Logo
Explore Help
Sign In
Yaya48/dolphin
Watch 1
Star 0 Fork 0
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
3717578d7c0ba48deab43d010aaac28dcb15ecd2
dolphin/Data/User/Shaders
T
History
hrydgard 3717578d7c Postprocessing - lame toon shader. (ok ok I'll stop :p)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3400 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-09 23:23:33 +00:00
..
acidtrip2.txt
Postprocessing: new and improved acidtrip shader :)
2009-06-09 19:56:03 +00:00
acidtrip.txt
Post-processing: Added options to graphics config dialog.
2009-06-09 19:40:47 +00:00
auto_toon.txt
Postprocessing - lame toon shader. (ok ok I'll stop :p)
2009-06-09 23:23:33 +00:00
bad_bloom.txt
Add vignette to bloom shader, for that NEXT GEN FEELING!!! :D (eh)
2009-06-08 20:29:20 +00:00
invert.txt
Simple post-processing shader implementation. No UI yet. Does not work together with AA yet. To use shader bad_bloom, for example, set PostProcessingShader under [Enhancements] in gfx_opengl.ini.
2009-06-08 19:42:25 +00:00
mad_world.txt
Postprocessing shader: Make every game look like Mad World :)
2009-06-09 22:48:51 +00:00
Powered by Gitea Version: 28.1.0 Page: 11ms Template: 1ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API