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82b635b7990cf61f2436224afaaa8072ef4c61b6
dolphin
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Shawn Hoffman
82b635b799
vs2010: build dsptool again
...
git-svn-id:
https://dolphin-emu.googlecode.com/svn/trunk@7681
8ced0084-cf51-0410-be5f-012b33b47a6e
2011-07-17 08:38:08 +00:00
..
AudioCommon
Since LLE can now output at 48kHz, adjust the audio dumper so that it will respect the set sample rate for LLE as well as HLE. This fixes audio dumping for LLE at 48kHz.
2011-05-28 23:32:11 +00:00
Common
vs2010: build dsptool again
2011-07-17 08:38:08 +00:00
Core
Apply (a variation of) the first patch attached to issue 4608. This should limit the amount of ACL packet loss due to the 200Hz timing (which is now 150Hz if you disable Wiimote Speaker) and the handling of the ACL pool when it's occasionally full (which this improves by dropping one packet instead of letting the "pointers" overlap which would make packets unreachable).
2011-07-12 15:49:08 +00:00
DiscIO
fix infinitely recursive deletion from r7587 and actually update locations of content.map and uid.sys
2011-06-05 07:42:40 +00:00
DolphinWX
Add a new type of message box (CRITICAL style) which can not be disabled. Then use that message box to display shader compilation errors in the OpenGL backend to maintain consistency with the behaviour of the DirectX backends.
2011-07-15 14:49:34 +00:00
InputCommon
Apply the simple NULL-checking patch from issue 4311.
2011-06-15 12:50:47 +00:00
VideoCommon
added 1.5x, 2.5x, 4x internal resolution
2011-07-05 01:11:03 +00:00
CMakeLists.txt
Merge UI related projects into the main DolphinWX project.
2011-02-11 21:37:52 +00:00