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33a64d5db02df586483ad67974dedd2c2f6031d3
dolphin
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Source
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Plugins
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History
Glenn Rice
33a64d5db0
Big restructuring of how the video plugin works. In linux and windows you shouldn't see a change in the functionality; however, there are changes in how render to main or not, and fullscreen modes, and such are handled. Input is largely restructured for the video plugin. It is now handled by the host. Keys for pausing and changing fullscreen are configurable. More will probably be later. This is probably classified as highly experimental.
...
git-svn-id:
https://dolphin-emu.googlecode.com/svn/trunk@5336
8ced0084-cf51-0410-be5f-012b33b47a6e
2010-04-12 01:33:10 +00:00
..
Plugin_DSP_HLE
neXus' patch for z:tp intro music
2010-04-10 05:04:51 +00:00
Plugin_DSP_LLE
DSP LLE Jit, joined work with XK and skidu.
2010-04-07 15:04:45 +00:00
Plugin_GCPad
Big restructuring of how the video plugin works. In linux and windows you shouldn't see a change in the functionality; however, there are changes in how render to main or not, and fullscreen modes, and such are handled. Input is largely restructured for the video plugin. It is now handled by the host. Keys for pausing and changing fullscreen are configurable. More will probably be later. This is probably classified as highly experimental.
2010-04-12 01:33:10 +00:00
Plugin_GCPadNew
Big restructuring of how the video plugin works. In linux and windows you shouldn't see a change in the functionality; however, there are changes in how render to main or not, and fullscreen modes, and such are handled. Input is largely restructured for the video plugin. It is now handled by the host. Keys for pausing and changing fullscreen are configurable. More will probably be later. This is probably classified as highly experimental.
2010-04-12 01:33:10 +00:00
Plugin_nJoy_SDL
Falcon4ever prefers to keep a standalone code copy of nJoy in repository.
2010-02-03 02:54:31 +00:00
Plugin_VideoDX9
Big restructuring of how the video plugin works. In linux and windows you shouldn't see a change in the functionality; however, there are changes in how render to main or not, and fullscreen modes, and such are handled. Input is largely restructured for the video plugin. It is now handled by the host. Keys for pausing and changing fullscreen are configurable. More will probably be later. This is probably classified as highly experimental.
2010-04-12 01:33:10 +00:00
Plugin_VideoOGL
Big restructuring of how the video plugin works. In linux and windows you shouldn't see a change in the functionality; however, there are changes in how render to main or not, and fullscreen modes, and such are handled. Input is largely restructured for the video plugin. It is now handled by the host. Keys for pausing and changing fullscreen are configurable. More will probably be later. This is probably classified as highly experimental.
2010-04-12 01:33:10 +00:00
Plugin_VideoSoftware
Big restructuring of how the video plugin works. In linux and windows you shouldn't see a change in the functionality; however, there are changes in how render to main or not, and fullscreen modes, and such are handled. Input is largely restructured for the video plugin. It is now handled by the host. Keys for pausing and changing fullscreen are configurable. More will probably be later. This is probably classified as highly experimental.
2010-04-12 01:33:10 +00:00
Plugin_Wiimote
Big restructuring of how the video plugin works. In linux and windows you shouldn't see a change in the functionality; however, there are changes in how render to main or not, and fullscreen modes, and such are handled. Input is largely restructured for the video plugin. It is now handled by the host. Keys for pausing and changing fullscreen are configurable. More will probably be later. This is probably classified as highly experimental.
2010-04-12 01:33:10 +00:00