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09042aa569f17445dffd5d81f5a08deeae1da00f
dolphin
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Plugins
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Plugin_VideoDX11
T
History
donkopunchstania
77a4a64909
Fix an error introduced in r7083. In the pixel shader manager the farZ and zRange of the z bias were flipped. Switched to using the viewport struct rather than a raw float array to hopefully avoid such confusion in the future. Fixes issue 4060.
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git-svn-id:
https://dolphin-emu.googlecode.com/svn/trunk@7446
8ced0084-cf51-0410-be5f-012b33b47a6e
2011-04-11 01:49:32 +00:00
..
Src
Fix an error introduced in r7083. In the pixel shader manager the farZ and zRange of the z bias were flipped. Switched to using the viewport struct rather than a raw float array to hopefully avoid such confusion in the future. Fixes issue 4060.
2011-04-11 01:49:32 +00:00
Plugin_VideoDX11.vcxproj
I think clean up DX11 code a bit. Used "smart" pointers to avoid need to manually AddRef/Release in many places. Eliminated the D3DBlob class (replaced with just D3D10CreateBlob). Eliminated some Init/Shutdown functions (moved stuff into ctors/dtors). This should not affect behavior at all, only code maintainability.
2011-03-30 07:17:23 +00:00
Plugin_VideoDX11.vcxproj.filters
I think clean up DX11 code a bit. Used "smart" pointers to avoid need to manually AddRef/Release in many places. Eliminated the D3DBlob class (replaced with just D3D10CreateBlob). Eliminated some Init/Shutdown functions (moved stuff into ctors/dtors). This should not affect behavior at all, only code maintainability.
2011-03-30 07:17:23 +00:00