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471bb025b2a0718aca3eec33aef73df26c8d680a
dolphin
/
Source
/
Core
/
VideoCommon
/
Src
T
History
hrydgard
aa3fee8c60
Audio system update - HLE plugin submitted, homebrew has sound, and also Mario movies!! (this was very unexpected). This also acts as a frame limiter. Might provide an option to turn it off in the future.
...
git-svn-id:
https://dolphin-emu.googlecode.com/svn/trunk@227
8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-16 21:58:07 +00:00
..
BPMemory.cpp
More GFX plugin cleanup, still no visible changes.
2008-07-20 12:26:32 +00:00
BPMemory.h
More GFX plugin cleanup, still no visible changes.
2008-07-20 12:26:32 +00:00
CPMemory.cpp
More GFX plugin cleanup, still no visible changes.
2008-07-20 12:26:32 +00:00
CPMemory.h
More GFX plugin cleanup, still no visible changes.
2008-07-20 12:26:32 +00:00
LookUpTables.cpp
More GFX plugin cleanup, still no visible changes.
2008-07-20 12:26:32 +00:00
LookUpTables.h
More GFX plugin cleanup, still no visible changes.
2008-07-20 12:26:32 +00:00
SConscript
Some cleanup, extracted XFB convert code into VideoCommon, added non-activated support to gl plugin. + a minor bugfix with no effects seen so far in gl plugin :P
2008-08-14 21:34:39 +00:00
TextureDecoder.cpp
Audio system update - HLE plugin submitted, homebrew has sound, and also Mario movies!! (this was very unexpected). This also acts as a frame limiter. Might provide an option to turn it off in the future.
2008-08-16 21:58:07 +00:00
TextureDecoder.h
TextFmt Overlay v4. :p
2008-08-08 17:30:47 +00:00
XFBConvert.cpp
Some cleanup, extracted XFB convert code into VideoCommon, added non-activated support to gl plugin. + a minor bugfix with no effects seen so far in gl plugin :P
2008-08-14 21:34:39 +00:00
XFBConvert.h
Some cleanup, extracted XFB convert code into VideoCommon, added non-activated support to gl plugin. + a minor bugfix with no effects seen so far in gl plugin :P
2008-08-14 21:34:39 +00:00
XFMemory.cpp
More GFX plugin cleanup, still no visible changes.
2008-07-20 12:26:32 +00:00
XFMemory.h
Fix linux build and a crash. hrm, how did it work before...
2008-08-07 19:20:51 +00:00