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423018f811ce8c1682735d33a3790031b8c08576
dolphin
/
Source
/
Core
/
VideoCommon
T
History
Jordan Woyak
423018f811
Replaced Common::CriticalSection with a std::mutex implementation. 64bit Windows builds now use SRWLocks and ConditionVariables(requires Vista/7, x64 builds will no longer work on Windows XP x64). Tell me if you hate that. Removed Common::EventEx. Common::Event now uses a std::condition_variable impl.(using ConditionVariables on Windows x64, Events on x86, or posix condition variables elsewhere). I experience slight speed improvements with these changes.
...
git-svn-id:
https://dolphin-emu.googlecode.com/svn/trunk@7294
8ced0084-cf51-0410-be5f-012b33b47a6e
2011-03-05 06:11:26 +00:00
..
Src
Replaced Common::CriticalSection with a std::mutex implementation. 64bit Windows builds now use SRWLocks and ConditionVariables(requires Vista/7, x64 builds will no longer work on Windows XP x64). Tell me if you hate that. Removed Common::EventEx. Common::Event now uses a std::condition_variable impl.(using ConditionVariables on Windows x64, Events on x86, or posix condition variables elsewhere). I experience slight speed improvements with these changes.
2011-03-05 06:11:26 +00:00
CMakeLists.txt
Split shader code generation for lighting into a separate file.
2011-02-05 23:57:12 +00:00
OpenCL.rules
Meta:
2010-06-02 18:00:22 +00:00
SConscript
Move SConscript files out from the Src subdirectories to be
2011-03-03 19:44:56 +00:00
VideoCommon.vcxproj
First Revert my changes to VertexLoader.cpp, i don't own the games that get error so i revert the changes until i can test it myself.
2011-03-04 22:48:54 +00:00
VideoCommon.vcxproj.filters
Split shader code generation for lighting into a separate file.
2011-02-05 23:57:12 +00:00