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70627c56529b9534d09ab34d343028fac33ce387
dolphin
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Source
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Core
T
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donkopunchstania
70627c5652
Extend the OGL virtual XFB to handle games that use multiple XFBs to make a frame. This should allow games that require the XFB to work without using a real XFB in RAM which is slow and limited to the original resolution. To use this enhancement you must check Use XFB in the options. The previous option was renamed Use Real XFB. I don't think this works with the aspect settings yet.
...
git-svn-id:
https://dolphin-emu.googlecode.com/svn/trunk@5185
8ced0084-cf51-0410-be5f-012b33b47a6e
2010-03-10 06:45:13 +00:00
..
AudioCommon
Added a null check when stopping the DSPHLE plugin with the DSound back-end. Fixes the DSPHLE crash on stop.
2010-03-08 08:03:42 +00:00
Common
Gah, screw it
2010-03-05 10:07:49 +00:00
Core
Added scons options "shared_libname=true" to link agains the system shared libraries for lzo, sfml, and soil. For example add the scons option "shared_lzo=true" for lzo. This will check for the system libraries and then fall back to building and linking statically against the Externals if not found. You must have liblzo2-dev, libsoil-dev, and libsfml-dev installed. Note that you need version 1.5 or later for sfml. Currently scons doesn't check the version for you.
2010-03-09 22:17:33 +00:00
DebuggerUICommon
Systematically eliminating compiler warnings.
2010-02-24 03:38:36 +00:00
DebuggerWX
Systematically eliminating compiler warnings.
2010-02-24 03:38:36 +00:00
DiscIO
Removed more compiler warnings in linux.
2010-03-07 22:48:37 +00:00
DolphinWX
Added scons options "shared_libname=true" to link agains the system shared libraries for lzo, sfml, and soil. For example add the scons option "shared_lzo=true" for lzo. This will check for the system libraries and then fall back to building and linking statically against the Externals if not found. You must have liblzo2-dev, libsoil-dev, and libsfml-dev installed. Note that you need version 1.5 or later for sfml. Currently scons doesn't check the version for you.
2010-03-09 22:17:33 +00:00
DSPCore
DSPLLE - removed some ifdefs
2010-03-08 23:18:19 +00:00
InputCommon
Fixed a few memory leaks. Made Init and Shutdown functions for some core systems.
2010-02-16 04:34:41 +00:00
VideoCommon
Extend the OGL virtual XFB to handle games that use multiple XFBs to make a frame. This should allow games that require the XFB to work without using a real XFB in RAM which is slow and limited to the original resolution. To use this enhancement you must check Use XFB in the options. The previous option was renamed Use Real XFB. I don't think this works with the aspect settings yet.
2010-03-10 06:45:13 +00:00