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855f97841dffcc2bd75f8c0f6cdb48c2d42a8f08
dolphin
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T
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skidau
855f97841d
Paused the video thread while a save state was being created or loaded. Performed the save state operation after the fifo became idle. Saved the interrupt status of the video thread into the save state. This helps stabilise the save states in dual core mode in games like Super Mario Galaxy.
...
git-svn-id:
https://dolphin-emu.googlecode.com/svn/trunk@7112
8ced0084-cf51-0410-be5f-012b33b47a6e
2011-02-08 10:37:47 +00:00
..
Core
Paused the video thread while a save state was being created or loaded. Performed the save state operation after the fifo became idle. Saved the interrupt status of the video thread into the save state. This helps stabilise the save states in dual core mode in games like Super Mario Galaxy.
2011-02-08 10:37:47 +00:00
DSPSpy
Put some stuff in the gfx plugins into namespaces, so that the symbols won't collide if someone decides to merge the gfx plugins into dolphin too. still more things left to do though.
2011-01-29 20:16:51 +00:00
DSPTool
LTCG (link time code gen) was off in some projects, so turn it off in all of them so that the linker doesn't have to restart halfway through.
2011-02-05 20:14:23 +00:00
Plugins
vs2010: quiet wxwidgets warnings
2011-02-08 07:08:19 +00:00
TestSuite
Add Turntable.cpp to SCons build.
2010-10-03 08:20:24 +00:00
UnitTests
LTCG (link time code gen) was off in some projects, so turn it off in all of them so that the linker doesn't have to restart halfway through.
2011-02-05 20:14:23 +00:00
VSProps
vs2010: quiet wxwidgets warnings
2011-02-08 07:08:19 +00:00
CMakeLists.txt
Add an experimental CMake build system as a possible replacement for SCons. Only tested on Linux, should work on OS X and Windows in the future as well though.
2010-11-01 15:47:02 +00:00
Dolphin_2010.sln
vs2010:
2011-02-08 04:03:48 +00:00
Dolphin.sln
Removed the Lua script console and Externals/Lua. The script console was incomplete and no one was working on it.
2011-02-03 20:41:23 +00:00