Logo
Explore Help
Sign In
Yaya48/dolphin
Watch 1
Star 0 Fork 0
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
0ab3ee9dfb9d42bc96e570b097d6f550ec1b0e7a
dolphin/Externals/Cg64
T
History
Shawn Hoffman a3abeed4f2 remove Binary/win32 and Binary/x64 from the svn, and auto copy everything there. Also fix a bug with padsimple where if you stopped emulation while the pad was rumbling, it would do so indefinitely.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1157 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-12 21:29:28 +00:00
..
cg.dll
remove Binary/win32 and Binary/x64 from the svn, and auto copy everything there. Also fix a bug with padsimple where if you stopped emulation while the pad was rumbling, it would do so indefinitely.
2008-11-12 21:29:28 +00:00
cg.lib
Initial megacommit.
2008-07-12 17:40:22 +00:00
cgGL.dll
remove Binary/win32 and Binary/x64 from the svn, and auto copy everything there. Also fix a bug with padsimple where if you stopped emulation while the pad was rumbling, it would do so indefinitely.
2008-11-12 21:29:28 +00:00
cgGL.lib
Initial megacommit.
2008-07-12 17:40:22 +00:00
Powered by Gitea Version: 28.1.0 Page: 64ms Template: 5ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API