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0b90f720735c6596d8acc11d7fe5105b31b6313f
dolphin
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Jordan Woyak
0b90f72073
Forgot about some Linux files using Common::Thread
...
git-svn-id:
https://dolphin-emu.googlecode.com/svn/trunk@6934
8ced0084-cf51-0410-be5f-012b33b47a6e
2011-01-27 21:34:37 +00:00
..
Core
Forgot about some Linux files using Common::Thread
2011-01-27 21:34:37 +00:00
DSPSpy
Second attempt at issue 3458. Fixes issue 3458.
2010-12-04 03:50:55 +00:00
DSPTool
Build but don't install the dsptool/tester/MemcardManager tools
2010-07-22 03:38:32 +00:00
Plugins
Replaced Common::Thread with a partial implementation of std::thread. (rvalue references are used if available, <thread> is used if possible) Eliminates the need to use dynamic memory allocation for threads, so it's impossible to forget to delete a thread or set a pointer to NULL. Enables use of type-safe thread functions, no need to cast to and from void*. I've made sure the code compiles in vs08 and tested the functionality of "StdThread.h" on Linux so I'm hoping everything will work :p. In the future "StdThread.h" can be removed (maybe when OS X ships with gcc 4.4 and vs2015 is released :p).
2011-01-27 20:47:58 +00:00
PluginSpecs
Add anvideo config option to automatically resize the render window to the size of the game's output resolution. This avoids artifacts that appear when the render target is scaled to fit a window of a different size.
2011-01-07 04:57:59 +00:00
TestSuite
Add Turntable.cpp to SCons build.
2010-10-03 08:20:24 +00:00
UnitTests
Core/DSPCore: Changed g_dsp._r back to g_dsp.r. Removed the check*Exclude
2010-12-29 20:20:52 +00:00
CMakeLists.txt
Add an experimental CMake build system as a possible replacement for SCons. Only tested on Linux, should work on OS X and Windows in the future as well though.
2010-11-01 15:47:02 +00:00
Dolphin_2010.sln
Added "DebugFast" configs to vs2010 projects. Removed solution folders.(vs express doesn't like them)
2011-01-27 10:41:26 +00:00
Dolphin.sln
Deal with "hat" switches.
2011-01-16 17:00:17 +00:00