Logo
Explore Help
Sign In
Yaya48/dolphin
Watch 1
Star 0
Fork 0
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
62ebfa0a78f2cbb8d40d2ae974ee9d404ddf6721
dolphin/Source/Android/assets/ButtonStart.png
T
Ryan Houdek bde7ea00ef Removes the Java ButtonManager for one in the C++ source so the OSD class can call in to it each frame for drawing the buttons. Copy our assets to the dolphin-emu directory for now. Remove NativeRenderer, ButtonManager, and Button Java classes since they aren't used anymore. Buttons A, B, and Start all work and are drawn on screen now. Button input on Android is still a bit hacky, needs a proper controller interface still. Android specific button drawing code is still hanging out in SWRenderer.cpp
2013-04-14 20:39:56 -05:00

1.5 KiB
32x32px
Raw History

/Yaya48/dolphin/raw/commit/62ebfa0a78f2cbb8d40d2ae974ee9d404ddf6721/Source/Android/assets/ButtonStart.png
Reference in New Issue View Git Blame Copy Permalink
Powered by Gitea Version: 1.27.3 Page: 12ms Template: 2ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API