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00f2a30b71a036a3fd7688f3825ea36c9ca92295
dolphin
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Source
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Core
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omegadox
00f2a30b71
Some AR Fixes, and speedup Patch Event so AR can apply Code increments faster than the game execution, this helps fixes Jump code in some games.
...
git-svn-id:
https://dolphin-emu.googlecode.com/svn/trunk@4551
8ced0084-cf51-0410-be5f-012b33b47a6e
2009-11-13 01:26:26 +00:00
..
AudioCommon
LUAInterface should have all its functionality now (excluding input/controller management). Now we need a GUI to see how it works. Added new DSP function: ClearAudioBuffer, which clears the audio buffer for pausing. Currently it doesn't work with DSound.
2009-11-07 20:01:39 +00:00
Common
Gamepads (minor change) > Fixed it so it doesn't always check for new pads on startup
2009-11-12 21:14:41 +00:00
Core
Some AR Fixes, and speedup Patch Event so AR can apply Code increments faster than the game execution, this helps fixes Jump code in some games.
2009-11-13 01:26:26 +00:00
DebuggerUICommon
fix bug with ascii memview: make '\0' be ' ' instead of string end.
2009-10-31 09:12:31 +00:00
DebuggerWX
Make the HLE'd OSPanic print out the associated message.
2009-11-05 07:05:33 +00:00
DiscIO
Fix a possible crash on close due to INANDContentLoader objects getting deleted twice
2009-10-25 02:03:45 +00:00
DolphinWX
apply deathknight13579's other changes from issue 1630
2009-11-13 01:19:43 +00:00
DSPCore
DSPLLE small mul fix
2009-11-12 16:17:22 +00:00
InputCommon
Wiimote and nJoy > Gamepad changes
2009-11-12 18:57:35 +00:00
VideoCommon
The WGP does not loop if the write pointer is set beyond the end of the fifo. Updated the video plugins this time.
2009-11-12 01:51:40 +00:00