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0ec6d85b2f488d4c5c3cd084576985c19cf66bc4
dolphin
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Source
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PluginSpecs
T
History
hrydgard
2db709aeb6
Add "Auto Aspect Ratio" to both graphics plugins. It's the new default, so you can forget about switching aspect manually from now on. In the Auto mode, aspect ratio is automatically set depending on whether it's a Wii or GC game, and whether the global Wii Widescreen setting has been set. There is still the possibility to override, which can be useful for the very few GC games that do support widescreen.
...
git-svn-id:
https://dolphin-emu.googlecode.com/svn/trunk@4828
8ced0084-cf51-0410-be5f-012b33b47a6e
2010-01-13 21:11:02 +00:00
..
ExportEpilog.h
set svn:eol-style=native for **.h
2008-12-08 04:46:09 +00:00
ExportProlog.h
set svn:eol-style=native for **.h
2008-12-08 04:46:09 +00:00
pluginspecs_dsp.h
Fixes Issue 2004
2010-01-13 14:18:13 +00:00
pluginspecs_pad.h
Fixed mem leak caused by not releasing pad & wiimote plugin when shutdown
2009-12-30 14:37:12 +00:00
pluginspecs_video.h
Add "Auto Aspect Ratio" to both graphics plugins. It's the new default, so you can forget about switching aspect manually from now on. In the Auto mode, aspect ratio is automatically set depending on whether it's a Wii or GC game, and whether the global Wii Widescreen setting has been set. There is still the possibility to override, which can be useful for the very few GC games that do support widescreen.
2010-01-13 21:11:02 +00:00
pluginspecs_wiimote.h
Wiimote: More work, don't ask, no answer
2009-12-25 22:10:56 +00:00
PluginSpecs.h
Now you can switch between Emulated and Real WiiMotes, connect more Real Wiimotes and even pair them up (if you have MS BT Stack) during gameplay!
2010-01-06 19:26:52 +00:00