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5f0e073d1c6ec341f5c97040370465c6fa6fb3ff
dolphin
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Source
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Core
T
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Jordan Woyak
5f0e073d1c
It seems like CoreTiming's "external event" mutex is being used recursively. This fixes dsp lle jit on thread for me. YMMV
...
git-svn-id:
https://dolphin-emu.googlecode.com/svn/trunk@7342
8ced0084-cf51-0410-be5f-012b33b47a6e
2011-03-14 10:20:00 +00:00
..
AudioCommon
AudioCommon: Improve pad silence when ppc does not keep up with realtime
2011-03-12 22:02:46 +00:00
Common
The data from strdup must be deallocated with free, not delete. I got rid of that ugly strdup and replaced the A though Z cdrom drive letter searching with Windows API stuffs.
2011-03-12 06:50:20 +00:00
Core
It seems like CoreTiming's "external event" mutex is being used recursively. This fixes dsp lle jit on thread for me. YMMV
2011-03-14 10:20:00 +00:00
DiscIO
Hack up hack number 7328, just to get things to compile.
2011-03-11 12:56:26 +00:00
DolphinWX
Re-enable the std::mutex try_lock on linux and use it for the Host_GetKeyState keystate_lock mutex. This reduces the number of application crashes on linux during emulation.
2011-03-12 01:19:04 +00:00
InputCommon
Clean up "ControllerInterface" a bit.
2011-03-14 01:20:11 +00:00
VideoCommon
DX11: Support thick lines and large points with geometry shaders. Lines still aren't drawn with correct thickness, see Twilight Princess map. But the map corners are drawn with correct shadow "blobs" for the first time!
2011-03-14 09:38:29 +00:00
CMakeLists.txt
Merge UI related projects into the main DolphinWX project.
2011-02-11 21:37:52 +00:00