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4e9b5a40fde8d8043e4b7f39fc8f862103c52b8e
dolphin
/
Source
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Core
T
History
hrydgard
77cec36ad4
Force the result of single precision arithmetic to have single precision only, also in jit. That is, another attempt at fixing the FPU bug in Zelda.
...
git-svn-id:
https://dolphin-emu.googlecode.com/svn/trunk@251
8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-20 23:25:48 +00:00
..
Common
Save/restore SSE flags through protected function calls.
2008-08-20 18:28:21 +00:00
Core
Force the result of single precision arithmetic to have single precision only, also in jit. That is, another attempt at fixing the FPU bug in Zelda.
2008-08-20 23:25:48 +00:00
DebuggerWX
Attempt to fix recent D3D plugin issue. Fix bug in debugger *<:-)
2008-08-14 19:57:46 +00:00
DiscIO
Fixed compile warning: comparision of signed to unsigned.
2008-08-14 20:37:14 +00:00
DolphinWX
Simplified conversion to C++ string.
2008-08-20 18:43:14 +00:00
VideoCommon
Minor speedup in texdecoder. More informative fifo error messages.
2008-08-20 18:31:48 +00:00