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841583b8f3b0664fef24305928a0f26eae5c6b29
dolphin
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Source
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Core
T
History
Jordan Woyak
841583b8f3
Merged identical VertexManager code from DX9/DX11/OGL plugins into VideoCommon. Still need to merge VertexManager::Flush (will be easier after TextureCache is merged). Purposely using a class/virtualfuncs rather than a namespace so multiple VertexManager can be in one plugin (VideoMergeNew? :p).
...
git-svn-id:
https://dolphin-emu.googlecode.com/svn/trunk@6249
8ced0084-cf51-0410-be5f-012b33b47a6e
2010-10-03 00:41:06 +00:00
..
AudioCommon
Core/DSPCore: Make JIT work on 64 bit hosts
2010-10-01 23:23:13 +00:00
Common
Core/Common: Automatically emit a MOV in ABI_CallFunction* when the function
2010-10-02 20:04:03 +00:00
Core
Fixed a bug in JIT/JITIL. The size_of_merged_addresses variable was being used before it was initialised in certain cases (Rogue Leader).
2010-10-02 02:04:44 +00:00
DebuggerUICommon
Debugger enhancements:
2010-08-08 06:00:22 +00:00
DebuggerWX
JitIL/Jit64: Removed std::vector for speed up.
2010-09-22 02:42:17 +00:00
DiscIO
call DIVerify when a wii game is launched directly by dolphin (adds tmd+uid)
2010-09-08 00:20:19 +00:00
DolphinWX
Allow SI AM_Baseboard to be selected correctly in GUI.
2010-09-27 02:22:53 +00:00
DSPCore
Core/DSPCore: Make JIT work on 64 bit hosts
2010-10-01 23:23:13 +00:00
InputCommon
New Wiimote Plugin: Fix Emulated Wiimote Problem.(fixes issue 3230) Made the "Connected to X Wiimotes" text update on all tabs when clicking "Refresh"/"Pair Up". Some other cleanup.
2010-09-18 16:43:43 +00:00
InputUICommon
GCPad/Wiimote New: (OS X Config Dialog) Temporarily fix a crash when selecting an item in the device list (a current bug in wxWidgets with wxTE_PROCESS_ENTER). (Windows DirectInput) Hopefully made axis enumeration and the fall back to polled data(for drivers which don't support buffered data) simpler and more foolproof (a few users were having issues with a few specific gamepads).
2010-08-29 03:45:56 +00:00
VideoCommon
Merged identical VertexManager code from DX9/DX11/OGL plugins into VideoCommon. Still need to merge VertexManager::Flush (will be easier after TextureCache is merged). Purposely using a class/virtualfuncs rather than a namespace so multiple VertexManager can be in one plugin (VideoMergeNew? :p).
2010-10-03 00:41:06 +00:00