This website requires JavaScript.
Explore
Help
Sign In
Yaya48
/
dolphin
Watch
1
Star
0
Fork
0
Code
Issues
Pull Requests
Actions
Packages
Projects
Releases
Wiki
Activity
Files
085fa5f526522674909f670ffa89c8b3f51bdf8d
dolphin
/
Source
/
Core
T
History
hrydgard
fd5a4ee71a
minor cleanup - don't leak so many fragment shaders :p also fix address range for the Generate Symbol Map feature
...
git-svn-id:
https://dolphin-emu.googlecode.com/svn/trunk@3379
8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-08 18:34:24 +00:00
..
AudioCommon
Tiny crash fix for the wiimote plugin as well as a safer check for the volume in DSP HLE
2009-06-03 20:09:48 +00:00
Common
OpenGL: Changed the AVIDump framebuffer source to the same as for screenshots
2009-06-08 10:16:08 +00:00
Core
Fix error
#002
for Wad games, also fix the Wii menu black screen, this is still a bit hacky as we don't know where to read the IOS rev, but hey it works :p
2009-06-08 18:07:45 +00:00
DebuggerWX
minor cleanup - don't leak so many fragment shaders :p also fix address range for the Generate Symbol Map feature
2009-06-08 18:34:24 +00:00
DiscIO
Fix error
#002
for Wad games, also fix the Wii menu black screen, this is still a bit hacky as we don't know where to read the IOS rev, but hey it works :p
2009-06-08 18:07:45 +00:00
DolphinWX
Compile fix
2009-06-08 08:22:16 +00:00
DSPCore
DSP LLE: Just some renaming and cleanup. Prepared for proper base address support in disassembly. Added a "DebugInterface" for the DSP which would allow us to hook up a CodeView .. although CoreView currently doesn't have any support for variable-length instructions.
2009-06-07 11:06:40 +00:00
InputCommon
more scons build fixups
2009-04-12 21:30:22 +00:00
VideoCommon
OpenGL: Changed the AVIDump framebuffer source to the same as for screenshots
2009-06-08 10:16:08 +00:00