This website requires JavaScript.
Explore
Help
Sign In
Yaya48
/
dolphin
Watch
1
Star
0
Fork
0
Code
Issues
Pull Requests
Actions
Packages
Projects
Releases
Wiki
Activity
Files
3b86c9328577e09daf762b83a195de2c3e53f4d7
dolphin
/
Source
/
Core
/
VideoBackends
T
History
Stenzek
3b86c93285
VertexManagerBase: Increase vertex/uniform buffer sizes
...
ZTP was uploading 10MB+ of uniforms per frame, reducing paralellism by forcing GPU waits.
2019-03-29 19:52:38 +10:00
..
D3D
D3D11: Use ComPtr smart pointer where possible
2019-03-29 19:52:38 +10:00
D3DCommon
Add D3DCommon (shared code between D3D11 and D3D12)
2019-03-29 19:52:38 +10:00
Null
VideoConfig: Add SupportsPartialDepthCopies to backend info
2019-03-09 12:19:53 +10:00
OGL
VertexManagerBase: Increase vertex/uniform buffer sizes
2019-03-29 19:52:38 +10:00
Software
VideoConfig: Add SupportsPartialDepthCopies to backend info
2019-03-09 12:19:53 +10:00
Vulkan
Vulkan: Use Common::DynamicLibrary
2019-03-29 19:52:38 +10:00
CMakeLists.txt
Add D3DCommon (shared code between D3D11 and D3D12)
2019-03-29 19:52:38 +10:00