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0a12b9d9f5c200d190be596a00d4c48044f92df0
dolphin
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Glenn Rice
0a12b9d9f5
Logical reorderring of the GUI boot sequence. Also a little clean up in the OpenGL plugin.
...
git-svn-id:
https://dolphin-emu.googlecode.com/svn/trunk@5379
8ced0084-cf51-0410-be5f-012b33b47a6e
2010-04-17 03:17:36 +00:00
..
Core
Logical reorderring of the GUI boot sequence. Also a little clean up in the OpenGL plugin.
2010-04-17 03:17:36 +00:00
Dolphin.xcodeproj
Added UDPWii (iPhone WiiMote) support.
2010-04-13 01:34:11 +00:00
DSPSpy
add example of how you can use dspspy to dump results from an entire ucode (commented out)
2010-02-22 01:06:11 +00:00
DSPTool
DSPLLE - tons of bugs fixed... try Zelda ucode games under LLE now (like Luigi Mansion :)
2010-03-18 00:18:36 +00:00
Plugins
Logical reorderring of the GUI boot sequence. Also a little clean up in the OpenGL plugin.
2010-04-17 03:17:36 +00:00
PluginSpecs
Big restructuring of how the video plugin works. In linux and windows you shouldn't see a change in the functionality; however, there are changes in how render to main or not, and fullscreen modes, and such are handled. Input is largely restructured for the video plugin. It is now handled by the host. Keys for pausing and changing fullscreen are configurable. More will probably be later. This is probably classified as highly experimental.
2010-04-12 01:33:10 +00:00
TestSuite
Don't let ASM test crash and burn if it can't open file
2010-04-01 05:52:17 +00:00
UnitTests
DSP Jit code cleanup
2010-04-14 06:19:07 +00:00
Dolphin.sln
Moved InputPluginCommon into the Plugins directory. I don't think it made sense in Core. Some minor fixes to the new wiimote plugin also.
2010-04-14 03:48:37 +00:00
DolphinProj.xcconfig
Dolphin can now be built on OS X using Xcode instead of scons.
2008-12-06 03:31:24 +00:00
DolphinTarget.xcconfig
Dolphin can now be built on OS X using Xcode instead of scons.
2008-12-06 03:31:24 +00:00