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3061942dfc0aef3ba9bf075db3004e8bf8cfd39b
dolphin
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Soren Jorvang
3061942dfc
We don't use the return values of SaveTGA() here.
...
git-svn-id:
https://dolphin-emu.googlecode.com/svn/trunk@5482
8ced0084-cf51-0410-be5f-012b33b47a6e
2010-05-26 20:45:29 +00:00
..
InputPluginCommon
Fix a few compiler/valgrind warnings, kill check for 17th texenv registers,
2010-05-24 14:53:27 +00:00
Plugin_DSP_HLE
dsphle - small regression fix
2010-05-12 13:33:02 +00:00
Plugin_DSP_LLE
DSP LLE Jit, joined work with XK and skidu.
2010-04-07 15:04:45 +00:00
Plugin_GCPad
Big restructuring of how the video plugin works. In linux and windows you shouldn't see a change in the functionality; however, there are changes in how render to main or not, and fullscreen modes, and such are handled. Input is largely restructured for the video plugin. It is now handled by the host. Keys for pausing and changing fullscreen are configurable. More will probably be later. This is probably classified as highly experimental.
2010-04-12 01:33:10 +00:00
Plugin_GCPadNew
More improvements to new wiimote plugin: Added emulated Drums/Guitar extensions. Wiimote rumble now handled for every output report. Fixed some mem leaks. Hopefully fixed a floating point exception in Linux, thanks to glennrics.
2010-04-24 00:44:10 +00:00
Plugin_nJoy_SDL
Falcon4ever prefers to keep a standalone code copy of nJoy in repository.
2010-02-03 02:54:31 +00:00
Plugin_VideoDX9
fixed setting of texture parameters like lod bias and max and min lod.
2010-05-25 19:25:31 +00:00
Plugin_VideoOGL
Don't return a value from a void function.
2010-05-26 20:44:53 +00:00
Plugin_VideoSoftware
We don't use the return values of SaveTGA() here.
2010-05-26 20:45:29 +00:00
Plugin_Wiimote
Stage1.continued: Introducing partial emulated MotionPlus+Nunchuk support, allowing us now for instance to get ingame on RedSteel2. However dont expect too much yet, since this is not completely finished. Wii Sports Resort with mp+nunchuk won't work yet and input from the nunchuk passed through the motionplus does not work properly either. Apart from that Stage1, is almost done.
2010-05-26 15:41:47 +00:00
Plugin_WiimoteNew
WiimoteNew Buildfix Debug/DebugFast x86/x64
2010-05-01 10:52:34 +00:00