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693f276a68d7aae5977cc6704a095a573355e75a
dolphin
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Sonicadvance1
693f276a68
Small update for disabled Fog for older hardware that fails to divide by zero in shaders
...
git-svn-id:
https://dolphin-emu.googlecode.com/svn/trunk@7612
8ced0084-cf51-0410-be5f-012b33b47a6e
2011-06-20 05:48:12 +00:00
..
AudioCommon
Since LLE can now output at 48kHz, adjust the audio dumper so that it will respect the set sample rate for LLE as well as HLE. This fixes audio dumping for LLE at 48kHz.
2011-05-28 23:32:11 +00:00
Common
Windows: Sets the cwd to the folder that dolphin.exe resides in.
2011-06-11 20:45:09 +00:00
Core
If hardware fails to initialize when emulation starts, die gracefully. This should fix issue 4602.
2011-06-18 04:04:48 +00:00
DiscIO
fix infinitely recursive deletion from r7587 and actually update locations of content.map and uid.sys
2011-06-05 07:42:40 +00:00
DolphinWX
Make sure the play button is disabled while a game is starting when not rendering to main. This should fully resolve issue 4602.
2011-06-19 01:22:34 +00:00
InputCommon
Apply the simple NULL-checking patch from issue 4311.
2011-06-15 12:50:47 +00:00
VideoCommon
Small update for disabled Fog for older hardware that fails to divide by zero in shaders
2011-06-20 05:48:12 +00:00
CMakeLists.txt
Merge UI related projects into the main DolphinWX project.
2011-02-11 21:37:52 +00:00