0} partition is not evenly divisible by the block "
|
||
"size."
|
||
msgstr ""
|
||
"De datagrootte voor de {0} partitie is niet gelijkmatig deelbaar door de "
|
||
"blokgrootte."
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:642
|
||
#, c++-format
|
||
msgid "The {0} partition does not have a valid file system."
|
||
msgstr "De {0} partitie heeft geen geldig bestandssysteem. "
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:688
|
||
msgid "The update partition does not contain the IOS used by this title."
|
||
msgstr "De updatepartitie bevat niet de IOS die wordt gebruikt door dit spel."
|
||
|
||
#. i18n: "Ticket" here is a kind of digital authorization to use a certain title
|
||
#. (e.g. a game)
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:699
|
||
#, c++-format
|
||
msgid "The {0} partition does not have a valid ticket."
|
||
msgstr ""
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:705
|
||
#, c++-format
|
||
msgid "The {0} partition does not have a valid TMD."
|
||
msgstr ""
|
||
|
||
#. i18n: This string is referring to a game mode in Super Smash Bros. Brawl called Masterpieces
|
||
#. where you play demos of NES/SNES/N64 games. This string is referring to a specific such demo
|
||
#. rather than the game mode as a whole, so please use the singular form. Official translations:
|
||
#. 名作トライアル (Japanese), Masterpieces (English), Meisterstücke (German), Chefs-d'œuvre
|
||
#. (French), Clásicos (Spanish), Capolavori (Italian), 클래식 게임 체험판 (Korean).
|
||
#. If your language is not one of the languages above, consider leaving the string untranslated
|
||
#. so that people will recognize it as the name of the game mode.
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:726
|
||
#, c++-format
|
||
msgid "{0} (Masterpiece)"
|
||
msgstr "{0} (Masterpiece)"
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:790
|
||
msgid ""
|
||
"This game has been hacked to fit on a single-layer DVD. Some content such as "
|
||
"pre-rendered videos, extra languages or entire game modes will be broken. "
|
||
"This problem generally only exists in illegal copies of games."
|
||
msgstr ""
|
||
"Dit spel is gehackt zodat het op een single-layer DVD past. Inhoud zoals "
|
||
"vooraf gerenderde videos, extra talen of hele spelmodi zullen niet goed "
|
||
"werken. Dit probleem komt over het algemeen alleen in illegale kopieën van "
|
||
"spellen voor."
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:798
|
||
msgid ""
|
||
"The format that the disc image is saved in does not store the size of the "
|
||
"disc image."
|
||
msgstr ""
|
||
"Het formaat waarin de schijfafbeelding is opgeslagen, slaat de grote van de "
|
||
"schijfafbeelding niet op."
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:815
|
||
msgid ""
|
||
"This disc image is too small and lacks some data. The problem is most likely "
|
||
"that this is a dual-layer disc that has been dumped as a single-layer disc."
|
||
msgstr ""
|
||
"Deze schijfafbeelding is te klein en mist wat gegevens. Het probleem is "
|
||
"hoogstwaarschijnlijk veroorzaakt doordat dit een dubbellaagse schijf is die "
|
||
"als een enkellaagse schijf is gedumpt."
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:818
|
||
msgid ""
|
||
"This disc image is too small and lacks some data. If your dumping program "
|
||
"saved the disc image as several parts, you need to merge them into one file."
|
||
msgstr ""
|
||
"Deze schijfafbeelding is te klein en mist wat gegevens. Als uw dumpprogramma "
|
||
"de schijfafbeelding in verschillende stukken heeft opgeslagen, moet u deze "
|
||
"in één bestand samenvoegen."
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:845
|
||
msgid "This debug disc image has the size of a retail disc image."
|
||
msgstr ""
|
||
"Deze debug schijfafbeelding heeft de grootte van een retail schijfafbeelding."
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:862
|
||
msgid ""
|
||
"This disc image has an unusual size. This will likely make the emulated "
|
||
"loading times longer. You will likely be unable to share input recordings "
|
||
"and use NetPlay with anyone who is using a good dump."
|
||
msgstr ""
|
||
"De schijfafbeelding heeft een ongebruikelijke grootte. Dit maakt geëmuleerde "
|
||
"laadtijden waarschijnlijk langer. U kunt waarschijnlijk geen input opnames "
|
||
"delen en NetPlay niet gebruiken met iemand die een goede dump heeft."
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:868
|
||
msgid "This disc image has an unusual size."
|
||
msgstr "Deze schijfafbeelding heeft een ongebruikelijke grootte."
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:896
|
||
#, c++-format
|
||
msgid "The game ID is {0} but should be {1}."
|
||
msgstr "Het spel ID is {0} maar zou {1} moeten zijn."
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:904
|
||
msgid "The game ID is inconsistent."
|
||
msgstr "Het spel ID is inconsistent."
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:915
|
||
msgid "The game ID is unusually short."
|
||
msgstr "Het spel ID is ongewoon kort."
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:933
|
||
msgid ""
|
||
"The region code does not match the game ID. If this is because the region "
|
||
"code has been modified, the game might run at the wrong speed, graphical "
|
||
"elements might be offset, or the game might not run at all."
|
||
msgstr ""
|
||
"De regiocode komt niet overeen met het spel ID. Als dit komt doordat de "
|
||
"regiocode is gewijzigd, kan het spel op de verkeerde snelheid worden "
|
||
"uitgevoerd, kunnen grafische elementen worden verschoven of kan het spel "
|
||
"misschien helemaal niet werken."
|
||
|
||
#. i18n: You may want to leave the term "ERROR #002" untranslated,
|
||
#. since the emulated software always displays it in English.
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:958
|
||
msgid ""
|
||
"This Korean title is set to use an IOS that typically isn't used on Korean "
|
||
"consoles. This is likely to lead to ERROR #002."
|
||
msgstr ""
|
||
"Deze Koreaanse titel gebruikt een IOS die meestal niet wordt gebruikt op "
|
||
"Koreaanse consoles. Dit leidt waarschijnlijk tot ERROR #002."
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:966
|
||
msgid "This title is set to use an invalid IOS."
|
||
msgstr "Dit spel gebruikt een ongeldige IOS."
|
||
|
||
#. i18n: This is "common" as in "shared", not the opposite of "uncommon"
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:980
|
||
msgid "This title is set to use an invalid common key."
|
||
msgstr "Dit spel gebruikt een ongeldige gedeelde sleutel."
|
||
|
||
#. i18n: This is "common" as in "shared", not the opposite of "uncommon"
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:993
|
||
#, c++-format
|
||
msgid "The specified common key index is {0} but should be {1}."
|
||
msgstr ""
|
||
"De gespecificeerde gedeelde sleutel index is {0} maar zou {1} moeten zijn."
|
||
|
||
#. i18n: "Ticket" here is a kind of digital authorization to use a certain title (e.g. a game)
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:1008
|
||
msgid "The ticket is invalid."
|
||
msgstr ""
|
||
|
||
#. i18n: "Ticket" here is a kind of digital authorization to use a certain title (e.g. a game)
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:1016
|
||
msgid "The ticket is not correctly signed."
|
||
msgstr "Het ticket is niet correct ondertekend."
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:1021
|
||
msgid "The TMD is invalid."
|
||
msgstr ""
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:1030
|
||
msgid ""
|
||
"The TMD is not correctly signed. If you move or copy this title to the SD "
|
||
"Card, the Wii System Menu will not launch it anymore and will also refuse to "
|
||
"copy or move it back to the NAND."
|
||
msgstr ""
|
||
"De TMD is niet correct ondertekend. Als je deze titel naar de SD-kaart "
|
||
"verplaatst of kopieert, zal het Wii-systeemmenu niet meer starten en zal het "
|
||
"ook weigeren om het te kopiëren of terug te zetten naar de NAND."
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:1040
|
||
msgid ""
|
||
"This disc image is in the NKit format. It is not a good dump in its current "
|
||
"form, but it might become a good dump if converted back. The CRC32 of this "
|
||
"file might match the CRC32 of a good dump even though the files are not "
|
||
"identical."
|
||
msgstr ""
|
||
"Deze schijfafbeelding heeft het NKit-formaat. Het is geen goede dump in zijn "
|
||
"huidige vorm maar het kan een goede dump worden als het terug wordt "
|
||
"geconverteerd. De CRC32 van dit bestand kan overeenkomen met de CRC32 van "
|
||
"een goede dump, hoewel de bestanden niet identiek zijn."
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:1075
|
||
msgid ""
|
||
"Some padding data that should be zero is not zero. This can make the game "
|
||
"freeze at certain points."
|
||
msgstr ""
|
||
"Sommige opvulgegevens die nul moeten zijn, zijn niet nul. Hierdoor kan het "
|
||
"spel op bepaalde punten vastlopen."
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:1260
|
||
#, c++-format
|
||
msgid "Content {0:08x} is corrupt."
|
||
msgstr "Inhoud {0:08x} is beschadigd."
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:1347
|
||
msgid "Some of the data could not be read."
|
||
msgstr "Een deel van de data kon niet worden gelezen."
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:1357
|
||
#, c++-format
|
||
msgid "Errors were found in {0} blocks in the {1} partition."
|
||
msgstr "Er zijn fouten gevonden in {0} blokken in de {1} partitie."
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:1368
|
||
#, c++-format
|
||
msgid "Errors were found in {0} unused blocks in the {1} partition."
|
||
msgstr "Er zijn fouten gevonden in {0} ongebruikte blokken in de {1} partitie."
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:1387
|
||
msgid "This is a good dump."
|
||
msgstr "Dit is een goede dump."
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:1392
|
||
msgid ""
|
||
"This is a good dump according to Redump.info, but Dolphin has found problems. "
|
||
"This might be a bug in Dolphin."
|
||
msgstr ""
|
||
"Dit is een goede dump volgens Redump.info, maar Dolphin heeft problemen "
|
||
"gevonden. Dit is misschien een fout in Dolphin."
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:1400
|
||
msgid "Dolphin is unable to verify unlicensed discs."
|
||
msgstr "Dolphin kan ongelicenseerde schijven niet verifiëren."
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:1407
|
||
msgid ""
|
||
"Dolphin is unable to verify typical TGC files properly, since they are not "
|
||
"dumps of actual discs."
|
||
msgstr ""
|
||
"Dolphin kan TGC bestanden niet verifiëren, omdat het geen dumps zijn van "
|
||
"werkelijke schijven."
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:1415
|
||
msgid "Dolphin is currently unable to verify Triforce games."
|
||
msgstr "Dolphin is momenteel niet in staat Triforce-spellen te verifiëren."
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:1425
|
||
msgid ""
|
||
"Compared to the Wii disc release of the game, this is a bad dump. Despite "
|
||
"this, it's possible that this is a good dump compared to the Wii U eShop "
|
||
"release of the game. Dolphin can't verify this."
|
||
msgstr ""
|
||
"Vergeleken met de Wii disc release van het spel is dit een slechte dump. "
|
||
"Desondanks is het mogelijk dat dit een goede dump is vergeleken met de Wii U "
|
||
"eShop release van het spel. Dolphin kan dit niet verifiëren."
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:1432
|
||
msgid ""
|
||
"This is a bad dump. This doesn't necessarily mean that the game won't run "
|
||
"correctly."
|
||
msgstr ""
|
||
"Dit is een slechte dump. Dit betekend niet per se dat het spel niet goed "
|
||
"werkt."
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:1439
|
||
msgid "This is a bad dump."
|
||
msgstr "Dit is een slechte dump."
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:1448
|
||
msgid ""
|
||
"No problems were found. This does not guarantee that this is a good dump, "
|
||
"but since Wii titles contain a lot of verification data, it does mean that "
|
||
"there most likely are no problems that will affect emulation."
|
||
msgstr ""
|
||
"Er zijn geen problemen gevonden. Dit garandeert niet dat dit een goede dump "
|
||
"is, maar omdat Wii spellen veel verificatie data bevatten betekend het dat "
|
||
"er waarschijnlijk geen problemen zijn die emulatie beïnvloeden. "
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:1454
|
||
msgid "No problems were found."
|
||
msgstr "Er zijn geen problemen gevonden"
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:1461
|
||
msgid ""
|
||
"Compared to the Wii disc release of the game, problems of low severity were "
|
||
"found. Despite this, it's possible that this is a good dump compared to the "
|
||
"Wii U eShop release of the game. Dolphin can't verify this."
|
||
msgstr ""
|
||
"Vergeleken met de Wii disc release van het spel zijn er problemen van lage "
|
||
"ernst gevonden. Desondanks is het mogelijk dat dit een goede dump is "
|
||
"vergeleken met de Wii U eShop release van het spel. Dolphin kan dit niet "
|
||
"verifiëren."
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:1468
|
||
msgid ""
|
||
"Problems with low severity were found. They will most likely not prevent the "
|
||
"game from running."
|
||
msgstr ""
|
||
"Er zijn problemen met lage ernst gevonden. Het spel zal waarschijnlijk goed "
|
||
"werken."
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:1474
|
||
msgid ""
|
||
"Problems with medium severity were found. The whole game or certain parts of "
|
||
"the game might not work correctly."
|
||
msgstr ""
|
||
"Er zijn problemen met middelmatig ernst gevonden. Het spel of bepaalde delen "
|
||
"van het spel zullen misschien niet goed werken."
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:1479
|
||
msgid ""
|
||
"Problems with high severity were found. The game will most likely not work "
|
||
"at all."
|
||
msgstr ""
|
||
"Er zijn zeer ernstige problemen gevonden. Het spel zal waarschijnlijk niet "
|
||
"werken."
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:1487
|
||
msgid ""
|
||
"\n"
|
||
"\n"
|
||
"Because GameCube disc images contain little verification data, there may be "
|
||
"problems that Dolphin is unable to detect."
|
||
msgstr ""
|
||
"\n"
|
||
"\n"
|
||
"Omdat GameCube-schijfafbeeldingen weinig verificatiedata bevatten kunnen er "
|
||
"problemen zijn die Dolphin niet kan detecteren."
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:1493
|
||
msgid ""
|
||
"\n"
|
||
"\n"
|
||
"Because this title is not for retail Wii consoles, Dolphin cannot ensure "
|
||
"that it hasn't been tampered with, even if signatures appear valid."
|
||
msgstr ""
|
||
"\n"
|
||
"\n"
|
||
"Omdat deze titel niet voor retail-Wii-consoles is, kan Dolphin niet "
|
||
"garanderen dat er niet mee geknoeid is, zelfs als de handtekeningen geldig "
|
||
"lijken."
|
||
|
||
#: Source/Core/DolphinQt/AboutDialog.cpp:17
|
||
msgid "About Dolphin"
|
||
msgstr "Over Dolphin"
|
||
|
||
#: Source/Core/DolphinQt/AboutDialog.cpp:23
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:78
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:170
|
||
msgid "%1 (%2)"
|
||
msgstr "%1 (%2)"
|
||
|
||
#. i18n: A positive number of version control commits made compared to some named branch
|
||
#: Source/Core/DolphinQt/AboutDialog.cpp:26
|
||
msgid "%1 commit(s) ahead of %2"
|
||
msgstr "%1 commit(s) voor op %2"
|
||
|
||
#. i18n: "Branch" means the version control term, not a literal tree branch.
|
||
#: Source/Core/DolphinQt/AboutDialog.cpp:62
|
||
msgid "Branch: %1"
|
||
msgstr "Branch: %1"
|
||
|
||
#: Source/Core/DolphinQt/AboutDialog.cpp:64
|
||
msgid "Revision: %1"
|
||
msgstr "Revisie: %1"
|
||
|
||
#: Source/Core/DolphinQt/AboutDialog.cpp:66
|
||
msgid "Using Qt %1"
|
||
msgstr "Gebruikt Qt %1"
|
||
|
||
#: Source/Core/DolphinQt/AboutDialog.cpp:67
|
||
msgid "Check for updates"
|
||
msgstr "Controleer op updates"
|
||
|
||
#. i18n: The word "free" in the standard phrase "free and open source"
|
||
#. is "free" as in "freedom" - it refers to certain properties of the
|
||
#. software's license, not the software's price. (It is true that Dolphin
|
||
#. can be downloaded at no cost, but that's not what this message says.)
|
||
#: Source/Core/DolphinQt/AboutDialog.cpp:73
|
||
msgid "Dolphin is a free and open-source GameCube and Wii emulator."
|
||
msgstr "Dolphin is een vrije en open-source GameCub- en Wii-emulator."
|
||
|
||
#: Source/Core/DolphinQt/AboutDialog.cpp:75
|
||
msgid "This software should not be used to play games you do not legally own."
|
||
msgstr ""
|
||
"Deze software moet niet worden gebruikt om spellen te spelen die u niet "
|
||
"legaal bezit."
|
||
|
||
#: Source/Core/DolphinQt/AboutDialog.cpp:76
|
||
msgid "License"
|
||
msgstr "Licentie"
|
||
|
||
#: Source/Core/DolphinQt/AboutDialog.cpp:77
|
||
msgid "Authors"
|
||
msgstr "Auteurs"
|
||
|
||
#: Source/Core/DolphinQt/AboutDialog.cpp:78
|
||
msgid "Support"
|
||
msgstr "Ondersteuning"
|
||
|
||
#. i18n: This message uses curly quotes in English. If you want to use curly quotes
|
||
#. in your translation, please use the type of curly quotes that's appropriate for
|
||
#. your language. If you aren't sure which type is appropriate, see
|
||
#. https://en.wikipedia.org/wiki/Quotation_mark#Specific_language_features
|
||
#: Source/Core/DolphinQt/AboutDialog.cpp:91
|
||
msgid ""
|
||
"© 2003-2024+ Dolphin Team. “GameCube” and “Wii” are trademarks of Nintendo. "
|
||
"Dolphin is not affiliated with Nintendo in any way."
|
||
msgstr ""
|
||
"© 2003-2024+ Dolphin Team. \"GameCube\" en \"Wii\" zijn handelsmerken van "
|
||
"Nintendo. Dolphin is op geen enkele manier verbonden met Nintendo."
|
||
|
||
#: Source/Core/DolphinQt/Achievements/AchievementBox.cpp:37
|
||
#: Source/Core/DolphinQt/Achievements/AchievementHeaderWidget.cpp:144
|
||
msgid "%1 points"
|
||
msgstr "%1 punten"
|
||
|
||
#. i18n: %1 is a date/time.
|
||
#: Source/Core/DolphinQt/Achievements/AchievementBox.cpp:98
|
||
msgid "Unlocked at %1"
|
||
msgstr "Ontgrendeld om %1"
|
||
|
||
#: Source/Core/DolphinQt/Achievements/AchievementBox.cpp:103
|
||
msgid "Unlocked"
|
||
msgstr "Ontgrendeld"
|
||
|
||
#: Source/Core/DolphinQt/Achievements/AchievementBox.cpp:108
|
||
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:97
|
||
msgid "Locked"
|
||
msgstr "Vergrendeld"
|
||
|
||
#: Source/Core/DolphinQt/Achievements/AchievementHeaderWidget.cpp:121
|
||
msgid "%1 is playing %2"
|
||
msgstr "%1 is %2 aan het spelen"
|
||
|
||
#: Source/Core/DolphinQt/Achievements/AchievementHeaderWidget.cpp:122
|
||
msgid "%1 has unlocked %2/%3 achievements worth %4/%5 points"
|
||
msgstr "%1 heeft %2/%3 prestaties ontgrendeld die %4/%5 punten waard zijn"
|
||
|
||
#: Source/Core/DolphinQt/Achievements/AchievementHeaderWidget.cpp:135
|
||
msgid "%1/%2"
|
||
msgstr "%1/%2"
|
||
|
||
#: Source/Core/DolphinQt/Achievements/AchievementLeaderboardWidget.cpp:145
|
||
msgid "Rank %1"
|
||
msgstr "Rang %1"
|
||
|
||
#: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:45
|
||
msgid "Logged Out - Credentials Expired"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:48
|
||
msgid "Login Failed - Invalid Username/Password"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:51
|
||
msgid "Login Failed - No Internet Connection"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:54
|
||
msgid "Login Failed - Server Error"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:66
|
||
msgid "Enable RetroAchievements.org Integration"
|
||
msgstr "Activeer RetroAchievements.org Integratie"
|
||
|
||
#: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:68
|
||
msgid ""
|
||
"Enable integration with RetroAchievements for earning achievements and "
|
||
"competing in leaderboards.<br><br>Must log in with a RetroAchievements "
|
||
"account to use. Dolphin does not save your password locally and uses an API "
|
||
"token to maintain login."
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:71
|
||
msgid "Username"
|
||
msgstr "Gebruikersnaam"
|
||
|
||
#: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:73
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:165
|
||
msgid "Password"
|
||
msgstr "Wachtwoord"
|
||
|
||
#: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:76
|
||
#: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:214
|
||
msgid "Log In"
|
||
msgstr "Aanmelden"
|
||
|
||
#: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:77
|
||
msgid "Log Out"
|
||
msgstr "Afmelden"
|
||
|
||
#: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:78
|
||
msgid "Login Failed"
|
||
msgstr "Inloggen Mislukt"
|
||
|
||
#: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:81
|
||
msgid "Enable Hardcore Mode"
|
||
msgstr "Schakel Hardcore-modus in"
|
||
|
||
#: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:83
|
||
msgid ""
|
||
"Enable Hardcore Mode on RetroAchievements.<br><br>Hardcore Mode is intended "
|
||
"to provide an experience as close to gaming on the original hardware as "
|
||
"possible. RetroAchievements rankings are primarily oriented towards Hardcore "
|
||
"points (Softcore points are tracked but not as heavily emphasized) and "
|
||
"leaderboards require Hardcore Mode to be on.<br><br>To ensure this "
|
||
"experience, the following features will be disabled, as they give emulator "
|
||
"players an advantage over console players:<br>- Loading states<br>-- Saving "
|
||
"states is allowed<br>- Emulator speeds below 100%<br>-- Frame advance is "
|
||
"disabled<br>-- Turbo is allowed<br>- Cheats<br>- Memory patches<br>-- File "
|
||
"patches are allowed<br>- Debug UI<br>- "
|
||
"Freelook<br><br><dolphin_emphasis>This cannot be turned on while a game is "
|
||
"playing.</dolphin_emphasis><br>Close your current game before enabling."
|
||
"<br>Be aware that turning Hardcore Mode off while a game is running requires "
|
||
"the game to be closed before re-enabling."
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:95
|
||
msgid "Enable Unofficial Achievements"
|
||
msgstr "Activeer Onofficiële Prestaties"
|
||
|
||
#: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:97
|
||
msgid ""
|
||
"Enable unlocking unofficial achievements as well as official achievements."
|
||
"<br><br>Unofficial achievements may be optional or unfinished achievements "
|
||
"that have not been deemed official by RetroAchievements and may be useful "
|
||
"for testing or simply for fun.<br><br>Setting takes effect on next game load."
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:101
|
||
msgid "Enable Encore Achievements"
|
||
msgstr "Activeer Encore Prestaties"
|
||
|
||
#: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:103
|
||
msgid ""
|
||
"Enable unlocking achievements in Encore Mode.<br><br>Encore Mode re-enables "
|
||
"achievements the player has already unlocked on the site so that the player "
|
||
"will be notified if they meet the unlock conditions again, useful for custom "
|
||
"speedrun criteria or simply for fun.<br><br>Setting takes effect on next "
|
||
"game load."
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:107
|
||
msgid "Enable Spectator Mode"
|
||
msgstr "Activeer Toeschouwer Modus"
|
||
|
||
#: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:109
|
||
msgid ""
|
||
"Enable unlocking achievements in Spectator Mode.<br><br>While in Spectator "
|
||
"Mode, achievements and leaderboards will be processed and displayed on "
|
||
"screen, but will not be submitted to the server.<br><br>If this is on at "
|
||
"game launch, it will not be turned off until game close, because a "
|
||
"RetroAchievements session will not be created.<br><br>If this is off at game "
|
||
"launch, it can be toggled freely while the game is running."
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:114
|
||
msgid "Show Leaderboard Tracker"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:116
|
||
msgid ""
|
||
"Show the on-screen RetroAchievements leaderboard tracker.<br><br>This "
|
||
"appears in the bottom-right corner while competing in a leaderboard."
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:119
|
||
msgid "Show Challenge Indicators"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:121
|
||
msgid ""
|
||
"Show the on-screen RetroAchievements challenge indicators.<br><br>These "
|
||
"appear as achievement badges in the bottom-right corner while tracking "
|
||
"progress within a challenge."
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:124
|
||
msgid "Enable Discord Presence"
|
||
msgstr "Activeer Discord Presence"
|
||
|
||
#: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:126
|
||
msgid ""
|
||
"Use RetroAchievements rich presence in your Discord status.<br><br>Show "
|
||
"Current Game on Discord must be enabled."
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:128
|
||
msgid "Enable Progress Notifications"
|
||
msgstr "Activeer Voortgangsmeldingen"
|
||
|
||
#: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:130
|
||
msgid ""
|
||
"Enable progress notifications on achievements.<br><br>Displays a brief popup "
|
||
"message whenever the player makes progress on an achievement that tracks an "
|
||
"accumulated value, such as 60 out of 120 stars."
|
||
msgstr ""
|
||
|
||
#. i18n: Settings that affect the functionality of unlocking achievements.
|
||
#: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:143
|
||
msgid "Function Settings"
|
||
msgstr "Functie-instellingen"
|
||
|
||
#. i18n: Settings that affect how achievements are displayed while playing.
|
||
#: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:149
|
||
msgid "Display Settings"
|
||
msgstr "Weergave-instellingen"
|
||
|
||
#: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:216
|
||
msgid "To log in, stop the current emulation."
|
||
msgstr "Stop de huidige emulatie om in te loggen."
|
||
|
||
#: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:302
|
||
msgid "Confirm Logout"
|
||
msgstr "Bevestig uitloggen"
|
||
|
||
#: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:302
|
||
msgid "Are you sure you want to log out of RetroAchievements?"
|
||
msgstr "Weet u zeker dat u uit wilt loggen bij RetroAchievements?"
|
||
|
||
#: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:316
|
||
msgid "Confirm Hardcore Off"
|
||
msgstr "Bevestig Hardcore Uit "
|
||
|
||
#: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:316
|
||
msgid "Are you sure you want to turn hardcore mode off?"
|
||
msgstr "Weet u zeker dat u hardcore modus wilt uitschakelen?"
|
||
|
||
#: Source/Core/DolphinQt/Achievements/AchievementsWindow.cpp:29
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:303
|
||
msgid "Achievements"
|
||
msgstr "Prestaties"
|
||
|
||
#: Source/Core/DolphinQt/Achievements/AchievementsWindow.cpp:61
|
||
#: Source/Core/DolphinQt/Config/SettingsWindow.cpp:191
|
||
#: Source/Core/DolphinQt/TAS/TASInputWindow.cpp:69
|
||
msgid "Settings"
|
||
msgstr "Instellingen"
|
||
|
||
#: Source/Core/DolphinQt/Achievements/AchievementsWindow.cpp:62
|
||
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:346
|
||
#: Source/Core/DolphinQt/ConvertDialog.cpp:422
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:238
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:262
|
||
msgid "Progress"
|
||
msgstr "Voortgang"
|
||
|
||
#: Source/Core/DolphinQt/Achievements/AchievementsWindow.cpp:63
|
||
msgid "Leaderboards"
|
||
msgstr "Leiderborden"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:43
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:166
|
||
msgid "Address Space"
|
||
msgstr "Adresruimte"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:47
|
||
msgid "Typical GameCube/Wii Address Space"
|
||
msgstr "Typische GameCube/Wii Adresruimte"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:49
|
||
msgid "Custom Address Space"
|
||
msgstr "Aangepaste Adresruimte"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:52
|
||
msgid ""
|
||
"Sets up the search using standard MEM1 and (on Wii) MEM2 mappings in virtual "
|
||
"address space. This will work for the vast majority of games."
|
||
msgstr ""
|
||
"Stelt het zoeken in met standaard MEM1 en (op de Wii) MEM2 mappings in de "
|
||
"virtuele adresruimte. Dit zal werken voor de overgrote meerderheid van "
|
||
"spellen."
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:59
|
||
msgid "Use virtual addresses when possible"
|
||
msgstr "Gebruik virtuele adressen waar mogelijk"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:61
|
||
msgid "Use physical addresses"
|
||
msgstr "Gebruik fysiek adres"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:63
|
||
msgid "Use memory mapper configuration at time of scan"
|
||
msgstr "Gebruik geheugen mapper configuratie tijdens scan"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:71
|
||
msgid "Range Start: "
|
||
msgstr "Bereik Start:"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:73
|
||
msgid "Range End: "
|
||
msgstr "Bereik Einde:"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:87
|
||
msgid "Data Type"
|
||
msgstr "Data Type"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:92
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:166
|
||
msgid "8-bit Unsigned Integer"
|
||
msgstr "8-bit Unsigned Integer"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:94
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:169
|
||
msgid "16-bit Unsigned Integer"
|
||
msgstr "16-bit Unsigned Integer"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:96
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:172
|
||
msgid "32-bit Unsigned Integer"
|
||
msgstr "32-bit Unsigned Integer"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:98
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:175
|
||
msgid "64-bit Unsigned Integer"
|
||
msgstr "64-bit Unsigned Integer"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:100
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:178
|
||
msgid "8-bit Signed Integer"
|
||
msgstr "8-bit Signed Integer"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:102
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:181
|
||
msgid "16-bit Signed Integer"
|
||
msgstr "16-bit Signed Integer"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:104
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:184
|
||
msgid "32-bit Signed Integer"
|
||
msgstr "32-bit Signed Integer"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:106
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:187
|
||
msgid "64-bit Signed Integer"
|
||
msgstr "64-bit Signed Integer"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:108
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:190
|
||
msgid "32-bit Float"
|
||
msgstr "32-bit Float"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:109
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:193
|
||
msgid "64-bit Float"
|
||
msgstr "64-bit Float"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:114
|
||
msgid "Aligned to data type length"
|
||
msgstr "Uitgelijnd naar data type lengte"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:121
|
||
msgid "New Search"
|
||
msgstr "Nieuwe Zoekopdracht"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:161
|
||
msgid "No game running."
|
||
msgstr "Er draait geen spel."
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:162
|
||
msgid ""
|
||
"Please start a game before starting a search with standard memory regions."
|
||
msgstr ""
|
||
"Start eerst een spel voordat u een zoekactie start met standaard "
|
||
"geheugengebieden."
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:123
|
||
msgid "[%1, %2]"
|
||
msgstr "[%1, %2]"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:133
|
||
msgid "[%1, %2] and [%3, %4]"
|
||
msgstr "[%1, %2] en [%3, %4]"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:141
|
||
msgid "%1 memory ranges"
|
||
msgstr "%1 geheugen reeksen"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:149
|
||
msgid "Address space by CPU state"
|
||
msgstr "Adresruimte per CPU state"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:152
|
||
msgid "Physical address space"
|
||
msgstr "Fysieke adresruimte"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:155
|
||
msgid "Virtual address space"
|
||
msgstr "Virtuele adresruimte"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:158
|
||
msgid "Unknown address space"
|
||
msgstr "Onbekende adresruimte"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:196
|
||
msgid "Unknown data type"
|
||
msgstr "Onbekend data type"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:199
|
||
msgid "aligned"
|
||
msgstr "uitgelijnd"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:199
|
||
msgid "unaligned"
|
||
msgstr "niet-uitgelijnd"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:200
|
||
msgid "%1, %2, %3, %4"
|
||
msgstr "%1, %2, %3, %4"
|
||
|
||
#. i18n: This label is followed by a dropdown where the user can select things like "is equal to"
|
||
#. or "is less than or equal to", followed by another dropdown where the user can select "any
|
||
#. value", "last value", or "this value:". These three UI elements are intended to form a sentence
|
||
#. together. Because the UI elements can't be reordered by a translation, you may have to give
|
||
#. up on the idea of having them form a sentence depending on the grammar of your target language.
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:209
|
||
msgid "Keep addresses where value in memory"
|
||
msgstr "Bewaar adressen waar de waarde in het geheugen"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:213
|
||
msgid "is equal to"
|
||
msgstr "is gelijk aan"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:215
|
||
msgid "is not equal to"
|
||
msgstr "is niet gelijk aan"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:217
|
||
msgid "is less than"
|
||
msgstr "is minder dan"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:219
|
||
msgid "is less than or equal to"
|
||
msgstr "is minder dan of gelijk aan"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:221
|
||
msgid "is greater than"
|
||
msgstr "is meer dan"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:223
|
||
msgid "is greater than or equal to"
|
||
msgstr "is meer dan of gelijk aan"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:229
|
||
msgid "this value:"
|
||
msgstr "deze waarde:"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:231
|
||
msgid "last value"
|
||
msgstr "laatste waarde"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:232
|
||
msgid "any value"
|
||
msgstr "elke waarde"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:240
|
||
msgid "Parse as Hex"
|
||
msgstr "Parseer als Hex"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:249
|
||
msgid "Search and Filter"
|
||
msgstr "Zoek en Filter"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:251
|
||
msgid "Refresh Current Values"
|
||
msgstr "Huidige waarden verversen"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:253
|
||
msgid "Reset Results"
|
||
msgstr "Reset Resultaat"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:260
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:480
|
||
msgid "Waiting for first scan..."
|
||
msgstr "Wachten op de eerste scan.."
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:264
|
||
msgid "Display values in Hex"
|
||
msgstr "Geef waardes weer in Hex"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:270
|
||
msgid "Automatically update Current Values"
|
||
msgstr "Automatisch bijwerken van huidige waardes"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:312
|
||
msgid "Cannot compare against last value on first search."
|
||
msgstr "Kan niet vergelijken met de laatste waarde bij de eerste zoekactie."
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:326
|
||
msgid "Failed to parse given value into target data type."
|
||
msgstr "Kan de gegeven waarde niet verwerken tot het beoogde data type."
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:338
|
||
msgid "Scan succeeded."
|
||
msgstr "Scan gelukt."
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:343
|
||
#, c-format
|
||
msgctxt ""
|
||
msgid "%n address(es) were removed."
|
||
msgstr "%n adres(sen) is/zijn verwijderd."
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:344
|
||
#, c-format
|
||
msgctxt ""
|
||
msgid "%n address(es) remain."
|
||
msgstr "%n adres(sen) blijft/blijven over."
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:348
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:374
|
||
msgid "%1 %2"
|
||
msgstr "%1 %2"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:353
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:371
|
||
#, c-format
|
||
msgctxt ""
|
||
msgid "%n address(es) could not be accessed in emulated memory."
|
||
msgstr ""
|
||
"%n adres(sen) kon(den) niet worden benaderd in het geëmuleerde geheugen."
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:357
|
||
msgid "%1 %2 %3"
|
||
msgstr "%1 %2 %3"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:362
|
||
#, c-format
|
||
msgctxt ""
|
||
msgid "Found %n address(es)."
|
||
msgstr "%n adres(sen) gevonden."
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:394
|
||
msgid "No game is running."
|
||
msgstr "Er draait geen spel."
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:397
|
||
msgid "Invalid parameters given to search."
|
||
msgstr "Ongeldige parameters gegeven om te zoeken."
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:401
|
||
msgid ""
|
||
"Search currently not possible in virtual address space. Please run the game "
|
||
"for a bit and try again."
|
||
msgstr ""
|
||
"Zoeken is momenteel niet mogelijk in de virtuele adresruimte. Laat het spel "
|
||
"een tijdje draaien en probeer het opnieuw."
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:405
|
||
msgid "Unknown error occurred."
|
||
msgstr "Onbekende fout opgetreden."
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:423
|
||
msgid "Refresh failed. Please run the game for a bit and try again."
|
||
msgstr ""
|
||
"Verversen mislukt. Laat het spel een tijdje draaien en probeer het opnieuw."
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:437
|
||
msgid "Refreshed current values."
|
||
msgstr "Huidige waarden ververst."
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:462
|
||
msgid "Cannot refresh without results."
|
||
msgstr "Kan niet verversen zonder resultaten."
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:523
|
||
msgid "Show in memory"
|
||
msgstr "In geheugen weergeven"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:528
|
||
#: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:1230
|
||
msgid "Add to watch"
|
||
msgstr "Aan watch toevoegen"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:536
|
||
msgid "Generate Action Replay Code(s)"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:537
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:665
|
||
msgid "Write value"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:538
|
||
msgid "Delete Address"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:550
|
||
msgid "Add Read/Write Breakpoint(s)"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:552
|
||
msgid "Add Write Breakpoint(s)"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:553
|
||
msgid "Add Read Breakpoint(s)"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:635
|
||
msgid "Multiple errors occurred while generating AR codes."
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:642
|
||
msgid "Can only generate AR code for values in virtual memory."
|
||
msgstr "Kan alleen AR code genereren voor waarden in virtueel geheugen."
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:645
|
||
msgid "Cannot generate AR code for this address."
|
||
msgstr "Kan geen AR code genereren voor dit adres."
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:648
|
||
msgid "Internal error while generating AR code."
|
||
msgstr "Interne fout bij het genereren van AR code."
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:655
|
||
msgid "Generated AR code(s)."
|
||
msgstr "Gegenereerde AR code(s)."
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:665
|
||
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:156
|
||
msgid "Value:"
|
||
msgstr "Waarde:"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:671
|
||
msgid "Invalid value."
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:683
|
||
msgid "There was an error writing (some) values."
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:741
|
||
#: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientEditServerDialog.cpp:56
|
||
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:240
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:1015
|
||
#: Source/Core/DolphinQt/GameList/GameListModel.cpp:243
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:730
|
||
#: Source/Core/DolphinQt/ResourcePackManager.cpp:90
|
||
#: Source/Core/DolphinQt/Settings/TriforcePane.cpp:102
|
||
msgid "Description"
|
||
msgstr "Beschrijving"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:741
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:119
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:284
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:296
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:283
|
||
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:159
|
||
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:188
|
||
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:240
|
||
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:91
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1073
|
||
msgid "Address"
|
||
msgstr "Adres"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:741
|
||
msgid "Last Value"
|
||
msgstr "Laatste Waarde"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:741
|
||
msgid "Current Value"
|
||
msgstr "Huidige Waarde"
|
||
|
||
#: Source/Core/DolphinQt/CheatsManager.cpp:29
|
||
msgid "Cheats Manager"
|
||
msgstr "Cheats Beheer"
|
||
|
||
#: Source/Core/DolphinQt/CheatsManager.cpp:133
|
||
#: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:410
|
||
msgid "AR Code"
|
||
msgstr "AR Code"
|
||
|
||
#: Source/Core/DolphinQt/CheatsManager.cpp:137
|
||
#: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:64
|
||
msgid "Gecko Codes"
|
||
msgstr "Gecko Codes"
|
||
|
||
#: Source/Core/DolphinQt/CheatsManager.cpp:142
|
||
msgid "Start New Cheat Search"
|
||
msgstr "Start Nieuwe Cheat Zoekopdracht"
|
||
|
||
#: Source/Core/DolphinQt/CheatsManager.cpp:155
|
||
msgid "Cheat Search"
|
||
msgstr "Cheat Zoeken"
|
||
|
||
#: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:72
|
||
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:107
|
||
msgid "&Add New Code..."
|
||
msgstr "&Nieuwe Code Toevoegen..."
|
||
|
||
#: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:73
|
||
#: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:194
|
||
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:108
|
||
msgid "&Edit Code..."
|
||
msgstr "Code &bewerken…"
|
||
|
||
#: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:74
|
||
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:109
|
||
msgid "&Remove Code"
|
||
msgstr "&Code verwijderen"
|
||
|
||
#: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:133
|
||
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:312
|
||
msgid "Sort Alphabetically"
|
||
msgstr "Sorteer Alfabetisch"
|
||
|
||
#: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:134
|
||
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:313
|
||
msgid "Show Enabled Codes First"
|
||
msgstr "Toon Geactiveerde Codes Eerst"
|
||
|
||
#: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:135
|
||
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:314
|
||
msgid "Show Disabled Codes First"
|
||
msgstr "Toon Eerst de Uitgeschakelde Codes"
|
||
|
||
#: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:194
|
||
msgid "Clone and &Edit Code..."
|
||
msgstr "Clone en &Wijzig Code..."
|
||
|
||
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:26
|
||
msgid "Cheat Code Editor"
|
||
msgstr "Cheat Code Bewerker"
|
||
|
||
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:83
|
||
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:127
|
||
msgid "Creator:"
|
||
msgstr "Maker:"
|
||
|
||
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:84
|
||
msgid "Notes:"
|
||
msgstr "Opmerkingen:"
|
||
|
||
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:88
|
||
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:126
|
||
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:124
|
||
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:159
|
||
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:166
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:106
|
||
msgid "Name:"
|
||
msgstr "Naam:"
|
||
|
||
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:94
|
||
msgid "Code:"
|
||
msgstr "Code:"
|
||
|
||
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:150
|
||
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:237
|
||
msgid "Parsing Error"
|
||
msgstr "Parseerfout"
|
||
|
||
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:151
|
||
msgid ""
|
||
"Unable to parse line %1 of the entered AR code as a valid encrypted or "
|
||
"decrypted code. Make sure you typed it correctly.\n"
|
||
"\n"
|
||
"Would you like to ignore this line and continue parsing?"
|
||
msgstr ""
|
||
"Niet in staat om regel %1 van de ingevoerde AR code te verwerken als een "
|
||
"geldige gecodeerde of gedecodeerde code. Controleer of u het correct heeft "
|
||
"getypt.\n"
|
||
"\n"
|
||
"Wilt u deze regel negeren en verder gaan met verwerken?"
|
||
|
||
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:167
|
||
msgid "Invalid Mixed Code"
|
||
msgstr "Ongeldige Gemengde Code"
|
||
|
||
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:168
|
||
msgid ""
|
||
"This Action Replay code contains both encrypted and unencrypted lines; you "
|
||
"should check that you have entered it correctly.\n"
|
||
"\n"
|
||
"Do you want to discard all unencrypted lines?"
|
||
msgstr ""
|
||
"Deze Action Replay-code bevat zowel gecodeerde als niet-gecodeerde regels; u "
|
||
"moet controleren of u het correct heeft ingevoerd.\n"
|
||
"\n"
|
||
"Wilt u alle niet-gecodeerde regels verwijderen?"
|
||
|
||
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:195
|
||
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:251
|
||
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:263
|
||
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:386
|
||
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:185
|
||
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:195
|
||
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:416
|
||
#: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:46
|
||
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:649
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:287
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:326
|
||
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:228
|
||
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:255
|
||
#: Source/Core/DolphinQt/ConvertDialog.cpp:412
|
||
#: Source/Core/DolphinQt/ConvertDialog.cpp:459
|
||
#: Source/Core/DolphinQt/ConvertDialog.cpp:513
|
||
#: Source/Core/DolphinQt/Debugger/AssembleInstructionDialog.cpp:104
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:611
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:622
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:1089
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:1103
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:251
|
||
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:368
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:750
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:756
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:765
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:777
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:796
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:802
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:817
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:825
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:941
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:948
|
||
#: Source/Core/DolphinQt/Debugger/RegisterColumn.cpp:86
|
||
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:283
|
||
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:433
|
||
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:256
|
||
#: Source/Core/DolphinQt/GBAWidget.cpp:571
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:344
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:374
|
||
#: Source/Core/DolphinQt/Main.cpp:223 Source/Core/DolphinQt/Main.cpp:239
|
||
#: Source/Core/DolphinQt/Main.cpp:246 Source/Core/DolphinQt/MainWindow.cpp:311
|
||
#: Source/Core/DolphinQt/MainWindow.cpp:319
|
||
#: Source/Core/DolphinQt/MainWindow.cpp:1224
|
||
#: Source/Core/DolphinQt/MainWindow.cpp:1643
|
||
#: Source/Core/DolphinQt/MainWindow.cpp:1650
|
||
#: Source/Core/DolphinQt/MainWindow.cpp:1710
|
||
#: Source/Core/DolphinQt/MainWindow.cpp:1717
|
||
#: Source/Core/DolphinQt/MainWindow.cpp:1823
|
||
#: Source/Core/DolphinQt/MainWindow.cpp:1931
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:223 Source/Core/DolphinQt/MenuBar.cpp:1425
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1515
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1538
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1553
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1584
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1609
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1826
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1838
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1850
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1872
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1898
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1950
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:311
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:476
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:738
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:983
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:1106
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:1116
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:339
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:345
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:352
|
||
#: Source/Core/DolphinQt/RenderWidget.cpp:121
|
||
#: Source/Core/DolphinQt/ResourcePackManager.cpp:202
|
||
#: Source/Core/DolphinQt/ResourcePackManager.cpp:223
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:452
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:471
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:493
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:514
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:558
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:598
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:622
|
||
#: Source/Core/DolphinQt/Translation.cpp:320
|
||
msgid "Error"
|
||
msgstr "Fout"
|
||
|
||
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:196
|
||
msgid "The resulting decrypted AR code doesn't contain any lines."
|
||
msgstr "De gedecodeerde AR code bevat geen regels."
|
||
|
||
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:238
|
||
msgid ""
|
||
"Unable to parse line %1 of the entered Gecko code as a valid code. Make sure "
|
||
"you typed it correctly.\n"
|
||
"\n"
|
||
"Would you like to ignore this line and continue parsing?"
|
||
msgstr ""
|
||
"Niet in staat om regel %1 van de ingevoerde Gecko code te verwerken als een "
|
||
"geldige code. Controleer of u het correct heeft getypt.\n"
|
||
"\n"
|
||
"Wilt u deze regel negeren en verder gaan met verwerken?"
|
||
|
||
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:251
|
||
msgid "This Gecko code doesn't contain any lines."
|
||
msgstr "Deze Gecko code bevat geen regels."
|
||
|
||
#: Source/Core/DolphinQt/Config/CheatWarningWidget.cpp:39
|
||
#: Source/Core/DolphinQt/Config/GraphicsModWarningWidget.cpp:29
|
||
msgid "Configure Dolphin"
|
||
msgstr "Dolphin Configureren"
|
||
|
||
#: Source/Core/DolphinQt/Config/CheatWarningWidget.cpp:59
|
||
msgid "Changing cheats will only take effect when the game is restarted."
|
||
msgstr ""
|
||
"Het veranderen van cheats zal pas van kracht worden wanneer het spel opnieuw "
|
||
"wordt opgestart."
|
||
|
||
#: Source/Core/DolphinQt/Config/CheatWarningWidget.cpp:66
|
||
msgid "Dolphin's cheat system is currently disabled."
|
||
msgstr "Dolphin's cheatsysteem is momenteel uitgeschakeld."
|
||
|
||
#. i18n: This is "common" as in "shared", not the opposite of "uncommon"
|
||
#: Source/Core/DolphinQt/Config/CommonControllersWidget.cpp:32
|
||
msgid "Common"
|
||
msgstr "Algemeen"
|
||
|
||
#: Source/Core/DolphinQt/Config/CommonControllersWidget.cpp:34
|
||
#: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:66
|
||
msgid "Background Input"
|
||
msgstr "Achtergrondinput"
|
||
|
||
#: Source/Core/DolphinQt/Config/CommonControllersWidget.cpp:36
|
||
#: Source/Core/DolphinQt/Config/ControllerInterface/ControllerInterfaceWindow.cpp:19
|
||
#: Source/Core/DolphinQt/Config/Mapping/FreeLookRotation.cpp:29
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtensionMotionInput.cpp:39
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuMotionControlIMU.cpp:37
|
||
msgid "Alternate Input Sources"
|
||
msgstr "Alternatieve inputbronnen"
|
||
|
||
#: Source/Core/DolphinQt/Config/CommonControllersWidget.cpp:37
|
||
#: Source/Core/DolphinQt/Config/SDLHints/SDLHintsWindow.cpp:29
|
||
msgid "SDL Controller Settings"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Config/ConfigControls/ConfigUserPath.cpp:45
|
||
msgid "Empty Value"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Config/ConfigControls/ConfigUserPath.cpp:46
|
||
msgid "This field cannot be left empty. Please enter a value."
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Config/ControllerInterface/ControllerInterfaceWindow.cpp:30
|
||
msgid "DSU Client"
|
||
msgstr "DSU Client"
|
||
|
||
#: Source/Core/DolphinQt/Config/ControllerInterface/ControllerInterfaceWindow.cpp:40
|
||
msgid "Nothing to configure"
|
||
msgstr "Niets te configureren"
|
||
|
||
#: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientEditServerDialog.cpp:32
|
||
msgid "Edit DSU Server"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientEditServerDialog.cpp:37
|
||
msgid "BetterJoy, DS4Windows, etc"
|
||
msgstr "BetterJoy, DS4Windows, etc."
|
||
|
||
#: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientEditServerDialog.cpp:58
|
||
msgid "Server IP Address"
|
||
msgstr "Server IP-adres"
|
||
|
||
#: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientEditServerDialog.cpp:60
|
||
msgid "Server Port"
|
||
msgstr "Server Poort"
|
||
|
||
#: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientEditServerDialog.cpp:64
|
||
#: qtbase/src/gui/kernel/qplatformtheme.cpp:738
|
||
msgid "Apply"
|
||
msgstr "Toepassen"
|
||
|
||
#: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientEditServerDialog.cpp:65
|
||
#: Source/Core/DolphinQt/Config/VerifyWidget.cpp:164
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1559
|
||
#: Source/Core/DolphinQt/NKitWarningDialog.cpp:59
|
||
#: Source/Core/DolphinQt/Settings/USBDevicePicker.cpp:52
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:236
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:260
|
||
#: qtbase/src/gui/kernel/qplatformtheme.cpp:732
|
||
msgid "Cancel"
|
||
msgstr "Annuleren"
|
||
|
||
#: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientWidget.cpp:28
|
||
#: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:31
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:107
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:513
|
||
msgid "Enable"
|
||
msgstr "Inschakelen"
|
||
|
||
#: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientWidget.cpp:35
|
||
#: Source/Core/DolphinQt/Settings/PathPane.cpp:132
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:283
|
||
msgid "Add..."
|
||
msgstr "Toevoegen..."
|
||
|
||
#: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientWidget.cpp:36
|
||
msgid "Edit"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientWidget.cpp:37
|
||
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:128
|
||
#: Source/Core/DolphinQt/Config/SDLHints/SDLHintsWindow.cpp:65
|
||
#: Source/Core/DolphinQt/ResourcePackManager.cpp:39
|
||
#: Source/Core/DolphinQt/Settings/PathPane.cpp:133
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:284
|
||
msgid "Remove"
|
||
msgstr "Verwijder"
|
||
|
||
#: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientWidget.cpp:48
|
||
msgid ""
|
||
"The DSU protocol enables the use of input and motion data from compatible "
|
||
"sources, like PlayStation, Nintendo Switch and Steam controllers.<br><br>For "
|
||
"setup instructions, <a href=\"https://wiki.dolphin-emu.org/index.php?"
|
||
"title=DSU_Client\">refer to this page</a>."
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:63
|
||
#: Source/Core/DolphinQt/Config/SDLHints/SDLHintsWindow.cpp:48
|
||
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:429
|
||
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:451
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:220
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:163
|
||
#: Source/Core/DolphinQt/ResourcePackManager.cpp:90
|
||
msgid "Name"
|
||
msgstr "Naam"
|
||
|
||
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:63
|
||
#: Source/Core/DolphinQt/GameList/GameListModel.cpp:251
|
||
msgid "Size"
|
||
msgstr "Grootte"
|
||
|
||
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:98
|
||
msgid "Disc"
|
||
msgstr "Schijf"
|
||
|
||
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:146
|
||
msgid "Data Partition (%1)"
|
||
msgstr "Data Partitie (%1)"
|
||
|
||
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:149
|
||
msgid "Update Partition (%1)"
|
||
msgstr "Update Partitie (%1)"
|
||
|
||
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:152
|
||
msgid "Channel Partition (%1)"
|
||
msgstr "Kanaal Partitie (%1)"
|
||
|
||
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:155
|
||
msgid "Install Partition (%1)"
|
||
msgstr "Installatiepartitie (%1)"
|
||
|
||
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:159
|
||
msgid "Other Partition (%1)"
|
||
msgstr "Andere Partitie (%1)"
|
||
|
||
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:217
|
||
msgid "Choose Folder to Extract To"
|
||
msgstr "Kies een Map om naar Uit te Pakken"
|
||
|
||
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:243
|
||
msgid "Extract Files..."
|
||
msgstr "Bestanden Uitpakken..."
|
||
|
||
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:253
|
||
msgid "Extract System Data..."
|
||
msgstr "Systeemdata Uitpakken..."
|
||
|
||
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:260
|
||
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:384
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:314
|
||
#: Source/Core/DolphinQt/ConvertDialog.cpp:522
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:667
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:695
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:232 Source/Core/DolphinQt/MenuBar.cpp:1197
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1420
|
||
msgid "Success"
|
||
msgstr "Geslaagd"
|
||
|
||
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:261
|
||
msgid "Successfully extracted system data."
|
||
msgstr "Systeemdata succesvol uitgepakt."
|
||
|
||
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:263
|
||
msgid "Failed to extract system data."
|
||
msgstr "Uitpakken van de systeemdata is mislukt."
|
||
|
||
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:270
|
||
msgid "Extract Entire Disc..."
|
||
msgstr "Volledige Schijf Uitpakken..."
|
||
|
||
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:294
|
||
msgid "Extract Entire Partition..."
|
||
msgstr "Volledige Partitie Uitpakken..."
|
||
|
||
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:301
|
||
msgid "Extract File..."
|
||
msgstr "Bestand Uitpakken..."
|
||
|
||
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:303
|
||
#: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:773
|
||
msgid "Save File To"
|
||
msgstr "Sla Bestand op Naar"
|
||
|
||
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:357
|
||
msgid "Extracting All Files..."
|
||
msgstr "Alle Bestanden Uitpakken..."
|
||
|
||
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:358
|
||
msgid "Extracting Directory..."
|
||
msgstr "Map Uitpakken..."
|
||
|
||
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:384
|
||
msgid "Successfully extracted file."
|
||
msgstr "Bestand succesvol uitgepakt."
|
||
|
||
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:386
|
||
msgid "Failed to extract file."
|
||
msgstr "Uitpakken van het bestand is mislukt."
|
||
|
||
#: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:33
|
||
msgid ""
|
||
"Allows manipulation of the in-game camera.<br><br><dolphin_emphasis>If "
|
||
"unsure, leave this unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"Maakt manipulatie van de in-game camera mogelijk."
|
||
"<br><br><dolphin_emphasis>In geval van twijfel leeg laten.</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:39
|
||
msgid "Configure Controller"
|
||
msgstr "Configureer Controller"
|
||
|
||
#: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:41
|
||
msgid "Six Axis"
|
||
msgstr "Zes Assen"
|
||
|
||
#: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:41
|
||
msgid "First Person"
|
||
msgstr "First Person"
|
||
|
||
#: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:41
|
||
msgid "Orbital"
|
||
msgstr "Orbitaal"
|
||
|
||
#: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:43
|
||
msgid "Free Look Control Type"
|
||
msgstr "Vrije-Kijk Bestuur Methode"
|
||
|
||
#: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:45
|
||
msgid ""
|
||
"Changes the in-game camera type during Free Look.<br><br>Six Axis: Offers "
|
||
"full camera control on all axes, akin to moving a spacecraft in zero "
|
||
"gravity. This is the most powerful Free Look option but is the most "
|
||
"challenging to use.<br> <br>First Person: Controls the free camera similarly "
|
||
"to a first person video game. The camera can rotate and travel, but roll is "
|
||
"impossible. Easy to use, but limiting.<br><br>Orbital: Rotates the free "
|
||
"camera around the original camera. Has no lateral movement, only rotation "
|
||
"and you may zoom up to the camera's origin point."
|
||
msgstr ""
|
||
"Verandert de in-game camera methode tijdens Vrije-Kijk.<br><br>Zes Assen: "
|
||
"Biedt volledige camerabesturing op alle assen, vergelijkbaar met het "
|
||
"verplaatsen van een ruimtevaartuig zonder zwaartekracht. Dit is de "
|
||
"krachtigste Vrije-Kijk methode maar is het meest uitdagend om te gebruiken."
|
||
"<br><br>First Person: Bedient de vrije camera vergelijkbaar aan een first-"
|
||
"person videospel. De camera kan draaien en rond bewegen maar rollen is "
|
||
"onmogelijk. Makkelijk te gebruiken, maar beperkend.<br><br>Orbitaal: Draait "
|
||
"de vrije camera rond de originele camera. Heeft geen zijwaartse beweging, "
|
||
"alleen rotatie. U kunt inzoomen tot het oorsprongspunt van de camera."
|
||
|
||
#: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:55
|
||
msgid ""
|
||
"Free Look allows for manipulation of the in-game camera. Different camera "
|
||
"types are available from the dropdown.<br><br>For detailed instructions, <a "
|
||
"href=\"https://wiki.dolphin-emu.org/index.php?title=Free_Look\">refer to "
|
||
"this page</a>."
|
||
msgstr ""
|
||
"Vrije-Kijk maakt manipulatie van de in-game camera mogelijk. Verschillende "
|
||
"camera types zijn beschikbaar in de keuzelijst.<br><br>Raadpleeg deze <a "
|
||
"href=\"https://wiki.dolphin-emu.org/index.php?title=Free_Look\">pagina voor "
|
||
"gedetailleerde instructies.</a>"
|
||
|
||
#: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:69
|
||
msgid "Camera 1"
|
||
msgstr "Camera 1"
|
||
|
||
#: Source/Core/DolphinQt/Config/FreeLookWindow.cpp:19
|
||
msgid "Free Look Settings"
|
||
msgstr "Vrije-kijk-instellingen"
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:34
|
||
msgid "Section that contains most CPU and Hardware related settings."
|
||
msgstr "Sectie die alle CPU en Hardware gerelateerde instellingen bevat."
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:36
|
||
msgid ""
|
||
"Controls whether or not Dual Core should be enabled. Can improve performance "
|
||
"but can also cause issues. Defaults to <b>True</b>"
|
||
msgstr ""
|
||
"Bepaalt of Dual Core moet worden ingeschakeld. Kan de prestaties verbeteren, "
|
||
"maar kan ook problemen veroorzaken. Standaard ingesteld op <b>Aan</b>"
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:41
|
||
msgid ""
|
||
"Emulate the disc speed of real hardware. Disabling can cause instability. "
|
||
"Defaults to <b>True</b>"
|
||
msgstr ""
|
||
"Emuleert de schijfsnelheid van echte hardware. Uitschakelen kan "
|
||
"instabiliteit veroorzaken. Staat standaard op <b>Aan</b>"
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:44
|
||
msgid ""
|
||
"Controls whether or not the Memory Management Unit should be emulated fully. "
|
||
"Few games require it."
|
||
msgstr ""
|
||
"Bepaalt of de geheugenbeheerseenheid (MMU) volledig moet worden geëmuleerd. "
|
||
"Weinig spellen vereisen dit."
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:49
|
||
msgid ""
|
||
"Controls whether to use high or low-level DSP emulation. Defaults to "
|
||
"<b>True</b>"
|
||
msgstr ""
|
||
"Bepaalt of high of low-level DSP-emulatie moet worden gebruikt. Standaard "
|
||
"ingesteld op <b>Waar</b>"
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:53
|
||
msgid ""
|
||
"Tries to translate branches ahead of time, improving performance in most "
|
||
"cases. Defaults to <b>True</b>"
|
||
msgstr ""
|
||
"Tracht branches van tevoren te vertalen, waardoor de prestaties in de meeste "
|
||
"gevallen verbeteren. Standaard ingesteld op <b>Waar</b>"
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:56
|
||
msgid "Section that contains all Gecko cheat codes."
|
||
msgstr "Sectie die alle Gecko cheatcodes bevat."
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:59
|
||
msgid "Section that contains all Action Replay cheat codes."
|
||
msgstr "Sectie die alle Action Replay cheatcodes bevat."
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:62
|
||
msgid "Section that contains all graphics related settings."
|
||
msgstr "Sectie die alle grafisch gerelateerde instellingen bevat."
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:83
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:117
|
||
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:193
|
||
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:200
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:86
|
||
#: Source/Core/DolphinQt/ResourcePackManager.cpp:40
|
||
#: Source/Core/DolphinQt/ToolBar.cpp:116
|
||
msgid "Refresh"
|
||
msgstr "Verversen"
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:84
|
||
msgid "Open in External Editor"
|
||
msgstr "Openen in externe Bewerker"
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:127
|
||
msgid "Failed to open config file!"
|
||
msgstr "Kon het configuratiebestand niet openen!"
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:134
|
||
msgid "Failed to write config file!"
|
||
msgstr "Kon configuratiebestand niet schrijven!"
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:186
|
||
msgid ""
|
||
"Failed to create the configuration file:\n"
|
||
"%1"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:196
|
||
msgid ""
|
||
"Failed to open file in external editor.\n"
|
||
"Make sure there's an application assigned to open INI files."
|
||
msgstr ""
|
||
"Openen van bestand in externe editor mislukt.\n"
|
||
"Zorg ervoor dat er een toepassing is toegewezen om INI-bestanden te openen."
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:98
|
||
#: Source/Core/DolphinQt/Config/Mapping/HotkeyGBA.cpp:21
|
||
msgid "Core"
|
||
msgstr "Core"
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:102
|
||
msgid "Enable Dual Core"
|
||
msgstr "Activeer Dual-Core"
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:103
|
||
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:82
|
||
msgid "Enable MMU"
|
||
msgstr "Activeer MMU"
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:104
|
||
msgid "Enable FPRF"
|
||
msgstr "Activeer FPRF"
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:105
|
||
msgid "Synchronize GPU thread"
|
||
msgstr "Synchroniseer GPU thread"
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:107
|
||
msgid "Emulate Disc Speed"
|
||
msgstr "Emuleer Disc Snelheid"
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:108
|
||
msgid "DSP HLE (fast)"
|
||
msgstr "DSP HLE (snel)"
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:110
|
||
msgid "auto"
|
||
msgstr "automatisch"
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:110
|
||
msgid "none"
|
||
msgstr "geen"
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:111
|
||
msgid "fake-completion"
|
||
msgstr "fake-completion"
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:116
|
||
msgid ""
|
||
"Enables the Memory Management Unit, needed for some games. (ON = Compatible, "
|
||
"OFF = Fast)"
|
||
msgstr ""
|
||
"Activeert de Memory Management Unit, dit is nodig is voor sommige spellen. "
|
||
"(AAN = Compatibel, UIT = Snel)"
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:119
|
||
msgid ""
|
||
"Enables Floating Point Result Flag calculation, needed for a few games. (ON "
|
||
"= Compatible, OFF = Fast)"
|
||
msgstr ""
|
||
"Activeert Floating Point Result Flag berekening, nodig voor enkele spellen. "
|
||
"(AAN = Compatibel, UIT = Snel)"
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:122
|
||
msgid ""
|
||
"Synchronizes the GPU and CPU threads to help prevent random freezes in Dual "
|
||
"core mode. (ON = Compatible, OFF = Fast)"
|
||
msgstr ""
|
||
"Synchroniseert de GPU- en CPU-threads om willekeurige vastlopers te "
|
||
"voorkomen in Dual-core modus. (Aan = Compatibel, Uit = Snel)"
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:125
|
||
msgid ""
|
||
"Enable emulated disc speed. Disabling this can cause crashes and other "
|
||
"problems in some games. (ON = Compatible, OFF = Unlocked)"
|
||
msgstr ""
|
||
"Activeer geëmuleerde schijfsnelheid. Het deactiveren hiervan kan in sommige "
|
||
"spellen crashes en andere problemen veroorzaken. (AAN = Compatibel, UIT = "
|
||
"Ontgrendeld)"
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:135
|
||
msgid "Deterministic dual core:"
|
||
msgstr "Deterministische dual-core:"
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:139
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:210
|
||
msgid "Stereoscopy"
|
||
msgstr "Stereoscopie"
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:150
|
||
msgid "Monoscopic Shadows"
|
||
msgstr "Monoscopische Schaduwen"
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:153
|
||
msgid ""
|
||
"This value is multiplied with the depth set in the graphics configuration."
|
||
msgstr ""
|
||
"Deze waarde wordt vermenigvuldigd met de gekozen diepte waarde in de "
|
||
"grafische instellingen."
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:155
|
||
msgid ""
|
||
"This value is added to the convergence value set in the graphics "
|
||
"configuration."
|
||
msgstr ""
|
||
"Deze waarde wordt toegevoegd aan de gekozen convergentie waarde in de "
|
||
"grafische instellingen."
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:157
|
||
msgid "Use a single depth buffer for both eyes. Needed for a few games."
|
||
msgstr "Gebruik één dieptebuffer voor beide ogen. Nodig voor een paar spellen."
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:159
|
||
msgid "Depth Percentage:"
|
||
msgstr "Dieptepercentage:"
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:163
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:234
|
||
msgid "Convergence:"
|
||
msgstr "Convergentie:"
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:183
|
||
msgid "Default Config (Read Only)"
|
||
msgstr "Standaardconfiguratie (Alleen-lezen)"
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:190
|
||
msgid "User Config"
|
||
msgstr "Gebruikersconfiguratie"
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:209
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:504
|
||
#: Source/Core/DolphinQt/Config/SettingsWindow.cpp:195
|
||
#: Source/Core/DolphinQt/ToolBar.cpp:130
|
||
msgid "Graphics"
|
||
msgstr "Grafisch"
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:211
|
||
msgid "Editor"
|
||
msgstr "Bewerker"
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:261
|
||
msgid ""
|
||
"Italics mark default game settings, bold marks user settings.\n"
|
||
"Right-click to remove user settings.\n"
|
||
"Graphics tabs don't display the value of a default game setting.\n"
|
||
"Anti-Aliasing settings are disabled when the global graphics backend doesn't "
|
||
"match the game setting."
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:266
|
||
msgid "These settings override core Dolphin settings."
|
||
msgstr "Deze instelling overschrijven kerninstellingen van Dolphin. "
|
||
|
||
#: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:31
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:111
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:413
|
||
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:259
|
||
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:522
|
||
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:121
|
||
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:139
|
||
#: Source/Core/DolphinQt/NetPlay/PadMappingDialog.cpp:83
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:860
|
||
msgid "None"
|
||
msgstr "Geen"
|
||
|
||
#: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:32
|
||
msgid "Standard Controller"
|
||
msgstr "Standaardcontroller"
|
||
|
||
#: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:34
|
||
msgid "GameCube Controller Adapter (USB)"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:35
|
||
msgid "Steering Wheel"
|
||
msgstr "Stuurwiel"
|
||
|
||
#: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:36
|
||
msgid "Dance Mat"
|
||
msgstr "Dansmat"
|
||
|
||
#: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:37
|
||
msgid "DK Bongos"
|
||
msgstr "DK Bongos"
|
||
|
||
#: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:39
|
||
msgid "GBA (Integrated)"
|
||
msgstr "GBA (Geïntegreerd)"
|
||
|
||
#: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:41
|
||
msgid "GBA (TCP)"
|
||
msgstr "GBA (TCP)"
|
||
|
||
#: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:42
|
||
msgid "Keyboard Controller"
|
||
msgstr "Toetsenbordcontroller"
|
||
|
||
#: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:75
|
||
msgid "GameCube Controllers"
|
||
msgstr "GameCube-controllers"
|
||
|
||
#: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:82
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:71
|
||
msgid "Port %1"
|
||
msgstr "Poort %1"
|
||
|
||
#: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:84
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:139
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:147
|
||
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:257
|
||
#: Source/Core/DolphinQt/Settings/TriforcePane.cpp:58
|
||
#: Source/Core/DolphinQt/Settings/TriforcePane.cpp:73
|
||
msgid "Configure"
|
||
msgstr "Configureren"
|
||
|
||
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:110
|
||
msgid "Download Codes"
|
||
msgstr "Download Codes"
|
||
|
||
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:114
|
||
msgid "Download Codes from the WiiRD Database"
|
||
msgstr "Download Codes van de WiiRD-Database"
|
||
|
||
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:128
|
||
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:161
|
||
msgid "Description:"
|
||
msgstr "Beschrijving:"
|
||
|
||
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:402
|
||
msgid ""
|
||
"Failed to download Gecko codes. The code server may be temporarily "
|
||
"unavailable. Please try again later."
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:407
|
||
msgid ""
|
||
"\n"
|
||
"\n"
|
||
"Server response: HTTP %1."
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:409
|
||
msgid "Download Failed"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:416
|
||
msgid "File contained no codes."
|
||
msgstr "Bestand bevat geen codes."
|
||
|
||
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:437
|
||
msgid "Download complete"
|
||
msgstr "Download voltooid"
|
||
|
||
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:438
|
||
msgid "Downloaded %1 codes. (added %2)"
|
||
msgstr "%1 codes gedownload. (%2 toegevoegd)"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:50
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:500
|
||
msgid "Debugging"
|
||
msgstr "Debugging"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:54
|
||
msgid "Log Render Time to File"
|
||
msgstr "Log Rendertijden naar Bestand"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:58
|
||
msgid "Enable Wireframe"
|
||
msgstr "Activeer Wireframe"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:60
|
||
msgid "Texture Format Overlay"
|
||
msgstr "Texture Formaat Overlay"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:61
|
||
msgid "Enable API Validation Layers"
|
||
msgstr "Activeer API Validatielagen"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:70
|
||
msgid "Utility"
|
||
msgstr "Hulpprogramma"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:75
|
||
msgid "Load Custom Textures"
|
||
msgstr "Laad Aangepaste Textures"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:76
|
||
msgid "Prefetch Custom Textures"
|
||
msgstr "Prefetch Aangepaste Textures"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:79
|
||
msgid "Dump EFB Target"
|
||
msgstr "Dump EFB Doel"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:80
|
||
msgid "Dump XFB Target"
|
||
msgstr "Dump XFB Doel"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:89
|
||
msgid "Disable EFB VRAM Copies"
|
||
msgstr "Schakel EFB VRAM Kopieën uit"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:92
|
||
msgid "Enable Graphics Mods"
|
||
msgstr "Schakel Grafische Mods in"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:104
|
||
msgid "Texture Dumping"
|
||
msgstr "Texture Dumping"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:108
|
||
msgid "Dump Base Textures"
|
||
msgstr "Basistexturen dumpen"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:109
|
||
msgid "Dump Mip Maps"
|
||
msgstr "Dump Mip Maps"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:127
|
||
msgid "Frame Dumping"
|
||
msgstr "Frame Dumping"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:132
|
||
msgid "Window Resolution"
|
||
msgstr "Venster Resolutie"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:132
|
||
msgid "Aspect Ratio Corrected Internal Resolution"
|
||
msgstr "Beeldverhouding gecorrigeerde interne resolutie"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:133
|
||
msgid "Raw Internal Resolution"
|
||
msgstr "Rauwe Interne Resolutie"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:137
|
||
msgid "Resolution Type:"
|
||
msgstr "Resolutie Type:"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:142
|
||
msgid "Use Lossless Codec (Ut Video)"
|
||
msgstr "Gebruik Lossless Codec (Ut Video)"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:148
|
||
msgid "Bitrate (kbps):"
|
||
msgstr "Bitrate (kbps):"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:152
|
||
msgid "PNG Compression Level:"
|
||
msgstr "PNG Compressie Level:"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:153
|
||
msgid "PNG Compression Level"
|
||
msgstr "PNG Compressie Level"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:157
|
||
msgid "Crop"
|
||
msgstr "Bijsnijden"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:162
|
||
msgid "To Aspect Ratio"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:163
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:165
|
||
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:66
|
||
msgid "Custom"
|
||
msgstr "Aangepast"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:173
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:311
|
||
msgid "Top"
|
||
msgstr "Boven"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:177
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:311
|
||
msgid "Bottom"
|
||
msgstr "Beneden"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:193
|
||
msgid "Misc"
|
||
msgstr "Overig"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:198
|
||
msgid "Enable Progressive Scan"
|
||
msgstr "Activeer Progressieve Scan"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:199
|
||
msgid "Backend Multithreading"
|
||
msgstr "Backend Multi-threading"
|
||
|
||
#. i18n: VS is short for vertex shaders.
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:203
|
||
msgid "Prefer VS for Point/Line Expansion"
|
||
msgstr "Geef voorkeur aan VS voor Punt/Lijn uitbreiding"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:205
|
||
msgid "Cull Vertices on the CPU"
|
||
msgstr "Cull Vertices op de CPU"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:214
|
||
msgid "Borderless Fullscreen"
|
||
msgstr "Randloos volledig scherm"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:220
|
||
msgid "Experimental"
|
||
msgstr "Experimenteel"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:225
|
||
msgid "Defer EFB Cache Invalidation"
|
||
msgstr "EFB-cache-invalidatie uitschakelen"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:227
|
||
msgid "Manual Texture Sampling"
|
||
msgstr "Handmatige Texture Sampling"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:278
|
||
msgid ""
|
||
"Renders the scene as a wireframe.<br><br><dolphin_emphasis>If unsure, leave "
|
||
"this unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"Rendert de scène als een wireframe.<br><br><dolphin_emphasis>In geval van "
|
||
"twijfel leeg laten.</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:281
|
||
msgid ""
|
||
"Modifies textures to show the format they're encoded in.<br><br>May require "
|
||
"an emulation reset to apply.<br><br><dolphin_emphasis>If unsure, leave this "
|
||
"unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"Past textures aan om het formaat weer te geven waarin ze gecodeerd zijn."
|
||
"<br><br>Vereist in de meeste gevallen een emulatie reset."
|
||
"<br><br><dolphin_emphasis>In geval van twijfel leeg laten.</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:285
|
||
msgid ""
|
||
"Enables validation of API calls made by the video backend, which may assist "
|
||
"in debugging graphical issues. On the Vulkan and D3D backends, this also "
|
||
"enables debug symbols for the compiled shaders.<br><br><dolphin_emphasis>If "
|
||
"unsure, leave this unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"Activeert validatie van API-aanroepen door de video-backend, dit kan helpen "
|
||
"bij het debuggen van grafische problemen. Met Vulkan en D3D backends, "
|
||
"schakelt dit ook debug symbolen in voor de gecompileerde shaders."
|
||
"<br><br><dolphin_emphasis>In geval van twijfel leeg laten.</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:290
|
||
msgid ""
|
||
"Logs the render time of every frame to User/Logs/render_time.txt.<br><br>Use "
|
||
"this feature to measure Dolphin's performance.<br><br><dolphin_emphasis>If "
|
||
"unsure, leave this unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"Logt de rendertijd van elke frame naar User/Logs/render_time.txt."
|
||
"<br><br>Gebruik deze optie als u de prestaties van Dolphin wilt meten."
|
||
"<br><br><dolphin_emphasis>In geval van twijfel leeg laten.</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:294
|
||
msgid ""
|
||
"Dumps decoded game textures based on the other flags to User/Dump/Textures/"
|
||
"<game_id>/.<br><br><dolphin_emphasis>If unsure, leave this unchecked.</"
|
||
"dolphin_emphasis>"
|
||
msgstr ""
|
||
"Dumpt gedecodeerde spel textures gebaseerd op de andere opties naar User/"
|
||
"Dump/Textures/<game_id>/.<br><br><dolphin_emphasis>In geval van "
|
||
"twijfel leeg laten.</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:298
|
||
msgid ""
|
||
"Whether to dump mipmapped game textures to User/Dump/Textures/"
|
||
"<game_id>/. This includes arbitrary mipmapped textures if 'Arbitrary "
|
||
"Mipmap Detection' is enabled in Enhancements.<br><br><dolphin_emphasis>If "
|
||
"unsure, leave this checked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"Of mipmap-textures moeten worden gedumpt naar User/Dump/Textures/"
|
||
"<game_id>/. Dit omvat willekeurige mipmap-textures als 'Arbitraire "
|
||
"Mipmapdetectie' is ingeschakeld in Verbeteringen."
|
||
"<br><br><dolphin_emphasis>In geval van twijfel leeg laten.</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:303
|
||
msgid ""
|
||
"Whether to dump base game textures to User/Dump/Textures/<game_id>/. "
|
||
"This includes arbitrary base textures if 'Arbitrary Mipmap Detection' is "
|
||
"enabled in Enhancements.<br><br><dolphin_emphasis>If unsure, leave this "
|
||
"checked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"Of basisspel-texturen moeten worden gedumpt naar User/Dump/Textures/"
|
||
"<game_id>/. Dit omvat willekeurige basistexturen als 'Arbitraire "
|
||
"Mipmapdetectie' is ingeschakeld in Verbeteringen."
|
||
"<br><br><dolphin_emphasis>In geval van twijfel leeg laten.</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:308
|
||
msgid ""
|
||
"Loads custom textures from User/Load/Textures/<game_id>/ and User/Load/"
|
||
"DynamicInputTextures/<game_id>/.<br><br><dolphin_emphasis>If unsure, "
|
||
"leave this unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"Laadt aangepaste textures van User/Load/Textures/<game_id>/ en User/Load/"
|
||
"DynamicInputTextures/<game_id>/.<br><br><dolphin_emphasis>In geval van "
|
||
"twijfel leeg laten.</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:312
|
||
msgid ""
|
||
"Caches custom textures to system RAM on startup.<br><br>This can require "
|
||
"exponentially more RAM but fixes possible stuttering."
|
||
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"Cachet aangepaste textures in het systeem RAM tijdens het opstarten."
|
||
"<br><br>Dit kan exponentieel meer ram vereisen, maar lost mogelijke "
|
||
"stotteringen op.<br><br><dolphin_emphasis>In geval van twijfel leeg laten.</"
|
||
"dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:316
|
||
msgid ""
|
||
"Dumps the contents of EFB copies to User/Dump/Textures/."
|
||
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"Dumpt de inhoud van EFB-kopieën naar User/Dump/Textures/."
|
||
"<br><br><dolphin_emphasis>In geval van twijfel leeg laten.</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:319
|
||
msgid ""
|
||
"Dumps the contents of XFB copies to User/Dump/Textures/."
|
||
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"Dumpt de inhoud van XFB-kopieën naar User/Dump/Textures/."
|
||
"<br><br><dolphin_emphasis>In geval van twijfel leeg laten.</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:322
|
||
msgid ""
|
||
"Disables the VRAM copy of the EFB, forcing a round-trip to RAM. Inhibits all "
|
||
"upscaling.<br><br><dolphin_emphasis>If unsure, leave this unchecked.</"
|
||
"dolphin_emphasis>"
|
||
msgstr ""
|
||
"Schakelt de VRAM kopie van de EFB uit, waardoor een retour naar RAM wordt "
|
||
"afgedwongen. Blokkeert alle opschaling.<br><br><dolphin_emphasis>In geval "
|
||
"van twijfel leeg laten.</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:326
|
||
msgid ""
|
||
"Loads graphics mods from User/Load/GraphicsMods/."
|
||
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"Laadt grafische mods van User/Load/GraphicsMods/."
|
||
"<br><br><dolphin_emphasis>In geval van twijfel leeg laten.</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:329
|
||
msgid ""
|
||
"Selects how frame dumps (videos) and screenshots are going to be captured."
|
||
"<br>If the game or window resolution change during a recording, multiple "
|
||
"video files might be created.<br>Note that color correction and cropping are "
|
||
"always ignored by the captures.<br><br><b>Window Resolution</b>: Uses the "
|
||
"output window resolution (without black bars).<br>This is a simple dumping "
|
||
"option that will capture the image more or less as you see it.<br><b>Aspect "
|
||
"Ratio Corrected Internal Resolution</b>: Uses the Internal Resolution (XFB "
|
||
"size), and corrects it by the target aspect ratio.<br>This option will "
|
||
"consistently dump at the specified Internal Resolution regardless of how the "
|
||
"image is displayed during recording.<br><b>Raw Internal Resolution</b>: Uses "
|
||
"the Internal Resolution (XFB size) without correcting it with the target "
|
||
"aspect ratio.<br>This will provide a clean dump without any aspect ratio "
|
||
"correction so users have as raw as possible input for external editing "
|
||
"software.<br><br><dolphin_emphasis>If unsure, leave this at \"Aspect Ratio "
|
||
"Corrected Internal Resolution\".</dolphin_emphasis>"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:345
|
||
msgid ""
|
||
"Encodes frame dumps using the Ut Video codec. If this option is unchecked, a "
|
||
"lossy Xvid codec will be used.<br><br><dolphin_emphasis>If unsure, leave "
|
||
"this unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:350
|
||
msgid ""
|
||
"Specifies the zlib compression level to use when saving PNG images (both for "
|
||
"screenshots and framedumping).<br><br>Since PNG uses lossless compression, "
|
||
"this does not affect the image quality; instead, it is a trade-off between "
|
||
"file size and compression time.<br><br>A value of 0 uses no compression at "
|
||
"all. A value of 1 uses very little compression, while the maximum value of "
|
||
"9 applies a lot of compression. However, for PNG files, levels between 3 "
|
||
"and 6 are generally about as good as level 9 but finish in significantly "
|
||
"less time.<br><br><dolphin_emphasis>If unsure, leave this at 6.</"
|
||
"dolphin_emphasis>"
|
||
msgstr ""
|
||
"Specificeert het zlib-compressieniveau dat moet worden gebruikt bij het "
|
||
"opslaan van PNG-afbeeldingen (zowel voor schermafbeeldingen als frame-"
|
||
"dumping).<br><br>Aangezien PNG lossless compressie gebruikt, heeft dit geen "
|
||
"invloed op de beeldkwaliteit. In plaats daarvan is het een afweging tussen "
|
||
"bestandsgrootte en compressietijd.<br><br>Een waarde van 0 gebruikt helemaal "
|
||
"geen compressie. Een waarde van 1 gebruikt heel weinig compressie, terwijl "
|
||
"de maximale waarde van 9 veel compressie toepast. Voor PNG-bestanden zijn "
|
||
"niveaus tussen 3 en 6 echter over het algemeen ongeveer net zo goed als "
|
||
"niveau 9, maar verwerken aanzienlijk sneller.<br><br><dolphin_emphasis>Als "
|
||
"je het niet zeker weet, laat dit dan op 6 staan.</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:360
|
||
msgid ""
|
||
"Enables progressive scan if supported by the emulated software. Most games "
|
||
"don't have any issue with this.<br><br><dolphin_emphasis>If unsure, leave "
|
||
"this unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"Activeert progressieve scan als het ondersteund wordt door de geëmuleerde "
|
||
"software. De meeste spellen geven hier niks om.<br><br><dolphin_emphasis>In "
|
||
"geval van twijfel leeg laten.</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:364
|
||
msgid ""
|
||
"Enables multithreaded command submission in backends where supported. "
|
||
"Enabling this option may result in a performance improvement on systems with "
|
||
"more than two CPU cores. Currently, this is limited to the Vulkan backend."
|
||
"<br><br><dolphin_emphasis>If unsure, leave this checked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"Activeert multi-threaded command indiening voor backends die dit "
|
||
"ondersteunen. Als u deze optie inschakelt, kan dit resulteren in een "
|
||
"prestatieverbetering op systemen met meer dan twee CPU kernen. Momenteel is "
|
||
"deze functie alleen beschikbaar voor de Vulkan backend."
|
||
"<br><br><dolphin_emphasis>In geval van twijfel geselecteerd laten.</"
|
||
"dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:369
|
||
msgid ""
|
||
"On backends that support both using the geometry shader and the vertex "
|
||
"shader for expanding points and lines, selects the vertex shader for the "
|
||
"job. May affect performance.<br><br>%1"
|
||
msgstr ""
|
||
"Op backends die zowel de geometry shader als de vertex shader ondersteunen "
|
||
"voor het uitbreiden van punten en lijnen, selecteert de vertex shader voor "
|
||
"de taak. Kan de prestatie beïnvloeden.<br><br>%1"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:374
|
||
msgid ""
|
||
"Cull vertices on the CPU to reduce the number of draw calls required. May "
|
||
"affect performance and draw statistics.<br><br><dolphin_emphasis>If unsure, "
|
||
"leave this unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"Cull vertices op de CPU om het aantal benodigde draw calls te verminderen. "
|
||
"Kan de prestaties beïnvloeden.<br><br><dolphin_emphasis>In geval van twijfel "
|
||
"leeg laten.</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:378
|
||
msgid ""
|
||
"Defers invalidation of the EFB access cache until a GPU synchronization "
|
||
"command is executed. If disabled, the cache will be invalidated with every "
|
||
"draw call. <br><br>May improve performance in some games which rely on CPU "
|
||
"EFB Access at the cost of stability.<br><br><dolphin_emphasis>If unsure, "
|
||
"leave this unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"Stelt het invalideren van de EFB toegangscache uit totdat een GPU "
|
||
"synchronisatieopdracht wordt uitgevoerd. Indien uitgeschakeld, wordt de "
|
||
"cache geïnvalideerd bij elke teken-oproep. <br><br>Kan prestaties verbeteren "
|
||
"in sommige spellen die afhankelijk zijn van CPU EFB toegang, ten koste van "
|
||
"stabiliteit.<br><br><dolphin_emphasis>In geval van twijfel leeg laten.</"
|
||
"dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:384
|
||
msgid ""
|
||
"Use a manual implementation of texture sampling instead of the graphics "
|
||
"backend's built-in functionality.<br><br>This setting can fix graphical "
|
||
"issues in some games on certain GPUs, most commonly vertical lines on FMVs. "
|
||
"In addition to this, enabling Manual Texture Sampling will allow for correct "
|
||
"emulation of texture wrapping special cases (at 1x IR or when scaled EFB is "
|
||
"disabled, and with custom textures disabled) and better emulates Level of "
|
||
"Detail calculation.<br><br>This comes at the cost of potentially worse "
|
||
"performance, especially at higher internal resolutions.<br><br>If this "
|
||
"setting is enabled, the Texture Filtering setting will be disabled."
|
||
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:397
|
||
msgid ""
|
||
"Implements fullscreen mode with a borderless window spanning the whole "
|
||
"screen instead of using exclusive mode. Allows for faster transitions "
|
||
"between fullscreen and windowed mode, but slightly increases input latency, "
|
||
"makes movement less smooth and slightly decreases performance."
|
||
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"Gebruikt volledig scherm met randloos venster dat het hele scherm opvult. "
|
||
"Zorgt voor een snellere schakeling tussen volledig scherm en venstermodus, "
|
||
"maar verhoogt de inputvertraging enigszins, maakt bewegingen minder vloeiend "
|
||
"en vermindert prestaties enigszins.<br><br><dolphin_emphasis>In geval van "
|
||
"twijfel leeg laten.</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:406
|
||
msgid ""
|
||
"Crops the picture from its native aspect ratio (which rarely exactly matches "
|
||
"4:3 or 16:9, because it often includes overscan) to the specific user target "
|
||
"aspect ratio (e.g. 4:3 or 16:9).<br><br>This option was previously known as "
|
||
"Graphics/Advanced/Misc/Crop.<br><br><dolphin_emphasis>If unsure, leave this "
|
||
"unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:412
|
||
msgid ""
|
||
"Enables options to crop the picture by discrete native pixels (independent "
|
||
"of the internal resolution setting) in order to attain a specific user "
|
||
"target aspect ratio. Useful to resolve letterboxing issues. "
|
||
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:417
|
||
msgid ""
|
||
"Crops the picture left side by discrete native pixels (independent of the "
|
||
"internal resolution setting) in order to attain a specific user target "
|
||
"aspect ratio. <br><br><dolphin_emphasis>If unsure, leave this value to 0.</"
|
||
"dolphin_emphasis>"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:421
|
||
msgid ""
|
||
"Crops the picture top side by discrete native pixels (independent of the "
|
||
"internal resolution setting) in order to attain a specific user target "
|
||
"aspect ratio. <br><br><dolphin_emphasis>If unsure, leave this value to 0.</"
|
||
"dolphin_emphasis>"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:425
|
||
msgid ""
|
||
"Crops the picture right side by discrete native pixels (independent of the "
|
||
"internal resolution setting) in order to attain a specific user target "
|
||
"aspect ratio. <br><br><dolphin_emphasis>If unsure, leave this value to 0.</"
|
||
"dolphin_emphasis>"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:429
|
||
msgid ""
|
||
"Crops the picture bottom side by discrete native pixels (independent of the "
|
||
"internal resolution setting) in order to attain a specific user target "
|
||
"aspect ratio. <br><br><dolphin_emphasis>If unsure, leave this value to 0.</"
|
||
"dolphin_emphasis>"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:434
|
||
msgid "<dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
|
||
msgstr "<dolphin_emphasis>In geval van twijfel leeg laten.</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:458
|
||
msgid "Forced on because %1 doesn't support geometry shaders."
|
||
msgstr "Geforceerd ingeschakeld omdat %1 geen geometry shaders ondersteunt."
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:461
|
||
msgid "Forced off because %1 doesn't support VS expansion."
|
||
msgstr "Uitgeschakeld omdat %1 geen VS uitbreiding ondersteunt."
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:22
|
||
msgid "Color Correction Configuration"
|
||
msgstr "Kleur Correctie Configuratie"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:31
|
||
msgid ""
|
||
"Converts the colors from the color spaces that GC/Wii were meant to work "
|
||
"with to sRGB/Rec.709.<br><br>There's no way of knowing what exact color "
|
||
"space games were meant for, given there were multiple standards and most "
|
||
"games didn't acknowledge them, so it's not correct to assume a format from "
|
||
"the game disc region. Just pick the one that looks more natural to you, or "
|
||
"match it with the region the game was developed in.<br><br>HDR output is "
|
||
"required to show all the colors from the PAL and NTSC-J color spaces."
|
||
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"Converteert de kleuren naar de kleurruimten waarvoor GC/Wii bedoeld waren om "
|
||
"mee te werken naar sRGB/Rec.709.<br><br>Er is geen manier om te weten voor "
|
||
"welke kleurruimte games precies bedoeld waren, aangezien er meerdere "
|
||
"standaarden waren en de meeste games deze niet erkenden, dus het is niet "
|
||
"correct om uit te gaan van een formaat uit de disc-regio van de game. Kies "
|
||
"het formaat dat er het meest natuurlijk uitziet, of stem het af op de regio "
|
||
"waarin de game werd ontwikkeld.<br><br>HDR-output is vereist om alle kleuren "
|
||
"van de PAL- en NTSC-J-kleurruimten weer te geven."
|
||
"<br><br><dolphin_emphasis>In geval van twijfel leeg laten.</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:39
|
||
msgid ""
|
||
"NTSC-M and NTSC-J target gamma ~2.2. PAL targets gamma ~2.8.<br>None of the "
|
||
"two were necessarily followed by games or TVs.<br>2.35 is a good generic "
|
||
"value for all regions.<br><br>If a game allows you to chose a gamma value, "
|
||
"match it here.<br><br><dolphin_emphasis>If unsure, leave this at 2.35.</"
|
||
"dolphin_emphasis>"
|
||
msgstr ""
|
||
"NTSC-M en NTSC-J streven naar gamma ~2.2. PAL streeft naar gamma ~2,8. "
|
||
"<br>Geen van de twee werden per se gevolgd door games of tv's.<br>2,35 is "
|
||
"een goede algemene waarde voor alle regio's.<br><br>Als een spel je een "
|
||
"gammawaarde laat kiezen, laat die dan hier overeenkomen."
|
||
"<br><br><dolphin_emphasis>In geval van twijfel op 2.35 laten.</"
|
||
"dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:44
|
||
msgid ""
|
||
"Converts the gamma from what the game targeted to what your current SDR "
|
||
"display targets.<br>Monitors often target sRGB. TVs often target 2.2."
|
||
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"Converteert het gamma van wat het spel als doel had naar wat je huidige SDR-"
|
||
"scherm als streven heeft.<br>Monitoren hebben vaak sRGB als streven. TV's "
|
||
"streven vaak naar 2.2.<br><br><dolphin_emphasis>In geval van twijfel leeg "
|
||
"laten.</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:48
|
||
msgid ""
|
||
"Controls the base luminance of a paper white surface in nits. Useful for "
|
||
"adjusting to different environmental lighting conditions when using a HDR "
|
||
"display.<br><br>HDR output is required for this setting to take effect."
|
||
"<br><br><dolphin_emphasis>If unsure, leave this at 203.</dolphin_emphasis>"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:55
|
||
msgid "Color Space"
|
||
msgstr "Kleurruimte"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:61
|
||
msgid "Correct Color Space"
|
||
msgstr "Correcte Kleurruimte"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:66
|
||
msgid "NTSC-M (SMPTE 170M)"
|
||
msgstr "NTSC-M (SMPTE 170M)"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:66
|
||
msgid "NTSC-J (ARIB TR-B9)"
|
||
msgstr "NTSC-J (ARIB TR-B9)"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:67
|
||
msgid "PAL (EBU)"
|
||
msgstr "PAL (EBU)"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:70
|
||
msgid "Game Color Space:"
|
||
msgstr "Kleurruimte Spel:"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:77
|
||
msgid "Gamma"
|
||
msgstr "Gamma"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:83
|
||
msgid "Game Gamma:"
|
||
msgstr "Gamma Spel:"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:85
|
||
msgid "Game Gamma"
|
||
msgstr "Spel Gamma"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:90
|
||
msgid "Correct SDR Gamma"
|
||
msgstr "Correcte SDR Gamma"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:94
|
||
msgid "SDR Display Gamma Target"
|
||
msgstr "SDR Beeldscherm Gamma Doel"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:98
|
||
msgid "sRGB"
|
||
msgstr "sRGB"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:99
|
||
msgid "Custom:"
|
||
msgstr "Aangepast:"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:127
|
||
msgid "HDR"
|
||
msgstr "HDR"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:134
|
||
msgid "HDR Paper White Nits:"
|
||
msgstr "HDR Papier Wit Nits:"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:136
|
||
msgid "HDR Paper White Nits"
|
||
msgstr "HDR Papier Wit Nits"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:65
|
||
#: Source/Core/DolphinQt/Config/Graphics/GraphicsPane.cpp:59
|
||
msgid "Enhancements"
|
||
msgstr "Verbeteringen"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:69
|
||
msgid "Auto (Multiple of 640x528)"
|
||
msgstr "Auto (veelvoud van 640x528)"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:69
|
||
msgid "Native (640x528)"
|
||
msgstr "Native (640x528)"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:77
|
||
msgid "720p"
|
||
msgstr "720p"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:77
|
||
msgid "1080p"
|
||
msgstr "1080p"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:77
|
||
msgid "1440p"
|
||
msgstr "1440p"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:78
|
||
msgid "4K"
|
||
msgstr "4K"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:78
|
||
msgid "5K"
|
||
msgstr "5K"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:79
|
||
msgid "8K"
|
||
msgstr "8K"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:98
|
||
msgid "%1x Native (%2x%3)"
|
||
msgstr "%1x Native (%2x%3)"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:103
|
||
msgid "%1x Native (%2x%3) for %4"
|
||
msgstr "%1x Native (%2x%3) voor %4"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:117
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:135
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:183
|
||
#: Source/Core/DolphinQt/Settings/TriforcePane.cpp:91
|
||
msgid "Default"
|
||
msgstr "Standaard"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:118
|
||
msgid "1x Anisotropic"
|
||
msgstr "1x Anisotropisch"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:119
|
||
msgid "2x Anisotropic"
|
||
msgstr "2x Anisotropisch"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:120
|
||
msgid "4x Anisotropic"
|
||
msgstr "4x Anisotropisch"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:121
|
||
msgid "8x Anisotropic"
|
||
msgstr "8x Anisotropisch"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:122
|
||
msgid "16x Anisotropic"
|
||
msgstr "16x Anisotropisch"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:123
|
||
msgid "Force Nearest and 1x Anisotropic "
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:125
|
||
msgid "Force Linear and 1x Anisotropic"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:126
|
||
msgid "Force Linear and 2x Anisotropic"
|
||
msgstr "Forceer Lineair en 2x Anisotropisch"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:127
|
||
msgid "Force Linear and 4x Anisotropic"
|
||
msgstr "Forceer Lineair en 4x Anisotropisch"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:128
|
||
msgid "Force Linear and 8x Anisotropic"
|
||
msgstr "Forceer Lineair en 8x Anisotropisch"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:129
|
||
msgid "Force Linear and 16x Anisotropic"
|
||
msgstr "Forceer Lineair en 16x Anisotropisch"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:135
|
||
msgid "Bilinear"
|
||
msgstr "Bilineair"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:135
|
||
msgid "Bicubic: B-Spline"
|
||
msgstr "Bicubic: B-Spline"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:135
|
||
msgid "Bicubic: Mitchell-Netravali"
|
||
msgstr "Bicubic: Mitchell-Netravali"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:136
|
||
msgid "Bicubic: Catmull-Rom"
|
||
msgstr "Bicubic: Catmull-Rom"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:136
|
||
msgid "Sharp Bilinear"
|
||
msgstr "Scherp Bilineair"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:136
|
||
msgid "Area Sampling"
|
||
msgstr "Gebiedssampling"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:151
|
||
msgid "Scaled EFB Copy"
|
||
msgstr "Geschaalde EFB Kopie"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:153
|
||
msgid "Per-Pixel Lighting"
|
||
msgstr "Per-Pixel Belichting"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:156
|
||
msgid "Widescreen Hack"
|
||
msgstr "Breedbeeld-hack"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:157
|
||
msgid "Disable Fog"
|
||
msgstr "Schakel Mist uit"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:159
|
||
msgid "Force 24-Bit Color"
|
||
msgstr "24-bits kleuren forceren"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:160
|
||
msgid "Disable Copy Filter"
|
||
msgstr "Schakel Kopieerfilter uit"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:163
|
||
msgid "Arbitrary Mipmap Detection"
|
||
msgstr "Arbitraire Mipmapdetectie"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:165
|
||
msgid "HDR Post-Processing"
|
||
msgstr "HDR Post-Processing"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:168
|
||
msgid "Internal Resolution:"
|
||
msgstr "Interne resolutie:"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:172
|
||
msgid "Anti-Aliasing:"
|
||
msgstr "Anti-Aliasing:"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:176
|
||
msgid "Texture Filtering:"
|
||
msgstr "Textuurfiltering:"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:180
|
||
msgid "Output Resampling:"
|
||
msgstr "Output Resampling:"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:184
|
||
msgid "Color Correction:"
|
||
msgstr "Kleur Correctie:"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:188
|
||
msgid "Post-Processing Effect:"
|
||
msgstr "Post-Processing Effect:"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:214
|
||
msgid "Off"
|
||
msgstr "Uit"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:214
|
||
msgid "Side-by-Side"
|
||
msgstr "Naast Elkaar"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:214
|
||
msgid "Top-and-Bottom"
|
||
msgstr "Boven en Beneden"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:214
|
||
msgid "Anaglyph"
|
||
msgstr "Anaglyph"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:215
|
||
msgid "HDMI 3D"
|
||
msgstr "HDMI 3D"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:215
|
||
msgid "Passive"
|
||
msgstr "Passief"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:224
|
||
msgid "Swap Eyes"
|
||
msgstr "Wissel Ogen"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:227
|
||
msgid "Use Full Resolution Per Eye"
|
||
msgstr "Volledige Resolutie Per Oog Gebruiken"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:229
|
||
msgid "Stereoscopic 3D Mode:"
|
||
msgstr "Stereoscopische 3D Modus:"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:231
|
||
msgid "Depth:"
|
||
msgstr "Diepte:"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:306
|
||
msgid "(off)"
|
||
msgstr "(uit)"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:367
|
||
msgid "%1 doesn't support this feature."
|
||
msgstr "%1 ondersteunt deze functie niet."
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:419
|
||
#, c-format
|
||
msgid "%1x MSAA"
|
||
msgstr "%1x MSAA"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:427
|
||
#, c-format
|
||
msgid "%1x SSAA"
|
||
msgstr "%1x SSAA"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:445
|
||
msgid ""
|
||
"Controls the rendering resolution.<br><br>A high resolution greatly improves "
|
||
"visual quality, but also greatly increases GPU load and can cause issues in "
|
||
"certain games. Generally speaking, the lower the internal resolution, the "
|
||
"better performance will be.<br><br><dolphin_emphasis>If unsure, select "
|
||
"Native.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"Regelt de render resolutie.<br><br>Een hoge resolutie verbetert de visuele "
|
||
"kwaliteit aanzienlijk, maar verhoogt de GPU-belasting enorm en kan problemen "
|
||
"veroorzaken in bepaalde spellen. Over het algemeen geldt dat hoe lager de "
|
||
"interne resolutie is, hoe beter uw prestaties zullen zijn."
|
||
"<br><br><dolphin_emphasis>In geval van twijfel Native selecteren.</"
|
||
"dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:451
|
||
msgid ""
|
||
"Reduces the amount of aliasing caused by rasterizing 3D graphics, resulting "
|
||
"in smoother edges on objects. Increases GPU load and sometimes causes "
|
||
"graphical issues.<br><br>SSAA is significantly more demanding than MSAA, but "
|
||
"provides top quality geometry anti-aliasing and also applies anti-aliasing "
|
||
"to lighting, shader effects, and textures.<br><br><dolphin_emphasis>If "
|
||
"unsure, select None.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"Vermindert de hoeveelheid aliasing dat is ontstaan door het rasteren van 3D "
|
||
"graphics. Deze optie maakt de oneffen randjes op objecten glad. Verhoogt GPU "
|
||
"load en kan voor grafische problemen zorgen.<br><br>SSAA is aanzienlijk meer "
|
||
"belastend dan MSAA, maar geeft een beter resultaat en brengt ook anti-"
|
||
"aliasing aan op belichting, shaders, effecten en textures."
|
||
"<br><br><dolphin_emphasis>In geval van twijfel \"Geen\" selecteren.</"
|
||
"dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:458
|
||
msgid ""
|
||
"Adjust the texture filtering. Anisotropic filtering enhances the visual "
|
||
"quality of textures that are at oblique viewing angles. Force Nearest and "
|
||
"Force Linear override the texture scaling filter selected by the game."
|
||
"<br><br>Any option except 'Default' will alter the look of the game's "
|
||
"textures and might cause issues in a small number of games.<br><br>This "
|
||
"setting is disabled when Manual Texture Sampling is enabled."
|
||
"<br><br><dolphin_emphasis>If unsure, select 'Default'.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"Past de texture-filtering aan. Anisotrope filtering verbetert de visuele "
|
||
"kwaliteit van textures die onder een schuine kijkhoek staan. Forceer Nearest "
|
||
"en Forceer Lineair overschrijven de schaalfilter geselecteerd door het spel."
|
||
"<br><br>Elke optie behalve 'Standaard' zal het uiterlijk van de texturen van "
|
||
"het spel veranderen en kan problemen veroorzaken in een klein aantal spellen."
|
||
"<br><br><dolphin_emphasis>In geval van twijfel, selecteer 'Standaard'.</"
|
||
"dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:465
|
||
msgid ""
|
||
"Affects how the game output is scaled to the window resolution.<br>The "
|
||
"performance mostly depends on the number of samples each method uses."
|
||
"<br>Compared to SSAA, resampling is useful in case the output "
|
||
"window<br>resolution isn't a multiplier of the native emulation resolution."
|
||
"<br><br><b>Default</b> - [fastest]<br>Internal GPU bilinear sampler which is "
|
||
"not gamma corrected.<br>This setting might be ignored if gamma correction is "
|
||
"forced on.<br><br><b>Bilinear</b> - [4 samples]<br>Gamma corrected linear "
|
||
"interpolation between pixels.<br><br><b>Bicubic</b> - [16 samples]<br>Gamma "
|
||
"corrected cubic interpolation between pixels.<br>Good when rescaling between "
|
||
"close resolutions, e.g. 1080p and 1440p.<br>Comes in various flavors:"
|
||
"<br><b>B-Spline</b>: Blurry, but avoids all lobing artifacts<br><b>Mitchell-"
|
||
"Netravali</b>: Good middle ground between blurry and lobing<br><b>Catmull-"
|
||
"Rom</b>: Sharper, but can cause lobing artifacts<br><br><b>Sharp Bilinear</"
|
||
"b> - [1-4 samples]<br>Similar to \"Nearest Neighbor\", it maintains a sharp "
|
||
"look,<br>but also does some blending to avoid shimmering.<br>Works best with "
|
||
"2D games at low resolutions.<br><br><b>Area Sampling</b> - [up to 324 "
|
||
"samples]<br>Weighs pixels by the percentage of area they occupy. Gamma "
|
||
"corrected.<br>Best for downscaling by more than 2x."
|
||
"<br><br><dolphin_emphasis>If unsure, select 'Default'.</dolphin_emphasis>"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:496
|
||
msgid ""
|
||
"A group of features to make the colors more accurate, matching the color "
|
||
"space Wii and GC games were meant for."
|
||
msgstr ""
|
||
"Een groep functies om de kleuren nauwkeuriger te maken, zodat ze "
|
||
"overeenkomen met de kleurruimte waar Wii en GC-spellen voor bedoeld zijn."
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:499
|
||
msgid ""
|
||
"Applies a post-processing effect after rendering a frame.<br><br /"
|
||
"><dolphin_emphasis>If unsure, select (off).</dolphin_emphasis>"
|
||
msgstr ""
|
||
"Past een post-processing effect toe na het verwerken van een frame. <br><br /"
|
||
"><dolphin_emphasis>In geval van twijfel selecteer (uit).</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:502
|
||
msgid ""
|
||
"Greatly increases the quality of textures generated using render-to-texture "
|
||
"effects.<br><br>Slightly increases GPU load and causes relatively few "
|
||
"graphical issues. Raising the internal resolution will improve the effect of "
|
||
"this setting. <br><br><dolphin_emphasis>If unsure, leave this checked.</"
|
||
"dolphin_emphasis>"
|
||
msgstr ""
|
||
"Verhoogt de kwaliteit enorm van de textures die gegenereerd worden met "
|
||
"behulp van render-naar-texture-effecten.<br><br>Het verhogen van de interne "
|
||
"resolutie zal het effect van deze instelling verbeteren. Verhoogt de GPU-"
|
||
"belasting een beetje maar zorgt voor weinig grafische problemen."
|
||
"<br><br><dolphin_emphasis>In geval van twijfel geselecteerd laten.</"
|
||
"dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:507
|
||
msgid ""
|
||
"Calculates lighting of 3D objects per-pixel rather than per-vertex, "
|
||
"smoothing out the appearance of lit polygons and making individual triangles "
|
||
"less noticeable.<br><br />Rarely causes slowdowns or graphical issues."
|
||
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"Berekent de belichting van 3D objecten per pixel in plaats van per vertex, "
|
||
"vereffent het uiterlijk van belichte veelhoeken en maakt individuele "
|
||
"driehoeken minder opvallend.<br><br />Zorgt bijna nooit voor vertragingen of "
|
||
"grafische problemen.<br><br><dolphin_emphasis>In geval van twijfel leeg "
|
||
"laten.</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:513
|
||
msgid ""
|
||
"Forces the game to output graphics at any aspect ratio by expanding the view "
|
||
"frustum without stretching the image.<br>This is a hack, and its results "
|
||
"will vary widely game to game (it often causes the UI to stretch).<br>Game-"
|
||
"specific AR/Gecko-code aspect ratio patches are preferable over this if "
|
||
"available.<br><br><dolphin_emphasis>If unsure, leave this unchecked.</"
|
||
"dolphin_emphasis>"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:519
|
||
msgid ""
|
||
"Makes distant objects more visible by removing fog, thus increasing the "
|
||
"overall detail.<br><br>Disabling fog will break some games which rely on "
|
||
"proper fog emulation.<br><br><dolphin_emphasis>If unsure, leave this "
|
||
"unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"Maakt objecten op afstand meer zichtbaar door de mist te verwijderen."
|
||
"<br><br>Het deactiveren van mist zal sommige spellen breken dat op correcte "
|
||
"mist emulatie rekent.<br><br><dolphin_emphasis>In geval van twijfel leeg "
|
||
"laten.</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:524
|
||
msgid ""
|
||
"Selects the stereoscopic 3D mode. Stereoscopy allows a better feeling of "
|
||
"depth if the necessary hardware is present. Heavily decreases emulation "
|
||
"speed and sometimes causes issues.<br><br>Side-by-Side and Top-and-Bottom "
|
||
"are used by most 3D TVs.<br>Anaglyph is used for Red-Cyan colored glasses."
|
||
"<br>HDMI 3D is used when the monitor supports 3D display resolutions."
|
||
"<br>Passive is another type of 3D used by some TVs."
|
||
"<br><br><dolphin_emphasis>If unsure, select Off.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"Selecteert de stereoscopische 3D-modus. Stereoscopie geeft een beter gevoel "
|
||
"van diepte als de benodigde hardware aanwezig is. Verlaagt de "
|
||
"emulatiesnelheid zwaar en kan voor problemen zorgen.<br><br>Zij-aan-zij en "
|
||
"boven-en-onder worden door de meeste 3D-tv's gebruikt.<br>Anaglyph wordt "
|
||
"gebruikt voor rood-cyaan brillen.<br>HDMI 3D wordt gebruikt wanneer de "
|
||
"monitor 3D-weergaveresoluties ondersteunt.<br>Passief is een ander type 3D "
|
||
"dat door sommige tv's wordt gebruikt.<br><br><dolphin_emphasis>In geval van "
|
||
"twijfel leeg laten.</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:531
|
||
msgid ""
|
||
"Controls the separation distance between the virtual cameras.<br><br>A "
|
||
"higher value creates a stronger feeling of depth while a lower value is more "
|
||
"comfortable."
|
||
msgstr ""
|
||
"Regelt de scheidingsafstand tussen de virtuele camera's.<br><br>Een hogere "
|
||
"waarde zorgt voor een sterker gevoel van diepte."
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:534
|
||
msgid ""
|
||
"Controls the distance of the convergence plane. This is the distance at "
|
||
"which virtual objects will appear to be in front of the screen.<br><br>A "
|
||
"higher value creates stronger out-of-screen effects while a lower value is "
|
||
"more comfortable."
|
||
msgstr ""
|
||
"Regelt de afstand van de convergentie-vlak. Dit is de afstand dat bepaalt of "
|
||
"virtuele objecten op de voorgrond van een scherm moeten worden getoond."
|
||
"<br><br>Een hogere waarde zorgt voor een sterker 'uit het scherm' effect."
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:538
|
||
msgid ""
|
||
"Swaps the left and right eye. Most useful in side-by-side stereoscopy mode."
|
||
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"Wisselt het linker- en het rechteroog om. Handig in de \"Naast Elkaar\" "
|
||
"stereoscopie modus.<br><br><dolphin_emphasis>In geval van twijfel leeg laten."
|
||
"</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:541
|
||
msgid ""
|
||
"Whether each eye gets full or half image resolution when using side-by-side "
|
||
"or above-and-below 3D.<br><br><dolphin_emphasis>If unsure, leave this "
|
||
"unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:545
|
||
msgid ""
|
||
"Forces the game to render the RGB color channels in 24-bit, thereby "
|
||
"increasing quality by reducing color banding.<br><br>Has no impact on "
|
||
"performance and causes few graphical issues.<br><br><dolphin_emphasis>If "
|
||
"unsure, leave this checked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"Forceert het spel om de RGB-kleurkanalen in 24-bits weer te geven, wat de "
|
||
"kwaliteit verbetert doordat kleurbanding wordt vermindert.<br><br>Dit heeft "
|
||
"geen invloed op prestaties en veroorzaakt weinig grafische problemen."
|
||
"<br><br><dolphin_emphasis>In geval van twijfel geselecteerd laten.</"
|
||
"dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:550
|
||
msgid ""
|
||
"Disables the blending of adjacent rows when copying the EFB. This is known "
|
||
"in some games as \"deflickering\" or \"smoothing\".<br><br>Disabling the "
|
||
"filter has no effect on performance, but may result in a sharper image. "
|
||
"Causes few graphical issues.<br><br><dolphin_emphasis>If unsure, leave this "
|
||
"checked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"Schakelt mengen van aangrenzende rijen uit bij het kopiëren van de EFB. Dit "
|
||
"staat in sommige spellen bekend als \"deflickering\" of \"smoothing\"."
|
||
"<br><br>Uitschakelen van de filter heeft geen effect op de prestaties, maar "
|
||
"kan een scherper beeld geven, en veroorzaakt weinig grafische problemen."
|
||
"<br><br><dolphin_emphasis>In geval van twijfel geselecteerd laten.</"
|
||
"dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:556
|
||
msgid ""
|
||
"Enables detection of arbitrary mipmaps, which some games use for special "
|
||
"distance-based effects.<br><br>May have false positives that result in "
|
||
"blurry textures at increased internal resolution, such as in games that use "
|
||
"very low resolution mipmaps. Disabling this can also reduce stutter in games "
|
||
"that frequently load new textures.<br><br>If this setting is enabled, GPU "
|
||
"Texture Decoding will be disabled.<br><br><dolphin_emphasis>If unsure, leave "
|
||
"this unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:564
|
||
msgid ""
|
||
"Enables scRGB HDR output (if supported by your graphics backend and "
|
||
"monitor). Fullscreen might be required.<br><br>This gives post process "
|
||
"shaders more room for accuracy, allows \"AutoHDR\" post-process shaders to "
|
||
"work, and allows to fully display the PAL and NTSC-J color spaces."
|
||
"<br><br>Note that games still render in SDR internally."
|
||
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:574
|
||
msgid "Anti-Aliasing"
|
||
msgstr "Anti-Aliasing"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:577
|
||
msgid "Texture Filtering"
|
||
msgstr "Textuurfiltering"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:580
|
||
msgid "Output Resampling"
|
||
msgstr "Output Resampling"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:583
|
||
msgid "Color Correction"
|
||
msgstr "Kleur Correctie"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:586
|
||
msgid "Post-Processing Effect"
|
||
msgstr "Post-Processing Effect"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:605
|
||
msgid "Stereoscopic 3D Mode"
|
||
msgstr "Stereoscopische 3D Modus"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:608
|
||
msgid "Depth"
|
||
msgstr "Diepte"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:611
|
||
msgid "Convergence"
|
||
msgstr "Convergentie"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:53
|
||
msgid "Basic"
|
||
msgstr "Basis"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:65
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:59
|
||
msgid "Auto"
|
||
msgstr "Auto"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:65
|
||
msgid "Force 16:9"
|
||
msgstr "Forceer 16:9"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:65
|
||
msgid "Force 4:3"
|
||
msgstr "Forceer 4:3"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:66
|
||
msgid "Stretch to Window"
|
||
msgstr "Uitrekken naar venster"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:66
|
||
msgid "Custom (Stretch)"
|
||
msgstr "Aangepast (Strech)"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:68
|
||
msgid "Custom Aspect Ratio:"
|
||
msgstr "Aangepaste Beeldverhouding:"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:77
|
||
msgid "V-Sync"
|
||
msgstr "Verticale synchronisatie"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:79
|
||
msgid "Start in Fullscreen"
|
||
msgstr "In volledig scherm starten"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:81
|
||
msgid "Backend:"
|
||
msgstr "Backend:"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:84
|
||
msgid "Adapter:"
|
||
msgstr "Adapter:"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:87
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:121
|
||
msgid "Aspect Ratio:"
|
||
msgstr "Beeldverhouding:"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:100
|
||
msgid "Precision Frame Timing"
|
||
msgstr "Nauwkeurige Frametiming"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:102
|
||
msgid ""
|
||
"Uses high resolution timers and \"busy waiting\" for improved frame pacing."
|
||
"<br><br>This will marginally increase power usage."
|
||
"<br><br><dolphin_emphasis>If unsure, leave this checked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:111
|
||
msgid "Auto-Adjust Window Size"
|
||
msgstr "Venstergrootte automatisch aanpassen"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:114
|
||
msgid "Render to Main Window"
|
||
msgstr "Renderen naar hoofdvenster"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:122
|
||
msgid "Shader Compilation"
|
||
msgstr "Shadercompilatie"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:126
|
||
msgid "Specialized (Default)"
|
||
msgstr "Gespecialiseerd (Standaard)"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:127
|
||
msgid "Exclusive Ubershaders"
|
||
msgstr "Exclusieve Ubershaders"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:128
|
||
msgid "Hybrid Ubershaders"
|
||
msgstr "Hybride Ubershaders"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:129
|
||
msgid "Skip Drawing"
|
||
msgstr "Tekenen Overslaan"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:138
|
||
msgid "Compile Shaders Before Starting"
|
||
msgstr "Compileer Shaders Voor Starten"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:196
|
||
msgid "Confirm backend change"
|
||
msgstr "Backend-wijziging bevestigen"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:235
|
||
msgid ""
|
||
"Selects which graphics API to use internally.<br><br>The software renderer "
|
||
"is extremely slow and only useful for debugging, so any of the other "
|
||
"backends are recommended. Different games and different GPUs will behave "
|
||
"differently on each backend, so for the best emulation experience it is "
|
||
"recommended to try each and select the backend that is least problematic."
|
||
"<br><br><dolphin_emphasis>If unsure, select %1.</dolphin_emphasis>"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:242
|
||
msgid ""
|
||
"Uses the entire screen for rendering.<br><br>If disabled, a render window "
|
||
"will be created instead.<br><br><dolphin_emphasis>If unsure, leave this "
|
||
"unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"Gebruikt het volledige scherm voor weergave.<br><br>Als dit uitgeschakeld is "
|
||
"zal er een render venster worden aangemaakt.<br><br><dolphin_emphasis>In "
|
||
"geval van twijfel leeg laten.</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:246
|
||
msgid ""
|
||
"Automatically adjusts the window size to the internal resolution."
|
||
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"Past de venster grootte automatisch aan aan de interne resolutie."
|
||
"<br><br><dolphin_emphasis>In geval van twijfel leeg laten.</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:249
|
||
msgid ""
|
||
"Uses the main Dolphin window for rendering rather than a separate render "
|
||
"window.<br><br><dolphin_emphasis>If unsure, leave this unchecked.</"
|
||
"dolphin_emphasis>"
|
||
msgstr ""
|
||
"Gebruikt het hoofdvenster van Dolphin voor rendering in plaats van een "
|
||
"afzonderlijk rendervenster.<br><br><dolphin_emphasis>In geval van twijfel "
|
||
"leeg laten.</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:253
|
||
msgid ""
|
||
"Selects which aspect ratio to use for displaying the game.<br><br>The aspect "
|
||
"ratio of the image sent out by the original consoles varied depending on the "
|
||
"game and rarely exactly matched 4:3 or 16:9. Some of the image would be cut "
|
||
"off by the edges of the TV, or the image wouldn't fill the TV entirely. By "
|
||
"default, Dolphin shows the whole image without distorting its proportions, "
|
||
"which means it's normal for the image to not entirely fill your display."
|
||
"<br><br><b>Auto</b>: Mimics a TV with either a 4:3 or 16:9 aspect ratio, "
|
||
"depending on which type of TV the game seems to be targeting."
|
||
"<br><br><b>Force 16:9</b>: Mimics a TV with a 16:9 (widescreen) aspect ratio."
|
||
"<br><br><b>Force 4:3</b>: Mimics a TV with a 4:3 aspect ratio."
|
||
"<br><br><b>Stretch to Window</b>: Stretches the image to the window size. "
|
||
"This will usually distort the image's proportions.<br><br><b>Custom</b>: "
|
||
"Mimics a TV with the specified aspect ratio. This is mostly intended to be "
|
||
"used with aspect ratio cheats/mods.<br><br><b>Custom (Stretch)</b>: Similar "
|
||
"to `Custom`, but stretches the image to the specified aspect ratio. This "
|
||
"will usually distort the image's proportions, and should not be used under "
|
||
"normal circumstances.<br><br><dolphin_emphasis>If unsure, select Auto.</"
|
||
"dolphin_emphasis>"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:272
|
||
msgid ""
|
||
"Waits for vertical blanks in order to prevent tearing.<br><br>Decreases "
|
||
"performance if emulation speed is below 100%.<br><br><dolphin_emphasis>If "
|
||
"unsure, leave this unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"Wacht op vertical blanks om scheuren te voorkomen.<br><br>Verlaagt de "
|
||
"prestaties als de emulatiesnelheid onder de 100% is."
|
||
"<br><br><dolphin_emphasis>In geval van twijfel leeg laten.</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:277
|
||
msgid ""
|
||
"Ubershaders are never used. Stuttering will occur during shader compilation, "
|
||
"but GPU demands are low.<br><br>Recommended for low-end hardware. "
|
||
"<br><br><dolphin_emphasis>If unsure, select this mode.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"Ubershaders worden nooit gebruikt. Er zullen stotteringen optreden tijdens "
|
||
"shadercompilatie, maar de GPU-vereisten zijn laag.<br><br>Aanbevolen voor "
|
||
"low-end hardware.<br><br><dolphin_emphasis>In geval van twijfel deze modus "
|
||
"selecteren.</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:282
|
||
msgid ""
|
||
"Ubershaders will always be used. Provides a near stutter-free experience at "
|
||
"the cost of very high GPU performance requirements."
|
||
"<br><br><dolphin_emphasis>Don't use this unless you encountered stuttering "
|
||
"with Hybrid Ubershaders and have a very powerful GPU.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"Ubershaders zullen altijd worden gebruikt. Biedt een vrijwel stotterloze "
|
||
"ervaring, ten koste van hoge GPU-prestatievereisten."
|
||
"<br><br><dolphin_emphasis>Alleen aanbevolen als u stotteringen ondervindt "
|
||
"met Hybride Ubershaders en u een krachtige GPU heeft.</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:287
|
||
msgid ""
|
||
"Ubershaders will be used to prevent stuttering during shader compilation, "
|
||
"but specialized shaders will be used when they will not cause stuttering."
|
||
"<br><br>In the best case it eliminates shader compilation stuttering while "
|
||
"having minimal performance impact, but results depend on video driver "
|
||
"behavior."
|
||
msgstr ""
|
||
"Ubershaders worden gebruikt om stottering tijdens het compileren van de "
|
||
"shaders te voorkomen, maar gespecialiseerde shaders zullen worden gebruikt "
|
||
"wanneer ze geen stotteren veroorzaken.<br><br>In het beste geval elimineert "
|
||
"het shadercompilatie met minimale impact op de prestaties, maar de "
|
||
"resultaten zijn afhankelijk van het gedrag van video-stuurprogramma's."
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:292
|
||
msgid ""
|
||
"Prevents shader compilation stuttering by not rendering waiting objects. Can "
|
||
"work in scenarios where Ubershaders doesn't, at the cost of introducing "
|
||
"visual glitches and broken effects.<br><br><dolphin_emphasis>Not "
|
||
"recommended, only use if the other options give poor results.</"
|
||
"dolphin_emphasis>"
|
||
msgstr ""
|
||
"Voorkomt shadercompilatie stottering door wachtende objecten niet te "
|
||
"renderen. Kan werken in scenario's waarin Ubershaders dat niet doen, ten "
|
||
"koste van het introduceren van visuele glitches en slecht werkende effecten. "
|
||
"<br><br><dolphin_emphasis>Niet aanbevolen, gebruik alleen als de andere "
|
||
"opties slechte resultaten opleveren.</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:297
|
||
msgid ""
|
||
"Waits for all shaders to finish compiling before starting a game. Enabling "
|
||
"this option may reduce stuttering or hitching for a short time after the "
|
||
"game is started, at the cost of a longer delay before the game starts. For "
|
||
"systems with two or fewer cores, it is recommended to enable this option, as "
|
||
"a large shader queue may reduce frame rates."
|
||
"<br><br><dolphin_emphasis>Otherwise, if unsure, leave this unchecked.</"
|
||
"dolphin_emphasis>"
|
||
msgstr ""
|
||
"Wacht totdat alle shaders klaar zijn met compileren vóór het begin van een "
|
||
"spel. Als je deze optie inschakelt, kan het stotteren of haperen gedurende "
|
||
"korte tijd na het starten van het spel worden verminderd, ten koste van een "
|
||
"langere vertraging voordat het spel start. Voor systemen met twee of minder "
|
||
"cores wordt het aangeraden om deze optie in te schakelen, omdat een grote "
|
||
"shader-wachtrij de framerate kan verminderen.<br><br><dolphin_emphasis>In "
|
||
"geval van twijfel leeg laten.</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:304
|
||
msgid "Backend"
|
||
msgstr "Backend"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:309
|
||
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:191
|
||
msgid "Adapter"
|
||
msgstr "Adapter"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:311
|
||
msgid "Aspect Ratio"
|
||
msgstr "Beeldverhouding"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:314
|
||
msgid "Custom Aspect Ratio Width"
|
||
msgstr "Aangepaste Beeldverhouding Breedte"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:315
|
||
msgid "Custom Aspect Ratio Height"
|
||
msgstr "Aangepaste Beeldverhouding Hoogte"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:357
|
||
msgid ""
|
||
"Selects a hardware adapter to use.<br><br><dolphin_emphasis>If unsure, "
|
||
"select the first one.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"Selecteert een hardware-adapter om te gebruiken.<br><br><dolphin_emphasis>In "
|
||
"geval van twijfel de eerste selecteren.</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:360
|
||
msgid ""
|
||
"Selects a hardware adapter to use.<br><br><dolphin_emphasis>%1 doesn't "
|
||
"support this feature.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"Selecteert een hardware-adapter om te gebruiken.<br><br></"
|
||
"dolphin_emphasis>%1 ondersteunt deze functie niet.</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/GraphicsPane.cpp:60
|
||
msgid "Hacks"
|
||
msgstr "Hacks"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/GraphicsPane.cpp:61
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWidget.cpp:173
|
||
#: Source/Core/DolphinQt/Config/SDLHints/SDLHintsWindow.cpp:139
|
||
#: Source/Core/DolphinQt/Config/SettingsWindow.cpp:204
|
||
msgid "Advanced"
|
||
msgstr "Geavanceerd"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:39
|
||
msgid "Embedded Frame Buffer (EFB)"
|
||
msgstr "Embedded Frame Buffer (EFB)"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:42
|
||
msgid "Skip EFB Access from CPU"
|
||
msgstr "Sla EFB toegang van de CPU over"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:45
|
||
msgid "Ignore Format Changes"
|
||
msgstr "Formaatwijzigingen negeren"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:46
|
||
msgid "Store EFB Copies to Texture Only"
|
||
msgstr "Bewaar EFB Kopieën alleen in Textures"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:48
|
||
msgid "Defer EFB Copies to RAM"
|
||
msgstr "Stel EFB Kopieën naar RAM uit"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:57
|
||
msgid "Texture Cache"
|
||
msgstr "Textuurcache"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:63
|
||
msgid "GPU Texture Decoding"
|
||
msgstr "Textuurdecodering door GPU"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:66
|
||
msgid "Safe"
|
||
msgstr "Veilig"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:69
|
||
msgid "Accuracy:"
|
||
msgstr "Nauwkeurigheid:"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:74
|
||
msgid "Fast"
|
||
msgstr "Snel"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:78
|
||
msgid "External Frame Buffer (XFB)"
|
||
msgstr "Externe Frame Buffer (XFB)"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:82
|
||
msgid "Store XFB Copies to Texture Only"
|
||
msgstr "Bewaar XFB Kopieën alleen in Textures"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:85
|
||
msgid "Immediately Present XFB"
|
||
msgstr "XFB direct presenteren"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:86
|
||
msgid "Skip Presenting Duplicate Frames"
|
||
msgstr "Sla Weergave Dubbele Frames Over"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:99
|
||
msgid "Fast Depth Calculation"
|
||
msgstr "Snelle Diepteberekening"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:101
|
||
msgid "Disable Bounding Box"
|
||
msgstr "Schakel Bounding Box uit"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:103
|
||
msgid "Vertex Rounding"
|
||
msgstr "Vertex-afronding"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:105
|
||
msgid "Save Texture Cache to State"
|
||
msgstr "Textuurcache in Save-state opslaan"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:106
|
||
msgid "VBI Skip"
|
||
msgstr "VBI overslaan"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:134
|
||
msgid "%1 doesn't support this feature on your system."
|
||
msgstr "%1 ondersteunt deze functie niet op uw systeem."
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:167
|
||
msgid ""
|
||
"Ignores any requests from the CPU to read from or write to the EFB. "
|
||
"<br><br>Improves performance in some games, but will disable all EFB-based "
|
||
"graphical effects or gameplay-related features.<br><br><dolphin_emphasis>If "
|
||
"unsure, leave this checked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:172
|
||
msgid ""
|
||
"Ignores any changes to the EFB format.<br><br>Improves performance in many "
|
||
"games without any negative effect. Causes graphical defects in a small "
|
||
"number of other games.<br><br><dolphin_emphasis>If unsure, leave this "
|
||
"checked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"Negeert elke verandering aan het EFB formaat.<br><br>Verbetert de prestaties "
|
||
"in veel spelen zonder een negatieve effect. Kan voor grafische glitches "
|
||
"zorgen in een aantal spellen.<br><br><dolphin_emphasis>In geval van twijfel "
|
||
"geselecteerd laten.</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:177
|
||
msgid ""
|
||
"Stores EFB copies exclusively on the GPU, bypassing system memory. Causes "
|
||
"graphical defects in a small number of games.<br><br>Enabled = EFB Copies to "
|
||
"Texture<br>Disabled = EFB Copies to RAM (and "
|
||
"Texture)<br><br><dolphin_emphasis>If unsure, leave this checked.</"
|
||
"dolphin_emphasis>"
|
||
msgstr ""
|
||
"Bewaart EFB kopieën alleen op de GPU, en omzeilt het systeemgeheugen. Kan "
|
||
"voor grafische problemen zorgen in een klein aantal spellen.<br><br>Aan = "
|
||
"EFB kopieën naar Texture<br>Uit = EFB kopieën naar RAM (en "
|
||
"Texture)<br><br><dolphin_emphasis>In geval van twijfel geselecteerd laten.</"
|
||
"dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:183
|
||
msgid ""
|
||
"Waits until the game synchronizes with the emulated GPU before writing the "
|
||
"contents of EFB copies to RAM.<br><br>Reduces the overhead of EFB RAM "
|
||
"copies, providing a performance boost in many games, at the risk of breaking "
|
||
"those which do not safely synchronize with the emulated GPU."
|
||
"<br><br><dolphin_emphasis>If unsure, leave this checked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"Wacht totdat het spel wordt gesynchroniseerd met de geëmuleerde GPU voor dat "
|
||
"de inhoud van EFB kopieën naar RAM worden geschreven.<br><br>Reduceert de "
|
||
"overhead van EFB RAM kopieën, waardoor prestaties verbeteren in veel "
|
||
"spellen, met het risico op problemen bij spellen die niet veilig "
|
||
"synchroniseren.<br><br><dolphin_emphasis>In geval van twijfel geselecteerd "
|
||
"laten.</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:190
|
||
msgid ""
|
||
"Adjusts the accuracy at which the GPU receives texture updates from RAM."
|
||
"<br><br>The \"Safe\" setting eliminates the likelihood of the GPU missing "
|
||
"texture updates from RAM. Lower accuracies cause in-game text to appear "
|
||
"garbled in certain games.<br><br><dolphin_emphasis>If unsure, select the "
|
||
"rightmost value.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"Past de nauwkeurigheid aan waarmee de GPU texture-updates ontvangt van het "
|
||
"RAM.<br><br>De \"Veilig\" optie sluit de kans dat de GPU texture-updates "
|
||
"mist van RAM uit. Een lagere nauwkeurigheid kan leiden tot verminkte "
|
||
"weergave en het ontbreken van tekst.<br><br><dolphin_emphasis>In geval van "
|
||
"twijfel de meest rechter waarde gebruiken.</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:196
|
||
msgid ""
|
||
"Stores XFB copies exclusively on the GPU, bypassing system memory. Causes "
|
||
"graphical defects in a small number of games.<br><br>Enabled = XFB Copies to "
|
||
"Texture<br>Disabled = XFB Copies to RAM (and "
|
||
"Texture)<br><br><dolphin_emphasis>If unsure, leave this checked.</"
|
||
"dolphin_emphasis>"
|
||
msgstr ""
|
||
"Bewaart XFB kopieën alleen op de GPU, en omzeilt het systeemgeheugen. Kan "
|
||
"voor grafische problemen zorgen in een klein aantal spellen.<br><br>Aan = "
|
||
"XFB kopieën naar Texture<br>Uit = XFB kopieën naar RAM (en "
|
||
"Texture)<br><br><dolphin_emphasis>In geval van twijfel geselecteerd laten.</"
|
||
"dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:201
|
||
msgid ""
|
||
"Displays XFB copies as soon as they are created, instead of waiting for "
|
||
"scanout.<br><br>Can cause graphical defects in some games if the game "
|
||
"doesn't expect all XFB copies to be displayed. However, turning this setting "
|
||
"on reduces latency.<br><br>Enabling this also forces an effect equivalent to "
|
||
"the Skip Presenting Duplicate Frames setting.<br><br><dolphin_emphasis>If "
|
||
"unsure, leave this unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:208
|
||
msgid ""
|
||
"Skips presentation of duplicate frames (XFB copies) in 25fps/30fps games. "
|
||
"This may improve performance on low-end devices, while making frame pacing "
|
||
"less consistent.<br><br>Disable this option for optimal frame pacing."
|
||
"<br><br>This setting is unavailable when Immediately Present XFB or VBI Skip "
|
||
"is enabled. In those cases, duplicate frames are never presented."
|
||
"<br><br><dolphin_emphasis>If unsure, leave this checked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:215
|
||
msgid ""
|
||
"Enables texture decoding using the GPU instead of the CPU.<br><br>This may "
|
||
"result in performance gains in some scenarios, or on systems where the CPU "
|
||
"is the bottleneck.<br><br>This setting is disabled when Arbitrary Mipmap "
|
||
"Detection is enabled.<br><br><dolphin_emphasis>If unsure, leave this "
|
||
"unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:221
|
||
msgid ""
|
||
"Uses a less accurate algorithm to calculate depth values.<br><br>Causes "
|
||
"issues in a few games, but can result in a decent speed increase depending "
|
||
"on the game and/or GPU.<br><br><dolphin_emphasis>If unsure, leave this "
|
||
"checked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"Gebruikt een minder nauwkeurige algoritme om dieptewaarden te berekenen."
|
||
"<br><br>Veroorzaakt problemen in enkele spellen, maar kan een behoorlijke "
|
||
"snelheidswinst opleveren afhankelijk van het spel en/of uw GPU."
|
||
"<br><br><dolphin_emphasis>In geval van twijfel geselecteerd laten.</"
|
||
"dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:225
|
||
msgid ""
|
||
"Disables bounding box emulation.<br><br>This may improve GPU performance "
|
||
"significantly, but some games will break.<br><br><dolphin_emphasis>If "
|
||
"unsure, leave this checked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"Schakelt bounding box emulatie uit.<br><br>Dit kan de GPU prestatie enorm "
|
||
"verbeteren, maar breekt sommige spellen.<br><br><dolphin_emphasis>In geval "
|
||
"van twijfel geselecteerd laten.</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:229
|
||
msgid ""
|
||
"Includes the contents of the embedded frame buffer (EFB) and upscaled EFB "
|
||
"copies in save states. Fixes missing and/or non-upscaled textures/objects "
|
||
"when loading states at the cost of additional save/load time."
|
||
"<br><br><dolphin_emphasis>If unsure, leave this checked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"Neemt de inhoud van de embedded frame buffer (EFB) en opgeschaalde EFB "
|
||
"kopieën in de save states op. Lost missende en/of niet opgeschaalde textures/"
|
||
"objecten op wanneer save states worden geladen ten koste van langere save/"
|
||
"load tijd.<br><br><dolphin_emphasis>In geval van twijfel geselecteerd laten."
|
||
"</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:234
|
||
msgid ""
|
||
"Rounds 2D vertices to whole pixels and rounds the viewport size to a whole "
|
||
"number.<br><br>Fixes graphical problems in some games at higher internal "
|
||
"resolutions. This setting has no effect when native internal resolution is "
|
||
"used.<br><br><dolphin_emphasis>If unsure, leave this unchecked.</"
|
||
"dolphin_emphasis>"
|
||
msgstr ""
|
||
"Rondt 2D-hoekpunten af op hele pixels en rond de viewport grootte naar een "
|
||
"geheel getal.<br><br>Lost grafische problemen bij hogere interne resoluties "
|
||
"op voor sommige spellen. Deze instelling heeft geen effect wanneer natieve "
|
||
"interne resolutie wordt gebruikt.<br><br><dolphin_emphasis>In geval van "
|
||
"twijfel leeg laten.</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:239
|
||
msgid ""
|
||
"Skips Vertical Blank Interrupts when lag is detected, allowing for smooth "
|
||
"audio playback when emulation speed is not 100%. <br><br>Enabling this also "
|
||
"forces the effect of the Skip Presenting Duplicate Frames setting."
|
||
"<br><br><dolphin_emphasis>WARNING: Can cause freezes and compatibility "
|
||
"issues.</dolphin_emphasis> <br><br><dolphin_emphasis>If unsure, leave this "
|
||
"unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:251
|
||
msgid "Texture Cache Accuracy"
|
||
msgstr "Nauwkeurigheid van textuurcache"
|
||
|
||
#: Source/Core/DolphinQt/Config/GraphicsModListWidget.cpp:67
|
||
#: Source/Core/DolphinQt/ResourcePackManager.cpp:37
|
||
msgid "Open Directory..."
|
||
msgstr "Map openen…"
|
||
|
||
#: Source/Core/DolphinQt/Config/GraphicsModListWidget.cpp:68
|
||
msgid "&Refresh List"
|
||
msgstr "Lijst &verversen"
|
||
|
||
#: Source/Core/DolphinQt/Config/GraphicsModListWidget.cpp:196
|
||
msgid "No graphics mod selected"
|
||
msgstr "Geen graphics mod geselecteerd"
|
||
|
||
#: Source/Core/DolphinQt/Config/GraphicsModListWidget.cpp:213
|
||
msgid "By: %1"
|
||
msgstr "Door: %1"
|
||
|
||
#: Source/Core/DolphinQt/Config/GraphicsModListWidget.cpp:220
|
||
msgid "Description: %1"
|
||
msgstr "Beschrijving: %1"
|
||
|
||
#: Source/Core/DolphinQt/Config/GraphicsModWarningWidget.cpp:49
|
||
msgid "Graphics mods are currently disabled."
|
||
msgstr "Grafische mods zijn momenteel uitgeschakeld."
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/PostProcessingConfigWindow.cpp:43
|
||
msgid "Post-Processing Shader Configuration"
|
||
msgstr "Post-Processing Shader Configuratie"
|
||
|
||
#: Source/Core/DolphinQt/Config/HardcoreWarningWidget.cpp:29
|
||
msgid "Only approved codes will be applied in hardcore mode."
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Config/HardcoreWarningWidget.cpp:32
|
||
msgid "Achievement Settings"
|
||
msgstr "Prestatie-instellingen"
|
||
|
||
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:48
|
||
msgid "File Details"
|
||
msgstr "Bestand Details"
|
||
|
||
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:54
|
||
msgid "Path:"
|
||
msgstr "Pad:"
|
||
|
||
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:60
|
||
msgid "File Size:"
|
||
msgstr "Bestandsgrootte:"
|
||
|
||
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:67
|
||
msgid "File Format:"
|
||
msgstr "Bestandsformaat:"
|
||
|
||
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:71
|
||
#: Source/Core/DolphinQt/ConvertDialog.cpp:206
|
||
#: Source/Core/DolphinQt/GameList/GameListModel.cpp:191
|
||
msgid "No Compression"
|
||
msgstr "Geen Compressie"
|
||
|
||
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:72
|
||
#: Source/Core/DolphinQt/ConvertDialog.cpp:63
|
||
msgid "Compression:"
|
||
msgstr "Compressie:"
|
||
|
||
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:77
|
||
#: Source/Core/DolphinQt/ConvertDialog.cpp:60
|
||
msgid "Block Size:"
|
||
msgstr "Blokgrootte:"
|
||
|
||
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:89
|
||
msgid "Game Details"
|
||
msgstr "Spel Details"
|
||
|
||
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:101
|
||
msgid "%1 (Disc %2, Revision %3)"
|
||
msgstr "%1 (Schijf %2, Revisie %3)"
|
||
|
||
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:105
|
||
msgid "%1 (Revision %3)"
|
||
msgstr "%1 (Revisie %3)"
|
||
|
||
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:125
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:108
|
||
msgid "Game ID:"
|
||
msgstr "Spel ID:"
|
||
|
||
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:126
|
||
msgid "Country:"
|
||
msgstr "Land:"
|
||
|
||
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:127
|
||
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:160
|
||
msgid "Maker:"
|
||
msgstr "Maker:"
|
||
|
||
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:130
|
||
msgid "Apploader Date:"
|
||
msgstr "Apploader Datum:"
|
||
|
||
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:139
|
||
msgid "IOS Version:"
|
||
msgstr "IOS-versie:"
|
||
|
||
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:149
|
||
msgid "Banner Details"
|
||
msgstr "Banner Details"
|
||
|
||
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:155
|
||
msgid "Show Language:"
|
||
msgstr "Taal tonen:"
|
||
|
||
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:173
|
||
msgid "Banner:"
|
||
msgstr "Banner:"
|
||
|
||
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:188
|
||
msgid "Save as..."
|
||
msgstr "Opslaan als..."
|
||
|
||
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:199
|
||
#: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:583
|
||
#: Source/Core/DolphinQt/GBAWidget.cpp:210
|
||
#: Source/Core/DolphinQt/GBAWidget.cpp:240
|
||
#: Source/Core/DolphinQt/MainWindow.cpp:809
|
||
#: Source/Core/DolphinQt/MainWindow.cpp:1514
|
||
#: Source/Core/DolphinQt/MainWindow.cpp:1526
|
||
msgid "Select a File"
|
||
msgstr "Selecteer een Bestand"
|
||
|
||
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:200
|
||
msgid "PNG image file (*.png);; All Files (*)"
|
||
msgstr "PNG afbeeldingsbestand (*.png);; Alle bestanden (*)"
|
||
|
||
#: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:22
|
||
msgid "Log Configuration"
|
||
msgstr "Logconfiguratie"
|
||
|
||
#: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:42
|
||
msgid "Verbosity"
|
||
msgstr "Breedsprakigheid"
|
||
|
||
#: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:45
|
||
msgid "Notice"
|
||
msgstr "Opmerkingen"
|
||
|
||
#: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:48
|
||
#: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:60
|
||
#: Source/Core/DolphinQt/ConvertDialog.cpp:92
|
||
msgid "Info"
|
||
msgstr "Info"
|
||
|
||
#: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:49
|
||
#: Source/Core/DolphinQt/Settings/OnScreenDisplayPane.cpp:99
|
||
msgid "Debug"
|
||
msgstr "Debug"
|
||
|
||
#: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:55
|
||
msgid "Logger Outputs"
|
||
msgstr "Logger Outputs"
|
||
|
||
#: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:58
|
||
msgid "Write to File"
|
||
msgstr "Schrijf naar Bestand"
|
||
|
||
#: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:59
|
||
msgid "Write to Console"
|
||
msgstr "Schrijf naar Console"
|
||
|
||
#: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:60
|
||
msgid "Write to Window"
|
||
msgstr "Naar venster schrijven"
|
||
|
||
#: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:62
|
||
msgid "Log Types"
|
||
msgstr "Log Types"
|
||
|
||
#: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:65
|
||
msgid "Toggle All Log Types"
|
||
msgstr "Schakel Alle Log Types Om"
|
||
|
||
#: Source/Core/DolphinQt/Config/LogWidget.cpp:32
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:285
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:241
|
||
msgid "Log"
|
||
msgstr "Log"
|
||
|
||
#: Source/Core/DolphinQt/Config/LogWidget.cpp:133
|
||
msgid "Word Wrap"
|
||
msgstr "Regelafbreking"
|
||
|
||
#: Source/Core/DolphinQt/Config/LogWidget.cpp:135
|
||
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:292
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:182
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:182
|
||
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:103
|
||
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:116
|
||
#: Source/Core/DolphinQt/Settings/TriforcePane.cpp:94
|
||
msgid "Clear"
|
||
msgstr "Legen"
|
||
|
||
#: Source/Core/DolphinQt/Config/LogWidget.cpp:137
|
||
msgid "Default Font"
|
||
msgstr "Standaardlettertype"
|
||
|
||
#: Source/Core/DolphinQt/Config/LogWidget.cpp:137
|
||
msgid "Monospaced Font"
|
||
msgstr "Niet-proportionele (monospace) Lettertype"
|
||
|
||
#: Source/Core/DolphinQt/Config/LogWidget.cpp:137
|
||
msgid "Selected Font"
|
||
msgstr "Selecteer Font"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/FreeLookRotation.cpp:27
|
||
msgid ""
|
||
"Note: motion input may require configuring alternate input sources before "
|
||
"use."
|
||
msgstr ""
|
||
"Opmerking: bewegingsinput vereist mogelijk het instellen van alternatieve "
|
||
"inputbronnen voor gebruik."
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/FreeLookRotation.cpp:41
|
||
msgid "Incremental Rotation (rad/sec)"
|
||
msgstr "Incrementele Rotatie (rad/sec)"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/GCKeyboardEmu.cpp:30
|
||
msgid ""
|
||
"You are configuring a \"Keyboard Controller\". This device is exclusively "
|
||
"for \"Phantasy Star Online Episode I & II\". If you are unsure, turn back "
|
||
"now and configure a \"Standard Controller\"."
|
||
msgstr ""
|
||
"U configureert een \"Toetsenbordcontroller\". Dit apparaat is exclusief voor "
|
||
"\"Phantasy Star Online Episode I & II\". Keer terug in geval van twijfel en "
|
||
"configureer een \"Standaardcontroller\"."
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/GCPadWiiUConfigDialog.cpp:27
|
||
msgid "GameCube Controller Adapter at Port %1"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/GCPadWiiUConfigDialog.cpp:32
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:308
|
||
msgid "Enable Rumble"
|
||
msgstr "Activeer Trillen"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/GCPadWiiUConfigDialog.cpp:33
|
||
msgid "Simulate DK Bongos"
|
||
msgstr "Simuleer DK Bongos"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/GCPadWiiUConfigDialog.cpp:66
|
||
msgid "Adapter Detected"
|
||
msgstr "Adapter gedetecteerd"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/GCPadWiiUConfigDialog.cpp:70
|
||
msgid "Error Opening Adapter: %1"
|
||
msgstr "Fout bij openen van adapter: %1"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/GCPadWiiUConfigDialog.cpp:74
|
||
msgid "No Adapter Detected"
|
||
msgstr "Geen adapter gedetecteerd"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/GCPadWiiUConfigDialog.cpp:81
|
||
msgid "Poll Rate: %1 Hz"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/HotkeyControllerProfile.cpp:21
|
||
#: Source/Core/DolphinQt/Config/Mapping/HotkeyControllerProfile.cpp:26
|
||
#: Source/Core/DolphinQt/Config/Mapping/HotkeyControllerProfile.cpp:31
|
||
#: Source/Core/DolphinQt/Config/Mapping/HotkeyControllerProfile.cpp:36
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:479
|
||
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:255
|
||
#: Source/Core/DolphinQt/NetPlay/PadMappingDialog.cpp:42
|
||
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:233
|
||
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:492
|
||
msgid "Wii Remote %1"
|
||
msgstr "Wii-afstandsbediening %1"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/HotkeyGBA.cpp:25
|
||
#: Source/Core/DolphinQt/GBAWidget.cpp:426
|
||
msgid "Window Size"
|
||
msgstr "Venstergrootte"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/HotkeyStates.cpp:21
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:150
|
||
#: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:371
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:185
|
||
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:105
|
||
#: qtbase/src/gui/kernel/qplatformtheme.cpp:710
|
||
msgid "Save"
|
||
msgstr "Opslaan"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/HotkeyStates.cpp:23
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:149
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:184
|
||
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:104
|
||
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:118
|
||
msgid "Load"
|
||
msgstr "Laden"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/HotkeyStatesOther.cpp:21
|
||
msgid "Select Last State"
|
||
msgstr "Selecteer Laatste State"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/HotkeyUSBEmu.cpp:21
|
||
msgid "USB Device Emulation"
|
||
msgstr "USB Apparaat Emulatie"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:268
|
||
msgid "Configure Input"
|
||
msgstr "Configureer Input"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:268
|
||
msgid "Configure Output"
|
||
msgstr "Configureer Output"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:288
|
||
msgid "Insert Input"
|
||
msgstr "Invoer Invoegen"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:288
|
||
msgid "Insert Output"
|
||
msgstr "Uitvoer Invoegen"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:289
|
||
msgid "Detect Input"
|
||
msgstr "Detecteer invoer"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:290
|
||
msgid "Test Output"
|
||
msgstr "Test Uitvoer"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:315
|
||
msgid "Operators"
|
||
msgstr "Operators"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:319
|
||
msgid "! Not"
|
||
msgstr "! Niet"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:320
|
||
msgid "* Multiply"
|
||
msgstr "* Vermenigvuldig"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:321
|
||
msgid "/ Divide"
|
||
msgstr "/ Delen"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:322
|
||
msgid "% Modulo"
|
||
msgstr "% Modulo"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:323
|
||
msgid "+ Add"
|
||
msgstr "+ Optellen"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:324
|
||
msgid "- Subtract"
|
||
msgstr "- Aftrekken"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:325
|
||
msgid "> Greater-than"
|
||
msgstr "> Meer dan"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:326
|
||
msgid "< Less-than"
|
||
msgstr "< Minder dan"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:327
|
||
msgid "& And"
|
||
msgstr "& En"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:328
|
||
msgid "^ Xor"
|
||
msgstr "^ Exclusieve Of"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:329
|
||
msgid "? Conditional"
|
||
msgstr "? Voorwaardelijk"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:331
|
||
msgid "| Or"
|
||
msgstr "| Of"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:332
|
||
msgid "$ User Variable"
|
||
msgstr "$ Gebruiker Variabele"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:335
|
||
msgid ", Comma"
|
||
msgstr ", Komma"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:339
|
||
msgid "Functions"
|
||
msgstr "Functies"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:365
|
||
msgid "User Variables"
|
||
msgstr "Gebruiker Variabelen"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:367
|
||
msgid ""
|
||
"User defined variables usable in the control expression.\n"
|
||
"You can use them to save or retrieve values between\n"
|
||
"inputs and outputs of the same parent controller."
|
||
msgstr ""
|
||
"Door de gebruiker gedefinieerde variabelen die bruikbaar zijn in de "
|
||
"besturingsuitdrukking. U kunt ze gebruiken om waarden op te slaan of te "
|
||
"verkrijgen tussen input en output van dezelfde controller."
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:370
|
||
msgid "Reset Values"
|
||
msgstr "Reset Waarde"
|
||
|
||
#. i18n: Controller input values are multiplied by this percentage value.
|
||
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:379
|
||
msgid "Multiplier"
|
||
msgstr "Vermenigvuldiger"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:529
|
||
msgid "[ ... ]"
|
||
msgstr "[ ... ]"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:533
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingCommon.cpp:57
|
||
msgid "[ Press Now ]"
|
||
msgstr "[ Druk Nu ]"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:649
|
||
msgid "The expression contains a syntax error."
|
||
msgstr "De uitdrukken bevat een syntax error."
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:722
|
||
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:742
|
||
msgid "default"
|
||
msgstr "standaard"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:744
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:436
|
||
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:125
|
||
msgid "disconnected"
|
||
msgstr "verbinding verbroken"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:796
|
||
msgid "Invalid Expression."
|
||
msgstr "Ongeldige expressie"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingButton.cpp:75
|
||
msgid ""
|
||
"Left-click to detect input.\n"
|
||
"Middle-click to clear.\n"
|
||
"Right-click for more options."
|
||
msgstr ""
|
||
"Klik met de linkermuisknop om input te detecteren.\n"
|
||
"Midden-klik om te wissen.\n"
|
||
"Klik met de rechtermuisknop voor meer opties."
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingButton.cpp:79
|
||
msgid ""
|
||
"Left/Right-click to configure output.\n"
|
||
"Middle-click to clear."
|
||
msgstr ""
|
||
"Links / Rechts-klik om output te configureren.\n"
|
||
"Midden-klik om te wissen."
|
||
|
||
#. i18n: A button to start the process of game controller analog stick mapping and calibration.
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:1072
|
||
msgid "Map and Calibrate"
|
||
msgstr "Map en Kalibreer"
|
||
|
||
#. i18n: A button to start the process of game controller analog stick calibration.
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:1075
|
||
msgid "Calibrate"
|
||
msgstr "Kalibreren"
|
||
|
||
#. i18n: A button to calibrate the center and extremities of a game controller analog stick.
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:1078
|
||
msgid "Center and Calibrate"
|
||
msgstr "Centreer en Kalibreer"
|
||
|
||
#. i18n: A button to reset game controller analog stick calibration.
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:1081
|
||
msgid "Reset Calibration"
|
||
msgstr "Kalibratie Resetten"
|
||
|
||
#. i18n: A button to stop a game controller button mapping process.
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:1108
|
||
msgid "Cancel Mapping"
|
||
msgstr "Annuleer Mapping"
|
||
|
||
#. i18n: A button to abort a game controller calibration process.
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:1134
|
||
msgid "Cancel Calibration"
|
||
msgstr "Kalibratie Annuleren"
|
||
|
||
#. i18n: A button to finalize a game controller calibration process.
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:1138
|
||
msgid "Finish Calibration"
|
||
msgstr "Kalibratie Afronden"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWidget.cpp:181
|
||
msgid "Use Mouse Controlled Pointing"
|
||
msgstr "Gebruik Muis Gestuurd Wijzen"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWidget.cpp:259
|
||
msgid "Advanced Settings"
|
||
msgstr "Geavanceerde instellingen"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWidget.cpp:265
|
||
msgid "Reset All"
|
||
msgstr "Reset Alles"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWidget.cpp:383
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:714
|
||
#: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:184
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:102
|
||
msgid "..."
|
||
msgstr "..."
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:110
|
||
msgid "Device"
|
||
msgstr "Apparaat"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:120
|
||
msgid "Create Mappings for Other Devices"
|
||
msgstr "Maak Mapping voor andere apparaten"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:123
|
||
msgid "Wait for Alternate Input Mappings"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:126
|
||
msgid "Enable Iterative Input Mapping"
|
||
msgstr "Iteratieve Invoer Mapping Inschakelen"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:147
|
||
msgid "Profile"
|
||
msgstr "Profiel"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:158
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:589
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:602
|
||
#: Source/Core/DolphinQt/Debugger/EditSymbolDialog.cpp:29
|
||
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:102
|
||
msgid "Delete"
|
||
msgstr "Verwijderen"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:159
|
||
msgid "Open Folder"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:288
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:327
|
||
msgid "The profile '%1' does not exist"
|
||
msgstr "Het profiel '%1' bestaat niet"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:296
|
||
#: Source/Core/DolphinQt/ConvertDialog.cpp:271
|
||
#: Source/Core/DolphinQt/ConvertDialog.cpp:394
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:682
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:848
|
||
#: Source/Core/DolphinQt/MainWindow.cpp:1022
|
||
#: Source/Core/DolphinQt/MainWindow.cpp:1844
|
||
#: Source/Core/DolphinQt/WiiUpdate.cpp:137
|
||
msgid "Confirm"
|
||
msgstr "Bevestigen"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:297
|
||
msgid "Are you sure that you want to delete '%1'?"
|
||
msgstr "Weet u zeker dat u '%1' wilt verwijderen?"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:298
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:850
|
||
msgid "This cannot be undone!"
|
||
msgstr "Dit kan niet ongedaan gemaakt worden!"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:315
|
||
msgid "Successfully deleted '%1'."
|
||
msgstr "'%1' is succesvol verwijderd."
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:451
|
||
msgid "Game Boy Advance at Port %1"
|
||
msgstr "Game Boy Advance aan Poort %1"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:452
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:510
|
||
msgid "Game Boy Advance"
|
||
msgstr "Game Boy Advance"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:456
|
||
msgid "GameCube Keyboard at Port %1"
|
||
msgstr "GameCube-toetsenbord op poort %1"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:457
|
||
msgid "GameCube Keyboard"
|
||
msgstr "GameCube-toetsenbord"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:464
|
||
msgid "GameCube Controller at Port %1"
|
||
msgstr "GameCube Controller op Poort %1"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:465
|
||
msgid "GameCube Controller"
|
||
msgstr "GameCube Controller"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:469
|
||
msgid "GameCube Microphone Slot %1"
|
||
msgstr "GameCube Microfoon Slot %1"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:480
|
||
msgid "General and Options"
|
||
msgstr "Algemeen en Opties"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:481
|
||
msgid "Motion Simulation"
|
||
msgstr "Bewegings-simulatie"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:482
|
||
msgid "Motion Input"
|
||
msgstr "Bewegings-input"
|
||
|
||
#. i18n: TAS is short for tool-assisted speedrun. Read http://tasvideos.org/ for details.
|
||
#. Frame advance is an example of a typical TAS tool.
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:498
|
||
msgid "TAS Tools"
|
||
msgstr "TAS-tools"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:502
|
||
msgid "Wii and Wii Remote"
|
||
msgstr "Wii en Wii-afstandsbediening"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:503
|
||
msgid "Controller Profile"
|
||
msgstr "Controllerprofiel"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:505
|
||
msgid "USB Emulation"
|
||
msgstr "USB Emulatie"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:508
|
||
msgid "Save and Load State"
|
||
msgstr "Save en Laad State"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:509
|
||
msgid "Other State Management"
|
||
msgstr "Overige State Beheer"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:511
|
||
msgid "Hotkey Settings"
|
||
msgstr "Sneltoetsinstellingen"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:518
|
||
msgid "Rotation"
|
||
msgstr "Rotatie"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:519
|
||
msgid "Free Look Controller %1"
|
||
msgstr "Vrije-Kijk Controller %1"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:524
|
||
msgid "Triforce Baseboard at Port %1"
|
||
msgstr ""
|
||
|
||
#. i18n: "Stock" refers to input profiles included with Dolphin
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:562
|
||
msgid "%1 (Stock)"
|
||
msgstr "%1 (Standaard)"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.h:134
|
||
msgid "Extension Motion Input"
|
||
msgstr "Extensie Bewegings-input"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.h:135
|
||
msgid "Extension Motion Simulation"
|
||
msgstr "Extensie Bewegings-simulatie"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:93
|
||
msgid "No extension selected."
|
||
msgstr "Geen extensie geselecteerd."
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:232
|
||
msgid "Shinkansen"
|
||
msgstr "Shinkansen"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtensionMotionInput.cpp:35
|
||
msgid ""
|
||
"These controls are designed to interface directly with motion sensor "
|
||
"hardware. They are not intended for mapping traditional buttons, triggers or "
|
||
"axes. You might need to configure alternate input sources before using these "
|
||
"controls."
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuGeneral.cpp:65
|
||
msgid "Configure Extension"
|
||
msgstr "Configureer Extensie"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuMotionControlIMU.cpp:32
|
||
msgid ""
|
||
"The controls under Accelerometer and Gyroscope are designed to interface "
|
||
"directly with motion sensor hardware. They are not intended for mapping "
|
||
"traditional buttons, triggers or axes. You might need to configure alternate "
|
||
"input sources before using these controls."
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:40
|
||
msgid "Patch Editor"
|
||
msgstr "Patch Bewerker"
|
||
|
||
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:62
|
||
msgid "Patch name"
|
||
msgstr "Patchnaam"
|
||
|
||
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:73
|
||
#: Source/Core/DolphinQt/Config/SDLHints/SDLHintsWindow.cpp:62
|
||
msgid "Add"
|
||
msgstr "Toevoegen"
|
||
|
||
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:126
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:283
|
||
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:428
|
||
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:451
|
||
msgid "Type"
|
||
msgstr "Type"
|
||
|
||
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:130
|
||
msgid "8-bit"
|
||
msgstr "8-bits"
|
||
|
||
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:131
|
||
msgid "16-bit"
|
||
msgstr "16-bits"
|
||
|
||
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:132
|
||
msgid "32-bit"
|
||
msgstr "32-bits"
|
||
|
||
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:149
|
||
msgid "Conditional"
|
||
msgstr "Voorwaarde"
|
||
|
||
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:150
|
||
msgid "Comparand:"
|
||
msgstr "Vergelijking:"
|
||
|
||
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:154
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:104
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:245
|
||
msgid "Address:"
|
||
msgstr "Adres:"
|
||
|
||
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:228
|
||
msgid "You have to enter a name."
|
||
msgstr "U moet een naam opgeven."
|
||
|
||
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:256
|
||
msgid ""
|
||
"Some values you provided are invalid.\n"
|
||
"Please check the highlighted values."
|
||
msgstr ""
|
||
"Sommige waarden die u heeft opgegeven zijn ongeldig.\n"
|
||
"Controleer de gemarkeerde waarden."
|
||
|
||
#: Source/Core/DolphinQt/Config/PatchesWidget.cpp:46
|
||
msgid "&Add..."
|
||
msgstr "&Toevoegen..."
|
||
|
||
#: Source/Core/DolphinQt/Config/PatchesWidget.cpp:48
|
||
msgid "&Remove"
|
||
msgstr "&Verwijderen"
|
||
|
||
#. i18n: If there is a pre-defined patch with the name %1 and the user wants to edit it,
|
||
#. a copy of it gets created with this name
|
||
#: Source/Core/DolphinQt/Config/PatchesWidget.cpp:118
|
||
msgid "%1 (Copy)"
|
||
msgstr "%1 (Kopie)"
|
||
|
||
#: Source/Core/DolphinQt/Config/PatchesWidget.cpp:187
|
||
msgid "&Edit..."
|
||
msgstr "&Bewerken…"
|
||
|
||
#: Source/Core/DolphinQt/Config/PatchesWidget.cpp:187
|
||
msgid "&Clone..."
|
||
msgstr "&Klonen…"
|
||
|
||
#: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:61
|
||
msgid "Game Config"
|
||
msgstr "Spelconfiguratie"
|
||
|
||
#: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:62
|
||
msgid "Patches"
|
||
msgstr "Patches"
|
||
|
||
#: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:63
|
||
msgid "AR Codes"
|
||
msgstr "AR Codes"
|
||
|
||
#: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:65
|
||
msgid "Graphics Mods"
|
||
msgstr "Grafische Mods"
|
||
|
||
#: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:73
|
||
msgid "Verify"
|
||
msgstr "Verifieer"
|
||
|
||
#: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:78
|
||
msgid "Filesystem"
|
||
msgstr "Bestandssysteem"
|
||
|
||
#: Source/Core/DolphinQt/Config/SDLHints/SDLHintsWindow.cpp:48
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:129
|
||
msgid "Value"
|
||
msgstr "Waarde"
|
||
|
||
#: Source/Core/DolphinQt/Config/SDLHints/SDLHintsWindow.cpp:85
|
||
msgid "Enable DirectInput Detection"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Config/SDLHints/SDLHintsWindow.cpp:87
|
||
msgid ""
|
||
"Controls whether SDL should use DirectInput for detecting controllers. "
|
||
"Enabling this fixes hotplug detection issues with DualSense controllers but "
|
||
"causes Dolphin to hang up on shutdown when using certain 8BitDo controllers."
|
||
"<br><br><dolphin_emphasis>If unsure, leave this checked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Config/SDLHints/SDLHintsWindow.cpp:95
|
||
msgid "Use Joy-Con Pairs as a Single Controller"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Config/SDLHints/SDLHintsWindow.cpp:97
|
||
msgid ""
|
||
"Controls whether SDL should treat a pair of Joy-Con as a single controller "
|
||
"or as two separate controllers.<br><br><dolphin_emphasis>If unsure, leave "
|
||
"this checked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Config/SDLHints/SDLHintsWindow.cpp:104
|
||
msgid "Sideways Joy-Con"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Config/SDLHints/SDLHintsWindow.cpp:106
|
||
msgid ""
|
||
"Defines the default orientation for individual Joy-Con. This setting has no "
|
||
"effect when Use Joy-Con Pairs as a Single Controller is enabled."
|
||
"<br><br><dolphin_emphasis>If unsure, leave this checked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Config/SDLHints/SDLHintsWindow.cpp:114
|
||
msgid "Enable DualSense Player LEDs"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Config/SDLHints/SDLHintsWindow.cpp:116
|
||
msgid ""
|
||
"Controls whether the player LEDs should be lit to indicate which player is "
|
||
"associated with a DualSense controller.<br><br><dolphin_emphasis>If unsure, "
|
||
"leave this unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Config/SDLHints/SDLHintsWindow.cpp:138
|
||
msgid "Main"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Config/SDLHints/SDLHintsWindow.cpp:147
|
||
msgid "Dolphin must be restarted for these changes to take effect."
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Config/SettingsWindow.cpp:196
|
||
#: Source/Core/DolphinQt/Settings/TriforcePane.cpp:53
|
||
#: Source/Core/DolphinQt/ToolBar.cpp:131
|
||
msgid "Controllers"
|
||
msgstr "Controllers"
|
||
|
||
#: Source/Core/DolphinQt/Config/SettingsWindow.cpp:197
|
||
msgid "Interface"
|
||
msgstr "Interface"
|
||
|
||
#: Source/Core/DolphinQt/Config/SettingsWindow.cpp:198
|
||
msgid "On-Screen Display"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Config/SettingsWindow.cpp:199
|
||
msgid "Audio"
|
||
msgstr "Audio"
|
||
|
||
#: Source/Core/DolphinQt/Config/SettingsWindow.cpp:200
|
||
#: Source/Core/DolphinQt/Settings/PathPane.cpp:29
|
||
msgid "Paths"
|
||
msgstr "Paden"
|
||
|
||
#: Source/Core/DolphinQt/Config/SettingsWindow.cpp:201
|
||
msgid "GameCube"
|
||
msgstr "GameCube"
|
||
|
||
#: Source/Core/DolphinQt/Config/VerifyWidget.cpp:63
|
||
msgid "Problem"
|
||
msgstr "Probleem"
|
||
|
||
#: Source/Core/DolphinQt/Config/VerifyWidget.cpp:63
|
||
msgid "Severity"
|
||
msgstr "Ernst"
|
||
|
||
#: Source/Core/DolphinQt/Config/VerifyWidget.cpp:74
|
||
msgid "CRC32:"
|
||
msgstr "CRC32:"
|
||
|
||
#: Source/Core/DolphinQt/Config/VerifyWidget.cpp:75
|
||
msgid "MD5:"
|
||
msgstr "MD5:"
|
||
|
||
#: Source/Core/DolphinQt/Config/VerifyWidget.cpp:76
|
||
msgid "SHA-1:"
|
||
msgstr "SHA-1:"
|
||
|
||
#: Source/Core/DolphinQt/Config/VerifyWidget.cpp:87
|
||
msgid "Redump.info Status:"
|
||
msgstr "Redump.info Status:"
|
||
|
||
#: Source/Core/DolphinQt/Config/VerifyWidget.cpp:101
|
||
msgid "Verify Integrity"
|
||
msgstr "Verifieer Integriteit"
|
||
|
||
#: Source/Core/DolphinQt/Config/VerifyWidget.cpp:109
|
||
msgid "Calculate"
|
||
msgstr "Bereken"
|
||
|
||
#: Source/Core/DolphinQt/Config/VerifyWidget.cpp:164
|
||
#: Source/Core/DolphinQt/Config/VerifyWidget.cpp:166
|
||
msgid "Verifying"
|
||
msgstr "Verifiëren"
|
||
|
||
#: Source/Core/DolphinQt/Config/VerifyWidget.cpp:205
|
||
msgid "Low"
|
||
msgstr "Laag"
|
||
|
||
#: Source/Core/DolphinQt/Config/VerifyWidget.cpp:208
|
||
msgid "Medium"
|
||
msgstr "Medium"
|
||
|
||
#: Source/Core/DolphinQt/Config/VerifyWidget.cpp:211
|
||
msgid "High"
|
||
msgstr "Hoog"
|
||
|
||
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:77
|
||
msgid "Scanning for adapters..."
|
||
msgstr "Voor Adapters Scannen..."
|
||
|
||
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:108
|
||
msgid "Automatic"
|
||
msgstr "Automatisch"
|
||
|
||
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:141
|
||
msgid "More Options..."
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:187
|
||
msgid "Wii Remotes"
|
||
msgstr "Wii-afstandsbedieningen"
|
||
|
||
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:190
|
||
msgid "Passthrough a Bluetooth adapter"
|
||
msgstr "Bluetooth-adapter doorgeven"
|
||
|
||
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:194
|
||
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:210
|
||
msgid "Sync"
|
||
msgstr "Sync"
|
||
|
||
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:221
|
||
msgid "Sync real Wii Remotes and pair them"
|
||
msgstr "Echte Wii-afstandsbedieningen synchroniseren en paren"
|
||
|
||
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:222
|
||
msgid "Reset all saved Wii Remote pairings"
|
||
msgstr "Reset alle opgeslagen Wii-afstandsbediening koppelingen"
|
||
|
||
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:223
|
||
msgid "Emulate the Wii's Bluetooth adapter"
|
||
msgstr "Bluetooth-adapter Wii emuleren"
|
||
|
||
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:224
|
||
msgid "Continuous Scanning"
|
||
msgstr "Continu Scannen"
|
||
|
||
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:225
|
||
msgid "Real Balance Board"
|
||
msgstr "Echt Balance Board"
|
||
|
||
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:226
|
||
msgid "Enable Speaker Data"
|
||
msgstr "Activeer Speaker Data"
|
||
|
||
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:227
|
||
msgid "Connect Wii Remotes for Emulated Controllers"
|
||
msgstr "Verbind Wii-afstandbediening voor Geëmuleerde Controllers"
|
||
|
||
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:259
|
||
msgid "Emulated Wii Remote"
|
||
msgstr "Geëmuleerde Wii-afstandsbediening"
|
||
|
||
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:259
|
||
msgid "Real Wii Remote"
|
||
msgstr "Echte Wii-afstandsbediening"
|
||
|
||
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:346
|
||
msgid "Select a Bluetooth Device"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:378
|
||
msgid "Saved Wii Remote pairings can only be reset when a Wii game is running."
|
||
msgstr ""
|
||
"Opgeslagen Wii-afstandsbediening koppelingen kunnen alleen gerest worden "
|
||
"wanneer er een Wii spel draait."
|
||
|
||
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:394
|
||
msgid "A sync can only be triggered when a Wii game is running."
|
||
msgstr ""
|
||
"Een synchronisatie kan alleen worden geactiveerd wanneer er een Wii spel "
|
||
"draait."
|
||
|
||
#: Source/Core/DolphinQt/ConvertDialog.cpp:42
|
||
msgid "Convert"
|
||
msgstr "Converteer"
|
||
|
||
#: Source/Core/DolphinQt/ConvertDialog.cpp:57
|
||
msgid "Format:"
|
||
msgstr "Formaat:"
|
||
|
||
#: Source/Core/DolphinQt/ConvertDialog.cpp:66
|
||
msgid "Compression Level:"
|
||
msgstr "Compressieniveau:"
|
||
|
||
#: Source/Core/DolphinQt/ConvertDialog.cpp:69
|
||
msgid "Remove Junk Data (Irreversible):"
|
||
msgstr "Verwijder Junk Data (Onomkeerbaar):"
|
||
|
||
#: Source/Core/DolphinQt/ConvertDialog.cpp:71
|
||
msgid "Convert..."
|
||
msgstr "Converteren..."
|
||
|
||
#: Source/Core/DolphinQt/ConvertDialog.cpp:74
|
||
msgid ""
|
||
"ISO: A simple and robust format which is supported by many programs. It "
|
||
"takes up more space than any other format.\n"
|
||
"\n"
|
||
"GCZ: A basic compressed format which is compatible with most versions of "
|
||
"Dolphin and some other programs. It can't efficiently compress junk data "
|
||
"(unless removed) or encrypted Wii data.\n"
|
||
"\n"
|
||
"WIA: An advanced compressed format which is compatible with Dolphin "
|
||
"5.0-12188 and later, and a few other programs. It can efficiently compress "
|
||
"encrypted Wii data, but not junk data (unless removed).\n"
|
||
"\n"
|
||
"RVZ: An advanced compressed format which is compatible with Dolphin "
|
||
"5.0-12188 and later. It can efficiently compress both junk data and "
|
||
"encrypted Wii data."
|
||
msgstr ""
|
||
"ISO: Een simpel en robust formaat dat wordt ondersteund door vele "
|
||
"programma's. Het gebruik meer opslagruimte in dan andere formaten.\n"
|
||
"\n"
|
||
"GCZ: Een basis gecomprimeerd formaat dat compatibel is met de meeste versies "
|
||
"van Dolphin en een aantal andere programma's. Het kan junk data (tenzij "
|
||
"verwijdert) en versleuteld Wii data niet efficiënt comprimeren.\n"
|
||
"\n"
|
||
"WIA: Een geavanceerd gecomprimeerd formaat dat compatibel is met Dolphin "
|
||
"5.0-12188 en latere versies en een aantal andere programma's. Het kan "
|
||
"versleuteld Wii data efficiënt comprimeren maar junk data niet (tenzij "
|
||
"verwijdert).\n"
|
||
"\n"
|
||
"RVZ: Een geavanceerd gecomprimeerd formaat dat compatibel is met Dolphin "
|
||
"5.0-12188 en latere versies. Het kan versleuteld Wii data en junk data "
|
||
"efficiënt comprimeren."
|
||
|
||
#. i18n: %1 is the name of a compression method (e.g. LZMA)
|
||
#: Source/Core/DolphinQt/ConvertDialog.cpp:204
|
||
msgid "%1 (slow)"
|
||
msgstr "%1 (langzaam)"
|
||
|
||
#. i18n: %1 is the name of a compression method (e.g. Zstandard)
|
||
#: Source/Core/DolphinQt/ConvertDialog.cpp:222
|
||
msgid "%1 (recommended)"
|
||
msgstr "%1 (aanbevolen)"
|
||
|
||
#: Source/Core/DolphinQt/ConvertDialog.cpp:272
|
||
msgid "Are you sure?"
|
||
msgstr "Weet u het zeker?"
|
||
|
||
#: Source/Core/DolphinQt/ConvertDialog.cpp:290
|
||
msgid ""
|
||
"Removing junk data does not save any space when converting to ISO (unless "
|
||
"you package the ISO file in a compressed file format such as ZIP "
|
||
"afterwards). Do you want to continue anyway?"
|
||
msgstr ""
|
||
"Het verwijderen van Junk data bespaart geen ruimte bij het converteren naar "
|
||
"ISO (tenzij u het ISO-bestand verpakt in een gecomprimeerd bestandsformaat "
|
||
"zoals ZIP achteraf). Wilt u toch doorgaan?"
|
||
|
||
#: Source/Core/DolphinQt/ConvertDialog.cpp:303
|
||
msgid ""
|
||
"Converting Wii disc images to GCZ without removing junk data does not save "
|
||
"any noticeable amount of space compared to converting to ISO. Do you want to "
|
||
"continue anyway?"
|
||
msgstr ""
|
||
"Het converteren van Wii-schijfimages naar GCZ zonder het verwijderen van "
|
||
"junk data bespaart geen merkbare hoeveelheid ruimte in vergelijking met het "
|
||
"converteren naar ISO. Wilt u toch doorgaan?"
|
||
|
||
#: Source/Core/DolphinQt/ConvertDialog.cpp:314
|
||
msgid ""
|
||
"Dolphin can't convert NKit files to non-NKit files. Converting an NKit file "
|
||
"in Dolphin will result in another NKit file.\n"
|
||
"\n"
|
||
"If you want to convert an NKit file to a non-NKit file, you can use the same "
|
||
"program as you originally used when converting the file to the NKit format.\n"
|
||
"\n"
|
||
"Do you want to continue anyway?"
|
||
msgstr ""
|
||
"Dolphin kan NKit bestanden niet converteren naar non-NKit bestanden. Het "
|
||
"converteren van een NKit bestand in Dolphin zal resulteren in een ander NKit "
|
||
"bestand.\n"
|
||
"\n"
|
||
"Als u een NKit bestand wilt converteren naar een non-NKit bestand, dan kunt "
|
||
"u hetzelfde programma gebruiken dat u heeft gebruikt bij het converteren van "
|
||
"het oorspronkelijk bestand naar het NKit formaat.\n"
|
||
"\n"
|
||
"Wilt u toch doorgaan?"
|
||
|
||
#: Source/Core/DolphinQt/ConvertDialog.cpp:332
|
||
msgid "Uncompressed GC/Wii images (*.iso *.gcm)"
|
||
msgstr "Ongecomprimeerde GC/Wii-afbeeldingen (*.iso *.gcm)"
|
||
|
||
#: Source/Core/DolphinQt/ConvertDialog.cpp:336
|
||
msgid "GCZ GC/Wii images (*.gcz)"
|
||
msgstr "GCZ GC/Wii schijfafbeeldingen (*.gcz)"
|
||
|
||
#: Source/Core/DolphinQt/ConvertDialog.cpp:340
|
||
msgid "WIA GC/Wii images (*.wia)"
|
||
msgstr "WIA GC/Wii schijfafbeeldingen (*.wia)"
|
||
|
||
#: Source/Core/DolphinQt/ConvertDialog.cpp:344
|
||
msgid "RVZ GC/Wii images (*.rvz)"
|
||
msgstr "RVZ GC/Wii schijfafbeeldingen (*.rvz)"
|
||
|
||
#: Source/Core/DolphinQt/ConvertDialog.cpp:357
|
||
msgid "Save Converted Images"
|
||
msgstr "Geconverteerde Afbeelding Opslaan"
|
||
|
||
#: Source/Core/DolphinQt/ConvertDialog.cpp:366
|
||
msgid "Save Converted Image"
|
||
msgstr "Sla Geconverteerde Afbeelding op"
|
||
|
||
#: Source/Core/DolphinQt/ConvertDialog.cpp:395
|
||
msgid ""
|
||
"The file %1 already exists.\n"
|
||
"Do you wish to replace it?"
|
||
msgstr ""
|
||
"Bestand %1 bestaat al.\n"
|
||
"Wilt u het vervangen?"
|
||
|
||
#: Source/Core/DolphinQt/ConvertDialog.cpp:413
|
||
msgid ""
|
||
"The destination file cannot be the same as the source file\n"
|
||
"\n"
|
||
"Please select another destination path for \"%1\""
|
||
msgstr ""
|
||
"Het bestemmingsbestand kan niet hetzelfde zijn als het bronbestand\n"
|
||
"\n"
|
||
"Selecteer een ander bestemmingspad voor \"%1\""
|
||
|
||
#: Source/Core/DolphinQt/ConvertDialog.cpp:420
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:236
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:260
|
||
msgid "Converting..."
|
||
msgstr "Converteren..."
|
||
|
||
#: Source/Core/DolphinQt/ConvertDialog.cpp:420
|
||
#: qtbase/src/gui/kernel/qplatformtheme.cpp:724
|
||
msgid "Abort"
|
||
msgstr "Annuleer"
|
||
|
||
#: Source/Core/DolphinQt/ConvertDialog.cpp:428
|
||
msgid ""
|
||
"Converting...\n"
|
||
"%1"
|
||
msgstr ""
|
||
"Converteren...\n"
|
||
"%1"
|
||
|
||
#: Source/Core/DolphinQt/ConvertDialog.cpp:441
|
||
msgid ""
|
||
"Failed to remove junk data from file \"%1\".\n"
|
||
"\n"
|
||
"Would you like to convert it without removing junk data?"
|
||
msgstr ""
|
||
"Kan junk data niet verwijderen uit bestand \"% 1\".\n"
|
||
"\n"
|
||
"Wilt u het converteren zonder deze ongewenste data te verwijderen?"
|
||
|
||
#: Source/Core/DolphinQt/ConvertDialog.cpp:460
|
||
msgid "Failed to open the input file \"%1\"."
|
||
msgstr "Kan het inputbestand \"% 1\" niet openen."
|
||
|
||
#: Source/Core/DolphinQt/ConvertDialog.cpp:514
|
||
msgid "Dolphin failed to complete the requested action."
|
||
msgstr "Dolphin kon de gevraagde actie niet voltooien."
|
||
|
||
#: Source/Core/DolphinQt/ConvertDialog.cpp:523
|
||
#, c-format
|
||
msgctxt ""
|
||
msgid "Successfully converted %n image(s)."
|
||
msgstr "Succesvol %n afbeelding(en) geconverteerd."
|
||
|
||
#: Source/Core/DolphinQt/Debugger/AssembleInstructionDialog.cpp:20
|
||
#: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:51
|
||
msgid ""
|
||
"<span style=\"color: red; font-weight: bold\">Error</span> on line %1 col %2"
|
||
msgstr ""
|
||
"<span style=\"color: red; font-weight: bold\">Fout</span> op regel %1 kolom "
|
||
"%2"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/AssembleInstructionDialog.cpp:45
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:475
|
||
#: Source/Core/DolphinQt/Debugger/PatchInstructionDialog.cpp:18
|
||
msgid "Instruction"
|
||
msgstr "Instructie"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/AssembleInstructionDialog.cpp:58
|
||
#: Source/Core/DolphinQt/Debugger/AssembleInstructionDialog.cpp:106
|
||
msgid "No input"
|
||
msgstr "Geen input"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/AssembleInstructionDialog.cpp:120
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:637
|
||
#: Source/Core/DolphinQt/NKitWarningDialog.cpp:57
|
||
#: qtbase/src/gui/kernel/qplatformtheme.cpp:708
|
||
msgid "OK"
|
||
msgstr "OK"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/AssembleInstructionDialog.cpp:122
|
||
#: Source/Core/DolphinQt/Debugger/PatchInstructionDialog.cpp:58
|
||
msgid "Instruction: %1"
|
||
msgstr "Instructie: %1"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:234
|
||
msgid "Assembler"
|
||
msgstr "Assembler"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:309
|
||
#: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:805
|
||
msgid "Unsaved Changes"
|
||
msgstr "Niet-opgeslagen wijzigingen"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:310
|
||
msgid ""
|
||
"You have %1 unsaved assembly tabs open\n"
|
||
"\n"
|
||
"Do you want to save all and exit?"
|
||
msgstr ""
|
||
"U heeft %1 niet-opgeslagen assembly-tabbladen openstaan\n"
|
||
"\n"
|
||
"Wilt u alles opslaan en afsluiten?"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:365
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:181
|
||
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:101
|
||
msgid "New"
|
||
msgstr "Nieuw"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:366
|
||
msgid "Assemble"
|
||
msgstr "Assemble"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:370
|
||
msgid "Inject"
|
||
msgstr "Injecteren"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:409
|
||
msgid "Raw"
|
||
msgstr "Rauw"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:411
|
||
msgid "Gecko (04)"
|
||
msgstr "Gecko (04)"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:412
|
||
msgid "Gecko (C0)"
|
||
msgstr "Gecko (C0)"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:413
|
||
msgid "Gecko (C2)"
|
||
msgstr "Gecko (C2)"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:417
|
||
msgid "Base Address"
|
||
msgstr "Basis Adres"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:438
|
||
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:276
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1531
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1590
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1857
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1882
|
||
msgid "Input"
|
||
msgstr "Input"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:446
|
||
msgid "Output"
|
||
msgstr "Output"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:456
|
||
msgid "Error Log"
|
||
msgstr "Fout Log"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:528
|
||
msgid ""
|
||
"<span style=\"color:#ffcc00\">Warning</span> invalid base address, "
|
||
"defaulting to 0"
|
||
msgstr ""
|
||
"<span style=\"color:#ffcc00\">Waarschuwing</span> ongeldig basisadres, "
|
||
"standaard op 0"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:585
|
||
msgid "All Assembly files"
|
||
msgstr "Alle Assembly-bestanden"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:586
|
||
#: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:769
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:360
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:437
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:588
|
||
#: Source/Core/DolphinQt/MainWindow.cpp:814
|
||
#: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:138
|
||
#: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:344
|
||
#: Source/Core/DolphinQt/Settings/PathPane.cpp:53
|
||
msgid "All Files"
|
||
msgstr "Alle Bestanden"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:706
|
||
msgid "New File"
|
||
msgstr "Nieuw Bestand"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:708
|
||
msgid "New File (%1)"
|
||
msgstr "Nieuw Bestand (%1)"
|
||
|
||
#. i18n: This asterisk is added to the title of an editor to indicate that it has unsaved
|
||
#. changes
|
||
#: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:714
|
||
msgid "%1 *"
|
||
msgstr "%1 *"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:731
|
||
msgid "Failed to open file"
|
||
msgstr "Mislukt om bestand te open"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:732
|
||
msgid ""
|
||
"Failed to read the contents of file:\n"
|
||
"%1"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:768
|
||
msgid "Assembly File"
|
||
msgstr "Assembly Bestand"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:806
|
||
msgid ""
|
||
"There are unsaved changes in \"%1\".\n"
|
||
"\n"
|
||
"Do you want to save before closing?"
|
||
msgstr ""
|
||
"Er zijn niet-opgeslagen wijzigingen in \"%1\".\n"
|
||
"\n"
|
||
"Wilt u opslaan voordat u afsluit?"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:199
|
||
msgid "Branch Watch Tool"
|
||
msgstr "Branch Watch Tool"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:249
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:583
|
||
msgid "Start Branch Watch"
|
||
msgstr "Start Branch Watch"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:254
|
||
msgid "Clear Branch Watch"
|
||
msgstr "Leeg Branch Watch"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:258
|
||
msgid "Code Path Was Taken"
|
||
msgstr "Code Pad Werd Genomen"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:263
|
||
msgid "Code Path Not Taken"
|
||
msgstr "Code Pad Niet Genomen"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:274
|
||
msgid "Tool Controls"
|
||
msgstr "Gereedschap Bediening"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:303
|
||
msgid "Branch"
|
||
msgstr "Branch"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:304
|
||
msgid "Branch (LR saved)"
|
||
msgstr "Branch (LR opgeslagen)"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:305
|
||
msgid "Branch Conditional"
|
||
msgstr "Voorwaardelijke Branch"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:306
|
||
msgid "Branch Conditional (LR saved)"
|
||
msgstr "Voorwaardelijke Brach (LR opgeslagen)"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:307
|
||
msgid "Branch to Link Register"
|
||
msgstr "Branch naar Link Register"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:308
|
||
msgid "Branch to Link Register (LR saved)"
|
||
msgstr "Branch naar Link Register (LR opgeslagen)"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:309
|
||
msgid "Branch Conditional to Link Register"
|
||
msgstr "Voorwaardelijke Branch naar Link Register"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:310
|
||
msgid "Branch Conditional to Link Register (LR saved)"
|
||
msgstr "Voorwaardelijke Branch naar Link Register (LR opgeslagen)"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:311
|
||
msgid "Branch to Count Register"
|
||
msgstr "Branch naar Tel Register"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:312
|
||
msgid "Branch to Count Register (LR saved)"
|
||
msgstr "Branch naar Tel Register (LR opgeslagen)"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:313
|
||
msgid "Branch Conditional to Count Register"
|
||
msgstr "Voorwaardelijke Branch naar Tel Register"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:314
|
||
msgid "Branch Conditional to Count Register (LR saved)"
|
||
msgstr "Voorwaardelijke Branch naar Tel Register (LR opgeslagen)"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:317
|
||
msgid "Branch Type"
|
||
msgstr "Branch Type"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:341
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:477
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchTableModel.cpp:49
|
||
msgid "Origin Symbol"
|
||
msgstr "Oorsprong Symbool"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:342
|
||
msgid "Origin Min"
|
||
msgstr "Oorsprong Min"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:343
|
||
msgid "Origin Max"
|
||
msgstr "Oorsprong Max"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:344
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:477
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchTableModel.cpp:49
|
||
msgid "Destination Symbol"
|
||
msgstr "Bestemming Symbool"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:345
|
||
msgid "Destination Min"
|
||
msgstr "Bestemming Min"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:346
|
||
msgid "Destination Max"
|
||
msgstr "Bestemming Max"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:349
|
||
msgid "Origin and Destination"
|
||
msgstr "Oorsprong en Bestemming"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:372
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchTableModel.cpp:322
|
||
msgid "true"
|
||
msgstr "waar"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:373
|
||
msgid ""
|
||
"This will also filter unconditional branches.\n"
|
||
"To filter for or against unconditional branches,\n"
|
||
"use the Branch Type filter options."
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:376
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchTableModel.cpp:320
|
||
msgid "false"
|
||
msgstr "onwaar"
|
||
|
||
#. i18n: If a condition is set for a breakpoint, the condition becoming true is a prerequisite for
|
||
#. triggering the breakpoint.
|
||
#. i18n: If a condition is set for a breakpoint, the condition becoming true is a prerequisite
|
||
#. for triggering the breakpoint.
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:378
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:475
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:155
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:274
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:286
|
||
msgid "Condition"
|
||
msgstr "Voorwaarde"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:386
|
||
msgid "Branch Was Overwritten"
|
||
msgstr "Branch Was Overschreven"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:391
|
||
msgid "Branch Not Overwritten"
|
||
msgstr "Branch Niet Overschreven"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:396
|
||
msgid "Wipe Recent Hits"
|
||
msgstr "Recente Hits Wissen"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:407
|
||
msgid "Misc. Controls"
|
||
msgstr "Overige Bediening"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:415
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:109
|
||
msgid "&Delete"
|
||
msgstr "&Verwijderen"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:418
|
||
msgid "Invert &Condition"
|
||
msgstr "&Voorwaarde Omkeren"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:422
|
||
msgid "Invert &Decrement Check"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:426
|
||
msgid "Make &Unconditional"
|
||
msgstr "Maak &Onvoorwaardelijk"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:430
|
||
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:592
|
||
msgid "&Copy Address"
|
||
msgstr "&Kopieer Adres"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:433
|
||
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:619
|
||
msgid "Insert &NOP"
|
||
msgstr "Plaats &NOP"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:436
|
||
msgid "Insert &BLR"
|
||
msgstr "Plaats &BLR"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:439
|
||
msgid "Set Brea&kpoint"
|
||
msgstr "Stel Bree&kpunt in"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:441
|
||
msgid "&Break on Hit"
|
||
msgstr "&Breek bij Hit."
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:442
|
||
msgid "&Log on Hit"
|
||
msgstr "&Log bij Hit."
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:444
|
||
msgid "Break &and Log on Hit"
|
||
msgstr "Breek &en Log bij Hit."
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:475
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchTableModel.cpp:47
|
||
msgid "Origin"
|
||
msgstr "Oorsprong"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:476
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchTableModel.cpp:47
|
||
msgid "Destination"
|
||
msgstr "Bestemming"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:476
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchTableModel.cpp:48
|
||
msgid "Recent Hits"
|
||
msgstr "Recente Hits"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:476
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchTableModel.cpp:48
|
||
msgid "Total Hits"
|
||
msgstr "Totale Hits"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:499
|
||
msgid "&Branch Type"
|
||
msgstr "&Branch Type"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:500
|
||
msgid "&Origin and Destination"
|
||
msgstr "&Oorsprong en Bestemming"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:501
|
||
msgid "&Condition"
|
||
msgstr "&Voorwaarde"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:502
|
||
msgid "&Misc. Controls"
|
||
msgstr "&Overige Bediening"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:509
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:241
|
||
msgid "&File"
|
||
msgstr "&Bestand"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:510
|
||
msgid "&Save Branch Watch"
|
||
msgstr "&Sla Branch Watch op"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:511
|
||
msgid "Save Branch Watch &As..."
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:512
|
||
msgid "&Load Branch Watch"
|
||
msgstr "&Laad Branch Watch"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:513
|
||
msgid "Load Branch Watch &From..."
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:514
|
||
msgid "A&uto Save"
|
||
msgstr "A&utomatisch Opslaan"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:519
|
||
msgid "&Tool"
|
||
msgstr "&Gereedschap"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:521
|
||
msgid "Hide &Controls"
|
||
msgstr "Verberg &Bediening"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:523
|
||
msgid "Ignore &Apploader Branch Hits"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:525
|
||
msgid "This only applies to the initial boot of the emulated software."
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:530
|
||
msgid "Column &Visibility"
|
||
msgstr "Kolom &Zichtbaarheid"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:531
|
||
msgid "&Toolbar Visibility"
|
||
msgstr "&Werkbalk Zichtbaarheid"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:532
|
||
msgid "Wipe &Inspection Data"
|
||
msgstr "Wis &Inspectie Data"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:533
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:671
|
||
msgid "&Help"
|
||
msgstr "&Hulp"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:577
|
||
msgid "Pause Branch Watch"
|
||
msgstr "Pauzeer Branch Watch"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:611
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:622
|
||
msgid "There is nothing to save!"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:627
|
||
msgid "Save Branch Watch Snapshot"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:629
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:646
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:809
|
||
msgid "Text file (*.txt);;All Files (*)"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:644
|
||
msgid "Load Branch Watch Snapshot"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:730
|
||
msgid "Branch Watch Tool Help (1/4)"
|
||
msgstr "Branch Watch Tool Hulp (1/4)"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:731
|
||
msgid ""
|
||
"Branch Watch is a code-searching tool that can isolate branches tracked by "
|
||
"the emulated CPU by testing candidate branches with simple criteria. If you "
|
||
"are familiar with Cheat Engine's Ultimap, Branch Watch is similar to that.\n"
|
||
"\n"
|
||
"Press the \"Start Branch Watch\" button to activate Branch Watch. Branch "
|
||
"Watch persists across emulation sessions, and a snapshot of your progress "
|
||
"can be saved to and loaded from the User Directory to persist after Dolphin "
|
||
"Emulator is closed. \"Save As...\" and \"Load From...\" actions are also "
|
||
"available, and auto-saving can be enabled to save a snapshot at every step "
|
||
"of a search. The \"Pause Branch Watch\" button will halt Branch Watch from "
|
||
"tracking further branch hits until it is told to resume. Press the \"Clear "
|
||
"Branch Watch\" button to clear all candidates and return to the blacklist "
|
||
"phase."
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:743
|
||
msgid "Branch Watch Tool Help (2/4)"
|
||
msgstr "Branch Watch Tool Hulp (2/4)"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:744
|
||
msgid ""
|
||
"Branch Watch starts in the blacklist phase, meaning no candidates have been "
|
||
"chosen yet, but candidates found so far can be excluded from the candidacy "
|
||
"by pressing the \"Code Path Not Taken\", \"Branch Was Overwritten\", and "
|
||
"\"Branch Not Overwritten\" buttons. Once the \"Code Path Was Taken\" button "
|
||
"is pressed for the first time, Branch Watch will switch to the reduction "
|
||
"phase, and the table will populate with all eligible candidates."
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:751
|
||
msgid "Branch Watch Tool Help (3/4)"
|
||
msgstr "Branch Watch Tool Hulp (3/4)"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:752
|
||
msgid ""
|
||
"Once in the reduction phase, it is time to start narrowing down the "
|
||
"candidates shown in the table. Further reduce the candidates by checking "
|
||
"whether a code path was or was not taken since the last time it was checked. "
|
||
"It is also possible to reduce the candidates by determining whether a branch "
|
||
"instruction has or has not been overwritten since it was first hit. Filter "
|
||
"the candidates by branch kind, branch condition, origin or destination "
|
||
"address, and origin or destination symbol name.\n"
|
||
"\n"
|
||
"After enough passes and experimentation, you may be able to find function "
|
||
"calls and conditional code paths that are only taken when an action is "
|
||
"performed in the emulated software."
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:763
|
||
msgid "Branch Watch Tool Help (4/4)"
|
||
msgstr "Branch Watch Tool Hulp (4/4)"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:764
|
||
msgid ""
|
||
"Rows in the table can be left-clicked on the origin, destination, and symbol "
|
||
"columns to view the associated address in Code View. Right-clicking the "
|
||
"selected row(s) will bring up a context menu.\n"
|
||
"\n"
|
||
"If the origin, destination, or symbol columns are right-clicked, an action "
|
||
"copy the relevant address(es) to the clipboard will be available, and an "
|
||
"action to set a breakpoint at the relevant address(es) will be available. "
|
||
"Note that, for the origin / destination symbol columns, these actions will "
|
||
"only be enabled if every row in the selection has a symbol.\n"
|
||
"\n"
|
||
"If the instruction column of a row selection is right-clicked, an action to "
|
||
"invert the branch instruction's condition and an action to invert the branch "
|
||
"instruction's decrement check will be available, but only if the branch "
|
||
"instruction is a conditional one.\n"
|
||
"\n"
|
||
"If the condition column of a row selection is right-clicked, an action to "
|
||
"make the branch instruction unconditional will be available, but only if the "
|
||
"branch instruction is a conditional one.\n"
|
||
"\n"
|
||
"If the origin column of a row selection is right-clicked, an action to "
|
||
"replace the branch instruction at the origin(s) with a NOP instruction (No "
|
||
"Operation) will be available.\n"
|
||
"\n"
|
||
"If the destination column of a row selection is right-clicked, an action to "
|
||
"replace the instruction at the destination(s) with a BLR instruction (Branch "
|
||
"to Link Register) will be available, but will only be enabled if the branch "
|
||
"instruction at every origin updates the link register.\n"
|
||
"\n"
|
||
"If the origin / destination symbol column of a row selection is right-"
|
||
"clicked, an action to replace the instruction at the start of the symbol(s) "
|
||
"with a BLR instruction will be available, but will only be enabled if every "
|
||
"row in the selection has a symbol.\n"
|
||
"\n"
|
||
"All context menus have the action to delete the selected row(s) from the "
|
||
"candidates."
|
||
msgstr ""
|
||
|
||
#. i18n: If the user selects a file, Branch Watch will save to that file.
|
||
#. If the user presses Cancel, Branch Watch will save to a file in the user folder.
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:807
|
||
msgid ""
|
||
"Select Branch Watch Snapshot Auto-Save File (for user folder location, "
|
||
"cancel)"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:1050
|
||
msgid "Candidates: %1"
|
||
msgstr "Kandidaten: %1"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:1053
|
||
msgid "Candidates: %1 | Excluded: %2 | Remaining: %3"
|
||
msgstr "Kandidaten: %1 | Uitgesloten: %2 | Overgebleven %3"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:1064
|
||
msgid "Zero candidates remaining."
|
||
msgstr "Nul kandidaten over."
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:1068
|
||
msgid "Candidates: %1 | Filtered: %2 | Remaining: %3"
|
||
msgstr "Kandidaten: %1 | Gefilterd: %2 | Overgebleven %3"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:1090
|
||
msgid "Failed to save Branch Watch snapshot \"%1\""
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:1104
|
||
msgid "Failed to open Branch Watch snapshot \"%1\""
|
||
msgstr "Mislukt om Branch Watch snapshot \"%1\" te openen"
|
||
|
||
#. i18n: Short for "Instruction"
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchTableModel.cpp:46
|
||
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:161
|
||
msgid "Instr."
|
||
msgstr "Instr."
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchTableModel.cpp:46
|
||
msgid "Cond."
|
||
msgstr "Voorwaarde"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:26
|
||
msgid "New Breakpoint"
|
||
msgstr "Nieuw Breekpunt"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:37
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:56
|
||
msgid "Edit Breakpoint"
|
||
msgstr "Bewerk Breekpunt"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:97
|
||
msgid "Instruction Breakpoint"
|
||
msgstr "Instructiebreekpunt"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:115
|
||
msgid "Memory Breakpoint"
|
||
msgstr "Geheugenbreekpunt"
|
||
|
||
#. i18n: A range of memory addresses
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:123
|
||
msgid "Range"
|
||
msgstr "Afstand"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:128
|
||
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:111
|
||
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:126
|
||
msgid "To:"
|
||
msgstr "Naar:"
|
||
|
||
#. i18n: This is a selectable condition when adding a breakpoint
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:130
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:285
|
||
msgid "Read"
|
||
msgstr "Lezen"
|
||
|
||
#. i18n: This is a selectable condition when adding a breakpoint
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:132
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:286
|
||
msgid "Write"
|
||
msgstr "Schrijven"
|
||
|
||
#. i18n: This is a selectable condition when adding a breakpoint
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:134
|
||
msgid "Read or Write"
|
||
msgstr "Lezen of Schrijven"
|
||
|
||
#. i18n: This is a selectable action when adding a breakpoint
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:137
|
||
msgid "Write to Log"
|
||
msgstr "Schrijf naar Log"
|
||
|
||
#. i18n: This is a selectable action when adding a breakpoint
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:139
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:285
|
||
msgid "Break"
|
||
msgstr "Afbreken"
|
||
|
||
#. i18n: This is a selectable action when adding a breakpoint
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:141
|
||
msgid "Write to Log and Break"
|
||
msgstr "Schrijf naar Log en Breek af"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:168
|
||
msgid "Action"
|
||
msgstr "Actie"
|
||
|
||
#. i18n: If a condition is set for a breakpoint, the condition becoming true is a prerequisite for
|
||
#. triggering the breakpoint.
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:174
|
||
msgid "Condition:"
|
||
msgstr "Voorwaarde:"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:245
|
||
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:109
|
||
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:124
|
||
msgid "From:"
|
||
msgstr "Van:"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:252
|
||
msgid "Invalid input for the field \"%1\""
|
||
msgstr "Ongeldige input voor het veld \"%1\""
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:296
|
||
msgid "From"
|
||
msgstr "Van"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:305
|
||
msgid "To"
|
||
msgstr "Naar"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:323
|
||
msgid ""
|
||
"Conditions:\n"
|
||
"Sets an expression that is evaluated when a breakpoint is hit. If the "
|
||
"expression is false or 0, the breakpoint is ignored until hit again. "
|
||
"Statements should be separated by a comma. Only the last statement will be "
|
||
"used to determine what to do.\n"
|
||
"\n"
|
||
"Registers that can be referenced:\n"
|
||
"GPRs : r0..r31\n"
|
||
"FPRs : f0..f31\n"
|
||
"SPRs : xer, lr, ctr, dsisr, dar, dec, sdr1, srr0, srr1, tbl, tbu, pvr, "
|
||
"sprg0..sprg3, ear, ibat0u..ibat7u, ibat0l..ibat7l, dbat0u..dbat7u, "
|
||
"dbat0l..dbat07, gqr0..gqr7, hid0, hid1, hid2, hid4, iabr, dabr, wpar, dmau, "
|
||
"dmal, ecid_u, ecid_m, ecid_l, upmc1..upmc4, usia, sia, l2cr, ictc, mmcr0, "
|
||
"mmcr1, pmc1..pmc4, thrm1..thrm3\n"
|
||
"Other : pc, msr\n"
|
||
"\n"
|
||
"Functions:\n"
|
||
"Set a register: r1 = 8\n"
|
||
"Casts: s8(0xff). Available: s8, u8, s16, u16, s32, u32\n"
|
||
"Callstack: callstack(0x80123456), callstack(\"anim\")\n"
|
||
"Compare Strings: streq(r3, \"abc\"). Both parameters can be addresses or "
|
||
"string constants.\n"
|
||
"Read Memory: read_u32(0x80000000). Available: u8, s8, u16, s16, u32, s32, "
|
||
"f32, f64\n"
|
||
"Write Memory: write_u32(r3, 0x80000000). Available: u8, u16, u32, f32, f64\n"
|
||
"*currently writing will always be triggered\n"
|
||
"\n"
|
||
"Operations:\n"
|
||
"Unary: -u, !u, ~u\n"
|
||
"Math: * / + -, power: **, remainder: %, shift: <<, >>\n"
|
||
"Compare: <, <=, >, >=, ==, !=, &&, ||\n"
|
||
"Bitwise: &, |, ^\n"
|
||
"\n"
|
||
"Examples:\n"
|
||
"r4 == 1\n"
|
||
"f0 == 1.0 && f2 < 10.0\n"
|
||
"r26 <= r0 && ((r5 + 3) & -4) * ((r6 + 3) & -4)* 4 > r0\n"
|
||
"p = r3 + 0x8, p == 0x8003510 && read_u32(p) != 0\n"
|
||
"Write and break: r4 = 8, 1\n"
|
||
"Write and continue: f3 = f1 + f2, 0\n"
|
||
"The condition must always be last\n"
|
||
"\n"
|
||
"Strings should only be used in callstack() or streq() and \"quoted\". Do not "
|
||
"assign strings to a variable.\n"
|
||
"All variables will be printed in the Memory Interface log, if there's a hit "
|
||
"or a NaN result. To check for issues, assign a variable to your equation, so "
|
||
"it can be printed.\n"
|
||
"\n"
|
||
"Note: All values are internally converted to Doubles for calculations. It's "
|
||
"possible for them to go out of range or to become NaN. A warning will be "
|
||
"given if NaN is returned, and the var that became NaN will be logged."
|
||
msgstr ""
|
||
|
||
#. i18n: The title for a dialog that shows help for how to use conditions. If a condition is set
|
||
#. for a breakpoint, the condition becoming true is a prerequisite for triggering the breakpoint.
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:369
|
||
msgid "Conditional help"
|
||
msgstr "Voorwaardelijke hulp"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:98
|
||
msgid "Breakpoints"
|
||
msgstr "Breekpunten"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:180
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:521
|
||
msgid "Disable"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:249
|
||
msgid "Edit Conditional"
|
||
msgstr "Bewerk Voorwaarde"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:249
|
||
msgid "Edit conditional expression"
|
||
msgstr "Bewerk voorwaardelijke uitdrukking"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:283
|
||
msgid "Active"
|
||
msgstr "Actief"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:283
|
||
msgid "Function"
|
||
msgstr "Functie"
|
||
|
||
#. i18n: The address where a breakpoint ends
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:285
|
||
msgid "End Addr"
|
||
msgstr "Eind Adres"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:587
|
||
msgid "Show in Code"
|
||
msgstr "In Code Weergeven"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:588
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:601
|
||
msgid "Edit..."
|
||
msgstr "Bewerk..."
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:600
|
||
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:358
|
||
msgid "Show in Memory"
|
||
msgstr "In Geheugen Weergeven"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:162
|
||
msgid "Parameters"
|
||
msgstr "Parameters"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:163
|
||
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:156
|
||
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:158
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:257
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1068
|
||
msgid "Symbols"
|
||
msgstr "Symbolen"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:164
|
||
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:157
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:255
|
||
msgid "Notes"
|
||
msgstr "Opmerkingen"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:165
|
||
msgid "Branches"
|
||
msgstr "Branches"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:393
|
||
msgid "--> %1"
|
||
msgstr "--> %1"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:588
|
||
msgid "Follow &Branch"
|
||
msgstr "Volg &Branch"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:594
|
||
msgid "Copy &Function"
|
||
msgstr "Kopieer &Functie"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:596
|
||
msgid "Copy Code &Line"
|
||
msgstr "Kopieer Code &Lijn"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:597
|
||
msgid "Copy &Hex"
|
||
msgstr "Kopieer &Hex"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:599
|
||
msgid "Show in &Memory"
|
||
msgstr "Toon in &Geheugen"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:601
|
||
msgid "Show Target in Memor&y"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:603
|
||
msgid "Copy Tar&get Address"
|
||
msgstr "Kopieer &Doeladres"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:607
|
||
msgid "&Add function symbol"
|
||
msgstr "&Functiesymbool toevoegen"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:609
|
||
msgid "&Edit function symbol"
|
||
msgstr "Functiesymbool &bewerken"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:611
|
||
#: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:1212
|
||
msgid "Add Note"
|
||
msgstr "Opmerking Toevoegen"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:612
|
||
#: Source/Core/DolphinQt/Debugger/EditSymbolDialog.cpp:20
|
||
#: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:1214
|
||
msgid "Edit Note"
|
||
msgstr "Opmerking Bewerken"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:616
|
||
msgid "Run &to Here"
|
||
msgstr "Uitvoeren &tot Hier"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:617
|
||
msgid "PPC vs Host"
|
||
msgstr "PPC vs Host"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:618
|
||
msgid "&Insert BLR"
|
||
msgstr "&Voeg BLR in"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:621
|
||
msgid "Re&place Instruction"
|
||
msgstr "Ver&vang Instructie"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:623
|
||
msgid "Assemble Instruction"
|
||
msgstr "Assemble Instructie"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:625
|
||
msgid "Restore Instruction"
|
||
msgstr "Herstel Instructie"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:650
|
||
msgid "Run Until (Ignoring Breakpoints)"
|
||
msgstr ""
|
||
|
||
#. i18n: One of the options shown below "Run Until (Ignoring Breakpoints)"
|
||
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:652
|
||
msgid "%1's value is hit"
|
||
msgstr "%1's waarde is geraakt"
|
||
|
||
#. i18n: One of the options shown below "Run Until (Ignoring Breakpoints)"
|
||
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:655
|
||
msgid "%1's value is used"
|
||
msgstr "%1's waarde is gebruikt"
|
||
|
||
#. i18n: One of the options shown below "Run Until (Ignoring Breakpoints)"
|
||
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:658
|
||
msgid "%1's value is changed"
|
||
msgstr "%1's waarde is veranderd"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:700
|
||
msgid "Run Until"
|
||
msgstr "Uitvoeren Tot"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:701
|
||
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:312
|
||
msgid "Keep Running"
|
||
msgstr "Blijf Uitvoeren"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:720
|
||
msgid "Overwritten"
|
||
msgstr "Overschrijven"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:721
|
||
msgid ""
|
||
"Target value was overwritten by current instruction.\n"
|
||
"Instructions executed: %1"
|
||
msgstr ""
|
||
"Doelwaarde werd overschreven door huidige instructie.\n"
|
||
"Uitgevoerde instructies: %1"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:730
|
||
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:310
|
||
msgid ""
|
||
"<font color='#ff0000'>AutoStepping timed out. Current instruction is "
|
||
"irrelevant."
|
||
msgstr ""
|
||
"<font color='#ff0000'>AutoStepping timed out. Huidige instructie is niet "
|
||
"relevant."
|
||
|
||
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:734
|
||
msgid "Value tracked to current instruction."
|
||
msgstr "Waarde getraceerd naar huidige instructie."
|
||
|
||
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:760
|
||
msgid ""
|
||
"Instructions executed: %1\n"
|
||
"Value contained in:\n"
|
||
"Registers: %2\n"
|
||
"Memory: %3"
|
||
msgstr ""
|
||
"Uitgevoerde instructies: %1\n"
|
||
"Waarde in:\n"
|
||
"Registers: %2\n"
|
||
"Geheugen: %3"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:906
|
||
msgid "Add Function Symbol"
|
||
msgstr "Functiesymbool Toevoegen"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:907
|
||
msgid "Force new function symbol to be made at %1?"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:996
|
||
msgid "Delete Function Symbol"
|
||
msgstr "Functiesymbool Verwijderen"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:997
|
||
msgid ""
|
||
"Delete function symbol: %1\n"
|
||
"at %2?"
|
||
msgstr ""
|
||
"Functiesymbool verwijderen: %1\n"
|
||
"bij %2?"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:1079
|
||
msgid "Delete Note"
|
||
msgstr "Opmerking Verwijderen"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:1080
|
||
msgid ""
|
||
"Delete Note: %1\n"
|
||
"at %2?"
|
||
msgstr ""
|
||
"Opmerking verwijderen: %1\n"
|
||
"bij %2?"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:46
|
||
msgid "Code"
|
||
msgstr "Code"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:113
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:113
|
||
msgid "Search Address"
|
||
msgstr "Zoek Adres"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:119
|
||
msgid "When enabled, prevents automatic updates to the code view."
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:120
|
||
msgid "Branch Watch"
|
||
msgstr "Branch Watch"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:150
|
||
msgid "Callstack"
|
||
msgstr "Callstack"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:162
|
||
msgid "Calls"
|
||
msgstr "Calls"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:166
|
||
msgid "Callers"
|
||
msgstr "Callers"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:400
|
||
msgid "Invalid callstack"
|
||
msgstr "Ongeldige callstack"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:564
|
||
msgid "Step successful!"
|
||
msgstr "Stap succesvol!"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:589
|
||
msgid "Step over in progress..."
|
||
msgstr "Overstappen in voortgang..."
|
||
|
||
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:664
|
||
msgid "Breakpoint encountered! Step out aborted."
|
||
msgstr "Breekpunt tegengekomen! Uitstappen afgebroken."
|
||
|
||
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:666
|
||
msgid "Step out timed out!"
|
||
msgstr "Uitstappen timed out!"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:668
|
||
msgid "Step out successful!"
|
||
msgstr "Uitstappen succesvol!"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/EditSymbolDialog.cpp:20
|
||
msgid "Edit Symbol"
|
||
msgstr ""
|
||
|
||
#. i18n: %1 is an address. %2 is a warning message.
|
||
#: Source/Core/DolphinQt/Debugger/EditSymbolDialog.cpp:33
|
||
msgid ""
|
||
"Editing symbol starting at: %1\n"
|
||
"%2"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Debugger/EditSymbolDialog.cpp:34
|
||
msgid ""
|
||
"Editing note starting at: %1\n"
|
||
"%2"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Debugger/EditSymbolDialog.cpp:36
|
||
msgid "Warning: Must save the symbol map for changes to be kept."
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Debugger/EditSymbolDialog.cpp:38
|
||
msgid "Symbol name"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Debugger/EditSymbolDialog.cpp:38
|
||
msgid "Note name"
|
||
msgstr ""
|
||
|
||
#. i18n: The address where a symbol ends
|
||
#: Source/Core/DolphinQt/Debugger/EditSymbolDialog.cpp:42
|
||
msgid "End Address"
|
||
msgstr "Eind Adres"
|
||
|
||
#. i18n: The number of lines of code
|
||
#: Source/Core/DolphinQt/Debugger/EditSymbolDialog.cpp:44
|
||
msgid "Lines"
|
||
msgstr "Lijnen"
|
||
|
||
#. i18n: There's a text field immediately to the right of this label where 8 hexadecimal digits
|
||
#. can be entered. The "0x" in this string acts as a prefix to the digits to indicate that they
|
||
#. are hexadecimal.
|
||
#: Source/Core/DolphinQt/Debugger/EditSymbolDialog.cpp:48
|
||
msgid "Size: 0x"
|
||
msgstr "Grootte: 0x"
|
||
|
||
#. i18n: PPC Feature Flags
|
||
#: Source/Core/DolphinQt/Debugger/JitBlockTableModel.cpp:389
|
||
msgid "PPC Feat. Flags"
|
||
msgstr ""
|
||
|
||
#. i18n: Effective Address
|
||
#: Source/Core/DolphinQt/Debugger/JitBlockTableModel.cpp:391
|
||
msgid "Eff. Address"
|
||
msgstr "Eff. Adres"
|
||
|
||
#. i18n: Code Buffer Size
|
||
#: Source/Core/DolphinQt/Debugger/JitBlockTableModel.cpp:393
|
||
msgid "Code Buff. Size"
|
||
msgstr "Code Buffergrootte"
|
||
|
||
#. i18n: Repeat Instructions
|
||
#: Source/Core/DolphinQt/Debugger/JitBlockTableModel.cpp:395
|
||
msgid "Repeat Instr."
|
||
msgstr "Herhaal Instr."
|
||
|
||
#. i18n: Host Near Code Size
|
||
#: Source/Core/DolphinQt/Debugger/JitBlockTableModel.cpp:397
|
||
msgid "Host N. Size"
|
||
msgstr "Host N. Grootte"
|
||
|
||
#. i18n: Host Far Code Size
|
||
#: Source/Core/DolphinQt/Debugger/JitBlockTableModel.cpp:399
|
||
msgid "Host F. Size"
|
||
msgstr "Host V. Grootte"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/JitBlockTableModel.cpp:400
|
||
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:642
|
||
msgid "Run Count"
|
||
msgstr "Aantal runs"
|
||
|
||
#. i18n: "Cycles" means instruction cycles.
|
||
#: Source/Core/DolphinQt/Debugger/JitBlockTableModel.cpp:401
|
||
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:644
|
||
msgid "Cycles Spent"
|
||
msgstr "Cycli Gebruikt"
|
||
|
||
#. i18n: Cycles Average
|
||
#: Source/Core/DolphinQt/Debugger/JitBlockTableModel.cpp:403
|
||
msgid "Cycles Avg."
|
||
msgstr "Cycli Gem."
|
||
|
||
#. i18n: Cycles Percent
|
||
#: Source/Core/DolphinQt/Debugger/JitBlockTableModel.cpp:405
|
||
msgid "Cycles %"
|
||
msgstr "Cycli %"
|
||
|
||
#. i18n: "ns" is an abbreviation of nanoseconds.
|
||
#: Source/Core/DolphinQt/Debugger/JitBlockTableModel.cpp:406
|
||
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:650
|
||
msgid "Time Spent (ns)"
|
||
msgstr "Tijd Gespendeerd (ns)"
|
||
|
||
#. i18n: Time Average (ns)
|
||
#: Source/Core/DolphinQt/Debugger/JitBlockTableModel.cpp:408
|
||
msgid "Time Avg. (ns)"
|
||
msgstr "Tijd Gem. (ns)"
|
||
|
||
#. i18n: Time Percent
|
||
#: Source/Core/DolphinQt/Debugger/JitBlockTableModel.cpp:410
|
||
msgid "Time %"
|
||
msgstr "Tijd %"
|
||
|
||
#. i18n: "Symbol" means debugging symbol (its name in particular).
|
||
#: Source/Core/DolphinQt/Debugger/JitBlockTableModel.cpp:411
|
||
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:655
|
||
msgid "Symbol"
|
||
msgstr "Symbool"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:152
|
||
msgid "Stop Profiling"
|
||
msgstr "Profilering Stoppen"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:152
|
||
msgid "Start Profiling"
|
||
msgstr "Profilering Starten"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:182
|
||
msgid "Free memory:"
|
||
msgstr "Vrij geheugen:"
|
||
|
||
#. i18n: Of each memory region, %1 is its remaining size displayed in an appropriate scale
|
||
#. of bytes (e.g. MiB), %2 is its untranslated name, and %3 is its fragmentation percentage.
|
||
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:188
|
||
msgid " %1 %2 (%3% fragmented)"
|
||
msgstr " %1 %2 (%3% gefragmenteerd)"
|
||
|
||
#. i18n: "near" and "far" refer to the near code cache and far code cache of Dolphin's JITs.
|
||
#. %1 and %2 are instruction counts from the near and far code caches, respectively. %3 is a
|
||
#. percentage calculated from how inefficient (in other words, "blown-up") a given JIT block's
|
||
#. recompilation was when considering the host instruction count vs the PPC instruction count.
|
||
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:240
|
||
msgid "Host instruction count: %1 near %2 far (%3% blowup)"
|
||
msgstr "Host instructie telling: 1% nabij %2 ver (%3% opgeblazen)"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:369
|
||
msgid "Effective address %1 has no physical address translation."
|
||
msgstr "Effectief adres %1 heeft geen fysieke adresvertaling."
|
||
|
||
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:514
|
||
msgid "JIT Blocks"
|
||
msgstr "JIT Blokken"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:570
|
||
msgid "Min Effective Address"
|
||
msgstr "Min Effectief Adres"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:573
|
||
msgid "Max Effective Address"
|
||
msgstr "Max Effectief Adres"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:576
|
||
msgid "Recompiles Physical Address"
|
||
msgstr "Hercompileert Fysiek Adres"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:580
|
||
msgid "Symbol Name"
|
||
msgstr "Symbool Naam"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:589
|
||
msgid "Toggle software JIT block profiling (will clear the JIT cache)."
|
||
msgstr ""
|
||
"Software JIT blok profilering omschakelen (dit zal de JIT cache wissen)."
|
||
|
||
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:594
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:950
|
||
msgid "Clear Cache"
|
||
msgstr "Leeg Cache"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:598
|
||
msgid "Wipe Profiling"
|
||
msgstr "Profilering Wissen"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:599
|
||
msgid "Re-initialize software JIT block profiling data."
|
||
msgstr "Software JIT blok profilering data opnieuw initialiseren."
|
||
|
||
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:610
|
||
msgid "PPC Instruction Coverage"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:612
|
||
msgid "Host Near Code Cache"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:613
|
||
msgid "Host Far Code Cache"
|
||
msgstr "Host Verre Code Cache"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:624
|
||
msgid "View &Code"
|
||
msgstr "&Code Bekijken"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:625
|
||
msgid "&Erase Block(s)"
|
||
msgstr "Blok(ken) &Verwijderen"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:632
|
||
msgid "PPC Feature Flags"
|
||
msgstr ""
|
||
|
||
#. i18n: "Effective" means this memory address might be translated within the MMU.
|
||
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:634
|
||
msgid "Effective Address"
|
||
msgstr "Effectief Adres"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:635
|
||
msgid "Code Buffer Size"
|
||
msgstr "Code Buffergrootte"
|
||
|
||
#. i18n: This means to say it is a count of PPC instructions recompiled more than once.
|
||
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:637
|
||
msgid "Repeat Instructions"
|
||
msgstr "Herhaal Instructies"
|
||
|
||
#. i18n: "Near Code" refers to the near code cache of Dolphin's JITs.
|
||
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:639
|
||
msgid "Host Near Code Size"
|
||
msgstr ""
|
||
|
||
#. i18n: "Far Code" refers to the far code cache of Dolphin's JITs.
|
||
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:641
|
||
msgid "Host Far Code Size"
|
||
msgstr "Host Verre Code Grootte"
|
||
|
||
#. i18n: "Cycles" means instruction cycles.
|
||
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:646
|
||
msgid "Cycles Average"
|
||
msgstr "Cycli Gemiddelde"
|
||
|
||
#. i18n: "Cycles" means instruction cycles.
|
||
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:648
|
||
msgid "Cycles Percent"
|
||
msgstr "Cycli Procent"
|
||
|
||
#. i18n: "ns" is an abbreviation of nanoseconds.
|
||
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:652
|
||
msgid "Time Average (ns)"
|
||
msgstr "Tijd Gemiddelde (ns)"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:653
|
||
msgid "Time Percent"
|
||
msgstr "Tijd Percentage"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:1199
|
||
msgid "Copy Address"
|
||
msgstr "Kopieer Adres"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:1201
|
||
msgid "Copy Hex"
|
||
msgstr "Kopieer Hex"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:1204
|
||
msgid "Copy Value"
|
||
msgstr "Kopieer Waarde"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:1215
|
||
msgid "Add or edit region label"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:1226
|
||
msgid "Show in code"
|
||
msgstr "In code tonen"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:45
|
||
msgid "Memory"
|
||
msgstr "Geheugen"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:114
|
||
msgid "Offset"
|
||
msgstr "Offset"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:124
|
||
msgid "Hex"
|
||
msgstr "Hex"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:125
|
||
msgid "Set &Value"
|
||
msgstr "Stel &Waarde In"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:140
|
||
msgid "Hex Byte String"
|
||
msgstr "Hex Byte String"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:141
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:201
|
||
msgid "ASCII"
|
||
msgstr "ASCII"
|
||
|
||
#. i18n: A floating point number
|
||
#. i18n: Floating-point (non-integer) number
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:142
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:202
|
||
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:169
|
||
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:97
|
||
msgid "Float"
|
||
msgstr "Float"
|
||
|
||
#. i18n: A double precision floating point number
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:143
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:203
|
||
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:171
|
||
msgid "Double"
|
||
msgstr "Double"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:144
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:195
|
||
msgid "Unsigned 8"
|
||
msgstr "Unsigned 8"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:145
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:196
|
||
msgid "Unsigned 16"
|
||
msgstr "Unsigned 16"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:146
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:197
|
||
msgid "Unsigned 32"
|
||
msgstr "Unsigned 32"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:147
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:198
|
||
msgid "Signed 8"
|
||
msgstr "Signed 8"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:148
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:199
|
||
msgid "Signed 16"
|
||
msgstr "Signed 16"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:149
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:200
|
||
msgid "Signed 32"
|
||
msgstr "Signed 32"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:152
|
||
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:84
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:615 Source/Core/DolphinQt/MenuBar.cpp:617
|
||
msgid "Search"
|
||
msgstr "Zoeken"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:156
|
||
msgid "Find &Next"
|
||
msgstr "Vind &Volgende"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:157
|
||
msgid "Find &Previous"
|
||
msgstr "Vind &Vorige"
|
||
|
||
#. i18n: One of the options shown below "Address Space". "Effective" addresses are the addresses
|
||
#. used directly by the CPU and may be subject to translation via the MMU to physical addresses.
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:172
|
||
msgid "Effective"
|
||
msgstr "Effectief"
|
||
|
||
#. i18n: One of the options shown below "Address Space". "Auxiliary" is the address space of ARAM
|
||
#. (Auxiliary RAM).
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:175
|
||
msgid "Auxiliary"
|
||
msgstr "Auxiliary"
|
||
|
||
#. i18n: One of the options shown below "Address Space". "Physical" is the address space that
|
||
#. reflects how devices (e.g. RAM) is physically wired up.
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:178
|
||
msgid "Physical"
|
||
msgstr "Fysieke"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:186
|
||
msgid "Display Type"
|
||
msgstr "Weergavetype"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:192
|
||
msgid "Hex 8"
|
||
msgstr "Hex 8"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:193
|
||
msgid "Hex 16"
|
||
msgstr "Hex 16"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:194
|
||
msgid "Hex 32"
|
||
msgstr "Hex 32"
|
||
|
||
#. i18n: "Fixed" here means that the alignment is always the same
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:207
|
||
msgid "Fixed Alignment"
|
||
msgstr "Vaste Uitlijning"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:208
|
||
msgid "Type-based Alignment"
|
||
msgstr "Type gebaseerde Uitlijning"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:209
|
||
msgid "No Alignment"
|
||
msgstr "Geen Uitlijning"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:212
|
||
msgid "4 Bytes"
|
||
msgstr "4 Bytes"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:213
|
||
msgid "8 Bytes"
|
||
msgstr "8 Bytes"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:214
|
||
msgid "16 Bytes"
|
||
msgstr "16 Bytes"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:217
|
||
msgid "Dual View"
|
||
msgstr "Dubbele Weergave"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:225
|
||
msgid "Memory breakpoint options"
|
||
msgstr "Geheugenbreekpuntopties"
|
||
|
||
#. i18n: This string is used for a radio button that represents the type of
|
||
#. memory breakpoint that gets triggered when a read operation or write operation occurs.
|
||
#. The string is not a command to read and write something or to allow reading and writing.
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:232
|
||
msgid "Read and write"
|
||
msgstr "Lezen en schrijven"
|
||
|
||
#. i18n: This string is used for a radio button that represents the type of
|
||
#. memory breakpoint that gets triggered when a read operation occurs.
|
||
#. The string does not mean "read-only" in the sense that something cannot be written to.
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:236
|
||
msgid "Read only"
|
||
msgstr "Alleen lezen"
|
||
|
||
#. i18n: This string is used for a radio button that represents the type of
|
||
#. memory breakpoint that gets triggered when a write operation occurs.
|
||
#. The string does not mean "write-only" in the sense that something cannot be read from.
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:240
|
||
msgid "Write only"
|
||
msgstr "Alleen schrijven"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:250
|
||
msgid "Labels"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:256
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:138
|
||
msgid "Data"
|
||
msgstr "Data"
|
||
|
||
#. i18n: Filter is a verb. Typing into this text box will filter the label list so that only
|
||
#. labels containing the typed text are shown.
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:264
|
||
msgid "Filter Label List"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:277
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:480
|
||
msgid "&View"
|
||
msgstr "&Weergave"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:280
|
||
msgid "&Import"
|
||
msgstr "&Importeren"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:281
|
||
msgid "&Load file to current address"
|
||
msgstr "&Laad bestand naar huidig adres"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:287
|
||
msgid "&Auto update memory values"
|
||
msgstr ""
|
||
|
||
#. i18n: Highlight is a verb (this is the label of a checkbox)
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:299
|
||
msgid "&Highlight recently changed values"
|
||
msgstr ""
|
||
|
||
#. i18n: Highlight is a noun (clicking this lets you select a color)
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:305
|
||
msgid "Highlight &color"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:309
|
||
msgid "&Show symbols and notes"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:317
|
||
msgid "&Export"
|
||
msgstr "&Exporteren"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:318
|
||
msgid "Dump &MRAM"
|
||
msgstr "Dump &MRAM"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:319
|
||
msgid "Dump &ExRAM"
|
||
msgstr "Dump &ExRAM"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:320
|
||
msgid "Dump &ARAM"
|
||
msgstr "Dump &ARAM"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:321
|
||
msgid "Dump &FakeVMEM"
|
||
msgstr "Dump &FakeVMEM"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:750
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:796
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:1013
|
||
msgid "Bad address provided."
|
||
msgstr "Verkeerd adres opgegeven."
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:756
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:802
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:1019
|
||
msgid "Bad offset provided."
|
||
msgstr "Slechte offset gegeven."
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:765
|
||
msgid "Bad value provided."
|
||
msgstr "Verkeerde waarde opgegeven."
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:777
|
||
msgid "Target address range is invalid."
|
||
msgstr "Doeladresbereik is ongeldig."
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:806
|
||
msgid "Select a file"
|
||
msgstr "Selecteer een bestand"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:807
|
||
msgid "All files (*)"
|
||
msgstr "Alle Bestanden (*)"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:817
|
||
msgid "Unable to open file."
|
||
msgstr "Niet in staat bestand te openen."
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:825
|
||
msgid "Unable to read file."
|
||
msgstr "Niet in staat bestand te lezen."
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:942
|
||
msgid "Failed to dump %1: Can't open file"
|
||
msgstr "Kon %1 niet dumpen: Kon het bestand niet openen"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:949
|
||
msgid "Failed to dump %1: Failed to write to file"
|
||
msgstr "Kon %1 niet dumpen: Kon niet naar het bestand schrijven"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:1027
|
||
msgid "Bad Value Given"
|
||
msgstr "Slechte Waarde Gegeven"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:1049
|
||
msgid "Match Found"
|
||
msgstr "Overeenkomst Gevonden"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:1061
|
||
msgid "No Match"
|
||
msgstr "Geen Overeenkomst"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:92
|
||
msgid "Connected"
|
||
msgstr "Verbonden"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:99
|
||
msgid "Listening"
|
||
msgstr "Luisteren"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:100
|
||
msgid "Unbound"
|
||
msgstr "Unbound"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:108
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:241
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:242
|
||
msgid "Yes"
|
||
msgstr "Ja"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:108
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:241
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:242
|
||
msgid "No"
|
||
msgstr "Nee"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:194
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:182
|
||
msgid "Network"
|
||
msgstr "Netwerk"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:422
|
||
msgid "Socket table"
|
||
msgstr "Socket table"
|
||
|
||
#. i18n: FD stands for file descriptor (and in this case refers to sockets, not regular files)
|
||
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:428
|
||
msgid "FD"
|
||
msgstr "FD"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:428
|
||
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:451
|
||
msgid "Domain"
|
||
msgstr "Domein"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:428
|
||
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:451
|
||
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:74
|
||
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:189
|
||
msgid "State"
|
||
msgstr "Staat"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:429
|
||
msgid "Blocking"
|
||
msgstr "Blokkeren"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:429
|
||
msgid "Redirections"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:446
|
||
msgid "SSL context"
|
||
msgstr "SSL context"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:451
|
||
#: Source/Core/DolphinQt/GameList/GameListModel.cpp:239
|
||
msgid "ID"
|
||
msgstr "ID"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:451
|
||
msgid "Hostname"
|
||
msgstr "Hostnaam"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:468
|
||
msgid "Dump options"
|
||
msgstr "Dump opties"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:474
|
||
msgid "Dump decrypted SSL reads"
|
||
msgstr "Dump gedecodeerde SSL-leesbewerkingen"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:475
|
||
msgid "Dump decrypted SSL writes"
|
||
msgstr "Dump gedecodeerde SSL-schrijfbewerkingen"
|
||
|
||
#. i18n: CA stands for certificate authority
|
||
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:477
|
||
msgid "Dump root CA certificates"
|
||
msgstr "Dump root CA certificaten"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:478
|
||
msgid "Dump peer certificates"
|
||
msgstr "Dump peer certificaten"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:479
|
||
msgid "Dump GameCube BBA traffic"
|
||
msgstr "Dump GameCube BBA verkeer"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:480
|
||
msgid "Open dump folder"
|
||
msgstr "Open dump map"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:483
|
||
msgid "Network dump format:"
|
||
msgstr "Netwerk-dump-formaat:"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:507
|
||
msgid "Security options"
|
||
msgstr "Veiligheidsopties"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:511
|
||
msgid "Verify certificates"
|
||
msgstr "Controleer certificaten"
|
||
|
||
#. i18n: PCAP is a file format
|
||
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:524
|
||
msgid "PCAP"
|
||
msgstr "PCAP"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:525
|
||
msgid "Binary SSL"
|
||
msgstr "Binaire SSL"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:526
|
||
msgid "Binary SSL (read)"
|
||
msgstr "Binaire SSL (lees)"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:527
|
||
msgid "Binary SSL (write)"
|
||
msgstr "Binaire SSL (schrijf)"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/PatchInstructionDialog.cpp:34
|
||
msgid "New instruction:"
|
||
msgstr "Nieuwe instructie:"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/RegisterColumn.cpp:86
|
||
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:433
|
||
msgid "Invalid input provided"
|
||
msgstr "Ongeldige input opgegeven"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:27
|
||
msgid "Registers"
|
||
msgstr "Registers"
|
||
|
||
#. i18n: This kind of "watch" is used for watching emulated memory.
|
||
#. It's not related to timekeeping devices.
|
||
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:148
|
||
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:129
|
||
msgid "Add to &watch"
|
||
msgstr "Aan &watch toevoegen"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:153
|
||
msgid "Add memory &breakpoint"
|
||
msgstr "Geheugen &breekpunt toevoegen"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:155
|
||
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:131
|
||
msgid "View &memory"
|
||
msgstr "Bekijk &geheugen"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:157
|
||
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:132
|
||
msgid "View &code"
|
||
msgstr "Bekijk &code"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:165
|
||
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:91
|
||
msgid "Hexadecimal"
|
||
msgstr "Hexadecimaal"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:166
|
||
msgid "Signed Integer"
|
||
msgstr "Signed Integer"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:167
|
||
msgid "Unsigned Integer"
|
||
msgstr "Unsigned Integer"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:175
|
||
msgid "All Hexadecimal"
|
||
msgstr "Alle Hexadecimaal"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:177
|
||
msgid "All Signed Integer"
|
||
msgstr "Alles Signed Integer"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:179
|
||
msgid "All Unsigned Integer"
|
||
msgstr "Alles Unsigned Integer"
|
||
|
||
#. i18n: A floating point number
|
||
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:182
|
||
msgid "All Float"
|
||
msgstr "Alle Float"
|
||
|
||
#. i18n: A double precision floating point number
|
||
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:185
|
||
msgid "All Double"
|
||
msgstr "Alles Double"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:194
|
||
msgid "Run until hit (ignoring breakpoints)"
|
||
msgstr "Uitvoeren tot hit (negeer breekpunten)"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:298
|
||
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:371
|
||
msgid "Update"
|
||
msgstr "Update"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:309
|
||
msgid "Timed Out"
|
||
msgstr "Timed Out"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:26
|
||
msgid "Threads"
|
||
msgstr "Threads"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:126
|
||
msgid "Add &breakpoint"
|
||
msgstr "&Breekpunt toevoegen"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:127
|
||
msgid "Add memory breakpoint"
|
||
msgstr "Geheugen breekpunt toevoegen"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:146
|
||
msgid "Thread context"
|
||
msgstr "Thread context"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:151
|
||
msgid "Current context"
|
||
msgstr "Huidige context"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:154
|
||
msgid "Current thread"
|
||
msgstr "Huidige thread"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:157
|
||
msgid "Default thread"
|
||
msgstr "Standaard-thread"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:166
|
||
msgid "Active thread queue"
|
||
msgstr "Actieve thread wachtrij"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:171
|
||
msgid "Head"
|
||
msgstr "Hoofd"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:174
|
||
msgid "Tail"
|
||
msgstr "Staart"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:183
|
||
msgid "Active threads"
|
||
msgstr "Actieve threads"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:190
|
||
msgid "Detached"
|
||
msgstr "Ontkoppeld"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:191
|
||
msgid "Suspended"
|
||
msgstr "Onderbroken"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:192
|
||
msgid "Base priority"
|
||
msgstr "Basisprioriteit"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:192
|
||
msgid "Effective priority"
|
||
msgstr "Effectieve prioriteit"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:193
|
||
msgid "Stack end"
|
||
msgstr "Stack eind"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:193
|
||
msgid "Stack start"
|
||
msgstr "Stack begin"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:194
|
||
msgid "errno"
|
||
msgstr "errno"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:195
|
||
msgid "Specific"
|
||
msgstr "Specifiek"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:213
|
||
msgid "Selected thread context"
|
||
msgstr "Geselecteerde thread context"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:235
|
||
msgid "Selected thread callstack"
|
||
msgstr "Geselecteerde thread callstack"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:240
|
||
msgid "Back Chain"
|
||
msgstr "Back Chain"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:240
|
||
msgid "LR Save"
|
||
msgstr "LR Save"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:288
|
||
msgid "READY"
|
||
msgstr "GEREED"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:291
|
||
msgid "RUNNING"
|
||
msgstr "LOPEND"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:294
|
||
msgid "WAITING"
|
||
msgstr "WACHTEN"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:297
|
||
msgid "MORIBUND"
|
||
msgstr "MORIBUND"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:300
|
||
msgid "UNKNOWN"
|
||
msgstr "ONBEKEND"
|
||
|
||
#. i18n: This kind of "watch" is used for watching emulated memory.
|
||
#. It's not related to timekeeping devices.
|
||
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:31
|
||
msgid "Watch"
|
||
msgstr "Watch"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:91
|
||
msgid "Label"
|
||
msgstr "Label"
|
||
|
||
#. i18n: The base 10 numeral system. Not related to non-integer numbers
|
||
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:93
|
||
msgid "Decimal"
|
||
msgstr "Decimaal"
|
||
|
||
#. i18n: Data type used in computing
|
||
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:95
|
||
msgid "String"
|
||
msgstr "String"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:276
|
||
msgid "Enter address to watch:"
|
||
msgstr "Voer adres in voor watch:"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:283
|
||
msgid "Invalid watch address: %1"
|
||
msgstr "Ongeldig watch adres: 1%"
|
||
|
||
#. i18n: This kind of "watch" is used for watching emulated memory.
|
||
#. It's not related to timekeeping devices.
|
||
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:340
|
||
msgid "&Delete Watches"
|
||
msgstr "&Verwijder Watches"
|
||
|
||
#. i18n: This kind of "watch" is used for watching emulated memory.
|
||
#. It's not related to timekeeping devices.
|
||
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:343
|
||
msgid "&Lock Watches"
|
||
msgstr "&Vergrendel Watches"
|
||
|
||
#. i18n: This kind of "watch" is used for watching emulated memory.
|
||
#. It's not related to timekeeping devices.
|
||
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:346
|
||
msgid "&Unlock Watches"
|
||
msgstr "Watches &ontgrendelen"
|
||
|
||
#. i18n: This kind of "watch" is used for watching emulated memory.
|
||
#. It's not related to timekeeping devices.
|
||
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:361
|
||
msgid "&Delete Watch"
|
||
msgstr "&Verwijder Watchvenster"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:362
|
||
msgid "&Add Memory Breakpoint"
|
||
msgstr "&Geheugen Breekpunt Toevoegen"
|
||
|
||
#: Source/Core/DolphinQt/DiscordJoinRequestDialog.cpp:23
|
||
msgid "Request to Join Your Party"
|
||
msgstr "Verzoek om Lid te Worden van Uw Partij"
|
||
|
||
#: Source/Core/DolphinQt/DiscordJoinRequestDialog.cpp:52
|
||
msgid "✔ Invite"
|
||
msgstr "✔ Uitnodigen"
|
||
|
||
#: Source/Core/DolphinQt/DiscordJoinRequestDialog.cpp:53
|
||
msgid "✖ Decline"
|
||
msgstr "✖ Weigeren"
|
||
|
||
#: Source/Core/DolphinQt/DiscordJoinRequestDialog.cpp:54
|
||
#: qtbase/src/gui/kernel/qplatformtheme.cpp:728
|
||
msgid "Ignore"
|
||
msgstr "Negeren"
|
||
|
||
#: Source/Core/DolphinQt/DiscordJoinRequestDialog.cpp:57
|
||
msgid ""
|
||
"%1\n"
|
||
"wants to join your party."
|
||
msgstr ""
|
||
"%1\n"
|
||
"wil lid worden van uw partij."
|
||
|
||
#: Source/Core/DolphinQt/EmulatedUSB/LogitechMicWindow.cpp:28
|
||
msgid "Logitech USB Microphone Manager"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/EmulatedUSB/LogitechMicWindow.cpp:46
|
||
#: Source/Core/DolphinQt/EmulatedUSB/WiiSpeakWindow.cpp:49
|
||
msgid "Some settings cannot be changed when emulation is running."
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/EmulatedUSB/LogitechMicWindow.cpp:65
|
||
msgid "Emulate Logitech USB Mic %1"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/EmulatedUSB/LogitechMicWindow.cpp:75
|
||
#: Source/Core/DolphinQt/EmulatedUSB/WiiSpeakWindow.cpp:62
|
||
msgid "Microphone Configuration"
|
||
msgstr "Microfoon Configuratie"
|
||
|
||
#. i18n: %1 is a number from 1 to 4.
|
||
#: Source/Core/DolphinQt/EmulatedUSB/LogitechMicWindow.cpp:81
|
||
msgid "Microphone %1 Configuration"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/EmulatedUSB/LogitechMicWindow.cpp:84
|
||
#: Source/Core/DolphinQt/EmulatedUSB/WiiSpeakWindow.cpp:65
|
||
msgid "Mute"
|
||
msgstr "Dempen"
|
||
|
||
#: Source/Core/DolphinQt/EmulatedUSB/LogitechMicWindow.cpp:95
|
||
#: Source/Core/DolphinQt/EmulatedUSB/LogitechMicWindow.cpp:98
|
||
#: Source/Core/DolphinQt/EmulatedUSB/WiiSpeakWindow.cpp:80
|
||
#: Source/Core/DolphinQt/EmulatedUSB/WiiSpeakWindow.cpp:83
|
||
#, c-format
|
||
msgid "Volume modifier (value: %1dB)"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/EmulatedUSB/LogitechMicWindow.cpp:118
|
||
#: Source/Core/DolphinQt/EmulatedUSB/WiiSpeakWindow.cpp:101
|
||
msgid "Audio backend unsupported"
|
||
msgstr "Audio backend niet ondersteund"
|
||
|
||
#: Source/Core/DolphinQt/EmulatedUSB/LogitechMicWindow.cpp:121
|
||
#: Source/Core/DolphinQt/EmulatedUSB/WiiSpeakWindow.cpp:104
|
||
msgid "Autodetect preferred microphone"
|
||
msgstr "Automatische detectie van voorkeursmicrofoon"
|
||
|
||
#. i18n: Window for managing the Wii Speak microphone
|
||
#: Source/Core/DolphinQt/EmulatedUSB/WiiSpeakWindow.cpp:29
|
||
msgid "Wii Speak Manager"
|
||
msgstr "Wii Speak Beheer"
|
||
|
||
#: Source/Core/DolphinQt/EmulatedUSB/WiiSpeakWindow.cpp:55
|
||
msgid "Emulate Wii Speak"
|
||
msgstr "Emuleer Wii Speak"
|
||
|
||
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:82
|
||
msgid "Search Current Object"
|
||
msgstr "Zoek Huidig Object"
|
||
|
||
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:85
|
||
msgid "Next Match"
|
||
msgstr "Volgende Overeenkomst"
|
||
|
||
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:86
|
||
msgid "Previous Match"
|
||
msgstr "Vorige Overeenkomst"
|
||
|
||
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:140
|
||
msgid "No recording loaded."
|
||
msgstr "Geen opname geladen."
|
||
|
||
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:144
|
||
msgid "Recording"
|
||
msgstr "Opnemen"
|
||
|
||
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:154
|
||
msgid "Frame %1"
|
||
msgstr "Frame %1"
|
||
|
||
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:173
|
||
msgid "Object %1"
|
||
msgstr "Object %1"
|
||
|
||
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:175
|
||
msgid "EFB copy %1"
|
||
msgstr "EFB kopie %1"
|
||
|
||
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:289
|
||
msgid "Call display list at %1 with size %2"
|
||
msgstr "Roep weergave lijst op bij %1 met grootte %2"
|
||
|
||
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:390
|
||
msgid "Invalid search parameters (no object selected)"
|
||
msgstr "Ongeldige zoekparameters (geen object geselecteerd)"
|
||
|
||
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:400
|
||
msgid "Invalid search string (only even string lengths supported)"
|
||
msgstr ""
|
||
"Ongeldige zoekopdracht (alleen gelijke string lengtes zijn ondersteund)"
|
||
|
||
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:417
|
||
msgid "Invalid search string (couldn't convert to number)"
|
||
msgstr "Ongeldige zoekopdracht (niet in staat naar nummers te converteren)"
|
||
|
||
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:463
|
||
msgid "Found %1 results for \"%2\""
|
||
msgstr "%1 resultaten gevonden voor \"%2\""
|
||
|
||
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:530
|
||
msgid "BP register "
|
||
msgstr "BP register "
|
||
|
||
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:535
|
||
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:552
|
||
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:567
|
||
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:721
|
||
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:724
|
||
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:727
|
||
msgid "No description available"
|
||
msgstr "Geen omschrijving beschikbaar"
|
||
|
||
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:547
|
||
msgid "CP register "
|
||
msgstr "CP register "
|
||
|
||
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:562
|
||
msgid "XF register "
|
||
msgstr "XF register "
|
||
|
||
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:582
|
||
msgid "Usually used for position matrices"
|
||
msgstr "Meestal gebruikt voor positiematrices"
|
||
|
||
#. i18n: A normal matrix is a matrix used for transforming normal vectors. The word "normal"
|
||
#. does not have its usual meaning here, but rather the meaning of "perpendicular to a
|
||
#. surface".
|
||
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:588
|
||
msgid "Usually used for normal matrices"
|
||
msgstr "Meestal gebruikt voor normaal-matrices"
|
||
|
||
#. i18n: Tex coord is short for texture coordinate
|
||
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:592
|
||
msgid "Usually used for tex coord matrices"
|
||
msgstr "Meestal gebruikt voor texture-coördinatenmatrices"
|
||
|
||
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:595
|
||
msgid "Usually used for light objects"
|
||
msgstr "Meestal gebruikt voor licht objecten"
|
||
|
||
#. i18n: In this context, a primitive means a point, line, triangle or rectangle.
|
||
#. Do not translate the word primitive as if it was an adjective.
|
||
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:612
|
||
msgid "Primitive %1"
|
||
msgstr "Primitief %1"
|
||
|
||
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:38
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:285
|
||
msgid "FIFO Player"
|
||
msgstr "FIFO Speler"
|
||
|
||
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:95
|
||
msgid "File Info"
|
||
msgstr "Bestandsinfo"
|
||
|
||
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:105
|
||
msgid "Object Range"
|
||
msgstr "Object Bereik"
|
||
|
||
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:120
|
||
msgid "Frame Range"
|
||
msgstr "Framebereik"
|
||
|
||
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:135
|
||
msgid "Playback Options"
|
||
msgstr "Terugspeel Opties"
|
||
|
||
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:137
|
||
msgid "Early Memory Updates"
|
||
msgstr "Vroege Geheugen Updates"
|
||
|
||
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:138
|
||
msgid "Loop"
|
||
msgstr "Loop"
|
||
|
||
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:147
|
||
msgid "Recording Options"
|
||
msgstr "Opname Opties"
|
||
|
||
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:150
|
||
msgid "Frames to Record:"
|
||
msgstr "Frames om Op te Nemen:"
|
||
|
||
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:163
|
||
msgid "Load..."
|
||
msgstr "Laden..."
|
||
|
||
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:164
|
||
msgid "Save..."
|
||
msgstr "Opslaan..."
|
||
|
||
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:165
|
||
msgid "Record"
|
||
msgstr "Opnemen"
|
||
|
||
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:181
|
||
msgid "Play / Record"
|
||
msgstr "Afspelen / Opnemen"
|
||
|
||
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:182
|
||
msgid "Analyze"
|
||
msgstr "Analyseer"
|
||
|
||
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:219
|
||
msgid ""
|
||
"If enabled, then all memory updates happen at once before the first frame."
|
||
"<br><br>Causes issues with many fifologs, but can be useful for testing."
|
||
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"Indien geactiveerd, worden alle geheugenupdates tegelijk uitgevoerd voor het "
|
||
"eerste frame.<br><br>Veroorzaakt problemen met veel fifologs, maar kan "
|
||
"nuttig zijn voor testen<br><br><dolphin_emphasis>In geval van twijfel leeg "
|
||
"laten.</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:223
|
||
msgid ""
|
||
"If unchecked, then playback of the fifolog stops after the final frame."
|
||
"<br><br>This is generally only useful when a frame-dumping option is enabled."
|
||
"<br><br><dolphin_emphasis>If unsure, leave this checked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"Indien niet geselecteerd, stopt het afspelen van fifolog na het laatste "
|
||
"frame.<br><br>Dit is over het algemeen alleen nuttig wanneer een frame-dump "
|
||
"optie is ingeschakeld.<br><br><dolphin_emphasis>In geval van twijfel "
|
||
"geselecteerd laten.</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:233
|
||
msgid "Open FIFO Log"
|
||
msgstr "Open FIFO Log"
|
||
|
||
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:234
|
||
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:245
|
||
msgid "Dolphin FIFO Log (*.dff)"
|
||
msgstr "Dolphin FIFO Log (*.dff)"
|
||
|
||
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:244
|
||
msgid "Save FIFO Log"
|
||
msgstr "Sla FIFO Log op"
|
||
|
||
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:256
|
||
msgid "Failed to save FIFO log."
|
||
msgstr "Mislukt om FIFO op te slaan."
|
||
|
||
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:307
|
||
msgid ""
|
||
"%1 frame(s)\n"
|
||
"%2 object(s)\n"
|
||
"Current Frame: %3"
|
||
msgstr ""
|
||
"%1 frame(s)\n"
|
||
"%2 object(en)\n"
|
||
"Huidige Frame: %3"
|
||
|
||
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:327
|
||
msgid ""
|
||
"%1 FIFO bytes\n"
|
||
"%2 memory bytes\n"
|
||
"%3 frames"
|
||
msgstr ""
|
||
"%1 FIFO bytes\n"
|
||
"%2 geheugen bytes\n"
|
||
"%3 frames"
|
||
|
||
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:335
|
||
msgid "Recording..."
|
||
msgstr "Opnemen..."
|
||
|
||
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:339
|
||
msgid "No file loaded / recorded."
|
||
msgstr "Geen bestand geladen / opgenomen."
|
||
|
||
#: Source/Core/DolphinQt/GameCount.cpp:24
|
||
msgid "%1 game(s) in your collection (%2 visible, %3 filtered)"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/GameCount.cpp:31
|
||
msgid "%1 game(s) in your collection"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:308
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:195
|
||
msgid "Refreshing..."
|
||
msgstr "Verversen..."
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:309
|
||
msgid ""
|
||
"Dolphin could not find any GameCube/Wii ISOs or WADs.\n"
|
||
"Double-click here to set a games directory..."
|
||
msgstr ""
|
||
"Dolphin kon geen GameCube/Wii ISO's of WAD's vinden.\n"
|
||
"Dubbelklik hier om een spellenmap in te stellen ..."
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:321
|
||
#: Source/Core/DolphinQt/Settings/PathPane.cpp:41
|
||
msgid "Select a Directory"
|
||
msgstr "Selecteer een Map"
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:411
|
||
msgid "Convert Selected Files..."
|
||
msgstr "Converteer Geselecteerde Bestanden..."
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:418
|
||
msgid "Export Wii Saves"
|
||
msgstr "Exporteer Wii Saves"
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:422
|
||
msgid "Delete Selected Files..."
|
||
msgstr "Verwijder Geselecteerde Bestanden..."
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:429
|
||
msgid "&Properties"
|
||
msgstr "&Eigenschappen"
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:432
|
||
msgid "&Wiki"
|
||
msgstr "&Wiki"
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:439
|
||
msgid "Start with Riivolution Patches..."
|
||
msgstr "Start met Riivolution Patches..."
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:444
|
||
msgid "Set as &Default ISO"
|
||
msgstr "Stel in als &Standaard-ISO"
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:447
|
||
msgid "Convert File..."
|
||
msgstr "Converteer Bestand..."
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:449
|
||
msgid "Change &Disc"
|
||
msgstr "&Schijf wisselen"
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:460
|
||
msgid "Perform System Update"
|
||
msgstr "Voer Systeemupdate Uit"
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:472
|
||
msgid "Install to the NAND"
|
||
msgstr "Naar NAND installeren"
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:473
|
||
msgid "Uninstall from the NAND"
|
||
msgstr "Deïnstalleren van de NAND"
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:500
|
||
msgid "Open Wii &Save Folder"
|
||
msgstr "Open Wii &Save Map"
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:502
|
||
msgid "Export Wii Save"
|
||
msgstr "Exporteer Wii Save"
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:512
|
||
msgid "Open GameCube &Save Folder"
|
||
msgstr "Open GameCube &Save Map"
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:516
|
||
msgid "Open &Containing Folder"
|
||
msgstr "&Bijbehorende map openen"
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:517
|
||
msgid "Delete File..."
|
||
msgstr "Verwijder Bestand..."
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:519
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:522
|
||
msgid "Add Shortcut to Desktop"
|
||
msgstr "Snelkoppeling Toevoegen aan Bureaublad"
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:523
|
||
msgid "There was an issue adding a shortcut to the desktop"
|
||
msgstr ""
|
||
"Er is een probleem opgetreden bij het toevoegen van een snelkoppeling aan "
|
||
"het bureaublad."
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:530
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:1026
|
||
#: Source/Core/DolphinQt/GameList/GameListModel.cpp:261
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:741
|
||
msgid "Tags"
|
||
msgstr "Tags"
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:551
|
||
msgid "New Tag..."
|
||
msgstr "Nieuwe Tag..."
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:552
|
||
msgid "Remove Tag..."
|
||
msgstr "Tag Verwijderen..."
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:556
|
||
msgid "Host with NetPlay"
|
||
msgstr "Host met NetPlay"
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:605
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1344
|
||
msgid "Select Export Directory"
|
||
msgstr "Selecteer Export Map"
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:625
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:630
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1350
|
||
msgid "Save Export"
|
||
msgstr "Export Opslaan"
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:626
|
||
msgid "Failed to export the following save files:"
|
||
msgstr "Kon de volgende save bestanden niet exporteren:"
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:630
|
||
msgid "Successfully exported save files"
|
||
msgstr "Save bestanden succesvol geëxporteerd"
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:667
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:695
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:872
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1202
|
||
msgid "Failure"
|
||
msgstr "Gefaald"
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:668
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1198
|
||
msgid "Successfully installed this title to the NAND."
|
||
msgstr "Titel succesvol geïnstalleerd op de NAND."
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:669
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1202
|
||
msgid "Failed to install this title to the NAND."
|
||
msgstr "Kon deze titel niet installeren op de NAND."
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:683
|
||
msgid ""
|
||
"Uninstalling the WAD will remove the currently installed version of this "
|
||
"title from the NAND without deleting its save data. Continue?"
|
||
msgstr ""
|
||
"Het deïnstalleren van de WAD verwijdert de momenteel geïnstalleerde versie "
|
||
"van deze titel uit de NAND, zonder dat zijn save data wordt verwijderd. "
|
||
"Doorgaan?"
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:696
|
||
msgid "Successfully removed this title from the NAND."
|
||
msgstr "Titel succesvol verwijderd van de NAND."
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:697
|
||
msgid "Failed to remove this title from the NAND."
|
||
msgstr "Kon deze titel niet van de NAND verwijderen."
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:738
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:799
|
||
msgid "No save data found."
|
||
msgstr "Geen save data gevonden."
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:849
|
||
msgid "Are you sure you want to delete this file?"
|
||
msgstr "Weet u zeker dat u dit bestand wilt verwijderen?"
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:873
|
||
msgid "Failed to delete the selected file."
|
||
msgstr "Kon het geselecteerde bestand niet verwijderen."
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:874
|
||
msgid ""
|
||
"Check whether you have the permissions required to delete the file or "
|
||
"whether it's still in use."
|
||
msgstr ""
|
||
"Controleer of u de vereiste machtigingen heeft om het bestand te "
|
||
"verwijderen, of dat het nog in gebruik is."
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:1012
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:727
|
||
msgid "Platform"
|
||
msgstr "Platform"
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:1013
|
||
#: Source/Core/DolphinQt/GameList/GameListModel.cpp:241
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:150
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:728
|
||
msgid "Banner"
|
||
msgstr "Banner"
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:1014
|
||
#: Source/Core/DolphinQt/GameList/GameListModel.cpp:237
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:152
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:729
|
||
msgid "Title"
|
||
msgstr "Titel"
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:1016
|
||
#: Source/Core/DolphinQt/GameList/GameListModel.cpp:245
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:731
|
||
msgid "Maker"
|
||
msgstr "Maker"
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:1017
|
||
#: Source/Core/DolphinQt/GameList/GameListModel.cpp:247
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:732
|
||
msgid "File Name"
|
||
msgstr "Bestandsnaam"
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:1018
|
||
#: Source/Core/DolphinQt/GameList/GameListModel.cpp:249
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:733
|
||
msgid "File Path"
|
||
msgstr "Bestandspad"
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:1019
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:734
|
||
msgid "Game ID"
|
||
msgstr "Spel ID"
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:1020
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:735
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:220
|
||
msgid "Region"
|
||
msgstr "Regio"
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:1021
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:736
|
||
msgid "File Size"
|
||
msgstr "Bestandsgrootte"
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:1022
|
||
#: Source/Core/DolphinQt/GameList/GameListModel.cpp:253
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:737
|
||
msgid "File Format"
|
||
msgstr "Bestandsformaat"
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:1023
|
||
#: Source/Core/DolphinQt/GameList/GameListModel.cpp:255
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:738
|
||
msgid "Block Size"
|
||
msgstr "Blokgrootte"
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:1024
|
||
#: Source/Core/DolphinQt/GameList/GameListModel.cpp:257
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:739
|
||
msgid "Compression"
|
||
msgstr "Compressie"
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:1025
|
||
#: Source/Core/DolphinQt/GameList/GameListModel.cpp:259
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:740
|
||
msgid "Time Played"
|
||
msgstr "Tijd Gespeeld"
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:1137
|
||
msgid "New tag"
|
||
msgstr "Nieuwe tag"
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:1137
|
||
msgid "Name for a new tag:"
|
||
msgstr "Naam voor deze nieuwe tag:"
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:1149
|
||
msgid "Remove tag"
|
||
msgstr "Tag verwijderen"
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:1149
|
||
msgid "Name of the tag to remove:"
|
||
msgstr "Naam van de te verwijderen tag:"
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameListModel.cpp:106
|
||
msgid " (Disc %1)"
|
||
msgstr " (schijf %1)"
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameListModel.cpp:204
|
||
msgid "%1h %2m"
|
||
msgstr "%1u %2m"
|
||
|
||
#: Source/Core/DolphinQt/GBAWidget.cpp:188
|
||
msgid "Select e-Reader Cards"
|
||
msgstr "Selecteer e-Reader Kaarten"
|
||
|
||
#: Source/Core/DolphinQt/GBAWidget.cpp:188
|
||
msgid "e-Reader Cards (*.raw);;All Files (*)"
|
||
msgstr "e-Reader Kaarten (*.raw);;Alle Bestanden (*)"
|
||
|
||
#: Source/Core/DolphinQt/GBAWidget.cpp:211
|
||
msgid ""
|
||
"mGBA Save States (*.ss0 *.ss1 *.ss2 *.ss3 *.ss4 *.ss5 *.ss6 *.ss7 *.ss8 "
|
||
"*.ss9);;All Files (*)"
|
||
msgstr ""
|
||
"mGBA Save States (*.ss0 *.ss1 *.ss2 *.ss3 *.ss4 *.ss5 *.ss6 *.ss7 *.ss8 "
|
||
"*.ss9);;Alle Bestanden (*)"
|
||
|
||
#: Source/Core/DolphinQt/GBAWidget.cpp:241
|
||
msgid "Save Game Files (*.sav);;All Files (*)"
|
||
msgstr "Spel Save Bestanden (*.sav);;All Files (*)"
|
||
|
||
#: Source/Core/DolphinQt/GBAWidget.cpp:381
|
||
msgid "Dis&connected"
|
||
msgstr "&Verbinding Verbroken"
|
||
|
||
#: Source/Core/DolphinQt/GBAWidget.cpp:381
|
||
msgid "&Connected"
|
||
msgstr "&Verbonden"
|
||
|
||
#: Source/Core/DolphinQt/GBAWidget.cpp:387
|
||
msgid "L&oad ROM..."
|
||
msgstr "L&aad ROM..."
|
||
|
||
#: Source/Core/DolphinQt/GBAWidget.cpp:391
|
||
msgid "&Unload ROM"
|
||
msgstr "&ROM ontladen"
|
||
|
||
#: Source/Core/DolphinQt/GBAWidget.cpp:395
|
||
msgid "&Scan e-Reader Card(s)..."
|
||
msgstr "&Scan e-Reader Kaart(en)..."
|
||
|
||
#: Source/Core/DolphinQt/GBAWidget.cpp:399
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:392
|
||
msgid "&Reset"
|
||
msgstr "&Resetten"
|
||
|
||
#. i18n: Noun (i.e. the data saved by the game)
|
||
#: Source/Core/DolphinQt/GBAWidget.cpp:404
|
||
msgid "Save Game"
|
||
msgstr "Spel Opslag"
|
||
|
||
#: Source/Core/DolphinQt/GBAWidget.cpp:405
|
||
msgid "&Import Save Game..."
|
||
msgstr "Save-game &importeren…"
|
||
|
||
#: Source/Core/DolphinQt/GBAWidget.cpp:408
|
||
msgid "&Export Save Game..."
|
||
msgstr "Game-save &exporteren…"
|
||
|
||
#: Source/Core/DolphinQt/GBAWidget.cpp:413
|
||
msgid "&Import State..."
|
||
msgstr "State &importeren…"
|
||
|
||
#: Source/Core/DolphinQt/GBAWidget.cpp:416
|
||
msgid "&Export State..."
|
||
msgstr "State &exporteren…"
|
||
|
||
#: Source/Core/DolphinQt/GBAWidget.cpp:419
|
||
msgid "&Mute"
|
||
msgstr "&Dempen"
|
||
|
||
#: Source/Core/DolphinQt/GBAWidget.cpp:427
|
||
msgid "&1x"
|
||
msgstr "&1x"
|
||
|
||
#: Source/Core/DolphinQt/GBAWidget.cpp:429
|
||
msgid "&2x"
|
||
msgstr "&2x"
|
||
|
||
#: Source/Core/DolphinQt/GBAWidget.cpp:431
|
||
msgid "&3x"
|
||
msgstr "&3x"
|
||
|
||
#: Source/Core/DolphinQt/GBAWidget.cpp:433
|
||
msgid "&4x"
|
||
msgstr "&4x"
|
||
|
||
#: Source/Core/DolphinQt/GBAWidget.cpp:436
|
||
msgid "&Borderless Window"
|
||
msgstr "&Randloos venster"
|
||
|
||
#: Source/Core/DolphinQt/GBAWidget.cpp:441
|
||
msgid "Always on &Top"
|
||
msgstr "Altijd &Bovenop"
|
||
|
||
#: Source/Core/DolphinQt/GBAWidget.cpp:446
|
||
msgid "&Interframe Blending"
|
||
msgstr "&Interframe Menging"
|
||
|
||
#: Source/Core/DolphinQt/GBAWidget.cpp:571
|
||
#: Source/Core/DolphinQt/MainWindow.cpp:1823
|
||
#: Source/Core/DolphinQt/RenderWidget.cpp:121
|
||
msgid "Failed to open '%1'"
|
||
msgstr "Kon '%1' niet openen"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:25
|
||
msgid "4 Mbit (59 blocks)"
|
||
msgstr "4 Mbit (59 blokken)"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:26
|
||
msgid "8 Mbit (123 blocks)"
|
||
msgstr "8 Mbit (123 blokken)"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:27
|
||
msgid "16 Mbit (251 blocks)"
|
||
msgstr "16 Mbit (251 blokken)"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:28
|
||
msgid "32 Mbit (507 blocks)"
|
||
msgstr "32 Mbit (507 blokken)"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:29
|
||
msgid "64 Mbit (1019 blocks)"
|
||
msgstr "64 Mbit (1019 blokken)"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:30
|
||
msgid "128 Mbit (2043 blocks)"
|
||
msgstr "128 Mbit (2043 blokken)"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:33
|
||
msgid "Western (Windows-1252)"
|
||
msgstr "Westers (Windows-1252)"
|
||
|
||
#. i18n: The translation of this string should be consistent with the translation of the
|
||
#. string "Western (Windows-1252)". Because of this, you may want to parse "Japanese" as
|
||
#. "a character encoding which is from Japan / used in Japan" rather than "the Japanese language".
|
||
#: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:37
|
||
msgid "Japanese (Shift-JIS)"
|
||
msgstr "Japans (Shift-JIS)"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:40
|
||
msgid "Card Size"
|
||
msgstr "Kaartgrootte"
|
||
|
||
#. i18n: Character encoding
|
||
#: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:42
|
||
msgid "Encoding"
|
||
msgstr "Encoding"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:44
|
||
msgid "Create..."
|
||
msgstr "Creëer..."
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:61
|
||
#: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:72
|
||
msgid "Create New Memory Card"
|
||
msgstr "Maak Nieuwe Geheugenkaart"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:73
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:442
|
||
msgid "GameCube Memory Cards (*.raw *.gcp)"
|
||
msgstr "GameCube Geheugenkaarten (*.raw *.gcp)"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:73
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:694
|
||
msgid "All Files (*)"
|
||
msgstr "Alle Bestanden (*)"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:97
|
||
msgid "GameCube Memory Card Manager"
|
||
msgstr "GameCube Geheugenkaart Beheer"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:113
|
||
msgid "&Export as .gci..."
|
||
msgstr "Als .gci exporteren…"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:114
|
||
msgid "Export as .&gcs..."
|
||
msgstr "Exporteer als .&gcs..."
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:115
|
||
msgid "Export as .&sav..."
|
||
msgstr "Exporteer als .&sav..."
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:123
|
||
msgid "&Import..."
|
||
msgstr "&Importeren…"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:124
|
||
msgid "Fix Checksums"
|
||
msgstr "Herstel Controlesommen"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:130
|
||
msgid "Slot A"
|
||
msgstr "Slot A"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:130
|
||
msgid "Slot B"
|
||
msgstr "Slot B"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:132
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:243 Source/Core/DolphinQt/MenuBar.cpp:245
|
||
msgid "&Open..."
|
||
msgstr "&Openen…"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:133
|
||
msgid "&Create..."
|
||
msgstr "&Aanmaken…"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:148
|
||
msgid "Filename"
|
||
msgstr "Bestandsnaam"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:154
|
||
msgid "Icon"
|
||
msgstr "Icoon"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:156
|
||
msgid "Blocks"
|
||
msgstr "Blokken"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:241
|
||
msgid "Switch to B"
|
||
msgstr "Overschakelen naar B"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:241
|
||
msgid "Switch to A"
|
||
msgstr "Overschakelen naar A"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:242
|
||
msgid "Copy to B"
|
||
msgstr "Kopiëren naar B"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:242
|
||
msgid "Copy to A"
|
||
msgstr "Kopiëren naar A"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:309
|
||
msgid "Free Blocks: %1"
|
||
msgstr "Vrije Blokken: %1"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:310
|
||
msgid "Free Files: %1"
|
||
msgstr "Vrije Bestanden: %1"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:345
|
||
msgid ""
|
||
"Failed opening memory card:\n"
|
||
"%1"
|
||
msgstr ""
|
||
"Mislukt geheugenkaart te open:\n"
|
||
"%1"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:356
|
||
msgid "Set Memory Card File for Slot A"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:357
|
||
msgid "Set Memory Card File for Slot B"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:360
|
||
msgid "GameCube Memory Cards"
|
||
msgstr "GameCube Geheugenkaart"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:375
|
||
msgid "Data inconsistency in GCMemcardManager, aborting action."
|
||
msgstr "Data inconsistent in GCMemcardManager, actie afbreken."
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:396
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:403
|
||
msgid "Native GCI File"
|
||
msgstr "Native GCI bestand"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:398
|
||
msgid "MadCatz Gameshark files"
|
||
msgstr "MadCatz Gameshark bestanden"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:400
|
||
msgid "Datel MaxDrive/Pro files"
|
||
msgstr "Datel MaxDrive/Pro bestanden"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:420
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:445
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:490
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:497
|
||
msgid "Export Failed"
|
||
msgstr "Exporteren Mislukt"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:421
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:639
|
||
msgid "Failed to read selected savefile(s) from memory card."
|
||
msgstr "Lezen van geselecteerde save bestand(en) van geheugenkaart mislukt."
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:435
|
||
msgid "Export Save File"
|
||
msgstr "Exporteer Save Bestand"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:445
|
||
msgid "Failed to write savefile to disk."
|
||
msgstr "Schrijven van save bestand naar schijf mislukt."
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:452
|
||
msgid "Export Save Files"
|
||
msgstr "Exporteer Save Bestanden"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:486
|
||
msgctxt ""
|
||
msgid "Failed to export %n out of %1 save file(s)."
|
||
msgstr "Exporteren van %n van de %1 save bestand(en) is mislukt."
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:494
|
||
msgctxt ""
|
||
msgid "Successfully exported %n out of %1 save file(s)."
|
||
msgstr "Exporteren van %n van de %1 save bestand(en) gelukt."
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:519
|
||
#, c-format
|
||
msgctxt ""
|
||
msgid ""
|
||
"Not enough free files on the target memory card. At least %n free file(s) "
|
||
"required."
|
||
msgstr ""
|
||
"Niet genoeg vrije bestanden op de doelgeheugenkaart. Ten minste %n vrije "
|
||
"bestand(en) vereist."
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:526
|
||
#, c-format
|
||
msgctxt ""
|
||
msgid ""
|
||
"Not enough free blocks on the target memory card. At least %n free block(s) "
|
||
"required."
|
||
msgstr ""
|
||
"Niet genoeg vrije blokken op de doelgeheugenkaart. Ten minste %n vrij(e) "
|
||
"blok(ken) vereist."
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:533
|
||
msgid ""
|
||
"At least two of the selected save files have the same internal filename."
|
||
msgstr ""
|
||
"Minstens twee van de geselecteerde opslagbestanden hebben dezelfde interne "
|
||
"bestandsnaam."
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:541
|
||
msgid "The target memory card already contains a file \"%1\"."
|
||
msgstr "De doelgeheugenkaart bevat al een bestand \"% 1\"."
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:548
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:562
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:570
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:612
|
||
msgid "Import Failed"
|
||
msgstr "Importeren mislukt"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:563
|
||
msgid "Failed to import \"%1\"."
|
||
msgstr "Mislukt om \"%1\" te importeren."
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:571
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:674
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:689
|
||
msgid "Failed to write modified memory card to disk."
|
||
msgstr "Schrijven van gewijzigde geheugenkaart naar schijf mislukt."
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:584
|
||
msgid "Import Save File(s)"
|
||
msgstr "Save-bestand(en) importeren"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:586
|
||
msgid "Supported file formats"
|
||
msgstr "Ondersteunde bestandsformaten"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:603
|
||
msgid "%1: %2"
|
||
msgstr "%1: %2"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:613
|
||
msgid ""
|
||
"Encountered the following errors while opening save files:\n"
|
||
"%1\n"
|
||
"\n"
|
||
"Aborting import."
|
||
msgstr ""
|
||
"De volgende fouten zijn opgetreden bij het openen van opslagbestanden: \n"
|
||
"% 1\n"
|
||
"\n"
|
||
"Importeren afbreken."
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:638
|
||
msgid "Copy Failed"
|
||
msgstr "Kopie mislukt"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:656
|
||
#, c-format
|
||
msgctxt ""
|
||
msgid "Do you want to delete the %n selected save file(s)?"
|
||
msgstr "Wilt u de %n geselecteerde save bestand(en) verwijderen?"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:666
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:673
|
||
msgid "Remove Failed"
|
||
msgstr "Verwijderen Mislukt"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:666
|
||
msgid "Failed to remove file."
|
||
msgstr "Verwijderen bestand mislukt."
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:688
|
||
msgid "Fix Checksums Failed"
|
||
msgstr "Herstel Controlesom Mislukt"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:825
|
||
msgid "Couldn't open file."
|
||
msgstr "Kon bestand niet openen."
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:828
|
||
msgid "Couldn't read file."
|
||
msgstr "Kon bestand niet lezen."
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:831
|
||
msgid "Filesize does not match any known GameCube Memory Card size."
|
||
msgstr ""
|
||
"Bestandsgrootte komt niet overeen met een bekende GameCube geheugenkaart "
|
||
"grootte."
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:834
|
||
msgid "Filesize in header mismatches actual card size."
|
||
msgstr ""
|
||
"Bestandsgrootte in header komt niet overeen met de werkelijke kaartgrootte."
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:837
|
||
msgid "Invalid checksums."
|
||
msgstr "Ongeldige controlesom"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:840
|
||
msgid "Mismatch between free block count in header and actually unused blocks."
|
||
msgstr ""
|
||
"Verschil tussen het aantal vrije blokken in de header en de werkelijke "
|
||
"ongebruikte blokken."
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:843
|
||
msgid "Mismatch between internal data structures."
|
||
msgstr "Verschil tussen interne data structuren."
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:846
|
||
msgid "Data in area of file that should be unused."
|
||
msgstr "Data in bestandsgedeelte dat ongebruikt zou moeten zijn."
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:849
|
||
msgid "No errors."
|
||
msgstr "Geen fouten."
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:859
|
||
msgid "Failed to open file."
|
||
msgstr "Openen bestand mislukt."
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:861
|
||
msgid "Failed to read from file."
|
||
msgstr "Lezen bestand mislukt."
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:863
|
||
msgid "Data in unrecognized format or corrupted."
|
||
msgstr "Data in onherkenbaar formaat of corrupt."
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:865
|
||
msgid "Unknown error."
|
||
msgstr "Onbekende fout."
|
||
|
||
#. i18n: Window for managing Disney Infinity figures
|
||
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:41
|
||
msgid "Infinity Manager"
|
||
msgstr "Infinity Beheer"
|
||
|
||
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:65
|
||
msgid "Emulate Infinity Base"
|
||
msgstr "Emuleer Infinity Base"
|
||
|
||
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:79
|
||
msgid "Active Infinity Figures:"
|
||
msgstr "Actieve Infinity Figuren:"
|
||
|
||
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:83
|
||
msgid "Play Set/Power Disc"
|
||
msgstr "Play Set/Power Disc"
|
||
|
||
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:85
|
||
msgid "Power Disc Two"
|
||
msgstr "Power Disc Twee"
|
||
|
||
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:87
|
||
msgid "Power Disc Three"
|
||
msgstr "Power Disc Drie"
|
||
|
||
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:89
|
||
msgid "Player One"
|
||
msgstr "Speler Een"
|
||
|
||
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:91
|
||
msgid "Player One Ability One"
|
||
msgstr "Speler Een Vaardigheid Een"
|
||
|
||
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:93
|
||
msgid "Player One Ability Two"
|
||
msgstr "Speler Een Vaardigheid Twee"
|
||
|
||
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:95
|
||
msgid "Player Two"
|
||
msgstr "Tweede Speler"
|
||
|
||
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:97
|
||
msgid "Player Two Ability One"
|
||
msgstr "Speler Twee Vaardigheid Een"
|
||
|
||
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:99
|
||
msgid "Player Two Ability Two"
|
||
msgstr "Speler Twee Vaardigheid Twee"
|
||
|
||
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:117
|
||
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:257
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:589
|
||
msgid "Create"
|
||
msgstr "Creëer"
|
||
|
||
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:147
|
||
msgid "Select Figure File"
|
||
msgstr "Selecteer Figuur Bestand"
|
||
|
||
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:174
|
||
msgid "Failed to open the Infinity file!"
|
||
msgstr "Openen van Infinity bestand mislukt!"
|
||
|
||
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:175
|
||
msgid ""
|
||
"Failed to open the Infinity file:\n"
|
||
"%1\n"
|
||
"\n"
|
||
"The file may already be in use on the base."
|
||
msgstr ""
|
||
"Mislukt om Infinity bestand te openen:\n"
|
||
"%1\n"
|
||
"\n"
|
||
"Het bestand is mogelijk al in gebruik op de base."
|
||
|
||
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:184
|
||
msgid "Failed to read the Infinity file!"
|
||
msgstr "Lezen van infinity bestand mislukt!"
|
||
|
||
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:185
|
||
msgid ""
|
||
"Failed to read the Infinity file:\n"
|
||
"%1\n"
|
||
"\n"
|
||
"The file was too small."
|
||
msgstr ""
|
||
"Mislukt om Infinity bestand te lezen:\n"
|
||
"%1\n"
|
||
"\n"
|
||
"Het bestand was te klein."
|
||
|
||
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:199
|
||
msgid "Infinity Figure Creator"
|
||
msgstr "Infinity Figuur Maker"
|
||
|
||
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:230
|
||
msgid "--Unknown--"
|
||
msgstr "--Onbekend--"
|
||
|
||
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:248
|
||
msgid "Figure Number:"
|
||
msgstr "Figuur Nummer:"
|
||
|
||
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:275
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:599
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:606
|
||
msgid "Error converting value"
|
||
msgstr "Fout bij het omzetten van de waarde"
|
||
|
||
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:275
|
||
msgid "Character entered is invalid!"
|
||
msgstr "Ingevoerde karakter is ongeldig!"
|
||
|
||
#. i18n: This is used to create a file name. The string must end in ".bin".
|
||
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:291
|
||
msgid "Unknown(%1).bin"
|
||
msgstr "Onbekend(%1).bin"
|
||
|
||
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:295
|
||
msgid "Create Infinity File"
|
||
msgstr "Maak Infinity Bestand aan"
|
||
|
||
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:296
|
||
msgid "Infinity Object (*.bin);;"
|
||
msgstr "Infinity Object (*.bin);;"
|
||
|
||
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:305
|
||
msgid "Failed to create Infinity file"
|
||
msgstr "Mislukt om Infinity bestand te creëren"
|
||
|
||
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:306
|
||
msgid ""
|
||
"Blank figure creation failed at:\n"
|
||
"%1\n"
|
||
"\n"
|
||
"Try again with a different character."
|
||
msgstr ""
|
||
"Het aanmaken van een leeg figuur is mislukt op:\n"
|
||
"%1\n"
|
||
"\n"
|
||
"Probeer opnieuw met een ander karakter."
|
||
|
||
#: Source/Core/DolphinQt/Main.cpp:81
|
||
msgid "Ignore for this session"
|
||
msgstr "Negeren voor deze sessie"
|
||
|
||
#: Source/Core/DolphinQt/Main.cpp:223
|
||
msgid "Invalid title ID."
|
||
msgstr "Ongeldige titel-ID."
|
||
|
||
#: Source/Core/DolphinQt/Main.cpp:240
|
||
msgid "A save state cannot be loaded without specifying a game to launch."
|
||
msgstr ""
|
||
"Een save state kan niet worden gebruikt zonder een spel te specificeren. "
|
||
|
||
#: Source/Core/DolphinQt/Main.cpp:247
|
||
msgid "Batch mode cannot be used without specifying a game to launch."
|
||
msgstr "Batch modus kan niet worden gebruikt zonder een spel te specificeren. "
|
||
|
||
#: Source/Core/DolphinQt/MainWindow.cpp:312
|
||
msgid "Error occurred while loading some texture packs"
|
||
msgstr "Fout opgetreden bij het laden van sommige texture packs"
|
||
|
||
#: Source/Core/DolphinQt/MainWindow.cpp:320
|
||
msgid "Invalid Pack %1 provided: %2"
|
||
msgstr "Ongeldige Pakket %1 ingevoerd: %2"
|
||
|
||
#: Source/Core/DolphinQt/MainWindow.cpp:813
|
||
#: Source/Core/DolphinQt/Settings/PathPane.cpp:52
|
||
msgid "All GC/Wii files"
|
||
msgstr "Alle GC/Wii bestanden"
|
||
|
||
#: Source/Core/DolphinQt/MainWindow.cpp:1007
|
||
msgid ""
|
||
"A shutdown is already in progress. Unsaved data may be lost if you stop the "
|
||
"current emulation before it completes. Force stop?"
|
||
msgstr ""
|
||
"Er wordt al afgesloten. Niet-opgeslagen data kan verloren gaan wanneer u de "
|
||
"huidige emulatie stopzet voordat het afsluiten voltooid wordt. Stop forceren?"
|
||
|
||
#: Source/Core/DolphinQt/MainWindow.cpp:1015
|
||
msgid ""
|
||
"Do you want to stop the current emulation? Unsaved achievement modifications "
|
||
"detected."
|
||
msgstr ""
|
||
"Wilt u de huidige emulatie stoppen? Niet opgeslagen prestatie wijzigingen "
|
||
"gedetecteerd."
|
||
|
||
#: Source/Core/DolphinQt/MainWindow.cpp:1020
|
||
msgid "Do you want to stop the current emulation?"
|
||
msgstr "Wilt u de emulatie stoppen?"
|
||
|
||
#: Source/Core/DolphinQt/MainWindow.cpp:1192
|
||
msgid ""
|
||
"Non-Triforce games cannot be booted with Triforce hardware attached.\n"
|
||
"Please remove the Triforce Baseboard from SP1."
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/MainWindow.cpp:1199
|
||
msgid ""
|
||
"Non-Triforce games cannot be booted with Triforce hardware attached.\n"
|
||
"Please remove the Triforce Baseboard from Port 1."
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/MainWindow.cpp:1224
|
||
msgid "Failed to init core"
|
||
msgstr "Kon core niet initiëren"
|
||
|
||
#: Source/Core/DolphinQt/MainWindow.cpp:1514
|
||
#: Source/Core/DolphinQt/MainWindow.cpp:1526
|
||
msgid "All Save States (*.sav *.s??);; All Files (*)"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/MainWindow.cpp:1644
|
||
#: Source/Core/DolphinQt/MainWindow.cpp:1711
|
||
msgid "Can't start a NetPlay Session while a game is still running!"
|
||
msgstr "Kan geen NetPlay-sessie starten als spel nog draait!"
|
||
|
||
#: Source/Core/DolphinQt/MainWindow.cpp:1651
|
||
#: Source/Core/DolphinQt/MainWindow.cpp:1718
|
||
msgid "A NetPlay Session is already in progress!"
|
||
msgstr "Er is al een NetPlay sesie bezig!"
|
||
|
||
#: Source/Core/DolphinQt/MainWindow.cpp:1744
|
||
msgid "Failed to open server"
|
||
msgstr "Kon server niet openen"
|
||
|
||
#: Source/Core/DolphinQt/MainWindow.cpp:1745
|
||
msgid ""
|
||
"Failed to listen on port %1. Is another instance of the NetPlay server "
|
||
"running?"
|
||
msgstr ""
|
||
"Luisteren naar poort %1 mislukt. Is er nog een exemplaar van de NetPlay-"
|
||
"server actief?"
|
||
|
||
#: Source/Core/DolphinQt/MainWindow.cpp:1845
|
||
msgid "Do you want to add \"%1\" to the list of Game Paths?"
|
||
msgstr "Wilt u \"%1\" toevoegen aan de lijst met Spelpaden?"
|
||
|
||
#: Source/Core/DolphinQt/MainWindow.cpp:1868
|
||
msgid ""
|
||
"Merging a new NAND over your currently selected NAND will overwrite any "
|
||
"channels and savegames that already exist. This process is not reversible, "
|
||
"so it is recommended that you keep backups of both NANDs. Are you sure you "
|
||
"want to continue?"
|
||
msgstr ""
|
||
"Het samenvoegen van een nieuwe NAND over uw momenteel geselecteerde NAND "
|
||
"overschrijft alle bestaande kanalen en savegames. Dit proces is niet "
|
||
"omkeerbaar, dus het is raadzaam om back-ups van beide NAND's maken. Weet u "
|
||
"zeker dat u wilt doorgaan?"
|
||
|
||
#: Source/Core/DolphinQt/MainWindow.cpp:1877
|
||
msgid "Select NAND Backup"
|
||
msgstr "NAND Backup Selecteren"
|
||
|
||
#: Source/Core/DolphinQt/MainWindow.cpp:1878
|
||
msgid "BootMii NAND backup file (*.bin);;All Files (*)"
|
||
msgstr "BootMii NAND backup bestanden (*.bin);;Alle bestanden (*)"
|
||
|
||
#: Source/Core/DolphinQt/MainWindow.cpp:1885
|
||
msgid "Importing NAND backup"
|
||
msgstr "NAND-back-up importeren"
|
||
|
||
#: Source/Core/DolphinQt/MainWindow.cpp:1894
|
||
msgid "Loading NAND..."
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/MainWindow.cpp:1897
|
||
msgid "Extracting NAND..."
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/MainWindow.cpp:1907
|
||
msgid "Select Keys File (OTP/SEEPROM Dump)"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/MainWindow.cpp:1908
|
||
msgid "BootMii keys file (*.bin);;All Files (*)"
|
||
msgstr "BootMii sleutelbestand (*.bin);;Alle Bestanden (*)"
|
||
|
||
#: Source/Core/DolphinQt/MainWindow.cpp:1932
|
||
msgid ""
|
||
"Playback of input recordings is disabled in RetroAchievements hardcore mode."
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/MainWindow.cpp:1937
|
||
msgid "Select the Recording File to Play"
|
||
msgstr "Selecteer Opnamebestand om Af te Spelen"
|
||
|
||
#: Source/Core/DolphinQt/MainWindow.cpp:1937
|
||
#: Source/Core/DolphinQt/MainWindow.cpp:2015
|
||
msgid "Dolphin TAS Movies (*.dtm)"
|
||
msgstr "Dolphin TAS Opname (*.dtm)"
|
||
|
||
#: Source/Core/DolphinQt/MainWindow.cpp:2015
|
||
msgid "Save Recording File As"
|
||
msgstr "Sla Opnamebestand op Als"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:79
|
||
msgid "Dolphin Signature File"
|
||
msgstr "Dolphin Signatuurbestand"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:79
|
||
msgid "Dolphin Signature CSV File"
|
||
msgstr "Dolphin CSV Signatuurbestand"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:80
|
||
msgid "WiiTools Signature MEGA File"
|
||
msgstr "WiiTools Signatuur MEGA Bestand"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:224
|
||
msgid "Failed to open \"%1\" for writing."
|
||
msgstr "Mislukt om \"%1\" te openen voor schrijven."
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:232
|
||
msgid "Wrote to \"%1\"."
|
||
msgstr "Schreef naar \"%1\"."
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:250
|
||
msgid "Change &Disc..."
|
||
msgstr "&Schijf wisselen…"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:251
|
||
msgid "&Eject Disc"
|
||
msgstr "Schijf &uitwerpen"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:256
|
||
msgid "Open &User Folder"
|
||
msgstr "&Gebruikersmap openen"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:262
|
||
msgid "Open &Config Folder"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:267
|
||
msgid "Open C&ache Folder"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:272
|
||
msgid "E&xit"
|
||
msgstr "Sl&uiten"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:278
|
||
msgid "&Tools"
|
||
msgstr "&Gereedschap"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:280
|
||
msgid "&Resource Pack Manager"
|
||
msgstr "&Resource Pack Beheer"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:283
|
||
msgid "&Cheats Manager"
|
||
msgstr "&Cheats Beheer"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:287
|
||
msgid "Emulated USB Devices"
|
||
msgstr "Geëmuleerde USB Apparaten"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:288
|
||
msgid "&Skylanders Portal"
|
||
msgstr "&Skylanders Portal"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:289
|
||
msgid "&Infinity Base"
|
||
msgstr "&Infinity Base"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:290
|
||
msgid "&Wii Speak"
|
||
msgstr "&Wii Speak"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:291
|
||
msgid "&Logitech USB Microphone"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:296
|
||
msgid "Start &NetPlay..."
|
||
msgstr "Start &NetPlay..."
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:297
|
||
msgid "Browse &NetPlay Sessions...."
|
||
msgstr "Blader &NetPlay Sessies...."
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:305
|
||
msgid "RetroAchievements Development"
|
||
msgstr "RetroAchievements Ontwikkeling"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:313
|
||
msgid "Load GameCube Main Menu"
|
||
msgstr "GameCube Hoofdmenu Laden"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:325
|
||
msgid "Memory Card Manager"
|
||
msgstr "Geheugenkaart Beheer"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:331
|
||
msgid "Install WAD..."
|
||
msgstr "WAD installeren…"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:332
|
||
msgid "Manage NAND"
|
||
msgstr "Beheer NAND"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:333
|
||
msgid "Import BootMii NAND Backup..."
|
||
msgstr "BootMii-NAND-back-up importeren…"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:335
|
||
msgid "Check NAND..."
|
||
msgstr "Controleer NAND..."
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:336
|
||
msgid "Extract Certificates from NAND"
|
||
msgstr "Certificaten uitpakken van NAND"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:344
|
||
msgid "Perform Online System Update"
|
||
msgstr "Voer Online Systeemupdate Uit"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:346
|
||
msgid "Current Region"
|
||
msgstr "Huidige Regio"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:354
|
||
msgid "United States"
|
||
msgstr "Verenigde Staten"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:360
|
||
msgid "Import Wii Save..."
|
||
msgstr "Wii-save importeren…"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:362
|
||
msgid "Import Wii Saves..."
|
||
msgstr "Wii-saves Importeren…"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:364
|
||
msgid "Export All Wii Saves"
|
||
msgstr "Exporteer alle Wii Saves"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:367
|
||
msgid "Connect Wii Remotes"
|
||
msgstr "Verbind Wii-afstandsbedieningen"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:375
|
||
msgid "Connect Wii Remote %1"
|
||
msgstr "Verbind Wii-afstandsbediening %1"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:388
|
||
msgid "&Emulation"
|
||
msgstr "&Emulatie"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:389
|
||
msgid "&Play"
|
||
msgstr "&Spelen"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:390
|
||
msgid "&Pause"
|
||
msgstr "&Pauze"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:391
|
||
msgid "&Stop"
|
||
msgstr "&Stoppen"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:393
|
||
msgid "Toggle &Fullscreen"
|
||
msgstr "&Volledig scherm omschakelen"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:394
|
||
msgid "&Frame Advance"
|
||
msgstr "&Frame Voorwaarts"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:411
|
||
msgid "&Load State"
|
||
msgstr "State &laden"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:412
|
||
msgid "Load State from File"
|
||
msgstr "Laad State van Bestand"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:413
|
||
msgid "Load State from Selected Slot"
|
||
msgstr "Laad State van Geselecteerde Slot"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:414
|
||
msgid "Load State from Slot"
|
||
msgstr "Laad State van Slot"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:427
|
||
msgid "Sa&ve State"
|
||
msgstr "S&la State Op"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:428
|
||
msgid "Save State to File"
|
||
msgstr "Save State naar Bestand"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:429
|
||
msgid "Save State to Selected Slot"
|
||
msgstr "Save State naar Geselecteerde Slot"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:430
|
||
msgid "Save State to Oldest Slot"
|
||
msgstr "Save State naar Oudste Slot"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:431
|
||
msgid "Save State to Slot"
|
||
msgstr "Save State naar Slot"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:444
|
||
msgid "Select State Slot"
|
||
msgstr "Selecteer State Slot"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:472
|
||
msgid "Load from Slot %1 - %2"
|
||
msgstr "Laad van Slot Slot %1 - %2"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:473
|
||
msgid "Save to Slot %1 - %2"
|
||
msgstr "Opslaan naar Slot %1 - %2"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:474
|
||
msgid "Select Slot %1 - %2"
|
||
msgstr "Selecteer Slot %1 - %2"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:482
|
||
msgid "Show &Log"
|
||
msgstr "Toon &Log"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:488
|
||
msgid "Show Log &Configuration"
|
||
msgstr "Toon Log &Configuratie"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:495
|
||
msgid "Show &Toolbar"
|
||
msgstr "&Werkbalk tonen"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:507
|
||
msgid "&Lock Widgets In Place"
|
||
msgstr "&Vergrendel Widgets op hun Plaats"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:515
|
||
msgid "&Code"
|
||
msgstr "&Code"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:523
|
||
msgid "&Registers"
|
||
msgstr "&Registers"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:532
|
||
msgid "&Threads"
|
||
msgstr "&Threads"
|
||
|
||
#. i18n: This kind of "watch" is used for watching emulated memory.
|
||
#. It's not related to timekeeping devices.
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:542
|
||
msgid "&Watch"
|
||
msgstr "&Watch"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:550
|
||
msgid "&Breakpoints"
|
||
msgstr "&Breekpunten"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:559
|
||
msgid "&Memory"
|
||
msgstr "&Geheugen"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:567
|
||
msgid "&Network"
|
||
msgstr "&Netwerk"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:575
|
||
msgid "&JIT"
|
||
msgstr "&JIT"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:581
|
||
msgid "&Assembler"
|
||
msgstr "&Assembler"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:599
|
||
msgid "Show Game Count"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:607
|
||
msgid "Purge Game List Cache"
|
||
msgstr "Gamelijstcache opschonen"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:623
|
||
msgid "&Options"
|
||
msgstr "&Opties"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:626 Source/Core/DolphinQt/MenuBar.cpp:629
|
||
msgid "Co&nfiguration"
|
||
msgstr "Co&nfiguratie"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:633
|
||
msgid "&Graphics Settings"
|
||
msgstr "&Grafische instellingen"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:634
|
||
msgid "&Audio Settings"
|
||
msgstr "&Geluidsinstellingen"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:636
|
||
msgid "&Controller Settings"
|
||
msgstr "&Controllerinstellingen"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:637
|
||
msgid "&Hotkey Settings"
|
||
msgstr "&Sneltoetsinstellingen"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:638
|
||
msgid "&Free Look Settings"
|
||
msgstr "&Vrije-kijkinstellingen"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:643
|
||
msgid "Boot to Pause"
|
||
msgstr "Opstarten naar Pauze"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:650
|
||
msgid "Reset Ignore Panic Handler"
|
||
msgstr "Reset Negeer Panic Handler"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:656
|
||
msgid "&Font..."
|
||
msgstr "&Lettertype..."
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:673
|
||
msgid "&Website"
|
||
msgstr "&Website"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:676
|
||
msgid "Online &Documentation"
|
||
msgstr "Online &Documentatie"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:680
|
||
msgid "&GitHub Repository"
|
||
msgstr "&GitHub-repository"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:684
|
||
msgid "&Bug Tracker"
|
||
msgstr "&Bug-tracker"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:694
|
||
msgid "&Check for Updates..."
|
||
msgstr "&Controleer op updates..."
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:701
|
||
msgid "&About"
|
||
msgstr "&Over"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:706
|
||
msgid "List View"
|
||
msgstr "Lijstweergave"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:709
|
||
msgid "Grid View"
|
||
msgstr "Rasterweergave"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:744
|
||
msgid "List Columns"
|
||
msgstr "Lijstkolommen"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:764
|
||
msgid "Show Wii"
|
||
msgstr "Wii tonen"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:765
|
||
msgid "Show GameCube"
|
||
msgstr "GameCube tonen"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:766
|
||
msgid "Show Triforce"
|
||
msgstr "Toon Triforce"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:767
|
||
msgid "Show WAD"
|
||
msgstr "WAD tonen"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:768
|
||
msgid "Show ELF/DOL"
|
||
msgstr "ELF/DOL tonen"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:771
|
||
msgid "Show Platforms"
|
||
msgstr "Platforms tonen"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:791
|
||
msgid "Show JPN"
|
||
msgstr "JPN tonen"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:792
|
||
msgid "Show PAL"
|
||
msgstr "PAL tonen"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:793
|
||
msgid "Show USA"
|
||
msgstr "VS tonen"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:794
|
||
msgid "Show Australia"
|
||
msgstr "Australië tonen"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:795
|
||
msgid "Show France"
|
||
msgstr "Frankrijk tonen"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:796
|
||
msgid "Show Germany"
|
||
msgstr "Duitsland tonen"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:797
|
||
msgid "Show Italy"
|
||
msgstr "Italië tonen"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:798
|
||
msgid "Show Korea"
|
||
msgstr "Korea tonen"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:799
|
||
msgid "Show Netherlands"
|
||
msgstr "Nederland tonen"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:800
|
||
msgid "Show Russia"
|
||
msgstr "Rusland tonen"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:801
|
||
msgid "Show Spain"
|
||
msgstr "Spanje tonen"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:802
|
||
msgid "Show Taiwan"
|
||
msgstr "Taiwan tonen"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:803
|
||
msgid "Show World"
|
||
msgstr "Wereld tonen"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:804
|
||
msgid "Show Unknown"
|
||
msgstr "Onbekend tonen"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:806
|
||
msgid "Show Regions"
|
||
msgstr "Regio's tonen"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:808
|
||
msgid "Show All"
|
||
msgstr "Alles tonen"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:809
|
||
msgid "Hide All"
|
||
msgstr "Alles verbergen"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:835
|
||
msgid "&Movie"
|
||
msgstr "&Opname"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:838
|
||
msgid "Start Re&cording Input"
|
||
msgstr "Start Input &Opname"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:840
|
||
msgid "P&lay Input Recording..."
|
||
msgstr "Input Opname Af&spelen..."
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:841
|
||
msgid "Stop Playing/Recording Input"
|
||
msgstr "Afspelen/opnemen van input stoppen"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:844
|
||
msgid "Export Recording..."
|
||
msgstr "Exporteer Opname..."
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:851
|
||
msgid "&Read-Only Mode"
|
||
msgstr "&Alleen-lezen-modus"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:857
|
||
msgid "TAS Input"
|
||
msgstr "TAS-input"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:861
|
||
msgid "Pause at End of Movie"
|
||
msgstr "Pauzeer aan het Einde van de Opname"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:867
|
||
msgid "Enable Movie Window"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:873
|
||
msgid "Customize Movie Window"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:877
|
||
msgid "Dump Frames"
|
||
msgstr "Dump Frames"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:883
|
||
msgid "Dump Audio"
|
||
msgstr "Dump Audio"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:892
|
||
msgid "JIT"
|
||
msgstr "JIT"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:895
|
||
msgid "Interpreter Core"
|
||
msgstr "Interpreter Core"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:907
|
||
msgid "JIT Block Linking Off"
|
||
msgstr "JIT Block Linking Uit"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:915
|
||
msgid "Disable JIT Cache"
|
||
msgstr "JIT-cache uitschakelen"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:923
|
||
msgid "Disable Fastmem"
|
||
msgstr "Schakel Fastmem uit"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:929
|
||
msgid "Disable Page Table Fastmem"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:936
|
||
msgid "Disable Fastmem Arena"
|
||
msgstr "Schakel Fastmem Arena uit"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:942
|
||
msgid "Disable Large Entry Points Map"
|
||
msgstr "Schakel Large Entry Points Map uit"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:955
|
||
msgid "Log JIT Instruction Coverage"
|
||
msgstr "Log JIT Instructiedekking"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:957
|
||
msgid "Search for an Instruction"
|
||
msgstr "Zoek naar Instructie"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:961
|
||
msgid "Enable JIT Block Profiling"
|
||
msgstr "JIT Blok Profilering Activeren"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:967
|
||
msgid "Wipe JIT Block Profiling Data"
|
||
msgstr "JIT Blok Profilering Data Wissen"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:970
|
||
msgid "Write JIT Block Log Dump"
|
||
msgstr "Schrijf JIT Blok Log Dump"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:974
|
||
msgid "JIT Off (JIT Core)"
|
||
msgstr "JIT Uit (JIT Core)"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:980
|
||
msgid "JIT LoadStore Off"
|
||
msgstr "JIT LoadStore Uit"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:987
|
||
msgid "JIT LoadStore lbzx Off"
|
||
msgstr "JIT LoadStore lbzx Uit"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:994
|
||
msgid "JIT LoadStore lXz Off"
|
||
msgstr "JIT LoadStore lXz Uit"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1001
|
||
msgid "JIT LoadStore lwz Off"
|
||
msgstr "JIT LoadStore lwz Uit"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1008
|
||
msgid "JIT LoadStore Floating Off"
|
||
msgstr "JIT LoadStore Floating Uit"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1016
|
||
msgid "JIT LoadStore Paired Off"
|
||
msgstr "JIT LoadStore Paired Uit"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1023
|
||
msgid "JIT FloatingPoint Off"
|
||
msgstr "JIT FloatingPoint Uit"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1030
|
||
msgid "JIT Integer Off"
|
||
msgstr "JIT Integer Uit"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1037
|
||
msgid "JIT Paired Off"
|
||
msgstr "JIT Paired Uit"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1044
|
||
msgid "JIT SystemRegisters Off"
|
||
msgstr "JIT SysteemRegisters Uit"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1051
|
||
msgid "JIT Branch Off"
|
||
msgstr "JIT Branch Uit"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1058
|
||
msgid "JIT Register Cache Off"
|
||
msgstr "JIT Registercache Uit"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1070
|
||
msgid "&Clear Symbols"
|
||
msgstr "Symbolen &wissen"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1072
|
||
msgid "&Generate Symbols From"
|
||
msgstr "Symbolen &genereren van"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1074
|
||
msgid "Signature Database"
|
||
msgstr "Signatuurdatabase"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1075
|
||
msgid "RSO Modules"
|
||
msgstr "RSO Modules"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1078
|
||
msgid "&Load Symbol Map"
|
||
msgstr "Symbol-map &laden"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1079
|
||
msgid "&Save Symbol Map"
|
||
msgstr "&Symbol-map opslaan"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1082
|
||
msgid "Load &Other Map File..."
|
||
msgstr "Laad &Ander Mapbestand..."
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1083
|
||
msgid "Load &Bad Map File..."
|
||
msgstr "Laad &Slechte Mapbestand..."
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1084
|
||
msgid "Save Symbol Map &As..."
|
||
msgstr "Sla Symbol Map Op &Als..."
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1087
|
||
msgid "Sa&ve Code"
|
||
msgstr "Code Op&slaan"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1090
|
||
msgid "C&reate Signature File..."
|
||
msgstr "M&aak Signatuurbestand aan..."
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1091
|
||
msgid "Append to &Existing Signature File..."
|
||
msgstr "Toevoegen aan &Bestaand Signatuurbestand..."
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1093
|
||
msgid "Combine &Two Signature Files..."
|
||
msgstr "Combineer &Twee Signatuurbestanden..."
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1095
|
||
msgid "Appl&y Signature File..."
|
||
msgstr "P&as Signatuur Toe..."
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1098
|
||
msgid "&Patch HLE Functions"
|
||
msgstr "&Patch HLE Functies"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1129
|
||
msgid "Load vWii System Menu %1"
|
||
msgstr "Laad vWii Systeem Menu %1"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1130
|
||
msgid "Load Wii System Menu %1"
|
||
msgstr "Wii-systeemmenu %1 laden"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1188
|
||
msgid "Select Title to Install to NAND"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1189
|
||
msgid "WAD files (*.wad)"
|
||
msgstr "WAD bestanden (*.wad)"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1209
|
||
msgid "Select Save File"
|
||
msgstr "Savebestand Selecteren"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1210
|
||
msgid "Wii save files (*.bin);;All Files (*)"
|
||
msgstr "Wii save bestanden (*.bin);;All Files (*)"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1218
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1228
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1231
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1237
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1244
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1279
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1333
|
||
msgid "Save Import"
|
||
msgstr "Import Opslaan"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1219
|
||
msgid ""
|
||
"Save data for this title already exists in the NAND. Consider backing up the "
|
||
"current data before overwriting.\n"
|
||
"\n"
|
||
"Overwrite existing save data?"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1228
|
||
msgid "Successfully imported save file."
|
||
msgstr "Save bestand succesvol geïmporteerd."
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1232
|
||
msgid ""
|
||
"Failed to import save file. The given file appears to be corrupted or is not "
|
||
"a valid Wii save."
|
||
msgstr ""
|
||
"Save bestand importeren mislukt. Het bestand lijkt beschadigd te zijn of is "
|
||
"geen geldige Wii-save."
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1238
|
||
msgid ""
|
||
"Failed to import save file. Please launch the game once, then try again."
|
||
msgstr ""
|
||
"Save bestand importeren mislukt. Start het spel eerst en probeer het dan "
|
||
"opnieuw."
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1245
|
||
msgid ""
|
||
"Failed to import save file. Your NAND may be corrupt, or something is "
|
||
"preventing access to files within it. Try repairing your NAND (Tools -> "
|
||
"Manage NAND -> Check NAND...), then import the save again."
|
||
msgstr ""
|
||
"Save bestand importeren mislukt. Uw NAND is mogelijk beschadigd of iets "
|
||
"verhindert de toegang tot bestanden erin. Probeer uw NAND te repareren "
|
||
"(Tools -> Beheer NAND -> Controleer NAND...) en importeer de save opnieuw."
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1255
|
||
msgid "Select Save Folder"
|
||
msgstr "Save Map Selecteren"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1280
|
||
msgid ""
|
||
"%1: Save data for this title already exists in the NAND. Consider backing up "
|
||
"the current data before overwriting.\n"
|
||
"\n"
|
||
"Overwrite existing save data?"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1307
|
||
msgid ""
|
||
"%1: Failed to import save file. The given file appears to be corrupted or is "
|
||
"not a valid Wii save."
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1314
|
||
msgid ""
|
||
"%1: Failed to import save file. Please launch the game once, then try again."
|
||
msgstr ""
|
||
"%1: Save bestand importeren mislukt. Start het spel eerst en probeer het dan "
|
||
"opnieuw."
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1322
|
||
msgid ""
|
||
"%1: Failed to import save file. Your NAND may be corrupt, or something is "
|
||
"preventing access to files within it. Try repairing your NAND (Tools -> "
|
||
"Manage NAND -> Check NAND...), then import the save again."
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1334
|
||
msgid "Successfully imported %1 save file(s) with %2 failure(s)"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1351
|
||
#, c-format
|
||
msgctxt ""
|
||
msgid "Exported %n save(s)"
|
||
msgstr "%n save(s) geëxporteerd"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1363
|
||
msgid ""
|
||
"The user-accessible part of your NAND contains %1 blocks (%2 KiB) of data, "
|
||
"out of an allowed maximum of %3 blocks (%4 KiB)."
|
||
msgstr ""
|
||
"Het door de gebruiker toegankelijke deel van uw NAND bevat %1 blokken (%2 "
|
||
"KiB) aan data, uit het toegestane maximum van %3 blokken (%4 KiB)."
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1371
|
||
msgid ""
|
||
"The system-reserved part of your NAND contains %1 blocks (%2 KiB) of data, "
|
||
"out of an allowed maximum of %3 blocks (%4 KiB)."
|
||
msgstr ""
|
||
"Het systeemgereserveerde deel van uw NAND bevat %1 blokken (%2 KiB) aan "
|
||
"data, uit het toegestane maximum van %3 blokken (%4 KiB)."
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1381
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1390
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1407
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1411
|
||
#: Source/Core/DolphinQt/NANDRepairDialog.cpp:29
|
||
msgid "NAND Check"
|
||
msgstr "NAND-controle"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1383
|
||
msgid ""
|
||
"Your NAND contains more data than allowed. Wii software may behave "
|
||
"incorrectly or not allow saving."
|
||
msgstr ""
|
||
"Uw NAND bevat meer data dan toegestaan. De Wii-software zou zich mogelijk "
|
||
"onjuist functioneren of opslaan niet toe staan."
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1392
|
||
msgid "No issues have been detected."
|
||
msgstr "Er zijn geen problemen gedetecteerd."
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1407
|
||
msgid "The NAND has been repaired."
|
||
msgstr "De NAND is gerepareerd."
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1412
|
||
msgid ""
|
||
"The NAND could not be repaired. It is recommended to back up your current "
|
||
"data and start over with a fresh NAND."
|
||
msgstr ""
|
||
"De NAND kon niet worden gerepareerd. Het wordt aanbevolen om een back-up te "
|
||
"maken van uw huidige gegevens en opnieuw te beginnen met een nieuwe NAND."
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1421
|
||
msgid "Successfully extracted certificates from NAND"
|
||
msgstr "Certificaten succesvol uitgepakt van NAND"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1425
|
||
msgid "Failed to extract certificates from NAND"
|
||
msgstr "Kon geen certificaten uitpakken van NAND"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1461
|
||
msgid "Pick a debug font"
|
||
msgstr "Kies een debug-lettertype"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1469
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:495
|
||
#: Source/Core/DolphinQt/ResourcePackManager.cpp:238
|
||
msgid "Confirmation"
|
||
msgstr "Bevestiging"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1470
|
||
msgid "Do you want to clear the list of symbol names?"
|
||
msgstr "Wilt u de lijst met symboolnamen legen?"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1509
|
||
msgid "Generated symbol names from '%1'"
|
||
msgstr "Gegenereerde symboolnamen van '%1'"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1516
|
||
msgid "'%1' not found, no symbol names generated"
|
||
msgstr "'%1' niet gevonden, geen symboolnamen gegenereerd"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1526
|
||
msgid "RSO auto-detection"
|
||
msgstr "RSO autodetectie"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1526
|
||
msgid "Auto-detect RSO modules?"
|
||
msgstr "Auto-detect RSO module?"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1531
|
||
msgid "Enter the RSO module address:"
|
||
msgstr "Voer adres van de RSO-module in:"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1538
|
||
msgid "Invalid RSO module address: %1"
|
||
msgstr "Ongeldig RSO-moduleadres: %1"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1553
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1609
|
||
msgid "Failed to load RSO module at %1"
|
||
msgstr "Kon RSO-module op %1 niet laden"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1559
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1709
|
||
msgid "Modules found: %1"
|
||
msgstr "Module gevonden: %1"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1560
|
||
msgid "Detecting RSO Modules"
|
||
msgstr "RSO Module Detecteren"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1584
|
||
msgid "Unable to auto-detect RSO module"
|
||
msgstr "Kan RSO-module niet automatisch detecteren"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1590
|
||
msgid "Select the RSO module address:"
|
||
msgstr "Selecteer het RSO module adres:"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1740
|
||
msgid "'%1' not found, scanning for common functions instead"
|
||
msgstr "'%1' niet gevonden, in plaats daarvan zoeken naar algemene functies"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1751
|
||
msgid "Loaded symbols from '%1'"
|
||
msgstr "Symbolen geladen van '%1'"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1769
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1786
|
||
msgid "Load Map File"
|
||
msgstr "Laad Mapbestand"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1770
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1787
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1806
|
||
msgid "Dolphin Map File (*.map)"
|
||
msgstr "Dolphin Mapbestand (*.map)"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1804
|
||
msgid "Save Map File"
|
||
msgstr "Sla Map Bestand op"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1827
|
||
msgid "Failed to save code map to path '%1'"
|
||
msgstr "Kon code map niet opslaan naar pad '%1'"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1838
|
||
msgid "Failed to load map file '%1'"
|
||
msgstr "Kon mapbestand'%1' niet laden"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1851
|
||
msgid "Failed to save symbol map to path '%1'"
|
||
msgstr "Kon symbool map niet opslaan naar pad '%1'"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1857
|
||
msgid ""
|
||
"Only export symbols with prefix:\n"
|
||
"(Blank for all symbols)"
|
||
msgstr ""
|
||
"Exporteer alleen symbolen met voorvoegsel:\n"
|
||
"(Leeg voor alle symbolen)"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1860
|
||
msgid "Save Signature File"
|
||
msgstr "Signatuurbestand Opslaan"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1872
|
||
msgid "Failed to save signature file '%1'"
|
||
msgstr "Kon signatuurbestand '%1' niet opslaan"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1882
|
||
msgid ""
|
||
"Only append symbols with prefix:\n"
|
||
"(Blank for all symbols)"
|
||
msgstr ""
|
||
"Alleen symbolen toevoegen die beginnen met:\n"
|
||
"(Leeg voor alle symbolen)"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1885
|
||
msgid "Append Signature To"
|
||
msgstr "Voeg Signatuur toe aan"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1899
|
||
msgid "Failed to append to signature file '%1'"
|
||
msgstr "Mislukt om signatuurbestand toe te voegen aan bestand '%1'"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1908
|
||
msgid "Apply Signature File"
|
||
msgstr "Pas Signatuurbestand toe"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1928
|
||
msgid "Choose Priority Input File"
|
||
msgstr "Kies Prioriteit Inputbestand"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1933
|
||
msgid "Choose Secondary Input File"
|
||
msgstr "Kies Secundair Inputbestand"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1938
|
||
msgid "Save Combined Output File As"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1951
|
||
msgid "Failed to save to signature file '%1'"
|
||
msgstr "Kon niet opslaan naar signatuurbestand '%1'"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1979
|
||
msgid "Search instruction"
|
||
msgstr "Zoek instructie"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1979
|
||
msgid "Instruction:"
|
||
msgstr "Instructie:"
|
||
|
||
#: Source/Core/DolphinQt/NANDRepairDialog.cpp:35
|
||
msgid ""
|
||
"The emulated NAND is damaged. System titles such as the Wii Menu and the Wii "
|
||
"Shop Channel may not work correctly."
|
||
msgstr ""
|
||
"De geëmuleerde NAND is beschadigd. Systeemtitels zoals het Wii-menu en het "
|
||
"Wii-winkelkanaal werken mogelijk niet correct."
|
||
|
||
#: Source/Core/DolphinQt/NANDRepairDialog.cpp:43
|
||
msgid ""
|
||
"WARNING: Fixing this NAND requires the deletion of titles that have "
|
||
"incomplete data on the NAND, including all associated save data. By "
|
||
"continuing, the following title(s) will be removed:"
|
||
msgstr ""
|
||
"WAARSCHUWING: Het herstellen van deze NAND vereist verwijdering van titels "
|
||
"met onvolledige gegevens op de NAND, inclusief alle bijbehorende save data. "
|
||
"Door verder te gaan worden de volgende titel(s) verwijderd:"
|
||
|
||
#: Source/Core/DolphinQt/NANDRepairDialog.cpp:80
|
||
msgid "Launching these titles may also fix the issues."
|
||
msgstr "Het starten van deze spellen kan de problemen ook verhelpen."
|
||
|
||
#: Source/Core/DolphinQt/NANDRepairDialog.cpp:85
|
||
msgid "Do you want to try to repair the NAND?"
|
||
msgstr "Wilt u proberen de NAND te repareren?"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/ChunkedProgressDialog.cpp:25
|
||
#: Source/Core/DolphinQt/NetPlay/GameDigestDialog.cpp:23
|
||
msgid "Invalid Player ID"
|
||
msgstr "Ongeldige Speler-ID"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/ChunkedProgressDialog.cpp:45
|
||
msgid "Data Transfer"
|
||
msgstr "Data Overdracht"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/ChunkedProgressDialog.cpp:133
|
||
msgid "%1[%2]: %3/%4 MiB"
|
||
msgstr "%1[%2]: %3/%4 MiB"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/GameDigestDialog.cpp:43
|
||
msgid "SHA1 Digest"
|
||
msgstr "SHA1 Digest"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/GameDigestDialog.cpp:129
|
||
msgid "%1[%2]: %3 %"
|
||
msgstr "%1[%2]: %3 %"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/GameDigestDialog.cpp:141
|
||
msgid "%1[%2]: %3"
|
||
msgstr "%1[%2]: %3"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/GameDigestDialog.cpp:150
|
||
msgid "The hashes match!"
|
||
msgstr "De hashes komen overeen!"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/GameDigestDialog.cpp:154
|
||
msgid "The hashes do not match!"
|
||
msgstr "De hashes komen niet overeen!"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/GameListDialog.cpp:17
|
||
msgid "Select a game"
|
||
msgstr "Selecteer een Spel"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:32
|
||
msgid "NetPlay Session Browser"
|
||
msgstr "NetPlay Sessie Browser"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:73
|
||
msgid "Any Region"
|
||
msgstr "Elke Regio"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:89
|
||
msgid "Hide Incompatible Sessions"
|
||
msgstr "Incompatibele sessies verbergen"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:90
|
||
msgid "Hide In-Game Sessions"
|
||
msgstr "In-game-sessies verbergen"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:94
|
||
msgid "Private and Public"
|
||
msgstr "Privé en Openbaar"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:95
|
||
msgid "Private"
|
||
msgstr "Privé"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:96
|
||
msgid "Public"
|
||
msgstr "Openbaar"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:100
|
||
msgid "Filters"
|
||
msgstr "Filters"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:104
|
||
msgid "Region:"
|
||
msgstr "Regio:"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:207
|
||
msgid "Error obtaining session list: %1"
|
||
msgstr "Fout in het verkrijgen van sessie lijst: %1"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:220
|
||
msgid "Password?"
|
||
msgstr "Wachtwoord?"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:221
|
||
msgid "In-Game?"
|
||
msgstr "In het spel?"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:221
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:242
|
||
msgid "Game"
|
||
msgstr "Spel"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:221
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:288
|
||
msgid "Players"
|
||
msgstr "Spelers"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:222
|
||
#: Source/Core/DolphinQt/ResourcePackManager.cpp:90
|
||
msgid "Version"
|
||
msgstr "Versie"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:262
|
||
msgid "%1 session found"
|
||
msgstr "%1 sessie gevonden"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:262
|
||
msgid "%1 sessions found"
|
||
msgstr "%1 sessies gevonden"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:297
|
||
msgid "Enter password"
|
||
msgstr "Voer wachtwoord in"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:298
|
||
msgid "This session requires a password:"
|
||
msgstr "Deze sessie heeft een wachtwoord nodig:"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:311
|
||
msgid "Invalid password provided."
|
||
msgstr "Ongeldig wachtwoord ingevoerd."
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:99
|
||
msgid "NetPlay"
|
||
msgstr "NetPlay"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:131
|
||
#: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:65
|
||
msgid "Start"
|
||
msgstr "Start"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:133
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:959
|
||
msgid "Buffer:"
|
||
msgstr "Buffer:"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:134
|
||
msgid "Quit"
|
||
msgstr "Stoppen"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:141
|
||
msgid "No Save Data"
|
||
msgstr "Geen Save Data"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:143
|
||
msgid ""
|
||
"Netplay will start without any save data, and any created save data will be "
|
||
"discarded at the end of the Netplay session."
|
||
msgstr ""
|
||
"Netplay zal starten zonder enige save data, en alle aangemaakte save data "
|
||
"worden aan het einde van de Netplay-sessie weggegooid."
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:146
|
||
msgid "Load Host's Save Data Only"
|
||
msgstr "Laad Alleen Host Save Data"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:148
|
||
msgid ""
|
||
"Netplay will start using the Host's save data, but any save data created or "
|
||
"modified during the Netplay session will be discarded at the end of the "
|
||
"session."
|
||
msgstr ""
|
||
"Netplay zal starten met de Host save data, maar alle save data die tijdens "
|
||
"de Netplay-sessie zijn gemaakt of gewijzigd worden aan het eind van de "
|
||
"sessie weggegooid."
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:151
|
||
msgid "Load and Write Host's Save Data"
|
||
msgstr "Laad en Schrijf Alleen Host Save Data"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:153
|
||
msgid ""
|
||
"Netplay will start using the Host's save data, and any save data created or "
|
||
"modified during the Netplay session will remain in the Host's local saves."
|
||
msgstr ""
|
||
"Netplay zal starten met de Host save data, en alle save data die tijdens de "
|
||
"Netplay-sessie zijn gemaakt of gewijzigd blijven in de lokale saves van de "
|
||
"host."
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:165
|
||
msgid "Use All Wii Save Data"
|
||
msgstr "Alle Wii Save Data gebruiken"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:167
|
||
msgid ""
|
||
"If checked, all Wii saves will be used instead of only the save of the game "
|
||
"being started. Useful when switching games mid-session. Has no effect if No "
|
||
"Save Data is selected."
|
||
msgstr ""
|
||
"Indien aangevinkt worden alle Wii saves gebruikt in plaats van alleen de "
|
||
"save van het spel dat gestart wordt. Handig als u halverwege van spel "
|
||
"wisselt. Heeft geen effect als Geen Save Data is geselecteerd."
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:173
|
||
msgid "Sync AR/Gecko Codes"
|
||
msgstr "AR/Gecko Codes Synchroniseren"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:175
|
||
msgid "Strict Settings Sync"
|
||
msgstr "Strikte Instellingensynchronisatie"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:177
|
||
msgid ""
|
||
"This will sync additional graphics settings, and force everyone to the same "
|
||
"internal resolution.\n"
|
||
"May prevent desync in some games that use EFB reads. Please ensure everyone "
|
||
"uses the same video backend."
|
||
msgstr ""
|
||
"Hiermee worden extra grafische instellingen gesynchroniseerd en wordt "
|
||
"iedereen gedwongen dezelfde interne resolutie te gebruiken.\n"
|
||
"Kan desync in spellen die EFB-reads gebruiken voorkomen. Zorg ervoor dat "
|
||
"iedereen dezelfde video-backend gebruikt."
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:184
|
||
msgid "Fair Input Delay"
|
||
msgstr "Eerlijke Input Vertraging"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:186
|
||
msgid ""
|
||
"Each player sends their own inputs to the game, with equal buffer size for "
|
||
"all players, configured by the host.\n"
|
||
"Suitable for competitive games where fairness and minimal latency are most "
|
||
"important."
|
||
msgstr ""
|
||
"Elke speler stuurt zijn eigen input naar het spel, met dezelfde "
|
||
"buffergrootte voor alle spelers, geconfigureerd door de host.\n"
|
||
"Geschikt voor competitieve spellen waarbij rechtvaardigheid en minimale "
|
||
"latentie het belangrijkst zijn."
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:190
|
||
msgid "Host Input Authority"
|
||
msgstr "Host Input Autoriteit"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:192
|
||
msgid ""
|
||
"Host has control of sending all inputs to the game, as received from other "
|
||
"players, giving the host zero latency but increasing latency for others.\n"
|
||
"Suitable for casual games with 3+ players, possibly on unstable or high "
|
||
"latency connections."
|
||
msgstr ""
|
||
"Host heeft controle over het verzenden van alle input naar het spel, zoals "
|
||
"die ontvangen wordt van andere spelers, waardoor de host geen latentie heeft "
|
||
"maar de latentie voor anderen groter wordt. Geschikt voor casual spellen met "
|
||
"3+ spelers, mogelijk op onstabiele of hoge latency-verbindingen."
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:196
|
||
msgid "Golf Mode"
|
||
msgstr "Golf Modus"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:198
|
||
msgid ""
|
||
"Identical to Host Input Authority, except the \"Host\" (who has zero "
|
||
"latency) can be switched at any time.\n"
|
||
"Suitable for turn-based games with timing-sensitive controls, such as golf."
|
||
msgstr ""
|
||
"Hetzelfde als Host Input Autoriteit, behalve dat de \"Host\" (die geen "
|
||
"vertraging heeft) op elk moment gewisseld kan worden.\n"
|
||
"Geschikt voor turn-based spellen met timing gevoelige bediening, zoals golf."
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:210
|
||
msgid "Checksum"
|
||
msgstr "Controlesom"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:211
|
||
msgid "Current game"
|
||
msgstr "Huidig spel"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:214
|
||
msgid "Other game..."
|
||
msgstr "Ander spel..."
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:222
|
||
msgid "SD Card"
|
||
msgstr "SD-Kaart"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:228
|
||
msgid "Record Inputs"
|
||
msgstr "Input Opnemen"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:230
|
||
msgid "Show Golf Mode Overlay"
|
||
msgstr "Golfmodus-overlay tonen"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:232
|
||
msgid "Hide Remote GBAs"
|
||
msgstr "Externe GBA's verbergen"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:265
|
||
msgid "Chat"
|
||
msgstr "Chat"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:268
|
||
msgid "Send"
|
||
msgstr "Verzend"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:291
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:704
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:733
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:761
|
||
msgid "Copy"
|
||
msgstr "Kopieer"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:293
|
||
msgid "Kick Player"
|
||
msgstr "Speler kicken"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:294
|
||
msgid "Assign Controller Ports"
|
||
msgstr "Controllerpoorten Toewijzen"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:406
|
||
msgid "Stopped game"
|
||
msgstr "Gestopt spel"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:452
|
||
msgid "Successfully added to the NetPlay index"
|
||
msgstr "Succesvol aan NetPlay index toegevoegd"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:453
|
||
msgid "Failed to add this session to the NetPlay index: %1"
|
||
msgstr "Mislukt om deze sessie aan de NetPlay index toe voegen: %1"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:469
|
||
msgid "Not all players have the game. Do you really want to start?"
|
||
msgstr "Niet alle spelers hebben het spel. Weet u zeker dat u wilt doorgaan?"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:477
|
||
msgid ""
|
||
"Auto internal resolution is not allowed in strict sync mode, as it depends "
|
||
"on window size.\n"
|
||
"\n"
|
||
"Please select a specific internal resolution."
|
||
msgstr ""
|
||
"Automatische interne resolutie is niet toegestaan in de strikte "
|
||
"synchronisatiemodus, omdat dit afhankelijk is van de venstergrootte.\n"
|
||
"\n"
|
||
"Selecteer een specifieke interne resolutie."
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:496
|
||
msgid "Are you sure you want to quit NetPlay?"
|
||
msgstr "Weet u zeker dat u NetPlay wilt afsluiten?"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:518
|
||
msgid "Room ID"
|
||
msgstr "Kamer ID"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:519
|
||
msgid "External"
|
||
msgstr "Extern"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:524
|
||
msgid "Local"
|
||
msgstr "Lokaal"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:632
|
||
msgid "Player"
|
||
msgstr "Speler"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:632
|
||
msgid "Game Status"
|
||
msgstr "Spelstatus"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:632
|
||
msgid "Ping"
|
||
msgstr "Ping"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:632
|
||
msgid "Mapping"
|
||
msgstr "Mapping"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:632
|
||
msgid "Revision"
|
||
msgstr "Revisie"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:639
|
||
msgid "Wrong hash"
|
||
msgstr "Verkeerde hash"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:640
|
||
msgid ""
|
||
"Game file has a different hash; right-click it, select Properties, switch to "
|
||
"the Verify tab, and select Verify Integrity to check the hash"
|
||
msgstr ""
|
||
"Het spelbestand heeft een andere hash; klik er met de rechtermuisknop op, "
|
||
"selecteer Eigenschappen, ga naar het tabblad Verifieer, en selecteer "
|
||
"Verifieer Integriteit om de hash te controleren"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:643
|
||
msgid "Wrong disc number"
|
||
msgstr "Verkeerde schijf nummer"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:643
|
||
msgid "Game has a different disc number"
|
||
msgstr "Spel heeft een ander schijf nummer"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:645
|
||
msgid "Wrong revision"
|
||
msgstr "Verkeerde revisie"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:645
|
||
msgid "Game has a different revision"
|
||
msgstr "Spel heeft een andere revisie"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:647
|
||
msgid "Wrong region"
|
||
msgstr "Verkeerde regio"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:647
|
||
msgid "Game region does not match"
|
||
msgstr "Spel regio komt niet overeen"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:649
|
||
msgid "Not found"
|
||
msgstr "Niet gevonden"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:649
|
||
msgid "No matching game was found"
|
||
msgstr "Geen overeenkomend spel gevonden"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:712
|
||
msgid "Connecting"
|
||
msgstr "Verbinden"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:739
|
||
#: qtbase/src/gui/kernel/qplatformtheme.cpp:726
|
||
msgid "Retry"
|
||
msgstr "Opnieuw"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:828
|
||
msgid "Game changed to \"%1\""
|
||
msgstr "Spel gewijzigd naar \"%1\""
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:836
|
||
msgid "GBA%1 ROM changed to \"%2\""
|
||
msgstr "GBA%1 ROM verandert naar \"%2\""
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:841
|
||
msgid "GBA%1 ROM disabled"
|
||
msgstr "GBA%1 ROM uitgeschakeld"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:873
|
||
msgid "Started game"
|
||
msgstr "Gestart spel"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:913
|
||
msgid "%1 has joined"
|
||
msgstr "%1 doet nu mee"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:918
|
||
msgid "%1 has left"
|
||
msgstr "%1 is vertrokken"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:927
|
||
msgid "Max buffer size changed to %1"
|
||
msgstr "Max buffergrootte gewijzigd naar %1"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:928
|
||
msgid "Buffer size changed to %1"
|
||
msgstr "Buffergrootte gewijzigd naar %1"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:937
|
||
msgid "Host input authority enabled"
|
||
msgstr "Host Input Autoriteit geactiveerd"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:937
|
||
msgid "Host input authority disabled"
|
||
msgstr "Host Input Autoriteit uitgeschakeld"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:959
|
||
msgid "Max Buffer:"
|
||
msgstr "Max Buffer:"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:970
|
||
msgid "Possible desync detected: %1 might have desynced at frame %2"
|
||
msgstr ""
|
||
"Mogelijke desync gedetecteerd: %1 heeft mogelijk sync verloren in frame %2"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:977
|
||
msgid "Lost connection to NetPlay server..."
|
||
msgstr "Verbinding met NetPlay-server verloren..."
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:984
|
||
msgid "Failed to connect to server: %1"
|
||
msgstr "Mislukt om verbinding te maken met server: %1"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:994
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:998
|
||
msgid "Traversal Error"
|
||
msgstr "Traversalfout"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:994
|
||
msgid "Couldn't look up central server"
|
||
msgstr "Kon de centrale server niet vinden"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:999
|
||
msgid "Dolphin is too old for traversal server"
|
||
msgstr "Dolphin is te oud voor de traversal server"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:1040
|
||
msgid "%1 is now golfing"
|
||
msgstr "%1 is nu aan het golfen"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:1045
|
||
msgid "Using TTL %1 for probe packet"
|
||
msgstr "Gebruik TTL %1 voor probe packet"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:1108
|
||
#, c++-format
|
||
msgid ""
|
||
"Mismatched ROMs\n"
|
||
"Selected: {0}\n"
|
||
"- Title: {1}\n"
|
||
"- Hash: {2:02X}\n"
|
||
"Expected:\n"
|
||
"- Title: {3}\n"
|
||
"- Hash: {4:02X}"
|
||
msgstr ""
|
||
"Niet-overeenkomende ROMs\n"
|
||
"Geselecteerd: {0}\n"
|
||
"- Titel: {1}\n"
|
||
"- Hash: {2:02X}\n"
|
||
"Verwacht:\n"
|
||
"- Titel: {3}\n"
|
||
"- Hash: {4:02X}"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:1116
|
||
msgid "%1 is not a valid ROM"
|
||
msgstr "%1 is geen geldige ROM"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:34
|
||
msgid "NetPlay Setup"
|
||
msgstr "Netplay Instellingen"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:90
|
||
msgid "Reset Traversal Settings"
|
||
msgstr "Reset Traversal Instellingen"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:102
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:136
|
||
msgid "Port:"
|
||
msgstr "Poort:"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:104
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:204
|
||
msgid "Connect"
|
||
msgstr "Verbind"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:113
|
||
msgid ""
|
||
"ALERT:\n"
|
||
"\n"
|
||
"All players must use the same Dolphin version.\n"
|
||
"If enabled, SD cards must be identical between players.\n"
|
||
"If DSP LLE is used, DSP ROMs must be identical between players.\n"
|
||
"If a game is hanging on boot, it may not support Dual Core Netplay. Disable "
|
||
"Dual Core.\n"
|
||
"If connecting directly, the host must have the chosen UDP port open/"
|
||
"forwarded!\n"
|
||
"\n"
|
||
"Wii Remote support in netplay is experimental and may not work correctly.\n"
|
||
"Use at your own risk.\n"
|
||
msgstr ""
|
||
"WAARSCHUWING:\n"
|
||
"\n"
|
||
"Alle spelers moeten dezelfde Dolphin versie gebruiken.\n"
|
||
"Indien ingeschakeld, moeten SD kaarten identiek zijn voor alle spelers.\n"
|
||
"Wanneer DSP LLE wordt gebruikt, moeten de DSP ROMs identiek zijn voor alle "
|
||
"spelers.\n"
|
||
"Wanneer een spel vastloopt bij opstarten, ondersteunt deze mogelijk geen "
|
||
"Dual-core Netplay. Schakel Dual-core uit.\n"
|
||
"Wanneer u een directe verbinding maakt, moet de host de gekozen UDP poort "
|
||
"open hebben gezet!\n"
|
||
"\n"
|
||
"Wii-afstandbediening ondersteuning in netplay is experimenteel en "
|
||
"functioneert mogelijk niet optimaal. Gebruik op eigen risico.\n"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:138
|
||
msgid "Force Listen Port:"
|
||
msgstr "Forceer Luisterpoort:"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:140
|
||
msgid "Limit Chunked Upload Speed:"
|
||
msgstr "Beperk chunked-uploadsnelheid:"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:142
|
||
msgid "Show in server browser"
|
||
msgstr "Weergeef in server browser"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:148
|
||
msgid "Forward port (UPnP)"
|
||
msgstr "Poort forwarden (UPnP)"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:151
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:205
|
||
msgid "Host"
|
||
msgstr "Host"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:160
|
||
msgid ""
|
||
"This will limit the speed of chunked uploading per client, which is used for "
|
||
"save sync."
|
||
msgstr ""
|
||
"Dit zal de snelheid van het chunked uploaden per client beperken, wat wordt "
|
||
"gebruikt om saves te synchroniseren."
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:162
|
||
msgid "Name of your session shown in the server browser"
|
||
msgstr "Naam van uw sessie zoals weergegeven in de server browser"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:164
|
||
msgid "Password for joining your game (leave empty for none)"
|
||
msgstr "Wachtwoord voor deelname aan uw spel (laat leeg voor geen)"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:192
|
||
msgid "Direct Connection"
|
||
msgstr "Rechtstreekse Verbinding"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:193
|
||
msgid "Traversal Server"
|
||
msgstr "Traversal Server"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:195
|
||
msgid "Connection Type:"
|
||
msgstr "Verbindingstype:"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:198
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:134
|
||
msgid "Nickname:"
|
||
msgstr "Nickname:"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:314
|
||
msgid "IP Address:"
|
||
msgstr "IP-adres:"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:314
|
||
msgid "Host Code:"
|
||
msgstr "Host-code:"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:339
|
||
msgid "You must select a game to host!"
|
||
msgstr "U moet een spel selecteren om te hosten!"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:345
|
||
msgid "You must provide a name for your session!"
|
||
msgstr "U moet een naam voor uw sessie opgeven!"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:353
|
||
msgid "You must provide a region for your session!"
|
||
msgstr "U moet een regio voor uw sessie opgeven!"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:394
|
||
msgid "Reset Traversal Server"
|
||
msgstr "Reset Traversal Server"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:395
|
||
msgid "Reset Traversal Server to %1:%2"
|
||
msgstr "Reset Traversal Server naar %1:%2"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/PadMappingDialog.cpp:20
|
||
msgid "Assign Controllers"
|
||
msgstr "Controllers Toewijzen"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/PadMappingDialog.cpp:34
|
||
msgid "GBA Port %1"
|
||
msgstr "GBA Port %1"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/PadMappingDialog.cpp:37
|
||
msgid "GC Port %1"
|
||
msgstr "GC Poort %1"
|
||
|
||
#: Source/Core/DolphinQt/NKitWarningDialog.cpp:30
|
||
msgid "NKit Warning"
|
||
msgstr "NKit-waarschuwing"
|
||
|
||
#: Source/Core/DolphinQt/NKitWarningDialog.cpp:36
|
||
msgid ""
|
||
"You are about to run an NKit disc image. NKit disc images cause problems "
|
||
"that don't happen with normal disc images. These problems include:\n"
|
||
"\n"
|
||
"• The emulated loading times are longer\n"
|
||
"• You can't use NetPlay with people who have normal disc images\n"
|
||
"• Input recordings are not compatible between NKit disc images and normal "
|
||
"disc images\n"
|
||
"• Savestates are not compatible between NKit disc images and normal disc "
|
||
"images\n"
|
||
"• Some games can crash, such as Super Paper Mario and Metal Gear Solid: The "
|
||
"Twin Snakes\n"
|
||
"• Wii games don't work at all in older versions of Dolphin and in many other "
|
||
"programs\n"
|
||
"\n"
|
||
"Are you sure you want to continue anyway?"
|
||
msgstr ""
|
||
"U staat op het punt een NKit-schijfafbeelding uit te voeren. NKit-"
|
||
"schijfafbeeldingen veroorzaken problemen die niet optreden bij normale "
|
||
"schijfafbeeldingen. Deze problemen zijn onder meer:\n"
|
||
"• De geëmuleerde laadtijden zijn langer\n"
|
||
"• U kunt NetPlay niet gebruiken met mensen met normale schijfkopieën\n"
|
||
"• Input opnamen zijn niet compatibel tussen NKit-schijfafbeeldingen en "
|
||
"normale schijfafbeeldingen\n"
|
||
"• Savestates zijn niet compatibel tussen NKit-schijfafbeeldingen en normale "
|
||
"schijfafbeeldingen\n"
|
||
"• Sommige spellen lopen vast, zoals Super Paper Mario en Metal Gear Solid: "
|
||
"The Twin Snakes\n"
|
||
"• Wii-spellen werken niet in oudere versies van Dolphin en in veel andere "
|
||
"programma's\n"
|
||
"\n"
|
||
"Weet u zeker dat je toch wilt doorgaan?"
|
||
|
||
#: Source/Core/DolphinQt/NKitWarningDialog.cpp:50
|
||
msgid "I am aware of the risks and want to continue"
|
||
msgstr "Ik ben me bewust van de risico's en wil doorgaan"
|
||
|
||
#: Source/Core/DolphinQt/NKitWarningDialog.cpp:53
|
||
msgid "Don't show this again"
|
||
msgstr "Laat dit niet meer tonen"
|
||
|
||
#: Source/Core/DolphinQt/QtUtils/AnalyticsPrompt.cpp:21
|
||
msgid "Allow Usage Statistics Reporting"
|
||
msgstr "Rapportage van gebruiksstatistieken toestaan"
|
||
|
||
#: Source/Core/DolphinQt/QtUtils/AnalyticsPrompt.cpp:23
|
||
msgid "Do you authorize Dolphin to report information to Dolphin's developers?"
|
||
msgstr ""
|
||
"Machtigt u Dolphin om informatie te rapporteren aan de ontwikkelaars van "
|
||
"Dolphin?"
|
||
|
||
#: Source/Core/DolphinQt/QtUtils/AnalyticsPrompt.cpp:25
|
||
msgid ""
|
||
"If authorized, Dolphin can collect data on its performance, feature usage, "
|
||
"and configuration, as well as data on your system's hardware and operating "
|
||
"system.\n"
|
||
"\n"
|
||
"No private data is ever collected. This data helps us understand how people "
|
||
"and emulated games use Dolphin and prioritize our efforts. It also helps us "
|
||
"identify rare configurations that are causing bugs, performance and "
|
||
"stability issues.\n"
|
||
"This authorization can be revoked at any time through Dolphin's settings."
|
||
msgstr ""
|
||
"Indien toegestaan, kan Dolphin data verzamelen over zijn prestaties, gebruik "
|
||
"van functies en configuratie, evenals gegevens over de hardware en het "
|
||
"besturingssysteem van uw apparaat.\n"
|
||
"\n"
|
||
"Er worden nooit privégedata verzameld. Deze informatie helpt ons begrijpen "
|
||
"hoe Dolphin wordt gebruikt, en bij het stellen van onze prioriteiten. Het "
|
||
"helpt ons ook om zeldzame configuraties te herkennen die bugs en prestatie- "
|
||
"en stabiliteitsproblemen veroorzaken. \n"
|
||
"Deze machtiging kan op elk moment worden ingetrokken via de Dolphin-"
|
||
"instellingen."
|
||
|
||
#: Source/Core/DolphinQt/ResourcePackManager.cpp:25
|
||
msgid "Resource Pack Manager"
|
||
msgstr "Resource Pack Beheer"
|
||
|
||
#: Source/Core/DolphinQt/ResourcePackManager.cpp:38
|
||
#: Source/Core/DolphinQt/ResourcePackManager.cpp:318
|
||
msgid "Install"
|
||
msgstr "Installeren"
|
||
|
||
#: Source/Core/DolphinQt/ResourcePackManager.cpp:90
|
||
msgid "Author"
|
||
msgstr "Auteur"
|
||
|
||
#: Source/Core/DolphinQt/ResourcePackManager.cpp:90
|
||
msgid "Website"
|
||
msgstr "Website"
|
||
|
||
#: Source/Core/DolphinQt/ResourcePackManager.cpp:118
|
||
msgid "Unknown author"
|
||
msgstr "Onbekende auteur"
|
||
|
||
#: Source/Core/DolphinQt/ResourcePackManager.cpp:203
|
||
msgid "Failed to install pack: %1"
|
||
msgstr "Het is niet gelukt om het pakket te installeren: %1"
|
||
|
||
#: Source/Core/DolphinQt/ResourcePackManager.cpp:224
|
||
msgid "Failed to uninstall pack: %1"
|
||
msgstr "Het is niet gelukt om het pakket te deïnstalleren: %1"
|
||
|
||
#: Source/Core/DolphinQt/ResourcePackManager.cpp:239
|
||
msgid "Are you sure you want to delete this pack?"
|
||
msgstr "Weet u zeker dat u dit pakket wilt verwijderen?"
|
||
|
||
#: Source/Core/DolphinQt/ResourcePackManager.cpp:317
|
||
msgid "Uninstall"
|
||
msgstr "Deïnstalleren"
|
||
|
||
#: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:48
|
||
msgid "Start with Riivolution Patches"
|
||
msgstr "Start met Riivolution Patches"
|
||
|
||
#: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:64
|
||
msgid "Open Riivolution XML..."
|
||
msgstr "Open Riivolution XML..."
|
||
|
||
#: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:67
|
||
msgid "Save as Preset..."
|
||
msgstr "Opslaan als voorinstelling..."
|
||
|
||
#: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:137
|
||
msgid "Select Riivolution XML file"
|
||
msgstr "Selecteer Riivolution XML bestand"
|
||
|
||
#: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:138
|
||
msgid "Riivolution XML files"
|
||
msgstr "Riivolution XML bestanden"
|
||
|
||
#: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:149
|
||
msgid "Failed loading XML."
|
||
msgstr "Mislukt XML te laden."
|
||
|
||
#: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:150
|
||
msgid "Did not recognize %1 as a valid Riivolution XML file."
|
||
msgstr "%1 werd niet herkend als een geldig Riivolution XML bestand."
|
||
|
||
#: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:157
|
||
msgid "Invalid game."
|
||
msgstr "Ongeldig spel"
|
||
|
||
#: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:158
|
||
msgid "The patches in %1 are not for the selected game or game revision."
|
||
msgstr ""
|
||
"De patches in %1 zijn niet voor het geselecteerde spel or spel revisie."
|
||
|
||
#: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:185
|
||
msgid "SD Root:"
|
||
msgstr "SD Root:"
|
||
|
||
#: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:191
|
||
msgid "Select the Virtual SD Card Root"
|
||
msgstr "Selecteer de Virtuele SD-Kaart Root"
|
||
|
||
#: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:213
|
||
msgid "Disabled"
|
||
msgstr "Uitgeschakeld"
|
||
|
||
#: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:341
|
||
msgid "Save Preset"
|
||
msgstr "Voorinstelling opslaan"
|
||
|
||
#: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:343
|
||
msgid "Dolphin Game Mod Preset"
|
||
msgstr "Dolphin Spel Modificatie Voorinstelling "
|
||
|
||
#: Source/Core/DolphinQt/SearchBar.cpp:27
|
||
#: qtbase/src/gui/kernel/qplatformtheme.cpp:730
|
||
msgid "Close"
|
||
msgstr "Sluiten"
|
||
|
||
#: Source/Core/DolphinQt/SearchBar.cpp:29
|
||
msgid "Search games..."
|
||
msgstr "Zoek Spellen..."
|
||
|
||
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:44
|
||
msgid "Interpreter (slowest)"
|
||
msgstr "Interpreter (traagst)"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:45
|
||
msgid "Cached Interpreter (slower)"
|
||
msgstr "Gecachete interpreter (trager)"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:46
|
||
msgid "JIT Recompiler for x86-64 (recommended)"
|
||
msgstr "JIT Recompiler voor x86-64 (aanbevolen)"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:47
|
||
msgid "JIT Recompiler for ARM64 (recommended)"
|
||
msgstr "JIT Recompiler voor ARM64 (aanbevolen)"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:65
|
||
msgid "CPU Options"
|
||
msgstr "CPU Opties"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:80
|
||
msgid "CPU Emulation Engine:"
|
||
msgstr "CPU Emulatie Engine:"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:84
|
||
msgid ""
|
||
"Enables the Memory Management Unit, needed for some games. (ON = Compatible, "
|
||
"OFF = Fast)<br><br><dolphin_emphasis>If unsure, leave this unchecked.</"
|
||
"dolphin_emphasis>"
|
||
msgstr ""
|
||
"Activeert de Memory Management Unit, dit is nodig is voor sommige spellen. "
|
||
"(AAN = Compatibel, UIT = Snel)<br><br><dolphin_emphasis>In geval van twijfel "
|
||
"leeg laten.</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:88
|
||
msgid "Pause on Panic"
|
||
msgstr "Pauzeer op Panic"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:90
|
||
msgid ""
|
||
"Pauses the emulation if a Read/Write or Unknown Instruction panic occurs."
|
||
"<br>Enabling will affect performance.<br>The performance impact is the same "
|
||
"as having Enable MMU on.<br><br><dolphin_emphasis>If unsure, leave this "
|
||
"unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:96
|
||
msgid "Enable Write-Back Cache (slow)"
|
||
msgstr "Activeer Write-back Cache (traag)"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:98
|
||
msgid ""
|
||
"Enables emulation of the CPU write-back cache.<br>Enabling will have a "
|
||
"significant impact on performance.<br>This should be left disabled unless "
|
||
"absolutely needed.<br><br><dolphin_emphasis>If unsure, leave this unchecked."
|
||
"</dolphin_emphasis>"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:103
|
||
msgid "Timing"
|
||
msgstr "Timing"
|
||
|
||
#. i18n: Correct is a verb
|
||
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:108
|
||
msgid "Correct Time Drift"
|
||
msgstr "Corrigeer Tijdverschuiving"
|
||
|
||
#. i18n: Internet play refers to services like Wiimmfi, not the NetPlay feature in Dolphin
|
||
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:111
|
||
msgid ""
|
||
"Allow the emulated console to run fast after stutters,<br>pursuing accurate "
|
||
"overall elapsed time unless paused or speed-adjusted.<br><br>This may be "
|
||
"useful for internet play.<br><br><dolphin_emphasis>If unsure, leave this "
|
||
"unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
|
||
#. i18n: "Rush" is a verb
|
||
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:119
|
||
msgid "Rush Frame Presentation"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:121
|
||
msgid ""
|
||
"Limits throttling between input and frame output, speeding through emulation "
|
||
"to reach presentation, displaying sooner, and thus reducing input latency."
|
||
"<br><br>This will generally make frame pacing worse.<br>This setting can "
|
||
"work either with or without Immediately Present XFB.<br>An Audio Buffer Size "
|
||
"of at least 80 ms is recommended to ensure full effect."
|
||
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
|
||
#. i18n: "Smooth" is a verb
|
||
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:132
|
||
msgid "Smooth Early Presentation"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:134
|
||
msgid ""
|
||
"Adaptively adjusts the timing of early frame presentation.<br><br>This can "
|
||
"improve frame pacing with Immediately Present XFB and/or Rush Frame "
|
||
"Presentation, while still maintaining most of the input latency benefits."
|
||
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:145
|
||
msgid "Clock Override"
|
||
msgstr "Klok Overschrijven"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:151
|
||
msgid "Enable Emulated CPU Clock Override"
|
||
msgstr "Activeer Overschrijven van Geëmuleerde CPU Klok"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:173
|
||
msgid "%1% (%2 MHz)"
|
||
msgstr "%1% (%2 MHz)"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:180
|
||
msgid ""
|
||
"Adjusts the emulated CPU's clock rate.<br><br>On games that have an unstable "
|
||
"frame rate despite full emulation speed, higher values can improve their "
|
||
"performance, requiring a powerful device. Lower values reduce the emulated "
|
||
"console's performance, but improve the emulation speed.<br><br>WARNING: "
|
||
"Changing this from the default (100%) can and will break games and cause "
|
||
"glitches. Do so at your own risk. Please do not report bugs that occur with "
|
||
"a non-default clock.<br><br><dolphin_emphasis>If unsure, leave this "
|
||
"unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:190
|
||
msgid "VBI Frequency Override"
|
||
msgstr "VBI-Frequentie Overschrijven"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:196
|
||
msgid "Enable VBI Frequency Override"
|
||
msgstr "VBI-frequentie overschrijding inschakelen"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:219
|
||
msgid "%1% (%2 VPS)"
|
||
msgstr "%1% (%2 VPS)"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:226
|
||
msgid ""
|
||
"Adjusts the VBI frequency. Also adjusts the emulated CPU's clock rate, to "
|
||
"keep it relatively the same.<br><br>Makes games run at a different frame "
|
||
"rate, making the emulation less demanding when lowered, or improving "
|
||
"smoothness when increased. This may affect gameplay speed, as it is often "
|
||
"tied to the frame rate.<br><br>WARNING: Changing this from the default "
|
||
"(100%) can and will break games and cause glitches. Do so at your own risk. "
|
||
"Please do not report bugs that occur with a non-default frequency."
|
||
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:236
|
||
msgid "Memory Override"
|
||
msgstr "Geheugen Overschrijven"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:242
|
||
msgid "Enable Emulated Memory Size Override"
|
||
msgstr "Schakel Gemuleerde Geheugen Grootte Overschrijven in"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:254
|
||
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:259
|
||
msgid "%1 MB (MEM1)"
|
||
msgstr "%1 MB (MEM1)"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:270
|
||
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:275
|
||
msgid "%1 MB (MEM2)"
|
||
msgstr "%1 MB (MEM2)"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:279
|
||
msgid ""
|
||
"Adjusts the amount of RAM in the emulated console.<br><br><b>WARNING</b>: "
|
||
"Enabling this will completely break many games.<br>Only a small number of "
|
||
"games can benefit from this.<br><br><dolphin_emphasis>If unsure, leave this "
|
||
"unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:285
|
||
msgid "Custom RTC Options"
|
||
msgstr "Aangepaste RTC Opties"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:289
|
||
msgid "Enable Custom RTC"
|
||
msgstr "Activeer Aangepaste RTC"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:315
|
||
msgid ""
|
||
"This setting allows you to set a custom real time clock (RTC) separate from "
|
||
"your current system time.<br><br><dolphin_emphasis>If unsure, leave this "
|
||
"unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:319
|
||
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:405
|
||
msgid "Reset Dolphin Settings"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:323
|
||
msgid "Reset All Settings"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:406
|
||
msgid ""
|
||
"Are you sure you want to restore all Dolphin settings to their default "
|
||
"values? This action cannot be undone!\n"
|
||
"All customizations or changes you have made will be lost.\n"
|
||
"\n"
|
||
"Do you want to proceed?"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:42
|
||
msgid "%1%"
|
||
msgstr "%1%"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:62
|
||
msgid "DSP Options"
|
||
msgstr "DSP Opties"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:66
|
||
msgid "DSP Emulation Engine:"
|
||
msgstr "DSP Emulatie Engine:"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:68
|
||
msgid "HLE (recommended)"
|
||
msgstr "HLE (aanbevolen)"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:69
|
||
msgid "LLE Recompiler (slow)"
|
||
msgstr "LLE Recompiler (Langzaam)"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:70
|
||
msgid "LLE Interpreter (very slow)"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:103
|
||
msgid "Backend Settings"
|
||
msgstr "Backend-instellingen"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:106
|
||
msgid "Audio Backend:"
|
||
msgstr "Audio-backend:"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:119
|
||
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:438
|
||
msgid "Dolby Pro Logic II Decoder"
|
||
msgstr "Dolby Pro Logic II Decoder"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:120
|
||
msgid "Decoding Quality:"
|
||
msgstr "Decoderingskwaliteit:"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:122
|
||
msgid "Lowest (Latency ~10 ms)"
|
||
msgstr "Laagste (Latentie ~10 ms)"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:122
|
||
msgid "Low (Latency ~20 ms)"
|
||
msgstr "Laag (Latentie ~20 ms)"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:123
|
||
msgid "High (Latency ~40 ms)"
|
||
msgstr "Hoog (Latentie ~40ms)"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:123
|
||
msgid "Highest (Latency ~80 ms)"
|
||
msgstr "Hoogste (Latentie ~80 ms)"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:135
|
||
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:223
|
||
msgid "Default Device"
|
||
msgstr "Standaardapparaat"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:143
|
||
msgid "Output Device:"
|
||
msgstr "Uitvoer Apparaat:"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:152
|
||
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:273
|
||
msgid "Latency: %1 ms"
|
||
msgstr "Latentie: %1 ms"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:154
|
||
msgid "Latency: 000 ms"
|
||
msgstr "Latentie: 000 ms"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:164
|
||
msgid "Audio Playback Settings"
|
||
msgstr "Audio Afspeel Instellingen"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:175
|
||
msgid ""
|
||
"Controls the number of audio samples buffered. Lower values reduce latency "
|
||
"but may cause more crackling or stuttering.<br><br><dolphin_emphasis>If "
|
||
"unsure, set this to 80 ms.</dolphin_emphasis>"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:183
|
||
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:187
|
||
msgid "%1 ms"
|
||
msgstr "%1 ms"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:188
|
||
msgid " 000 ms"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:190
|
||
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:464
|
||
msgid "Fill Audio Gaps"
|
||
msgstr "Audio Gaten Vullen"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:193
|
||
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:467
|
||
msgid "Preserve Audio Pitch"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:195
|
||
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:461
|
||
msgid "Mute When Disabling Speed Limit"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:200
|
||
msgid "Audio Buffer Size:"
|
||
msgstr "Audio Buffergrootte:"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:213
|
||
msgid "Wii Remote Audio Routing"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:217
|
||
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:487
|
||
msgid "Enable Wii Remote Audio Routing"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:395
|
||
msgid ""
|
||
"Selects how the Digital Signal Processor (DSP) is emulated. Determines how "
|
||
"the audio is processed and what system features are available."
|
||
"<br><br><b>HLE</b> - High Level Emulation of the DSP. Fast, but not always "
|
||
"accurate. Lacks Dolby Pro Logic II decoding.<br><br><b>LLE Recompiler</b> - "
|
||
"Low Level Emulation of the DSP, via a recompiler. Slower, but more accurate. "
|
||
"Enables Dolby Pro Logic II decoding on certain audio backends.<br><br><b>LLE "
|
||
"Interpreter</b> - Low Level Emulation of the DSP, via an interpreter. "
|
||
"Slowest, for debugging purposes only. Not recommended."
|
||
"<br><br><dolphin_emphasis>If unsure, select HLE.</dolphin_emphasis>"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:405
|
||
msgid ""
|
||
"Selects which audio API to use internally.<br><br><dolphin_emphasis>If "
|
||
"unsure, select %1.</dolphin_emphasis>"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:408
|
||
msgid ""
|
||
"Sets the audio latency in milliseconds. Higher values may reduce audio "
|
||
"crackling. Certain backends only.<br><br><dolphin_emphasis>If unsure, leave "
|
||
"this at 20 ms.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"Stelt de audio latentie in milliseconden in. Hogere waarden kunnen het "
|
||
"kraken van de audio verminderen. Alleen bij bepaalde backends."
|
||
"<br><br><dolphin_emphasis>In geval van twijfel dit op 20 ms houden.</"
|
||
"dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:411
|
||
msgid ""
|
||
"Enables Dolby Pro Logic II emulation using 5.1 surround. Certain backends "
|
||
"only. <br><br><dolphin_emphasis>If unsure, leave this unchecked.</"
|
||
"dolphin_emphasis>"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:414
|
||
msgid ""
|
||
"Adjusts the quality setting of the Dolby Pro Logic II decoder. Higher "
|
||
"presets increases audio latency.<br><br><dolphin_emphasis>If unsure, select "
|
||
"High.</dolphin_emphasis>"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:417
|
||
msgid ""
|
||
"Adjusts audio output volume.<br><br><dolphin_emphasis>If unsure, leave this "
|
||
"at 100%.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"Pas audio uitvoer volume aan.<br><br><dolphin_emphasis>In geval van twijfel "
|
||
"dit op 100% houden.</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:420
|
||
msgid ""
|
||
"Repeat existing audio during lag spikes to prevent stuttering."
|
||
"<br><br><dolphin_emphasis>If unsure, leave this checked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:423
|
||
msgid ""
|
||
"Keeps audio at normal pitch when changing emulation speed. Without this, "
|
||
"audio pitch changes proportionally with speed.<br><br><dolphin_emphasis>If "
|
||
"unsure, leave this unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:427
|
||
msgid ""
|
||
"Mutes the audio when overriding the emulation speed limit (default hotkey: "
|
||
"Tab). <br><br><dolphin_emphasis>If unsure, leave this unchecked.</"
|
||
"dolphin_emphasis>"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:430
|
||
msgid "DSP Emulation Engine"
|
||
msgstr "DSP Emulatie Engine"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:433
|
||
msgid "Audio Backend"
|
||
msgstr "Audio Backend"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:441
|
||
msgid "Decoding Quality"
|
||
msgstr "Decodeerkwaliteit"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:446
|
||
msgid ""
|
||
"Selects an output device to use.<br><br><dolphin_emphasis>If unsure, select "
|
||
"Default Device.</dolphin_emphasis>"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:448
|
||
msgid "Output Device"
|
||
msgstr "Uitvoer Apparaat"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:457
|
||
msgid "Latency"
|
||
msgstr "Latentie"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:472
|
||
msgid ""
|
||
"Routes each Wii Remote's speaker audio to a separate audio output device. "
|
||
"This setting cannot be changed while emulation is active.<br><br>This "
|
||
"setting is disabled when Enable Speaker Data is disabled, Passthrough a "
|
||
"Bluetooth adapter is selected, or an audio backend other than Cubeb is "
|
||
"selected.<br><br><dolphin_emphasis>If unsure, leave this unchecked.</"
|
||
"dolphin_emphasis>"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:479
|
||
msgid ""
|
||
"Enables routing this Wii Remote's speaker audio to a separate output device."
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:481
|
||
msgid ""
|
||
"Selects the audio output device for this Wii Remote's speaker audio."
|
||
"<br><br>This setting is disabled when this Wii Remote is not set to Emulated "
|
||
"Wii Remote."
|
||
msgstr ""
|
||
|
||
#. i18n: MAC stands for Media Access Control. A MAC address uniquely identifies a network
|
||
#. interface (physical) like a serial number. "MAC" should be kept in translations.
|
||
#: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:39
|
||
msgid "Enter new Broadband Adapter MAC address:"
|
||
msgstr "Voer een nieuw MAC-adres voor de breedbandadapter in:"
|
||
|
||
#: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:42
|
||
msgid ""
|
||
"For setup instructions, <a href=\"https://wiki.dolphin-emu.org/index.php?"
|
||
"title=Broadband_Adapter\">refer to this page</a>."
|
||
msgstr ""
|
||
"Voor setup instructies, <a href=\"https://wiki.dolphin-emu.org/index.php?"
|
||
"title=Broadband_Adapter\">raadpleeg deze pagina</a>."
|
||
|
||
#. i18n: MAC stands for Media Access Control. A MAC address uniquely identifies a network
|
||
#. interface (physical) like a serial number. "MAC" should be kept in translations.
|
||
#: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:48
|
||
msgid "Broadband Adapter MAC Address"
|
||
msgstr "Breedbandadapter-MAC-adres"
|
||
|
||
#: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:59
|
||
msgid "Destination (address:port):"
|
||
msgstr "Bestemming (adres:poort)"
|
||
|
||
#: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:62
|
||
msgid ""
|
||
"Enter the IP address and port of the tapserver instance you want to connect "
|
||
"to."
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:64
|
||
msgid "Destination (UNIX socket path or address:port):"
|
||
msgstr "Bestemming (Unix socket pad of adres:poort)"
|
||
|
||
#: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:68
|
||
msgid ""
|
||
"The default value \"%1\" will work with a local tapserver and newserv. You "
|
||
"can also enter a network location (address:port) to connect to a remote "
|
||
"tapserver."
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:73
|
||
msgid "BBA destination address"
|
||
msgstr "BBA Bestemmingsadres"
|
||
|
||
#: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:78
|
||
msgid "Enter the DNS server to use:"
|
||
msgstr "Voer de te gebruiken DNS-server in:"
|
||
|
||
#: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:81
|
||
msgid "Use 8.8.8.8 for normal DNS, else enter your custom one"
|
||
msgstr "Gebruik 8.8.8.8 voor normale DNS, voer anders uw eigen in"
|
||
|
||
#: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:83
|
||
msgid "Broadband Adapter DNS setting"
|
||
msgstr "Breedbandadapter-DNS-instelling"
|
||
|
||
#: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:87
|
||
msgid "Enter IP address of device running the XLink Kai Client:"
|
||
msgstr "Voer IP-adres in van het apparaat waarop de XLink Kai Client draait:"
|
||
|
||
#: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:91
|
||
msgid ""
|
||
"For setup instructions, <a href=\"https://www.teamxlink.co.uk/wiki/"
|
||
"Dolphin\">refer to this page</a>."
|
||
msgstr ""
|
||
"Voor setup instructies, <a href=\"https://www.teamxlink.co.uk/wiki/"
|
||
"Dolphin\">raadpleeg deze pagina."
|
||
|
||
#: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:93
|
||
msgid "XLink Kai BBA Destination Address"
|
||
msgstr "XLink Kai BBA Bestemmings Adres"
|
||
|
||
#: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:133
|
||
msgid "Broadband Adapter Error"
|
||
msgstr "Breedbandadapterfout"
|
||
|
||
#. i18n: MAC stands for Media Access Control. A MAC address uniquely identifies a network
|
||
#. interface (physical) like a serial number. "MAC" should be kept in translations.
|
||
#: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:136
|
||
msgid "The entered MAC address is invalid."
|
||
msgstr "Het ingevoerde MAC adres is ongeldig."
|
||
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:75
|
||
msgid "IPL Settings"
|
||
msgstr "IPL-instellingen"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:79
|
||
msgid "Skip Main Menu"
|
||
msgstr "Hoofdmenu overslaan"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:91
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:125
|
||
msgid "System Language:"
|
||
msgstr "Systeemtaal:"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:94
|
||
msgid "Device Settings"
|
||
msgstr "Apparaatinstellingen"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:109
|
||
msgid "Memory Card Path:"
|
||
msgstr "Geheugenkaartpad:"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:115
|
||
msgid "GBA Cartridge Path:"
|
||
msgstr "Pad naar GBA-cartridge:"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:121
|
||
msgid "GCI Folder Path:"
|
||
msgstr "Pad naar GCI-map:"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:123
|
||
msgid ""
|
||
"Warning: A GCI folder override path is currently configured for this slot. "
|
||
"Adjusting the GCI path here will have no effect."
|
||
msgstr ""
|
||
"Waarschuwing: Een GCI-map overschrijf pad is momenteel geconfigureerd voor "
|
||
"dit slot . Het aanpassen van het GCI-pad hier heeft geen effect."
|
||
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:167
|
||
msgid "Slot A:"
|
||
msgstr "Slot A:"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:181
|
||
msgid "Slot B:"
|
||
msgstr "Slot B:"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:195
|
||
msgid "SP1:"
|
||
msgstr "SP1:"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:202
|
||
msgid "GBA Settings"
|
||
msgstr "GBA-instellingen"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:209
|
||
msgid "BIOS:"
|
||
msgstr "BIOS:"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:219
|
||
msgid "Game Boy Player ROM:"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:220
|
||
msgid "Port %1 ROM:"
|
||
msgstr "Port %1 ROM:"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:228
|
||
msgid "Save in Same Directory as the ROM"
|
||
msgstr "Save in de Zelfde Map als de ROM"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:234
|
||
msgid "Saves:"
|
||
msgstr "Saves:"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:440
|
||
msgid "Choose a File to Open or Create"
|
||
msgstr "Kies een Bestand om te Openen of te Creëren"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:452
|
||
msgid "Cannot set memory card to an empty path."
|
||
msgstr "Kan geheugenkaart niet op een leeg pad zetten."
|
||
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:472
|
||
msgid ""
|
||
"The filename %1 does not conform to Dolphin's region code format for memory "
|
||
"cards. Please rename this file to either %2, %3, %4, or %5, matching the "
|
||
"region of the save files that are on it."
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:494
|
||
msgid ""
|
||
"The file\n"
|
||
"%1\n"
|
||
"is either corrupted or not a GameCube memory card file.\n"
|
||
"%2"
|
||
msgstr ""
|
||
"Het bestand\n"
|
||
"% 1\n"
|
||
"is beschadigd of geen GameCube geheugenkaartbestand.\n"
|
||
"% 2"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:515
|
||
msgid ""
|
||
"The same file can't be used in multiple slots; it is already used by %1."
|
||
msgstr ""
|
||
"Hetzelfde bestand kan niet in meerdere slots worden gebruikt; het wordt al "
|
||
"gebruikt door %1."
|
||
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:548
|
||
msgid "Choose GCI Base Folder"
|
||
msgstr "Kies GCI Basismap"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:558
|
||
msgid "Cannot set GCI folder to an empty path."
|
||
msgstr "Kan GCI map niet op een leeg pad zetten."
|
||
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:599
|
||
msgid ""
|
||
"The folder %1 does not conform to Dolphin's region code format for GCI "
|
||
"folders. Please rename this folder to either %2, %3, %4, or %5, matching the "
|
||
"region of the save files that are in it."
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:623
|
||
msgid ""
|
||
"The same folder can't be used in multiple slots; it is already used by %1."
|
||
msgstr ""
|
||
"Dezelfde map kan niet worden gebruikt in meerdere slots; de map wordt al "
|
||
"gebruikt door %1."
|
||
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:658
|
||
msgid "Choose a File to Open"
|
||
msgstr "Kies een Bestand om te Openen"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:659
|
||
msgid "Game Boy Advance Carts (*.gba)"
|
||
msgstr "Game Boy Advance Carts (*.gba)"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:693
|
||
msgid "Select GBA BIOS"
|
||
msgstr "Selecteer GBA BIOS"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:715
|
||
msgid "Select GBA Saves Path"
|
||
msgstr "Selecteer GBA Saves Pad"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:742
|
||
msgid "Put IPL ROMs in User/GC/<region>."
|
||
msgstr "Zet IPL ROMs in Gebruiker/GC/<region>."
|
||
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:801
|
||
msgid "Select GBA ROM"
|
||
msgstr "Selecteer GBA ROM"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:807
|
||
msgid ""
|
||
"Game Boy Advance ROMs (*.gba *.gbc *.gb *.7z *.zip *.agb *.mb *.rom "
|
||
"*.bin);;All Files (*)"
|
||
msgstr ""
|
||
"Game Boy Advance ROMs (*.gba *.gbc *.gb *.7z *.zip *.agb *.mb *.rom "
|
||
"*.bin);;Alle Bestanden (*)"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:138
|
||
msgid "Basic Settings"
|
||
msgstr "Basisinstellingen"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:143
|
||
msgid "Enable Dual Core (speedhack)"
|
||
msgstr "Activeer Dual-Core (snelheidshack)"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:146
|
||
msgid "Enable Cheats"
|
||
msgstr "Activeer Cheats"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:150
|
||
msgid "Load Whole Game Into Memory"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:153
|
||
msgid ""
|
||
"Loads the running game into memory in the background.<br><br>This may "
|
||
"improve performance with slow or high-latency storage.<br>System memory "
|
||
"requirements will be much higher with this setting enabled."
|
||
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:159
|
||
msgid "Allow Mismatched Region Settings"
|
||
msgstr "Niet-overeenkomende regio-instellingen toestaan"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:163
|
||
msgid "Change Discs Automatically"
|
||
msgstr "Verwissel Schijven Automatisch"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:167
|
||
msgid "Show Current Game on Discord"
|
||
msgstr "Huidig spel op Discord tonen"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:178
|
||
msgid "Unlimited"
|
||
msgstr "Onbeperkt"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:185
|
||
msgid "%1% (Normal Speed)"
|
||
msgstr "%1% (Normale Snelheid)"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:190
|
||
msgid "&Speed Limit:"
|
||
msgstr "&Snelheidslimiet:"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:195
|
||
msgid "Auto Update Settings"
|
||
msgstr "Instellingen voor automatisch bijwerken"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:205
|
||
msgid "&Auto Update:"
|
||
msgstr "&Automatisch Bijwerken:"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:208
|
||
msgid "Don't Update"
|
||
msgstr "Niet Updaten"
|
||
|
||
#. i18n: Releases is a noun.
|
||
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:210
|
||
msgid "Releases (every few months)"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:210
|
||
msgid "Dev (multiple times a day)"
|
||
msgstr "Dev (meerdere keren per dag)"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:218
|
||
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:461
|
||
msgid "Fallback Region"
|
||
msgstr "Terugvalregio"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:229
|
||
msgid "Fallback Region:"
|
||
msgstr "Terugvalregio:"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:238
|
||
msgid "Usage Statistics Reporting Settings"
|
||
msgstr "Instellingen voor rapportage van gebruiksstatistieken"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:243
|
||
msgid "Enable Usage Statistics Reporting"
|
||
msgstr "Activeer Rapportage van Gebruiksstatistieken"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:244
|
||
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:467
|
||
msgid "Generate a New Statistics Identity"
|
||
msgstr "Nieuwe statistiekidentiteit genereren"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:368
|
||
msgid "Identity Generation"
|
||
msgstr "Identiteitsgeneratie"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:369
|
||
msgid "New identity generated."
|
||
msgstr "Nieuwe identiteit gegenereerd."
|
||
|
||
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:377
|
||
msgid ""
|
||
"Separates CPU and GPU emulation work to separate threads. Reduces single-"
|
||
"thread burden by spreading Dolphin's heaviest load across two cores, which "
|
||
"usually improves performance. However, it can result in glitches and crashes."
|
||
"<br><br>This setting cannot be changed while emulation is active."
|
||
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:383
|
||
msgid ""
|
||
"Enables the use of AR and Gecko cheat codes which can be used to modify "
|
||
"games' behavior. These codes can be configured with the Cheats Manager in "
|
||
"the Tools menu.<br><br>This setting cannot be changed while emulation is "
|
||
"active.<br><br><dolphin_emphasis>If unsure, leave this unchecked.</"
|
||
"dolphin_emphasis>"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:388
|
||
msgid ""
|
||
"Lets you use languages and other region-related settings that the game may "
|
||
"not be designed for. May cause various crashes and bugs.<br><br>This setting "
|
||
"cannot be changed while emulation is active.<br><br><dolphin_emphasis>If "
|
||
"unsure, leave this unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:393
|
||
msgid ""
|
||
"Automatically changes the game disc when requested by games with two discs. "
|
||
"This feature requires the game to be launched in one of the following ways:"
|
||
"<br>- From the game list, with both discs being present in the game list."
|
||
"<br>- With File > Open or the command line interface, with the paths to both "
|
||
"discs being provided.<br>- By launching an M3U file with File > Open or the "
|
||
"command line interface.<br><br><dolphin_emphasis>If unsure, leave this "
|
||
"unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:402
|
||
msgid ""
|
||
"Shows which game is active and the duration of your current play session in "
|
||
"your Discord status.<br><br>This setting cannot be changed while emulation "
|
||
"is active.<br><br><dolphin_emphasis>If unsure, leave this checked.</"
|
||
"dolphin_emphasis>"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:408
|
||
msgid ""
|
||
"Selects which update track Dolphin uses when checking for updates at "
|
||
"startup. If a new update is available, Dolphin will show a list of changes "
|
||
"made since your current version and ask you if you want to update."
|
||
"<br><br>The Dev track has the latest version of Dolphin which often updates "
|
||
"multiple times per day. Select this track if you want the newest features "
|
||
"and fixes.<br><br>The Releases track has an update every few months. Some "
|
||
"reasons you might prefer to use this track:<br>- You prefer using versions "
|
||
"that have had additional testing.<br>- NetPlay requires players to have the "
|
||
"same Dolphin version, and the latest Release version will have the most "
|
||
"players to match with.<br>- You frequently use Dolphin's savestate system, "
|
||
"which doesn't guarantee backward compatibility of savestates between Dolphin "
|
||
"versions. If this applies to you, make sure you make an in-game save before "
|
||
"updating (i.e. save your game in the same way you would on a physical "
|
||
"GameCube or Wii), then load the in-game save after updating Dolphin and "
|
||
"before making any new savestates.<br><br>Selecting \"Don't Update\" will "
|
||
"prevent Dolphin from automatically checking for updates."
|
||
"<br><br><dolphin_emphasis>If unsure, select Releases.</dolphin_emphasis>"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:427
|
||
msgid ""
|
||
"Sets the region used for titles whose region cannot be determined "
|
||
"automatically.<br><br>This setting cannot be changed while emulation is "
|
||
"active."
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:431
|
||
msgid ""
|
||
"If selected, Dolphin can collect data on its performance, feature usage, "
|
||
"emulated games, and configuration, as well as data on your system's hardware "
|
||
"and operating system.<br><br>No private data is ever collected. This data "
|
||
"helps us understand how people and emulated games use Dolphin and prioritize "
|
||
"our efforts. It also helps us identify rare configurations that are causing "
|
||
"bugs, performance and stability issues."
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:437
|
||
msgid ""
|
||
"Generate a new anonymous ID for your usage statistics. This will cause any "
|
||
"future statistics to be unassociated with your previous statistics."
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:453
|
||
msgid "Speed Limit"
|
||
msgstr "Snelheidslimiet"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:457
|
||
msgid "Auto Update"
|
||
msgstr "Automatisch Bijwerken"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:477
|
||
msgid ""
|
||
"Controls how fast emulation runs relative to the original hardware."
|
||
"<br><br>Values higher than 100% will emulate faster than the original "
|
||
"hardware can run, if your hardware is able to keep up. Values lower than "
|
||
"100% will slow emulation instead. Unlimited will emulate as fast as your "
|
||
"hardware is able to.<br><br><dolphin_emphasis>If unsure, select 100%.</"
|
||
"dolphin_emphasis>"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:483
|
||
msgid ""
|
||
"<dolphin_emphasis>When Hardcore Mode is enabled, Speed Limit values less "
|
||
"than 100% will be treated as 100%.</dolphin_emphasis>"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:489
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:284
|
||
msgid "%1<br><br>%2"
|
||
msgstr "%1<br><br>%2"
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:40
|
||
msgid "<System Language>"
|
||
msgstr "<systeemtaal>"
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:117
|
||
msgid "User Interface"
|
||
msgstr "Gebruikersinterface"
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:129
|
||
msgid "&Language:"
|
||
msgstr "&Taal:"
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:140
|
||
msgid "&Theme:"
|
||
msgstr "&Thema:"
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:144
|
||
msgid "Style:"
|
||
msgstr "Stijl:"
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:149
|
||
msgid "(System)"
|
||
msgstr "(Systeem)"
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:153
|
||
msgid "(Light)"
|
||
msgstr "(Licht)"
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:154
|
||
msgid "(Dark)"
|
||
msgstr "(Dark)"
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:157
|
||
msgid "(Fusion Light)"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:159
|
||
msgid "(Fusion Dark Gray)"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:161
|
||
msgid "(Fusion Dark)"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:171
|
||
msgid "Use Built-In Database of Game Names"
|
||
msgstr "Gebruik Ingebouwde Database met Spelnamen"
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:174
|
||
msgid "Download Game Covers from GameTDB.com for Use in Grid Mode"
|
||
msgstr "Download Game Covers van GameTDB.com voor gebruik in Grid-modus"
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:176
|
||
msgid "Enable Debugging UI"
|
||
msgstr "Activeer Degugging UI"
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:178
|
||
msgid "Hotkeys Require Window Focus"
|
||
msgstr "Sneltoetsen vereisen vensterfocus"
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:180
|
||
msgid "Inhibit Screensaver During Emulation"
|
||
msgstr "Schermbeveiliging blokkeren tijdens emulatie"
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:182
|
||
msgid "Enable Play Time Tracking"
|
||
msgstr "Speeltijdregistratie inschakelen"
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:194
|
||
msgid "Render Window"
|
||
msgstr "Render-venster"
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:199
|
||
msgid "Keep Window on Top"
|
||
msgstr "Venster bovenaan houden"
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:200
|
||
msgid "Confirm on Stop"
|
||
msgstr "Bevestiging bij Stop"
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:202
|
||
msgid "Use Panic Handlers"
|
||
msgstr "Gebruik Panic Handlers"
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:204
|
||
msgid "Show Active Title in Window Title"
|
||
msgstr "Actieve game in venstertitel weergeven"
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:206
|
||
msgid "Pause on Focus Loss"
|
||
msgstr "Pauzeer bij Verliezen van Focus"
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:208
|
||
msgid "Mouse Cursor Visibility"
|
||
msgstr "Zichtbaarheid van Muisaanwijzer"
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:213
|
||
msgid "On Movement"
|
||
msgstr "Bij Beweging"
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:215
|
||
msgid "Never"
|
||
msgstr "Nooit"
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:218
|
||
msgid "Always"
|
||
msgstr "Altijd"
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:224
|
||
msgid "Lock Mouse Cursor"
|
||
msgstr "Vergrendel Muisaanwijzer"
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:274
|
||
msgid ""
|
||
"Shows Dolphin's debugging user interface. This lets you view and modify a "
|
||
"game's code and memory contents, set debugging breakpoints, examine network "
|
||
"requests, and more.<br><br><dolphin_emphasis>If unsure, leave this unchecked."
|
||
"</dolphin_emphasis>"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:278
|
||
msgid "<dolphin_emphasis>Disabled in Hardcore Mode.</dolphin_emphasis>"
|
||
msgstr "<dolphin_emphasis>Uitgeschakeld in Hardcore-modus.</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:322
|
||
msgid "Restart Required"
|
||
msgstr "Herstarten Vereist"
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:323
|
||
msgid "You must restart Dolphin in order for the change to take effect."
|
||
msgstr "U moet Dolphin herstarten voordat deze optie effect zal hebben."
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:335
|
||
msgid ""
|
||
"Uses Dolphin's database of properly formatted names in the game list's Title "
|
||
"column.<br><br><dolphin_emphasis>If unsure, leave this checked.</"
|
||
"dolphin_emphasis>"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:338
|
||
msgid ""
|
||
"Changes the appearance and color of Dolphin's buttons."
|
||
"<br><br><dolphin_emphasis>If unsure, select Clean.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"Verandert het uiterlijk en de kleur van de knoppen van Dolphin."
|
||
"<br><br><dolphin_emphasis>In geval van twijfel, Clean selecteren.</"
|
||
"dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:341
|
||
msgid ""
|
||
"Forces the render window to stay on top of other windows and applications."
|
||
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:344
|
||
msgid ""
|
||
"Sets the language displayed by Dolphin's user interface.<br><br>Changes to "
|
||
"this setting only take effect once Dolphin is restarted."
|
||
"<br><br><dolphin_emphasis>If unsure, select <System Language>.</"
|
||
"dolphin_emphasis>"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:348
|
||
msgid ""
|
||
"Requires the render window to be focused for hotkeys to take effect."
|
||
"<br><br><dolphin_emphasis>If unsure, leave this checked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:351
|
||
msgid ""
|
||
"Downloads full game covers from GameTDB.com to display in the game list's "
|
||
"Grid View. If this setting is unchecked, the game list displays a banner "
|
||
"from the game's save data, and if the game has no save file, displays a "
|
||
"generic banner instead.<br><br>List View will always use the save file "
|
||
"banners.<br><br><dolphin_emphasis>If unsure, leave this checked.</"
|
||
"dolphin_emphasis>"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:358
|
||
msgid ""
|
||
"Disables your screensaver while running a game.<br><br><dolphin_emphasis>If "
|
||
"unsure, leave this checked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:361
|
||
msgid ""
|
||
"Tracks the time you spend playing games and shows it in the List View (as "
|
||
"hours/minutes).<br><br>This setting cannot be changed while emulation is "
|
||
"active.<br><br><dolphin_emphasis>If unsure, leave this checked.</"
|
||
"dolphin_emphasis>"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:365
|
||
msgid ""
|
||
"Prompts you to confirm that you want to end emulation when you press Stop."
|
||
"<br><br><dolphin_emphasis>If unsure, leave this checked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:368
|
||
msgid ""
|
||
"In the event of an error, Dolphin will halt to inform you of the error and "
|
||
"present choices on how to proceed. With this option disabled, Dolphin will "
|
||
"\"ignore\" all errors. Emulation will not be halted and you will not be "
|
||
"notified.<br><br><dolphin_emphasis>If unsure, leave this checked.</"
|
||
"dolphin_emphasis>"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:373
|
||
msgid ""
|
||
"Shows the active game title in the render window's title bar."
|
||
"<br><br><dolphin_emphasis>If unsure, leave this checked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:376
|
||
msgid ""
|
||
"Pauses the game whenever the render window isn't focused."
|
||
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:379
|
||
msgid ""
|
||
"Locks the mouse cursor to the Render Widget as long as it has focus. You can "
|
||
"set a hotkey to unlock it.<br><br><dolphin_emphasis>If unsure, leave this "
|
||
"unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:383
|
||
msgid ""
|
||
"Shows the mouse cursor briefly whenever it has recently moved, then hides it."
|
||
"<br><br><dolphin_emphasis>If unsure, select this mode.</dolphin_emphasis>"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:386
|
||
msgid ""
|
||
"Hides the mouse cursor whenever it is inside the render window and the "
|
||
"render window is focused.<br><br><dolphin_emphasis>If unsure, select "
|
||
""On Movement".</dolphin_emphasis>"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:390
|
||
msgid ""
|
||
"Shows the mouse cursor at all times.<br><br><dolphin_emphasis>If unsure, "
|
||
"select "On Movement".</dolphin_emphasis>"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:393
|
||
msgid ""
|
||
"Sets the style of Dolphin's user interface. Any custom styles that you have "
|
||
"added will be presented here, allowing you to switch to them."
|
||
"<br><br><dolphin_emphasis>If unsure, select (System).</dolphin_emphasis>"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:399
|
||
msgid "Theme"
|
||
msgstr "Thema"
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:404
|
||
msgid "Language"
|
||
msgstr "Taal"
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:431
|
||
msgid "Style"
|
||
msgstr "Stijl"
|
||
|
||
#: Source/Core/DolphinQt/Settings/OnScreenDisplayPane.cpp:32
|
||
msgid "Show Messages"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Settings/OnScreenDisplayPane.cpp:36
|
||
msgid "Font Size:"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Settings/OnScreenDisplayPane.cpp:37
|
||
msgid "Font Size"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Settings/OnScreenDisplayPane.cpp:41
|
||
msgid "Performance Statistics"
|
||
msgstr "Prestatiestatistieken"
|
||
|
||
#: Source/Core/DolphinQt/Settings/OnScreenDisplayPane.cpp:45
|
||
msgid "Show FPS"
|
||
msgstr "FPS tonen"
|
||
|
||
#: Source/Core/DolphinQt/Settings/OnScreenDisplayPane.cpp:47
|
||
msgid "Show Internal Resolution"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Settings/OnScreenDisplayPane.cpp:48
|
||
msgid "Show Frame Times"
|
||
msgstr "Frametijden tonen"
|
||
|
||
#: Source/Core/DolphinQt/Settings/OnScreenDisplayPane.cpp:49
|
||
msgid "Show VPS"
|
||
msgstr "VPS tonen"
|
||
|
||
#: Source/Core/DolphinQt/Settings/OnScreenDisplayPane.cpp:50
|
||
msgid "Show VBlank Times"
|
||
msgstr "VBlank-tijden tonen"
|
||
|
||
#: Source/Core/DolphinQt/Settings/OnScreenDisplayPane.cpp:51
|
||
msgid "Show % Speed"
|
||
msgstr "Snelheidspercentage tonen"
|
||
|
||
#: Source/Core/DolphinQt/Settings/OnScreenDisplayPane.cpp:52
|
||
msgid "Show Performance Graphs"
|
||
msgstr "Prestatiegrafieken tonen"
|
||
|
||
#: Source/Core/DolphinQt/Settings/OnScreenDisplayPane.cpp:53
|
||
msgid "Show Speed Colors"
|
||
msgstr "Snelheidskleuren tonen"
|
||
|
||
#: Source/Core/DolphinQt/Settings/OnScreenDisplayPane.cpp:63
|
||
msgid "Performance Sample Window (ms):"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Settings/OnScreenDisplayPane.cpp:64
|
||
msgid "Performance Sample Window (ms)"
|
||
msgstr "Venster van prestatiemonster (ms)"
|
||
|
||
#: Source/Core/DolphinQt/Settings/OnScreenDisplayPane.cpp:68
|
||
msgid "Movie Window"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Settings/OnScreenDisplayPane.cpp:72
|
||
msgid "Show Movie Window"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Settings/OnScreenDisplayPane.cpp:74
|
||
msgid "Show Rerecord Counter"
|
||
msgstr "Heropnameteller tonen"
|
||
|
||
#: Source/Core/DolphinQt/Settings/OnScreenDisplayPane.cpp:75
|
||
msgid "Show Lag Counter"
|
||
msgstr "Vertragingsteller tonen"
|
||
|
||
#: Source/Core/DolphinQt/Settings/OnScreenDisplayPane.cpp:76
|
||
msgid "Show Frame Counter"
|
||
msgstr "Frameteller tonen"
|
||
|
||
#: Source/Core/DolphinQt/Settings/OnScreenDisplayPane.cpp:77
|
||
msgid "Show Input Display"
|
||
msgstr "Inputweergave tonen"
|
||
|
||
#: Source/Core/DolphinQt/Settings/OnScreenDisplayPane.cpp:78
|
||
msgid "Show System Clock"
|
||
msgstr "Systeemklok tonen"
|
||
|
||
#: Source/Core/DolphinQt/Settings/OnScreenDisplayPane.cpp:88
|
||
msgid "Netplay"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Settings/OnScreenDisplayPane.cpp:92
|
||
msgid "Show NetPlay Ping"
|
||
msgstr "NetPlay-ping tonen"
|
||
|
||
#: Source/Core/DolphinQt/Settings/OnScreenDisplayPane.cpp:93
|
||
msgid "Show NetPlay Chat"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Settings/OnScreenDisplayPane.cpp:103
|
||
msgid "Show Statistics"
|
||
msgstr "Statistieken tonen"
|
||
|
||
#: Source/Core/DolphinQt/Settings/OnScreenDisplayPane.cpp:105
|
||
msgid "Show Projection Statistics"
|
||
msgstr "Toon Projectiestatistieken"
|
||
|
||
#: Source/Core/DolphinQt/Settings/OnScreenDisplayPane.cpp:142
|
||
msgid ""
|
||
"Shows on-screen display messages over the render window. These messages "
|
||
"disappear after several seconds.<br><br><dolphin_emphasis>If unsure, leave "
|
||
"this checked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Settings/OnScreenDisplayPane.cpp:146
|
||
msgid ""
|
||
"Changes the font size of the On-Screen Display. Affects features such as "
|
||
"performance statistics, frame counter, and netplay chat.<br><br>The font can "
|
||
"be changed by placing a TTF font file into Dolphin's User/Load folder, and "
|
||
"renaming it OSD_Font.ttf.<br><br><dolphin_emphasis>If unsure, leave this at "
|
||
"13.</dolphin_emphasis>"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Settings/OnScreenDisplayPane.cpp:153
|
||
msgid ""
|
||
"Shows the number of distinct frames rendered per second as a measure of "
|
||
"visual smoothness.<br><br><dolphin_emphasis>If unsure, leave this unchecked."
|
||
"</dolphin_emphasis>"
|
||
msgstr ""
|
||
"Toont het aantal frames dat per seconde wordt weergegeven als maatstaf voor "
|
||
"de visuele vloeiendheid.<br><br><dolphin_emphasis>In geval van twijfel leeg "
|
||
"laten.</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Settings/OnScreenDisplayPane.cpp:158
|
||
msgid ""
|
||
"Shows the internal resolution in pixels, as a product of width and height. "
|
||
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Settings/OnScreenDisplayPane.cpp:162
|
||
msgid ""
|
||
"Shows the average time in ms between each distinct rendered frame alongside "
|
||
"the standard deviation.<br><br><dolphin_emphasis>If unsure, leave this "
|
||
"unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"Toont de gemiddelde tijd in ms tussen elk unieke frame en de "
|
||
"standaardafwijking.<br><br><dolphin_emphasis>In geval van twijfel leeg laten."
|
||
"</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Settings/OnScreenDisplayPane.cpp:166
|
||
msgid ""
|
||
"Shows the number of frames rendered per second as a measure of emulation "
|
||
"speed.<br><br><dolphin_emphasis>If unsure, leave this unchecked.</"
|
||
"dolphin_emphasis>"
|
||
msgstr ""
|
||
"Toont het aantal frames per seconde dat wordt gerendered als een meting van "
|
||
"de emulatie snelheid.<br><br><dolphin_emphasis>In geval van twijfel leeg "
|
||
"laten.</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Settings/OnScreenDisplayPane.cpp:170
|
||
msgid ""
|
||
"Shows the average time in ms between each rendered frame alongside the "
|
||
"standard deviation.<br><br><dolphin_emphasis>If unsure, leave this unchecked."
|
||
"</dolphin_emphasis>"
|
||
msgstr ""
|
||
"Toont de gemiddelde tijd in ms tussen elk weergegeven frame en de "
|
||
"standaardafwijking.<br><br><dolphin_emphasis>In geval van twijfel leeg laten."
|
||
"</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Settings/OnScreenDisplayPane.cpp:174
|
||
msgid ""
|
||
"Shows frametime graph along with statistics as a representation of emulation "
|
||
"performance.<br><br><dolphin_emphasis>If unsure, leave this unchecked.</"
|
||
"dolphin_emphasis>"
|
||
msgstr ""
|
||
"Toont de frametime grafiek samen met statistieken als weergave van "
|
||
"emulatieprestaties.<br><br><dolphin_emphasis>In geval van twijfel leeg laten."
|
||
"</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Settings/OnScreenDisplayPane.cpp:178
|
||
msgid ""
|
||
"Shows the % speed of emulation compared to full speed."
|
||
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"Toont de % snelheid van de emulatie in vergelijking met de volledige "
|
||
"snelheid.<br><br><dolphin_emphasis>In geval van twijfel leeg laten.</"
|
||
"dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Settings/OnScreenDisplayPane.cpp:182
|
||
msgid ""
|
||
"Changes the color of the FPS counter depending on emulation speed."
|
||
"<br><br><dolphin_emphasis>If unsure, leave this checked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"Verandert de kleur van de FPS-teller afhankelijk van de emulatiesnelheid."
|
||
"<br><br><dolphin_emphasis>In geval van twijfel geselecteerd laten.</"
|
||
"dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Settings/OnScreenDisplayPane.cpp:186
|
||
msgid ""
|
||
"The amount of time the FPS and VPS counters will sample over.<br><br>The "
|
||
"higher the value, the more stable the FPS/VPS counter will be, but the "
|
||
"slower it will be to update.<br><br><dolphin_emphasis>If unsure, leave this "
|
||
"at 1000ms.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"De hoeveelheid tijd dat de FPS- en VPS-tellers zullen samplen.<br><br>Hoe "
|
||
"hoger de waarde, hoe stabieler de FPS/VPS-teller zal zijn, maar hoe "
|
||
"langzamer het wordt bijgewerkt.<br><br><dolphin_emphasis>In geval van "
|
||
"twijfel op 1000ms laten.</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Settings/OnScreenDisplayPane.cpp:193
|
||
msgid ""
|
||
"Shows the player's maximum ping while playing on NetPlay."
|
||
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"Toont de maximum ping van de spelers tijdens NetPlay."
|
||
"<br><br><dolphin_emphasis>In geval van twijfel leeg laten.</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Settings/OnScreenDisplayPane.cpp:196
|
||
msgid ""
|
||
"Shows chat messages, buffer changes, and desync alerts while playing NetPlay."
|
||
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"Toont chatberichten, buffer-aanpassingen en desynchronisatie berichten "
|
||
"tijdens NetPlay.<br><br><dolphin_emphasis>In geval van twijfel leeg laten.</"
|
||
"dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Settings/OnScreenDisplayPane.cpp:201
|
||
msgid ""
|
||
"Shows a window that can be filled with information related to movie "
|
||
"recordings. The other options in this group determine what appears in the "
|
||
"window. <br><br><dolphin_emphasis>If unsure, leave this unchecked.</"
|
||
"dolphin_emphasis>"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Settings/OnScreenDisplayPane.cpp:205
|
||
msgid ""
|
||
"Shows how many times the input recording has been overwritten by using "
|
||
"savestates.<br><br><dolphin_emphasis>If unsure, leave this unchecked.</"
|
||
"dolphin_emphasis>"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Settings/OnScreenDisplayPane.cpp:209
|
||
msgid ""
|
||
"Shows how many frames have occurred without controller inputs being checked. "
|
||
"Resets to 1 when inputs are processed. <br><br><dolphin_emphasis>If unsure, "
|
||
"leave this unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Settings/OnScreenDisplayPane.cpp:213
|
||
msgid ""
|
||
"Shows how many frames have passed. <br><br><dolphin_emphasis>If unsure, "
|
||
"leave this unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Settings/OnScreenDisplayPane.cpp:216
|
||
msgid ""
|
||
"Shows the controls currently being input.<br><br><dolphin_emphasis>If "
|
||
"unsure, leave this unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Settings/OnScreenDisplayPane.cpp:219
|
||
msgid ""
|
||
"Shows current system time.<br><br><dolphin_emphasis>If unsure, leave this "
|
||
"unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Settings/OnScreenDisplayPane.cpp:223
|
||
msgid ""
|
||
"Shows various rendering statistics.<br><br><dolphin_emphasis>If unsure, "
|
||
"leave this unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"Toont diverse rendering statistieken.<br><br><dolphin_emphasis>In geval van "
|
||
"twijfel leeg laten.</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Settings/OnScreenDisplayPane.cpp:226
|
||
msgid ""
|
||
"Shows various projection statistics.<br><br><dolphin_emphasis>If unsure, "
|
||
"leave this unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Settings/PathPane.cpp:49
|
||
msgid "Select a Game"
|
||
msgstr "Selecteer een Spel"
|
||
|
||
#: Source/Core/DolphinQt/Settings/PathPane.cpp:62
|
||
msgid "Select Wii NAND Root"
|
||
msgstr "Selecteer Wii-NAND-basismap"
|
||
|
||
#: Source/Core/DolphinQt/Settings/PathPane.cpp:70
|
||
msgid "Select Dump Path"
|
||
msgstr "Selecteer Dump Pad"
|
||
|
||
#: Source/Core/DolphinQt/Settings/PathPane.cpp:78
|
||
msgid "Select Load Path"
|
||
msgstr "Selecteer Laad Pad"
|
||
|
||
#: Source/Core/DolphinQt/Settings/PathPane.cpp:89
|
||
msgid "Select Resource Pack Path"
|
||
msgstr "Selecteer Resource Pack Pad"
|
||
|
||
#: Source/Core/DolphinQt/Settings/PathPane.cpp:101
|
||
msgid "Select WFS Path"
|
||
msgstr "Selecteer WFS Pad"
|
||
|
||
#: Source/Core/DolphinQt/Settings/PathPane.cpp:111
|
||
msgid "Game Folders"
|
||
msgstr "Spelmappen"
|
||
|
||
#: Source/Core/DolphinQt/Settings/PathPane.cpp:138
|
||
msgid "Search Subfolders"
|
||
msgstr "Zoeken in submappen"
|
||
|
||
#: Source/Core/DolphinQt/Settings/PathPane.cpp:140
|
||
msgid "Check for Game List Changes in the Background"
|
||
msgstr "Controleer op de achtergrond op spellijstwijzigingen"
|
||
|
||
#: Source/Core/DolphinQt/Settings/PathPane.cpp:172
|
||
msgid "Default ISO:"
|
||
msgstr "Standaard-ISO:"
|
||
|
||
#: Source/Core/DolphinQt/Settings/PathPane.cpp:179
|
||
msgid "Wii NAND Root:"
|
||
msgstr "NAND-basismap van Wii:"
|
||
|
||
#: Source/Core/DolphinQt/Settings/PathPane.cpp:186
|
||
msgid "Dump Path:"
|
||
msgstr "Dump-Pad:"
|
||
|
||
#: Source/Core/DolphinQt/Settings/PathPane.cpp:193
|
||
msgid "Load Path:"
|
||
msgstr "Laad-pad:"
|
||
|
||
#: Source/Core/DolphinQt/Settings/PathPane.cpp:200
|
||
msgid "Resource Pack Path:"
|
||
msgstr "Pad naar Resource Pack:"
|
||
|
||
#: Source/Core/DolphinQt/Settings/PathPane.cpp:207
|
||
msgid "WFS Path:"
|
||
msgstr "WFS-pad:"
|
||
|
||
#: Source/Core/DolphinQt/Settings/TriforcePane.cpp:68
|
||
#: Source/Core/DolphinQt/Settings/TriforcePane.cpp:87
|
||
msgid "IP Address Redirections"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Settings/TriforcePane.cpp:102
|
||
msgid "Emulated"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Settings/TriforcePane.cpp:102
|
||
msgid "Real"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Settings/USBDevicePicker.cpp:51
|
||
msgid "Select"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Settings/USBDevicePicker.cpp:60
|
||
msgid "Enter USB device ID"
|
||
msgstr "Voer USB apparaat ID in"
|
||
|
||
#: Source/Core/DolphinQt/Settings/USBDevicePicker.cpp:82
|
||
msgid "or select a device"
|
||
msgstr "of selecteer een apparaat"
|
||
|
||
#. i18n: VID means Vendor ID (in the context of a USB device)
|
||
#: Source/Core/DolphinQt/Settings/USBDevicePicker.cpp:101
|
||
msgid "Device VID"
|
||
msgstr ""
|
||
|
||
#. i18n: PID means Product ID (in the context of a USB device), not Process ID
|
||
#: Source/Core/DolphinQt/Settings/USBDevicePicker.cpp:103
|
||
msgid "Device PID"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:60
|
||
msgid "64 MiB"
|
||
msgstr "64 MiB"
|
||
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:61
|
||
msgid "128 MiB"
|
||
msgstr "128 MiB"
|
||
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:62
|
||
msgid "256 MiB"
|
||
msgstr "256 MiB"
|
||
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:63
|
||
msgid "512 MiB"
|
||
msgstr "512 MiB"
|
||
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:64
|
||
msgid "1 GiB"
|
||
msgstr "1 GiB"
|
||
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:65
|
||
msgid "2 GiB"
|
||
msgstr "2 GiB"
|
||
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:66
|
||
msgid "4 GiB (SDHC)"
|
||
msgstr "4 GiB (SDHC)"
|
||
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:67
|
||
msgid "8 GiB (SDHC)"
|
||
msgstr "8 GiB (SDHC)"
|
||
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:68
|
||
msgid "16 GiB (SDHC)"
|
||
msgstr "16 GiB (SDHC)"
|
||
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:69
|
||
msgid "32 GiB (SDHC)"
|
||
msgstr "32 GiB (SDHC)"
|
||
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:110
|
||
msgid "Misc Settings"
|
||
msgstr "Overige instellingen"
|
||
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:114
|
||
msgid "Use PAL60 Mode (EuRGB60)"
|
||
msgstr "Gebruik PAL60 Modus (EuRGB60)"
|
||
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:115
|
||
msgid "Enable Screen Saver"
|
||
msgstr "Activeer Schermbeveiliger"
|
||
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:117
|
||
msgid "Enable WiiConnect24 via WiiLink"
|
||
msgstr "Activeer WiiConnect24 via WiiLink"
|
||
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:119
|
||
msgid "Connect USB Keyboard"
|
||
msgstr "USB-toetsenbord verbinden"
|
||
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:122
|
||
msgid "4:3"
|
||
msgstr "4:3"
|
||
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:122
|
||
msgid "16:9"
|
||
msgstr "16:9"
|
||
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:131
|
||
msgid "Sound:"
|
||
msgstr "Geluid:"
|
||
|
||
#. i18n: Mono audio
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:134
|
||
msgid "Mono"
|
||
msgstr "Mono"
|
||
|
||
#. i18n: Stereo audio
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:136
|
||
msgid "Stereo"
|
||
msgstr "Stereo"
|
||
|
||
#. i18n: Surround audio (Dolby Pro Logic II)
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:138
|
||
msgid "Surround"
|
||
msgstr "Surround"
|
||
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:142
|
||
msgid ""
|
||
"Sets the Wii display mode to 60Hz (480i) instead of 50Hz (576i) for PAL "
|
||
"games.\n"
|
||
"May not work for all games."
|
||
msgstr ""
|
||
"Stelt de Wii weergavemodus in op 60Hz (480i) in plaats van 50Hz (576i) voor "
|
||
"PAL spellen.\n"
|
||
"Werkt mogelijk niet voor alle spellen."
|
||
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:144
|
||
msgid "Dims the screen after five minutes of inactivity."
|
||
msgstr "Dimt het scherm na vijf minuten inactiviteit."
|
||
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:146
|
||
msgid ""
|
||
"Enables the WiiLink service for WiiConnect24 channels.\n"
|
||
"WiiLink is an alternate provider for the discontinued WiiConnect24 Channels "
|
||
"such as the Forecast and Nintendo Channels\n"
|
||
"Read the Terms of Service at: https://www.wiilink24.com/tos"
|
||
msgstr ""
|
||
"Activeert de WiiLink-dienst voor WiiConnect24-kanalen.\n"
|
||
"WiiLink is een alternatieve provider voor de beëindigde WiiConnect24-kanalen "
|
||
"zoals de Voorspellings- en Nintendo-kanalen.\n"
|
||
"Lees de servicevoorwaarden op: https://www.wiilink24.com/tos"
|
||
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:149
|
||
msgid "Sets the Wii system language."
|
||
msgstr "Stelt de Wii-systeemtaal in."
|
||
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:151
|
||
msgid "May cause slow down in Wii Menu and some games."
|
||
msgstr "Kan leiden tot vertraging van het Wii-menu en een aantal spellen."
|
||
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:167
|
||
msgid "SD Card Settings"
|
||
msgstr "SD-Kaart-instellingen"
|
||
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:173
|
||
msgid "Insert SD Card"
|
||
msgstr "SD-Kaart Invoegen"
|
||
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:174
|
||
msgid "Supports SD and SDHC. Default size is 128 MB."
|
||
msgstr "Ondersteunt SD en SDHC. De standaardgrootte is 128 MB."
|
||
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:176
|
||
msgid "Allow Writes to SD Card"
|
||
msgstr "Sta Schrijven naar SD-Kaart toe"
|
||
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:186
|
||
msgid "SD Card Path:"
|
||
msgstr "SD-Kaart Pad:"
|
||
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:194
|
||
msgid "Automatically Sync with Folder"
|
||
msgstr "Automatisch synchroniseren met map"
|
||
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:197
|
||
msgid ""
|
||
"Synchronizes the SD Card with the SD Sync Folder when starting and ending "
|
||
"emulation."
|
||
msgstr ""
|
||
"Synchroniseert de SD-kaart met de SD Sync-map bij het starten en beëindigen "
|
||
"van emulatie."
|
||
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:207
|
||
msgid "SD Sync Folder:"
|
||
msgstr "SD Sync Map:"
|
||
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:220
|
||
msgid "SD Card File Size:"
|
||
msgstr "SD-Kaart Bestandsgrootte:"
|
||
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:229
|
||
msgid ""
|
||
"You are about to pack the content of the folder at %1 into the file at %2. "
|
||
"All current content of the file will be deleted. Are you sure you want to "
|
||
"continue?"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:247
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:271
|
||
msgid "Conversion failed."
|
||
msgstr "Conversie mislukt."
|
||
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:253
|
||
msgid ""
|
||
"You are about to unpack the content of the file at %2 into the folder at %1. "
|
||
"All current content of the folder will be deleted. Are you sure you want to "
|
||
"continue?"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:296
|
||
msgid "Whitelisted USB Passthrough Devices"
|
||
msgstr "Whitelist van USB Passthrough Apparaten"
|
||
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:304
|
||
msgid "Wii Remote Settings"
|
||
msgstr "Wii-afstandsbedienings-instellingen"
|
||
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:310
|
||
msgid "Sensor Bar Position:"
|
||
msgstr "Sensor Bar Positie:"
|
||
|
||
#. i18n: IR stands for infrared and refers to the pointer functionality of Wii Remotes
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:316
|
||
msgid "IR Sensitivity:"
|
||
msgstr "IR-gevoeligheid:"
|
||
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:321
|
||
msgid "Speaker Volume:"
|
||
msgstr "Speaker Volume:"
|
||
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:359
|
||
msgid "Add New USB Device"
|
||
msgstr "Nieuw USB Apparaat Toevoegen"
|
||
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:366
|
||
msgid "USB Whitelist Error"
|
||
msgstr "USB Whitelist Fout"
|
||
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:367
|
||
msgid "This USB device is already whitelisted."
|
||
msgstr "Dit USB apparaat staat al op de whitelist."
|
||
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:407
|
||
msgid "Select SD Card Image"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:409
|
||
msgid "SD Card Image (*.raw);;All Files (*)"
|
||
msgstr "SD-Kaartafbeedling (*.raw);;Alle Bestanden(*)"
|
||
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:418
|
||
msgid "Select a Folder to Sync with the SD Card Image"
|
||
msgstr ""
|
||
|
||
#. i18n: "Var" is short for "variant"
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:57
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:855
|
||
msgid "Unknown (Id:%1 Var:%2)"
|
||
msgstr "Onbekend (Id:%1 Var:%2)"
|
||
|
||
#. i18n: %1 is a name
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:62
|
||
msgid "Modifying Skylander: %1"
|
||
msgstr "Wijzig Skylander: %1"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:84
|
||
msgid "No data to modify!"
|
||
msgstr "Geen data om te wijzigen!"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:85
|
||
msgid "The type of this Skylander does not have any data that can be modified!"
|
||
msgstr ""
|
||
"Het type van deze Skylander heeft geen data die kunnen worden gewijzigd!"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:91
|
||
msgid "Unknown Skylander type!"
|
||
msgstr "Onbekend Skylander type!"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:92
|
||
msgid "The type of this Skylander is unknown!"
|
||
msgstr "Het type van deze Skylander is onbekend!"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:98
|
||
msgid "Unable to modify Skylander!"
|
||
msgstr "Kan Skylander niet wijzigen!"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:99
|
||
msgid ""
|
||
"The type of this Skylander is unknown, or can't be modified at this time!"
|
||
msgstr ""
|
||
"Het type van deze Skylander is onbekend, of kan op dit moment niet worden "
|
||
"gewijzigd!"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:101
|
||
msgid "Can't be modified yet!"
|
||
msgstr "Kan nog niet aangepast worden!"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:102
|
||
msgid "This Skylander type can't be modified yet!"
|
||
msgstr "Dit Skylander-type kan nog niet worden gewijzigd!"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:119
|
||
msgid "Toy code:"
|
||
msgstr "Figuur-code:"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:124
|
||
msgid "Money:"
|
||
msgstr "Geld:"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:128
|
||
msgid "Hero level:"
|
||
msgstr "Heldenlevel:"
|
||
|
||
#. i18n: The total amount of time the Skylander has been used for
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:140
|
||
msgid "Playtime:"
|
||
msgstr "Speeltijd:"
|
||
|
||
#. i18n: A timestamp for when the Skylander was most recently reset
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:146
|
||
msgid "Last reset:"
|
||
msgstr "Laatste reset:"
|
||
|
||
#. i18n: A timestamp for when the Skylander was most recently used
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:156
|
||
msgid "Last placed:"
|
||
msgstr "Laatst geplaatst:"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:173
|
||
msgid "The toy code for this figure. Only available for real figures."
|
||
msgstr "De figuur-code voor dit figuur. Alleen beschikbaar voor echte figuren."
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:174
|
||
msgid "The amount of money this Skylander has. Between 0 and 65000"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:175
|
||
msgid ""
|
||
"The hero level of this Skylander. Only seen in Skylanders: Spyro's "
|
||
"Adventures. Between 0 and 100"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:177
|
||
msgid "The nickname for this Skylander. Limited to 15 characters"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:179
|
||
msgid "The total time this figure has been used inside a game in seconds"
|
||
msgstr "De totale tijd dat dit figuur gebruikt is binnen een spel in seconden"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:180
|
||
msgid ""
|
||
"The last time the figure has been reset. If the figure has never been reset, "
|
||
"the first time the figure was placed on a portal"
|
||
msgstr ""
|
||
"De laatste keer dat het figuur is gereset. Als het figuur nog nooit is "
|
||
"gereset, de eerste keer dat het figuur op een portal werd geplaatst."
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:182
|
||
msgid "The last time the figure has been placed on a portal"
|
||
msgstr "De laatste keer dat het figuur op een portal is geplaatst."
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:216
|
||
msgid "Incorrect money value!"
|
||
msgstr "Onjuiste geldwaarde!"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:217
|
||
msgid "Make sure that the money value is between 0 and 65000!"
|
||
msgstr "Zorg ervoor dat de geldwaarde tussen 0 en 65000 ligt!"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:222
|
||
msgid "Incorrect hero level value!"
|
||
msgstr "Onjuiste heldenlevelwaarde!"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:223
|
||
msgid "Make sure that the hero level value is between 0 and 100!"
|
||
msgstr "Zorg ervoor dat de heldenlevelwaarde tussen 0 en 100 ligt!"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:228
|
||
msgid "Incorrect nickname!"
|
||
msgstr "Onjuiste nickname!"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:229
|
||
msgid "Make sure that the nickname is between 0 and 15 characters long!"
|
||
msgstr "Zorg ervoor dat de nickname tussen 0 en 15 karakters lang is!"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:234
|
||
msgid "Incorrect playtime value!"
|
||
msgstr "Onjuiste speeltijdwaarde!"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:235
|
||
msgid "Make sure that the playtime value is valid!"
|
||
msgstr "Zorg ervoor dat de speeltijdwaarde geldig is!"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:239
|
||
msgid "Incorrect last reset time!"
|
||
msgstr "Onjuiste laatste resettijd!"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:240
|
||
msgid "Make sure that the last reset datetime value is valid!"
|
||
msgstr "Zorg ervoor dat de laatste geresette datumtijd waarde geldig is!"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:245
|
||
msgid "Incorrect last placed time!"
|
||
msgstr "Onjuiste laatst geplaatste tijd!"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:246
|
||
msgid "Make sure that the last placed datetime value is valid!"
|
||
msgstr "Zorg ervoor dat de laatst geplaatste datumtijd waarde geldig is!"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:277
|
||
msgid "Could not save your changes!"
|
||
msgstr "Kon de wijzigingen niet opslaan!"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:278
|
||
msgid ""
|
||
"The file associated to this file was closed! Did you clear the slot before "
|
||
"saving?"
|
||
msgstr ""
|
||
"Het bestand dat aan dit bestand is gekoppeld, is gesloten! Heeft u het slot "
|
||
"leeggemaakt voordat u opsloeg?"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:295
|
||
msgid "Can't edit villains for this trophy!"
|
||
msgstr "Kan de schurken voor deze trofee niet aanpassen"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:296
|
||
msgid ""
|
||
"Kaos is the only villain for this trophy and is always unlocked. No need to "
|
||
"edit anything!"
|
||
msgstr ""
|
||
"Kaos is de enige vijand voor deze trofee. Er hoeft niets gewijzigd te worden!"
|
||
|
||
#. i18n: "Captured" is a participle here. This string is used when listing villains, not when a
|
||
#. villain was just captured
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:318
|
||
msgid "Captured villain %1:"
|
||
msgstr "Gevangen schurk %1:"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:44
|
||
msgid "Skylanders Manager"
|
||
msgstr "Skylanders Beheer"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:49
|
||
msgid "Only Show Collection"
|
||
msgstr "Alleen Collectie Tonen"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:111
|
||
msgid "Customize"
|
||
msgstr "Aanpassen"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:112
|
||
msgid "Load File"
|
||
msgstr "Laad Bestand"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:113
|
||
msgid "Clear Slot"
|
||
msgstr "Leeg Slot"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:114
|
||
msgid "Load Slot"
|
||
msgstr "Laad Slot"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:115
|
||
msgid "Modify Slot"
|
||
msgstr "Wijzig Slot"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:143
|
||
msgid "Emulate Skylander Portal"
|
||
msgstr "Emuleer Skylander Portal"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:160
|
||
msgid "Portal Slots"
|
||
msgstr "Portal Slots"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:174
|
||
msgid "Skylander %1"
|
||
msgstr "Skylander %1"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:214
|
||
msgid "Skylander Collection Path:"
|
||
msgstr "Skylander Collectie Pad:"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:217
|
||
msgid "Choose"
|
||
msgstr "Kies"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:233
|
||
msgid "Search:"
|
||
msgstr "Zoeken:"
|
||
|
||
#. i18n: Figures for the game Skylanders: Spyro's Adventure. The game has the same title in all
|
||
#. countries it was released in, except Japan, where it's named スカイランダーズ スパイロの大冒険.
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:261
|
||
msgid "Spyro's Adventure"
|
||
msgstr "Spyro's Adventure"
|
||
|
||
#. i18n: Figures for the game Skylanders: Giants. The game has the same title in all countries
|
||
#. it was released in. It was not released in Japan.
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:264
|
||
msgid "Giants"
|
||
msgstr "Giants"
|
||
|
||
#. i18n: Figures for the game Skylanders: Swap Force. The game has the same title in all countries
|
||
#. it was released in. It was not released in Japan.
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:267
|
||
msgid "Swap Force"
|
||
msgstr "Swap Force"
|
||
|
||
#. i18n: Figures for the game Skylanders: Trap Team. The game has the same title in all countries
|
||
#. it was released in. It was not released in Japan.
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:270
|
||
msgid "Trap Team"
|
||
msgstr "Trap Team"
|
||
|
||
#. i18n: Figures for the games Skylanders: SuperChargers (not available for the Wii) and
|
||
#. Skylanders: SuperChargers Racing (available for the Wii). The games have the same titles in
|
||
#. all countries they were released in. They were not released in Japan.
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:274
|
||
msgid "SuperChargers"
|
||
msgstr "SuperChargers"
|
||
|
||
#. i18n: Elements are a trait of Skylanders figures. For official translations of this term,
|
||
#. check the Skylanders SuperChargers manual at https://support.activision.com/manuals
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:286
|
||
msgid "Element"
|
||
msgstr "Element"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:322
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:400
|
||
msgid "All"
|
||
msgstr "Alle"
|
||
|
||
#. i18n: One of the elements in the Skylanders games. Japanese: まほう. For official translations
|
||
#. in other languages, check the SuperChargers manual at https://support.activision.com/manuals
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:326
|
||
msgid "Magic"
|
||
msgstr "Magie"
|
||
|
||
#. i18n: One of the elements in the Skylanders games. Japanese: 水. For official translations
|
||
#. in other languages, check the SuperChargers manual at https://support.activision.com/manuals
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:329
|
||
msgid "Water"
|
||
msgstr "Water"
|
||
|
||
#. i18n: One of the elements in the Skylanders games. Japanese: マシン. For official translations
|
||
#. in other languages, check the SuperChargers manual at https://support.activision.com/manuals
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:332
|
||
msgid "Tech"
|
||
msgstr "Tech"
|
||
|
||
#. i18n: One of the elements in the Skylanders games. Japanese: 火. For official translations
|
||
#. in other languages, check the SuperChargers manual at https://support.activision.com/manuals
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:335
|
||
msgid "Fire"
|
||
msgstr "Vuur"
|
||
|
||
#. i18n: One of the elements in the Skylanders games. Japanese: 土. For official translations
|
||
#. in other languages, check the SuperChargers manual at https://support.activision.com/manuals
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:338
|
||
msgid "Earth"
|
||
msgstr "Aarde"
|
||
|
||
#. i18n: One of the elements in the Skylanders games. Japanese: ライフ. For official translations
|
||
#. in other languages, check the SuperChargers manual at https://support.activision.com/manuals
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:341
|
||
msgid "Life"
|
||
msgstr "Leven"
|
||
|
||
#. i18n: One of the elements in the Skylanders games. Japanese: 風. For official translations
|
||
#. in other languages, check the SuperChargers manual at https://support.activision.com/manuals
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:344
|
||
msgid "Air"
|
||
msgstr "Lucht"
|
||
|
||
#. i18n: One of the elements in the Skylanders games. Japanese: アンデッド. For official
|
||
#. translations in other languages, check the SuperChargers manual at
|
||
#. https://support.activision.com/manuals
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:348
|
||
msgid "Undead"
|
||
msgstr "Ondood"
|
||
|
||
#. i18n: One of the elements in the Skylanders games. For official translations
|
||
#. in other languages, check the SuperChargers manual at https://support.activision.com/manuals
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:351
|
||
msgid "Dark"
|
||
msgstr "Dark"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:366
|
||
msgid "Figure type"
|
||
msgstr "Figuurtype"
|
||
|
||
#. i18n: One of the figure types in the Skylanders games.
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:402
|
||
msgid "Skylander"
|
||
msgstr "Skylander"
|
||
|
||
#. i18n: One of the figure types in the Skylanders games.
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:404
|
||
msgid "Giant"
|
||
msgstr "Giant"
|
||
|
||
#. i18n: One of the figure types in the Skylanders games.
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:406
|
||
msgid "Swapper"
|
||
msgstr "Swapper"
|
||
|
||
#. i18n: One of the figure types in the Skylanders games.
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:408
|
||
msgid "Trap Master"
|
||
msgstr "Trap Master"
|
||
|
||
#. i18n: One of the figure types in the Skylanders games.
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:410
|
||
msgid "Mini"
|
||
msgstr "Mini"
|
||
|
||
#. i18n: One of the figure types in the Skylanders games.
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:412
|
||
msgid "Item"
|
||
msgstr "Voorwerp"
|
||
|
||
#. i18n: One of the figure types in the Skylanders games.
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:414
|
||
msgid "Trophy"
|
||
msgstr "Trofee"
|
||
|
||
#. i18n: One of the figure types in the Skylanders games. For official translations
|
||
#. in other languages, check the SuperChargers manual at https://support.activision.com/manuals
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:417
|
||
msgid "Vehicle"
|
||
msgstr "Voertuig"
|
||
|
||
#. i18n: One of the figure types in the Skylanders games.
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:419
|
||
msgid "Trap"
|
||
msgstr "Trap"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:483
|
||
msgid "Select Skylander Collection"
|
||
msgstr "Selecteer Skylander Collectie"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:520
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:625
|
||
msgid "Create Skylander File"
|
||
msgstr "Maak Skylander Bestand aan"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:521
|
||
msgid "Skylander not found in this collection. Create new file?"
|
||
msgstr "Skylander niet gevonden in deze collectie. Nieuw bestand maken?"
|
||
|
||
#. i18n: This is used to create a file name. The string must end in ".sky".
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:536
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:620
|
||
msgid "Unknown(%1 %2).sky"
|
||
msgstr "Onbekend(%1 %2).sky"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:555
|
||
msgid "Select Skylander File"
|
||
msgstr "Selecteer Skylander Bestand"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:556
|
||
msgid "Skylander (*.sky *.bin *.dmp *.dump);;All Files (*)"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:575
|
||
msgid "ID:"
|
||
msgstr "ID:"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:576
|
||
msgid "Variant:"
|
||
msgstr "Variant:"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:577
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:578
|
||
msgid "0"
|
||
msgstr "0"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:599
|
||
msgid "ID entered is invalid!"
|
||
msgstr "De ingevoerde ID is ongeldig!"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:606
|
||
msgid "Variant entered is invalid!"
|
||
msgstr "Ingevoerde variant is ongeldig!"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:625
|
||
msgid "Skylander (*.sky);;All Files (*)"
|
||
msgstr "Skylander (*.sky);;Alle Bestanden (*)"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:649
|
||
msgid "Failed to modify Skylander!"
|
||
msgstr "Mislukt om Skylander te wijzigen!"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:650
|
||
msgid "Make sure there is a Skylander in slot %1!"
|
||
msgstr "Zorg ervoor dat er een Skylander in slot %1 zit!"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:662
|
||
msgid "Failed to clear Skylander!"
|
||
msgstr "Mislukt om Skylander te legen!"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:663
|
||
msgid "Failed to clear the Skylander from slot %1!"
|
||
msgstr "Mislukt om Skylander van slot %1 te legen!"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:786
|
||
msgid "Failed to create Skylander file!"
|
||
msgstr "Mislukt om Skylander bestand te creëren!"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:787
|
||
msgid ""
|
||
"Failed to create Skylander file:\n"
|
||
"%1\n"
|
||
"\n"
|
||
"The Skylander may already be on the portal."
|
||
msgstr ""
|
||
"Mislukt om Skylander bestand te creëren:\n"
|
||
"%1\n"
|
||
"Skylander is mogelijk al op het portal"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:805
|
||
msgid "Failed to open the Skylander file!"
|
||
msgstr "Openen van Skylander bestand mislukt!"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:806
|
||
msgid ""
|
||
"Failed to open the Skylander file:\n"
|
||
"%1\n"
|
||
"\n"
|
||
"The file may already be in use on the portal."
|
||
msgstr ""
|
||
"Mislukt om Skylander bestand te openen:\n"
|
||
"%1\n"
|
||
"\n"
|
||
"Het bestand is mogelijk al in gebruik op het portal."
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:816
|
||
msgid "Failed to read the Skylander file!"
|
||
msgstr "Lezen van Skylander bestand mislukt!"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:817
|
||
msgid ""
|
||
"Failed to read the Skylander file:\n"
|
||
"%1\n"
|
||
"\n"
|
||
"The file was too small."
|
||
msgstr ""
|
||
"Mislukt om Skylander bestand te lezen:\n"
|
||
"%1\n"
|
||
"\n"
|
||
"Het bestand was te klein."
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:830
|
||
msgid "Failed to load the Skylander file!"
|
||
msgstr "Laden van Skylander bestand mislukt!"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:831
|
||
msgid ""
|
||
"Failed to load the Skylander file:\n"
|
||
"%1"
|
||
msgstr ""
|
||
"Mislukt om Skylander bestand te laden:\n"
|
||
"%1"
|
||
|
||
#: Source/Core/DolphinQt/TAS/GBATASInputWindow.cpp:26
|
||
msgid "GBA TAS Input %1"
|
||
msgstr "GBA-TAS-input %1"
|
||
|
||
#: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:28
|
||
msgid "GameCube TAS Input %1"
|
||
msgstr "GameCube-TAS-input %1"
|
||
|
||
#: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:30
|
||
msgid "Main Stick"
|
||
msgstr "Hoofd Stick"
|
||
|
||
#: Source/Core/DolphinQt/TAS/IRWidget.cpp:19
|
||
msgid ""
|
||
"Left click to set the IR value.\n"
|
||
"Right click to re-center it."
|
||
msgstr ""
|
||
"Klik met de linkermuisknop om de IR-waarde in te stellen.\n"
|
||
"Klik met de rechtermuisknop om het opnieuw te centreren."
|
||
|
||
#: Source/Core/DolphinQt/TAS/StickWidget.cpp:20
|
||
msgid ""
|
||
"Left click to set the stick value.\n"
|
||
"Right click to re-center it."
|
||
msgstr ""
|
||
"Klik met de linkermuisknop om de stick-waarde in te stellen.\n"
|
||
"Klik met de rechtermuisknop om het opnieuw te centreren."
|
||
|
||
#: Source/Core/DolphinQt/TAS/TASInputWindow.cpp:52
|
||
msgid "Enable Controller Inpu&t"
|
||
msgstr "Schakel Controller Inpu&t in"
|
||
|
||
#: Source/Core/DolphinQt/TAS/TASInputWindow.cpp:53
|
||
msgid ""
|
||
"Warning: Analog inputs may reset to controller values at random. In some "
|
||
"cases this can be fixed by adding a deadzone."
|
||
msgstr ""
|
||
"Waarschuwing: Analoge input kan willekeurig worden gereset naar "
|
||
"controllerwaarden. In sommige gevallen kan dit worden opgelost door een dode "
|
||
"zone toe te voegen."
|
||
|
||
#: Source/Core/DolphinQt/TAS/TASInputWindow.cpp:57
|
||
msgid "Duration of Turbo Button Press (frames):"
|
||
msgstr "Duur van Turbo-knop in Drukken (frames):"
|
||
|
||
#: Source/Core/DolphinQt/TAS/TASInputWindow.cpp:63
|
||
msgid "Duration of Turbo Button Release (frames):"
|
||
msgstr "Duur van Tubo-knop los Laten (frames):"
|
||
|
||
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:50
|
||
msgid "IR"
|
||
msgstr "IR"
|
||
|
||
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:87
|
||
msgid "Nunchuk Stick"
|
||
msgstr "Nunchuk Stick"
|
||
|
||
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:107
|
||
msgid "Wii Remote Accelerometer"
|
||
msgstr " Wii-afstandsbediening Versnellingsmeter"
|
||
|
||
#. i18n: Refers to a 3D axis (used when mapping motion controls)
|
||
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:117
|
||
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:157
|
||
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:184
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:127
|
||
msgid "X"
|
||
msgstr "X"
|
||
|
||
#. i18n: Refers to a 3D axis (used when mapping motion controls)
|
||
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:123
|
||
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:163
|
||
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:190
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:129
|
||
msgid "Y"
|
||
msgstr "Y"
|
||
|
||
#. i18n: Refers to a 3D axis (used when mapping motion controls)
|
||
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:129
|
||
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:169
|
||
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:196
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:131
|
||
msgid "Z"
|
||
msgstr "Z"
|
||
|
||
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:140
|
||
msgid "Wii Remote Gyroscope"
|
||
msgstr "Gyroscoop van Wii-afstandbediening"
|
||
|
||
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:180
|
||
msgid "Nunchuk Accelerometer"
|
||
msgstr "Nunchuk Versnellingsmeter"
|
||
|
||
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:265
|
||
msgid "Wii Remote Buttons"
|
||
msgstr "Wii-afstandbedieningsknoppen"
|
||
|
||
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:273
|
||
msgid "Nunchuk Buttons"
|
||
msgstr "Nunchuk Knoppen"
|
||
|
||
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:329
|
||
msgid "Classic Buttons"
|
||
msgstr "Klassieke Knoppen"
|
||
|
||
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:431
|
||
msgid "Wii TAS Input %1 - Wii Remote + Nunchuk"
|
||
msgstr "Wii-TAS-input %1 - Wii-afstandsbediening + Nunchuk"
|
||
|
||
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:446
|
||
msgid "Wii TAS Input %1 - Classic Controller"
|
||
msgstr "Wii-TAS-input %1 - Klassieke controller"
|
||
|
||
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:461
|
||
msgid "Wii TAS Input %1 - Wii Remote"
|
||
msgstr "Wii-TAS-input %1 - Wii-afstandsbediening"
|
||
|
||
#: Source/Core/DolphinQt/ToolBar.cpp:28
|
||
msgid "Toolbar"
|
||
msgstr "Werkbalk"
|
||
|
||
#. i18n: Here, "Step" is a verb. This feature is used for
|
||
#. going through code step by step.
|
||
#: Source/Core/DolphinQt/ToolBar.cpp:102
|
||
msgid "Step"
|
||
msgstr "Stap"
|
||
|
||
#: Source/Core/DolphinQt/ToolBar.cpp:121 Source/Core/DolphinQt/ToolBar.cpp:165
|
||
msgid "Play"
|
||
msgstr "Spelen"
|
||
|
||
#: Source/Core/DolphinQt/ToolBar.cpp:124
|
||
msgid "FullScr"
|
||
msgstr "Volledig scherm"
|
||
|
||
#: Source/Core/DolphinQt/ToolBar.cpp:125
|
||
msgid "ScrShot"
|
||
msgstr "Schermafdruk"
|
||
|
||
#: Source/Core/DolphinQt/ToolBar.cpp:129
|
||
msgid "Config"
|
||
msgstr "Config"
|
||
|
||
#: Source/Core/DolphinQt/ToolBar.cpp:158
|
||
msgid "Pause"
|
||
msgstr "Pauze"
|
||
|
||
#: Source/Core/DolphinQt/Translation.cpp:321
|
||
msgid "Error loading selected language. Falling back to system default."
|
||
msgstr ""
|
||
"Fout bij het laden van de geselecteerde taal. Dolphin zal terugvallen op de "
|
||
"systeemtaal."
|
||
|
||
#: Source/Core/DolphinQt/Updater.cpp:60
|
||
msgid "Update available"
|
||
msgstr "Update beschikbaar"
|
||
|
||
#: Source/Core/DolphinQt/Updater.cpp:63
|
||
msgid ""
|
||
"<h2>A new version of Dolphin is available!</h2>Dolphin %1 is available for "
|
||
"download. You are running %2.<br> Would you like to update?<br><h4>Release "
|
||
"Notes:</h4>"
|
||
msgstr ""
|
||
"<h2>Een nieuwe versie van Dolphin is beschikbaar!</h2>Dolphin %1 is "
|
||
"beschikbaar om te downloaden. U gebruikt %2.<br>Wilt u bijwerken?"
|
||
"<br><h4>Releaseopmerkingen:</h4>"
|
||
|
||
#: Source/Core/DolphinQt/Updater.cpp:76
|
||
msgid "Update after closing Dolphin"
|
||
msgstr "Update na het sluiten van Dolphin"
|
||
|
||
#: Source/Core/DolphinQt/Updater.cpp:83
|
||
msgid "Never Auto-Update"
|
||
msgstr "Nooit Automatisch Updaten"
|
||
|
||
#: Source/Core/DolphinQt/Updater.cpp:84
|
||
msgid "Remind Me Later"
|
||
msgstr "Herinner Me Later"
|
||
|
||
#: Source/Core/DolphinQt/Updater.cpp:85
|
||
msgid "Install Update"
|
||
msgstr "Installeer Update"
|
||
|
||
#: Source/Core/DolphinQt/WiiUpdate.cpp:30
|
||
#: Source/Core/DolphinQt/WiiUpdate.cpp:35
|
||
msgid "Update completed"
|
||
msgstr "Update voltooid"
|
||
|
||
#: Source/Core/DolphinQt/WiiUpdate.cpp:31
|
||
msgid "The emulated Wii console has been updated."
|
||
msgstr "De geëmuleerde Wii-console is geupdate."
|
||
|
||
#: Source/Core/DolphinQt/WiiUpdate.cpp:36
|
||
msgid "The emulated Wii console is already up-to-date."
|
||
msgstr "De geëmuleerde Wii-console is al up-to-date."
|
||
|
||
#: Source/Core/DolphinQt/WiiUpdate.cpp:40
|
||
#: Source/Core/DolphinQt/WiiUpdate.cpp:45
|
||
#: Source/Core/DolphinQt/WiiUpdate.cpp:50
|
||
#: Source/Core/DolphinQt/WiiUpdate.cpp:62
|
||
#: Source/Core/DolphinQt/WiiUpdate.cpp:69
|
||
msgid "Update failed"
|
||
msgstr "Update mislukt"
|
||
|
||
#: Source/Core/DolphinQt/WiiUpdate.cpp:41
|
||
msgid ""
|
||
"Could not download update information from Nintendo. Please check your "
|
||
"Internet connection and try again."
|
||
msgstr ""
|
||
"Kon geen updateinformatie van Nintendo downloaden. Controleer uw "
|
||
"internetverbinding en probeer het opnieuw."
|
||
|
||
#: Source/Core/DolphinQt/WiiUpdate.cpp:46
|
||
msgid ""
|
||
"Could not download update files from Nintendo. Please check your Internet "
|
||
"connection and try again."
|
||
msgstr ""
|
||
"Kon geen updatebestanden van Nintendo downloaden. Controleer uw "
|
||
"internetverbinding en probeer het opnieuw."
|
||
|
||
#: Source/Core/DolphinQt/WiiUpdate.cpp:51
|
||
msgid ""
|
||
"Could not install an update to the Wii system memory. Please refer to logs "
|
||
"for more information."
|
||
msgstr ""
|
||
"Kon geen update installeren naar het Wii-systeemgeheugen. Raadpleeg de logs "
|
||
"voor meer informatie."
|
||
|
||
#: Source/Core/DolphinQt/WiiUpdate.cpp:56
|
||
msgid "Update cancelled"
|
||
msgstr "Update geannuleerd"
|
||
|
||
#: Source/Core/DolphinQt/WiiUpdate.cpp:57
|
||
msgid ""
|
||
"The update has been cancelled. It is strongly recommended to finish it in "
|
||
"order to avoid inconsistent system software versions."
|
||
msgstr ""
|
||
"De update is geannuleerd. Het wordt ten zeerste aanbevolen om de update af "
|
||
"te maken om problemen te voorkomen."
|
||
|
||
#: Source/Core/DolphinQt/WiiUpdate.cpp:63
|
||
msgid ""
|
||
"The game's region does not match your console's. To avoid issues with the "
|
||
"system menu, it is not possible to update the emulated console using this "
|
||
"disc."
|
||
msgstr ""
|
||
"De regio van het spel komt niet overeen met die van uw console. Om problemen "
|
||
"met het systeemmenu te voorkomen, is het niet mogelijk om de geëmuleerde "
|
||
"console met deze schijf bij te werken."
|
||
|
||
#: Source/Core/DolphinQt/WiiUpdate.cpp:70
|
||
msgid "The game disc does not contain any usable update information."
|
||
msgstr "De spelschijf bevat geen bruikbare update informatie."
|
||
|
||
#: Source/Core/DolphinQt/WiiUpdate.cpp:94
|
||
msgid ""
|
||
"Preparing to update...\n"
|
||
"This can take a while."
|
||
msgstr ""
|
||
"Update voorbereiden...\n"
|
||
"Dit kan even duren."
|
||
|
||
#: Source/Core/DolphinQt/WiiUpdate.cpp:95
|
||
msgid "Updating"
|
||
msgstr "Aan het updaten"
|
||
|
||
#: Source/Core/DolphinQt/WiiUpdate.cpp:101
|
||
msgid "&Cancel"
|
||
msgstr "&Annuleren"
|
||
|
||
#: Source/Core/DolphinQt/WiiUpdate.cpp:106
|
||
msgid ""
|
||
"Finishing the update...\n"
|
||
"This can take a while."
|
||
msgstr ""
|
||
"De update voltooien...\n"
|
||
"Dit kan even duren."
|
||
|
||
#: Source/Core/DolphinQt/WiiUpdate.cpp:120
|
||
msgid ""
|
||
"Updating title %1...\n"
|
||
"This can take a while."
|
||
msgstr ""
|
||
"Titel %1 wordt bijgewerkt...\n"
|
||
"Dit kan even duren."
|
||
|
||
#: Source/Core/DolphinQt/WiiUpdate.cpp:138
|
||
msgid "Connect to the Internet and perform an online system update?"
|
||
msgstr "Verbinding maken met internet en een online systeemupdate uitvoeren?"
|
||
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/AnalogStick.cpp:29
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:23
|
||
msgid "Modifier"
|
||
msgstr "Modifier"
|
||
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/AnalogStick.cpp:91
|
||
msgid "Gate Size"
|
||
msgstr "Stickbereik Grootte"
|
||
|
||
#. i18n: Refers to plastic shell of game controller (stick gate) that limits stick movements.
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/AnalogStick.cpp:95
|
||
msgid "Adjusts target radius of simulated stick gate."
|
||
msgstr "Stelt het bereik van de gesimuleerde stick in."
|
||
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/ControlGroup.cpp:30
|
||
msgid "Enabled"
|
||
msgstr "Ingeschakeld"
|
||
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/ControlGroup.cpp:38
|
||
msgid "Virtual Notches"
|
||
msgstr "Virtuele Inkepingen"
|
||
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/ControlGroup.cpp:40
|
||
msgid "Snap the thumbstick position to the nearest octagonal axis."
|
||
msgstr "Plaats de stick positie op de dichtstbijzijnde achthoekige as."
|
||
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/ControlGroup.cpp:48
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:36
|
||
msgid "Dead Zone"
|
||
msgstr "Dead Zone"
|
||
|
||
#. i18n: Refers to the dead-zone setting of gamepad inputs.
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/ControlGroup.cpp:52
|
||
msgid "Input strength to ignore and remap."
|
||
msgstr "Inputsterkte om te negeren en opnieuw in te stellen"
|
||
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:29
|
||
msgid "Hide"
|
||
msgstr "Verbergen"
|
||
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:30
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUCursor.cpp:26
|
||
msgid "Recenter"
|
||
msgstr "Hercentreren"
|
||
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:32
|
||
msgid "Relative Input Hold"
|
||
msgstr "Relatieve Input Vasthouden"
|
||
|
||
#. i18n: Refers to a positional offset applied to an emulated wiimote.
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:38
|
||
msgid "Vertical Offset"
|
||
msgstr "Verticale compensatie"
|
||
|
||
#. i18n: The symbol/abbreviation for centimeters.
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:40
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:28
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:141
|
||
msgid "cm"
|
||
msgstr "cm"
|
||
|
||
#. i18n: Refers to an amount of rotational movement about the "yaw" axis.
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:45
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUCursor.cpp:32
|
||
msgid "Total Yaw"
|
||
msgstr "Totale gier"
|
||
|
||
#. i18n: Refers to emulated wii remote movements.
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:49
|
||
msgid "Total rotation about the yaw axis."
|
||
msgstr "Totale rotatie rond de verticale as."
|
||
|
||
#. i18n: Refers to an amount of rotational movement about the "pitch" axis.
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:54
|
||
msgid "Total Pitch"
|
||
msgstr "Totale stamp"
|
||
|
||
#. i18n: Refers to emulated wii remote movements.
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:58
|
||
msgid "Total rotation about the pitch axis."
|
||
msgstr "Totale rotatie rond de horizontale as."
|
||
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:61
|
||
msgid "Relative Input"
|
||
msgstr "Relatieve Input"
|
||
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:62
|
||
msgid "Auto-Hide"
|
||
msgstr "Automatisch Verbergen"
|
||
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:26
|
||
msgid "Distance"
|
||
msgstr "Afstand"
|
||
|
||
#. i18n: Referring to emulated wii remote swing movement.
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:30
|
||
msgid "Distance of travel from neutral position."
|
||
msgstr "Reisafstand vanaf neutrale positie."
|
||
|
||
#. i18n: The symbol/abbreviation for meters per second.
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:42
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:51
|
||
msgid "m/s"
|
||
msgstr "m/s"
|
||
|
||
#. i18n: Referring to emulated wii remote swing movement.
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:44
|
||
msgid "Peak velocity of outward swing movements."
|
||
msgstr "Top snelheid van buitenwaartse zwaai beweging."
|
||
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:49
|
||
msgid "Return Speed"
|
||
msgstr "Terugkeer Snelheid"
|
||
|
||
#. i18n: Referring to emulated wii remote swing movement.
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:53
|
||
msgid "Peak velocity of movements to neutral position."
|
||
msgstr "Topsnelheid van beweging naar neutrale positie."
|
||
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:57
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:26
|
||
msgid "Angle"
|
||
msgstr "Hoek"
|
||
|
||
#. i18n: Referring to emulated wii remote swing movement.
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:61
|
||
msgid "Rotation applied at extremities of swing."
|
||
msgstr "Rotatie toegepast aan de uiteinden van de zwaai."
|
||
|
||
#. i18n: Refers to the intensity of shaking an emulated wiimote.
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:139
|
||
msgid "Intensity"
|
||
msgstr "Intensiteit"
|
||
|
||
#. i18n: Referring to emulated wii remote movement.
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:143
|
||
msgid "Total travel distance."
|
||
msgstr "Totale reisafstand."
|
||
|
||
#. i18n: Refers to a number of actions per second in Hz.
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:149
|
||
msgid "Frequency"
|
||
msgstr "Frequentie"
|
||
|
||
#. i18n: The symbol/abbreviation for hertz (cycles per second).
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:151
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:36
|
||
msgid "Hz"
|
||
msgstr "Hz"
|
||
|
||
#. i18n: Referring to emulated wii remote movement.
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:153
|
||
msgid "Number of shakes per second."
|
||
msgstr "Aantal schudbewegingen per seconde."
|
||
|
||
#. i18n: Refers to emulated wii remote movements.
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUCursor.cpp:36
|
||
msgid "Clamping of rotation about the yaw axis."
|
||
msgstr "Limiteert rotatie rond the vertical as."
|
||
|
||
#. i18n: Percentage value of accelerometer data (complementary filter coefficient).
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUCursor.cpp:41
|
||
msgid "Accelerometer Influence"
|
||
msgstr "Versnellingsmeter Invloed"
|
||
|
||
#. i18n: Refers to a setting controling the influence of accelerometer data.
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUCursor.cpp:45
|
||
msgid ""
|
||
"Influence of accelerometer data on pitch and roll. Higher values will reduce "
|
||
"drift at the cost of noise. Consider values between 1% and 3%."
|
||
msgstr ""
|
||
"Invloed van versnellingsmeterdata op pitch en rol. Hogere waarden "
|
||
"verminderen drift ten koste van ruis. Overweeg waarden tussen 1% en 3%."
|
||
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:28
|
||
msgid "Pitch Up"
|
||
msgstr "Stamp Omhoog"
|
||
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:29
|
||
msgid "Pitch Down"
|
||
msgstr "Stamp Omlaag"
|
||
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:30
|
||
msgid "Roll Left"
|
||
msgstr "Rol Links"
|
||
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:31
|
||
msgid "Roll Right"
|
||
msgstr "Rol Rechts"
|
||
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:32
|
||
msgid "Yaw Left"
|
||
msgstr "Gier Links"
|
||
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:33
|
||
msgid "Yaw Right"
|
||
msgstr "Gier Rechts"
|
||
|
||
#. i18n: "°/s" is the symbol for degrees (angular measurement) divided by seconds.
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:38
|
||
msgid "°/s"
|
||
msgstr "°/s"
|
||
|
||
#. i18n: Refers to the dead-zone setting of gyroscope input.
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:40
|
||
msgid "Angular velocity to ignore and remap."
|
||
msgstr "Hoeksnelheid om te negeren en te remappen."
|
||
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:44
|
||
msgid "Calibration Period"
|
||
msgstr "Kalibratieperiode"
|
||
|
||
#. i18n: "s" is the symbol for seconds.
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:46
|
||
msgid "s"
|
||
msgstr "s"
|
||
|
||
#. i18n: Refers to the "Calibration" setting of gyroscope input.
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:48
|
||
msgid "Time period of stable input to trigger calibration. (zero to disable)"
|
||
msgstr ""
|
||
"Tijdsperiode van stabiele input om kalibratie te activeren. (nul om uit te "
|
||
"schakelen)"
|
||
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IRPassthrough.cpp:19
|
||
msgid "Object 1 X"
|
||
msgstr "Object 1 X"
|
||
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IRPassthrough.cpp:20
|
||
msgid "Object 1 Y"
|
||
msgstr "Object 1 Y"
|
||
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IRPassthrough.cpp:21
|
||
msgid "Object 1 Size"
|
||
msgstr "Object 1 Grootte"
|
||
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IRPassthrough.cpp:22
|
||
msgid "Object 2 X"
|
||
msgstr "Object 2 X"
|
||
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IRPassthrough.cpp:23
|
||
msgid "Object 2 Y"
|
||
msgstr "Object 2 Y"
|
||
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IRPassthrough.cpp:24
|
||
msgid "Object 2 Size"
|
||
msgstr "Object 2 Grootte"
|
||
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IRPassthrough.cpp:25
|
||
msgid "Object 3 X"
|
||
msgstr "Object 3 X"
|
||
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IRPassthrough.cpp:26
|
||
msgid "Object 3 Y"
|
||
msgstr "Object 3 Y"
|
||
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IRPassthrough.cpp:27
|
||
msgid "Object 3 Size"
|
||
msgstr "Object 3 Grootte"
|
||
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IRPassthrough.cpp:28
|
||
msgid "Object 4 X"
|
||
msgstr "Object 4 X"
|
||
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IRPassthrough.cpp:29
|
||
msgid "Object 4 Y"
|
||
msgstr "Object 4 Y"
|
||
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IRPassthrough.cpp:30
|
||
msgid "Object 4 Size"
|
||
msgstr "Object 4 Grootte"
|
||
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/MixedTriggers.cpp:24
|
||
msgid "Threshold"
|
||
msgstr "Drempelwaarde"
|
||
|
||
#. i18n: Refers to the "threshold" setting for pressure sensitive gamepad inputs.
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/MixedTriggers.cpp:28
|
||
msgid "Input strength required for activation."
|
||
msgstr "Drempelwaarde voor inputsterkte"
|
||
|
||
#. i18n: Refers to tilting an emulated Wii Remote.
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:30
|
||
msgid "Maximum tilt angle."
|
||
msgstr "Maximale kantel hoek."
|
||
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:34
|
||
msgid "Velocity"
|
||
msgstr "Snelheid"
|
||
|
||
#. i18n: Refers to tilting an emulated Wii Remote.
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:38
|
||
msgid "Peak angular velocity (measured in turns per second)."
|
||
msgstr "Piek hoeksnelheid (gemeten in rotaties per seconde)."
|
||
|
||
#: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:527
|
||
msgid "Invalid literal."
|
||
msgstr "Ongeldige tekst."
|
||
|
||
#: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:767
|
||
msgid "Expected end of expression."
|
||
msgstr "Verwachtte eind van uitdrukking."
|
||
|
||
#: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:840
|
||
#: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:1043
|
||
msgid "Expected closing paren."
|
||
msgstr "Verwachtte haakje sluiten."
|
||
|
||
#: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:855
|
||
#, c++-format
|
||
msgid "Expected arguments: {0}"
|
||
msgstr "Verwachte argumenten: {0}"
|
||
|
||
#: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:896
|
||
msgid "Expected variable name."
|
||
msgstr "Verwachtte naam van variabele."
|
||
|
||
#: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:922
|
||
msgid "Expected start of expression."
|
||
msgstr "Verwachte start van de uitdrukking."
|
||
|
||
#: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:1011
|
||
msgid "Expected colon."
|
||
msgstr "Verwachte dubbele punt."
|
||
|
||
#: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:1053
|
||
msgid "Expected opening paren."
|
||
msgstr "Verwachte haakje openen."
|
||
|
||
#: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:1062
|
||
msgid "Expected name of input."
|
||
msgstr "Verwachte naam van input."
|
||
|
||
#: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:1076
|
||
msgid "Expected + or closing paren."
|
||
msgstr "+ of haakje sluiten verwacht."
|
||
|
||
#: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:1097
|
||
msgid "Tokenizing failed."
|
||
msgstr "Tokeniseren is mislukt."
|
||
|
||
#: Source/Core/InputCommon/InputConfig.cpp:58
|
||
#, c++-format
|
||
msgid "No profiles found for game setting '{0}'"
|
||
msgstr "Geen profielen gevonden voor de spel-instelling '{0}'"
|
||
|
||
#: Source/Core/UICommon/AutoUpdate.cpp:203
|
||
msgid "A Dolphin update is already scheduled for the next time it closes."
|
||
msgstr ""
|
||
|
||
#: Source/Core/UICommon/AutoUpdate.cpp:227
|
||
msgid "Unable to contact update server."
|
||
msgstr "Kan geen contact maken met update server."
|
||
|
||
#: Source/Core/UICommon/AutoUpdate.cpp:237
|
||
#, c++-format
|
||
msgid "Invalid JSON received from auto-update service : {0}"
|
||
msgstr "Ongeldige JSON ontvangen van auto-update service: {0}"
|
||
|
||
#: Source/Core/UICommon/AutoUpdate.cpp:245
|
||
msgid "You are running the latest version available on this update track."
|
||
msgstr "U gebruikt de nieuwste versie die beschikbaar is op deze update-track."
|
||
|
||
#: Source/Core/UICommon/AutoUpdate.cpp:298
|
||
msgid "Unable to create updater copy."
|
||
msgstr "Kan geen updater kopie maken."
|
||
|
||
#: Source/Core/UICommon/AutoUpdate.cpp:303
|
||
msgid "Unable to set permissions on updater copy."
|
||
msgstr "Kan geen rechten instellen op updater kopie."
|
||
|
||
#: Source/Core/UICommon/AutoUpdate.cpp:326
|
||
#: Source/Core/UICommon/AutoUpdate.cpp:332
|
||
#, c++-format
|
||
msgid "Could not start updater process: {0}"
|
||
msgstr "Kon updater proces niet starten: {0}"
|
||
|
||
#: Source/Core/UICommon/DBusUtils.cpp:56 Source/Core/UICommon/DBusUtils.cpp:77
|
||
#: Source/Core/UICommon/DBusUtils.cpp:97 Source/Core/UICommon/DBusUtils.cpp:120
|
||
msgid "Playing a game"
|
||
msgstr "Een spel aan het spelen"
|
||
|
||
#: Source/Core/UICommon/GameFile.cpp:837
|
||
#, c++-format
|
||
msgid "{0} (NKit)"
|
||
msgstr "{0} (NKit)"
|
||
|
||
#: Source/Core/UICommon/NetPlayIndex.cpp:248
|
||
msgid "East Asia"
|
||
msgstr "Oost-Azië"
|
||
|
||
#: Source/Core/UICommon/NetPlayIndex.cpp:248
|
||
msgid "China"
|
||
msgstr "China"
|
||
|
||
#: Source/Core/UICommon/NetPlayIndex.cpp:249
|
||
msgid "North America"
|
||
msgstr "Noord-Amerika"
|
||
|
||
#: Source/Core/UICommon/NetPlayIndex.cpp:249
|
||
msgid "South America"
|
||
msgstr "Zuid-Amerika"
|
||
|
||
#: Source/Core/UICommon/NetPlayIndex.cpp:249
|
||
msgid "Oceania"
|
||
msgstr "Oceanië"
|
||
|
||
#: Source/Core/UICommon/NetPlayIndex.cpp:250
|
||
msgid "Africa"
|
||
msgstr "Afrika"
|
||
|
||
#. i18n: The symbol for the unit "bytes"
|
||
#: Source/Core/UICommon/UICommon.cpp:542
|
||
msgid "B"
|
||
msgstr "B"
|
||
|
||
#: Source/Core/UICommon/UICommon.cpp:542
|
||
msgid "KiB"
|
||
msgstr "KiB"
|
||
|
||
#: Source/Core/UICommon/UICommon.cpp:542
|
||
msgid "MiB"
|
||
msgstr "MiB"
|
||
|
||
#: Source/Core/UICommon/UICommon.cpp:542
|
||
msgid "GiB"
|
||
msgstr "GiB"
|
||
|
||
#: Source/Core/UICommon/UICommon.cpp:543
|
||
msgid "TiB"
|
||
msgstr "TiB"
|
||
|
||
#: Source/Core/UICommon/UICommon.cpp:543
|
||
msgid "PiB"
|
||
msgstr "PiB"
|
||
|
||
#: Source/Core/UICommon/UICommon.cpp:543
|
||
msgid "EiB"
|
||
msgstr "EiB"
|
||
|
||
#: Source/Core/VideoBackends/D3D12/DX12Context.cpp:108
|
||
msgid "d3d12.dll could not be loaded."
|
||
msgstr "d3d12.dll kan niet worden geladen."
|
||
|
||
#: Source/Core/VideoBackends/D3D12/VideoBackend.cpp:111
|
||
msgid "Failed to create D3D12 context"
|
||
msgstr "Mislukt om D3D12 context te creëren"
|
||
|
||
#: Source/Core/VideoBackends/D3D12/VideoBackend.cpp:120
|
||
msgid "Failed to create D3D12 global resources"
|
||
msgstr "Mislukt om D3D12 global resources te creëren"
|
||
|
||
#: Source/Core/VideoBackends/D3D12/VideoBackend.cpp:129
|
||
#: Source/Core/VideoBackends/D3D/D3DMain.cpp:153
|
||
msgid "Failed to create D3D swap chain"
|
||
msgstr "Mislukt om D3D swap chain te maken"
|
||
|
||
#: Source/Core/VideoBackends/D3DCommon/D3DCommon.cpp:38
|
||
msgid "Failed to load dxgi.dll"
|
||
msgstr "Kon dxgi.dll niet laden"
|
||
|
||
#: Source/Core/VideoBackends/D3DCommon/D3DCommon.cpp:44
|
||
#, c++-format
|
||
msgid ""
|
||
"Failed to load {0}. If you are using Windows 7, try installing the KB4019990 "
|
||
"update package."
|
||
msgstr ""
|
||
"Laden van {0} mislukt. Als u Windows 7 gebruikt, probeer dan het KB4019990 "
|
||
"update pakket te installeren."
|
||
|
||
#: Source/Core/VideoBackends/D3DCommon/D3DCommon.cpp:55
|
||
msgid "Failed to find one or more D3D symbols"
|
||
msgstr "Kon één of meerdere D3D symbolen niet vinden"
|
||
|
||
#: Source/Core/VideoBackends/D3D/D3DBase.cpp:46
|
||
msgid "Failed to load d3d11.dll"
|
||
msgstr "Kon d3d11.dll niet laden"
|
||
|
||
#: Source/Core/VideoBackends/D3D/D3DBase.cpp:60
|
||
msgid "Failed to create DXGI factory"
|
||
msgstr "Mislukt om DXGI factory te creëren"
|
||
|
||
#: Source/Core/VideoBackends/D3D/D3DBase.cpp:117
|
||
#, c++-format
|
||
msgid ""
|
||
"Failed to initialize Direct3D.\n"
|
||
"Make sure your video card supports at least D3D 10.0\n"
|
||
"{0}"
|
||
msgstr ""
|
||
"Direct3D initialisatie mislukt.\n"
|
||
"Zorg ervoor dat uw videokaart ten minste D3D 10.0 ondersteunt.\n"
|
||
"{0}"
|
||
|
||
#: Source/Core/VideoBackends/D3D/D3DMain.cpp:38
|
||
msgid "Direct3D 11"
|
||
msgstr "Direct3D 11"
|
||
|
||
#: Source/Core/VideoBackends/D3D/D3DMain.cpp:57
|
||
msgid ""
|
||
"The Direct3D 11 renderer requires support for features not supported by your "
|
||
"system configuration. You may still use this backend, but you will encounter "
|
||
"graphical artifacts in certain games.\n"
|
||
"\n"
|
||
"Do you really want to switch to Direct3D 11? If unsure, select 'No'."
|
||
msgstr ""
|
||
"Direct3D 11 renderer vereist ondersteuning voor features die uw systeem niet "
|
||
"ondersteund. U kunt nog steeds deze backend gebruiken, maar u kunt "
|
||
"misschien op grafische problemen stuiten.\n"
|
||
"\n"
|
||
"Wilt u echt Direct3D 11 gebruiken? In geval van twijfel 'Nee' selecteren."
|
||
|
||
#. i18n: Null is referring to the null video backend, which renders nothing
|
||
#: Source/Core/VideoBackends/Null/NullBackend.cpp:83
|
||
msgid "Null"
|
||
msgstr "Null"
|
||
|
||
#: Source/Core/VideoBackends/OGL/OGLConfig.cpp:232
|
||
msgid ""
|
||
"GPU: ERROR: Need GL_ARB_framebuffer_object for multiple render targets.\n"
|
||
"GPU: Does your video card support OpenGL 3.0?"
|
||
msgstr ""
|
||
"GPU: FOUT: GL_ARB_framebuffer_object vereist voor meerdere render doelen.\n"
|
||
"GPU: Ondersteunt uw videokaart OpenGL 3.0?"
|
||
|
||
#: Source/Core/VideoBackends/OGL/OGLConfig.cpp:241
|
||
msgid ""
|
||
"GPU: OGL ERROR: Need GL_ARB_vertex_array_object.\n"
|
||
"GPU: Does your video card support OpenGL 3.0?"
|
||
msgstr ""
|
||
"GPU: OGL FOUT: GL_ARB_vertex_array_object vereist.\n"
|
||
"GPU: Ondersteunt uw videokaart OpenGL 3.0?"
|
||
|
||
#: Source/Core/VideoBackends/OGL/OGLConfig.cpp:250
|
||
msgid ""
|
||
"GPU: OGL ERROR: Need GL_ARB_map_buffer_range.\n"
|
||
"GPU: Does your video card support OpenGL 3.0?"
|
||
msgstr ""
|
||
"GPU: OGL FOUT: GL_ARB_map_buffer_range vereist.\n"
|
||
"GPU: Ondersteunt uw videokaart OpenGL 3.0?"
|
||
|
||
#: Source/Core/VideoBackends/OGL/OGLConfig.cpp:259
|
||
msgid ""
|
||
"GPU: OGL ERROR: Need GL_ARB_uniform_buffer_object.\n"
|
||
"GPU: Does your video card support OpenGL 3.1?"
|
||
msgstr ""
|
||
"GPU: OGL FOUT: GL_ARB_uniform_buffer_object vereist.\n"
|
||
"GPU: Ondersteunt uw videokaart OpenGL 3.1?"
|
||
|
||
#: Source/Core/VideoBackends/OGL/OGLConfig.cpp:266
|
||
msgid ""
|
||
"Buggy GPU driver detected.\n"
|
||
"Please either install the closed-source GPU driver or update your Mesa 3D "
|
||
"version."
|
||
msgstr ""
|
||
"Problematische GPU stuurprogramma gedetecteerd.\n"
|
||
"Installeer het closed-source GPU stuurprogramma of werk uw Mesa 3D versie "
|
||
"bij."
|
||
|
||
#: Source/Core/VideoBackends/OGL/OGLConfig.cpp:275
|
||
msgid ""
|
||
"GPU: OGL ERROR: Need GL_ARB_sampler_objects.\n"
|
||
"GPU: Does your video card support OpenGL 3.3?"
|
||
msgstr ""
|
||
"GPU: OGL FOUT: GL_ARB_sampler_objects vereist.\n"
|
||
"GPU: Ondersteunt uw videokaart OpenGL 3.3?"
|
||
|
||
#: Source/Core/VideoBackends/OGL/OGLConfig.cpp:462
|
||
#, c++-format
|
||
msgid ""
|
||
"GPU: OGL ERROR: Need at least GLSL 1.30\n"
|
||
"GPU: Does your video card support OpenGL 3.0?\n"
|
||
"GPU: Your driver supports GLSL {0}"
|
||
msgstr ""
|
||
"GPU: OGL FOUT: Minstens GLSL 1.30 nodig\n"
|
||
"GPU: Ondersteunt uw videokaart OpenGL 3.0?\n"
|
||
"GPU: Uw stuurprogramma ondersteunt GLSL {0}"
|
||
|
||
#: Source/Core/VideoBackends/OGL/OGLConfig.cpp:710
|
||
#, c++-format
|
||
msgid ""
|
||
"The graphics driver is forcibly enabling anti-aliasing for Dolphin. You need "
|
||
"to turn this off in the graphics driver's settings in order for Dolphin to "
|
||
"work.\n"
|
||
"\n"
|
||
"(MSAA with {0} samples found on default framebuffer)"
|
||
msgstr ""
|
||
"Het grafische stuurprogramma forceert anti-aliasing voor Dolphin. U moet dit "
|
||
"uitschakelen in de grafische stuurprogramma instellingen om Dolphin te laten "
|
||
"werken.\n"
|
||
"\n"
|
||
"(MSAA met {0} samples gevonden op de standaard framebuffer)"
|
||
|
||
#: Source/Core/VideoBackends/OGL/OGLMain.cpp:71
|
||
msgid "OpenGL ES"
|
||
msgstr "OpenGL ES"
|
||
|
||
#: Source/Core/VideoBackends/OGL/OGLMain.cpp:73
|
||
msgid "OpenGL"
|
||
msgstr "OpenGL"
|
||
|
||
#: Source/Core/VideoBackends/OGL/OGLMain.cpp:95
|
||
msgid "GPU: OGL ERROR: Does your video card support OpenGL 2.0?"
|
||
msgstr "GPU: OGL FOUT: Ondersteunt uw videokaart OpenGL 2.0?"
|
||
|
||
#: Source/Core/VideoBackends/OGL/OGLMain.cpp:102
|
||
msgid ""
|
||
"GPU: OGL ERROR: Need OpenGL version 3.\n"
|
||
"GPU: Does your video card support OpenGL 3?"
|
||
msgstr ""
|
||
"GPU: OGL FOUT: OpenGL versie 3 vereist.\n"
|
||
"GPU: Ondersteunt uw videokaart OpenGL 3.0?"
|
||
|
||
#: Source/Core/VideoBackends/OGL/OGLMain.cpp:168
|
||
#, c++-format
|
||
msgid ""
|
||
"GPU: OGL ERROR: Number of attributes {0} not enough.\n"
|
||
"GPU: Does your video card support OpenGL 2.x?"
|
||
msgstr ""
|
||
"GPU: OGL FOUT: Aantal attributen {0} niet genoeg.\n"
|
||
"GPU: Ondersteunt uw videokaart OpenGL 2.x?"
|
||
|
||
#: Source/Core/VideoBackends/OGL/OGLMain.cpp:180
|
||
#, c++-format
|
||
msgid "GL_MAX_TEXTURE_SIZE is {0} - must be at least 1024."
|
||
msgstr "GL_MAX_TEXTURE_SIZE is {0} - moet op zijn minst 1024 zijn."
|
||
|
||
#: Source/Core/VideoBackends/Software/SWmain.cpp:47
|
||
msgid "Software Renderer"
|
||
msgstr "Software Renderer"
|
||
|
||
#: Source/Core/VideoBackends/Software/SWmain.cpp:52
|
||
msgid ""
|
||
"The software renderer is significantly slower than other backends and is "
|
||
"only recommended for debugging purposes.\n"
|
||
"\n"
|
||
"Do you really want to enable software rendering? If unsure, select 'No'."
|
||
msgstr ""
|
||
"Software Rendering is een stuk trager dan de andere backends en is alleen "
|
||
"nuttig om te debuggen.\n"
|
||
"\n"
|
||
"Weet u zeker dat u software rendering aan wilt zetten? In geval van twijfel "
|
||
"\"Nee\" selecteren."
|
||
|
||
#: Source/Core/VideoBackends/Vulkan/VideoBackend.h:18
|
||
msgid "Vulkan"
|
||
msgstr "Vulkan"
|
||
|
||
#: Source/Core/VideoBackends/Vulkan/VulkanContext.cpp:530
|
||
msgid ""
|
||
"You are attempting to use the Vulkan backend on an unsupported operating "
|
||
"system. To prevent visual glitches and artifacts, please use the Metal "
|
||
"backend or update to macOS Sonoma 14 or newer."
|
||
msgstr ""
|
||
|
||
#. i18n: Please leave SyncOnSkipIdle and True untranslated.
|
||
#. The user needs to enter these terms as-is in an INI file.
|
||
#: Source/Core/VideoCommon/CommandProcessor.cpp:688
|
||
msgid ""
|
||
"Please change the \"SyncOnSkipIdle\" setting to \"True\"! It's currently "
|
||
"disabled, which makes this problem very likely to happen."
|
||
msgstr ""
|
||
"Verander de instelling \"SyncOnSkipIdle\" naar \"True\"! Op dit moment is "
|
||
"het uitgeschakeld, waardoor dit probleem zeer waarschijnlijk zal optreden."
|
||
|
||
#: Source/Core/VideoCommon/CommandProcessor.cpp:695
|
||
msgid ""
|
||
"This error is usually caused by the emulated GPU desyncing with the emulated "
|
||
"CPU. Turn off the \"Dual Core\" setting to avoid this."
|
||
msgstr ""
|
||
"Deze fout wordt meestal veroorzaakt doordat de geëmuleerde GPU "
|
||
"desynchroniseert met de geëmuleerde CPU. Schakel de instelling \"Dual Core\" "
|
||
"uit om dit te voorkomen."
|
||
|
||
#: Source/Core/VideoCommon/CommandProcessor.cpp:702
|
||
msgid ""
|
||
"This error is usually caused by the emulated GPU desyncing with the emulated "
|
||
"CPU, but your current settings make this unlikely to happen. The error may "
|
||
"also be caused by a game bug."
|
||
msgstr ""
|
||
|
||
#: Source/Core/VideoCommon/CommandProcessor.cpp:707
|
||
#, c++-format
|
||
msgid ""
|
||
"GFX FIFO: Unknown Opcode ({0:#04x} @ {1}, preprocess={2}).\n"
|
||
"\n"
|
||
"{3}\n"
|
||
"\n"
|
||
"Further errors will be sent to the Video Backend log and Dolphin will now "
|
||
"likely crash or hang."
|
||
msgstr ""
|
||
"GFX FIFO: Onbekende Opcode ({0:#04x} @ {1}, preprocess={2}).\n"
|
||
"\n"
|
||
"{3}\n"
|
||
"\n"
|
||
"Verdere fouten worden naar het Video Backend log gestuurd en Dolphin zal nu "
|
||
"waarschijnlijk crashen of hangen."
|
||
|
||
#: Source/Core/VideoCommon/FrameDumper.cpp:327
|
||
#, c++-format
|
||
msgid "Frame dump image(s) '{0}' already exists. Overwrite?"
|
||
msgstr "Frame Dump-afbeelding(en) '{0}' bestaan al. Overschrijven?"
|
||
|
||
#: Source/Core/VideoCommon/ShaderCache.cpp:180
|
||
msgid "Compiling Shaders"
|
||
msgstr "Shaders Compileren"
|
||
|
||
#: Source/Core/VideoCommon/VideoBackendBase.cpp:168
|
||
msgid ""
|
||
"This game requires bounding box emulation to run properly but your graphics "
|
||
"card or its drivers do not support it. As a result you will experience bugs "
|
||
"or freezes while running this game."
|
||
msgstr ""
|
||
"Dit spel vereist bounding box emulatie om correct te werken, maar uw "
|
||
"grafische kaart of stuurprogramma's ondersteunen dit niet. Als gevolg "
|
||
"hiervan zult u bugs of vastlopers ervaren tijdens het uitvoeren van dit spel."
|
||
|
||
#: Source/Core/VideoCommon/VideoBackendBase.cpp:339
|
||
msgid "Failed to initialize renderer classes"
|
||
msgstr "Initialiseren renderer classes mislukt"
|
||
|
||
#: qtbase/src/gui/kernel/qguiapplication.cpp:234
|
||
msgctxt ""
|
||
"Translate this string to the string 'LTR' in left-to-right languages or to "
|
||
"'RTL' in right-to-left languages (such as Hebrew and Arabic) to get proper "
|
||
"widget layout."
|
||
msgid "QT_LAYOUT_DIRECTION"
|
||
msgstr "LTR"
|
||
|
||
#: qtbase/src/gui/kernel/qplatformtheme.cpp:712
|
||
msgid "Save All"
|
||
msgstr "Sla Alles op"
|
||
|
||
#: qtbase/src/gui/kernel/qplatformtheme.cpp:716
|
||
msgid "&Yes"
|
||
msgstr "&Ja"
|
||
|
||
#: qtbase/src/gui/kernel/qplatformtheme.cpp:718
|
||
msgid "Yes to &All"
|
||
msgstr "Ja op &Alles"
|
||
|
||
#: qtbase/src/gui/kernel/qplatformtheme.cpp:720
|
||
msgid "&No"
|
||
msgstr "&Nee"
|
||
|
||
#: qtbase/src/gui/kernel/qplatformtheme.cpp:722
|
||
msgid "N&o to All"
|
||
msgstr "N&ee op Alles"
|
||
|
||
#: qtbase/src/gui/kernel/qplatformtheme.cpp:734
|
||
msgid "Discard"
|
||
msgstr "Verwerpen"
|
||
|
||
#: qtbase/src/gui/kernel/qplatformtheme.cpp:736
|
||
msgid "Help"
|
||
msgstr "Help"
|
||
|
||
#: qtbase/src/gui/kernel/qplatformtheme.cpp:742
|
||
msgid "Restore Defaults"
|
||
msgstr "Herstel Standaardinstellingen"
|