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2ff2852771d7b38576832f73201b531e2f23212a
dolphin
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Source
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Core
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InputCommon
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T
History
daco65
2ff2852771
Njoy: added an option to choose what kind of analog filtering you want. it should be changeable when you choose to view advanced settings. this solved my analog/digital config problems i had and it *should* still work for those who had np with Jpeterson's change. i was told the wiimote had the same problem (makes sense) but im not sure if alot of ppl had that problem with their controllers so i have kept it as an ini changeable option only (set AdvancedMapFilter to True to use the same filtering as Njoy 0.3 does with AdvancedMapFilter enabled.
...
git-svn-id:
https://dolphin-emu.googlecode.com/svn/trunk@2180
8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-09 18:43:03 +00:00
..
Configuration.cpp
InputCommon and nJoy: Moved more functions to InputCommon
2009-02-08 15:05:03 +00:00
Event.hpp
update to sfml 1.4. also testsuite doesn't need debug and release configs, that was an accident
2009-01-21 05:46:07 +00:00
EventHandler.cpp
More WIP OGL EventHandler work by shuffle2 and myself. Wiimote isn't implemented yet and OGL window is too small (should take window borders into account when creating window).
2009-01-29 23:35:31 +00:00
EventHandler.h
some code fix
2009-01-05 17:46:36 +00:00
InputCommon.cpp
is properties the right way?
2009-01-06 08:30:31 +00:00
InputCommon.h
almost made the event handler into singleton having access problems
2009-01-05 13:39:54 +00:00
SConscript
InputCommon and nJoy: More build settings
2009-02-08 14:55:51 +00:00
SDL.cpp
Njoy: added an option to choose what kind of analog filtering you want. it should be changeable when you choose to view advanced settings. this solved my analog/digital config problems i had and it *should* still work for those who had np with Jpeterson's change. i was told the wiimote had the same problem (makes sense) but im not sure if alot of ppl had that problem with their controllers so i have kept it as an ini changeable option only (set AdvancedMapFilter to True to use the same filtering as Njoy 0.3 does with AdvancedMapFilter enabled.
2009-02-09 18:43:03 +00:00
SDL.h
Njoy: added an option to choose what kind of analog filtering you want. it should be changeable when you choose to view advanced settings. this solved my analog/digital config problems i had and it *should* still work for those who had np with Jpeterson's change. i was told the wiimote had the same problem (makes sense) but im not sure if alot of ppl had that problem with their controllers so i have kept it as an ini changeable option only (set AdvancedMapFilter to True to use the same filtering as Njoy 0.3 does with AdvancedMapFilter enabled.
2009-02-09 18:43:03 +00:00
XInput.cpp
InputCommon and nJoy: Moved functions to InputCommon, to be shared with the Wiimote plugin
2009-02-08 14:34:23 +00:00
XInput.h
InputCommon and nJoy: Moved functions to InputCommon, to be shared with the Wiimote plugin
2009-02-08 14:34:23 +00:00