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718aa585e2f3b65eecb672729a0481d76aacc6f8
dolphin
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Source
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Plugins
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History
John Peterson
718aa585e2
Rerecording: Added frame step function and status bar for the input recording. Turn on frame stepping with Ctrl, step with Space. Build the Rerecording version with the setting in Setup.h.
...
git-svn-id:
https://dolphin-emu.googlecode.com/svn/trunk@2273
8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-16 06:18:18 +00:00
..
Plugin_DSP_HLE
DSP HLE: Fixed a sound problem with a new Setup.h option. For some reason all the SoundSyncEvent->Set() caused a lot of static for me in Wario Land.
2009-02-14 01:07:20 +00:00
Plugin_DSP_LLE
some more warning cleanup.
2009-01-24 01:50:23 +00:00
Plugin_nJoy_SDL
Emulated Wiimote: Enabled the roll and pitch function again (I had accidently disabled it in the last commit)
2009-02-12 10:49:38 +00:00
Plugin_nJoy_Testing
Some warning and code cleanup.
2009-01-24 00:45:46 +00:00
Plugin_PadSimple
Rerecording: Added frame step function and status bar for the input recording. Turn on frame stepping with Ctrl, step with Space. Build the Rerecording version with the setting in Setup.h.
2009-02-16 06:18:18 +00:00
Plugin_PadSimpleEvnt
More WIP OGL EventHandler work by shuffle2 and myself. Wiimote isn't implemented yet and OGL window is too small (should take window borders into account when creating window).
2009-01-29 23:35:31 +00:00
Plugin_VideoDX9
New compact texture type for OGL/D3D: IA4. Thanks for the IA4->IA8 unpacker hyperiris! Too bad that D3D supports IA4 natively while OGL is a bit buggy (treats LUM4_ALPHA4 as LUM8_ALPHA8).
2009-02-14 09:04:40 +00:00
Plugin_VideoOGL
small code cleanup
2009-02-15 21:01:07 +00:00
Plugin_Wiimote
Emulated Wiimote: Collected all system specific keyboard input functions to one multi system function
2009-02-15 22:23:59 +00:00