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8c2a9fa08dc02c28848d41fd2b8d4a053182dc50
dolphin
/
Source
/
Plugins
/
Plugin_DSP_HLE
/
Src
T
History
nakeee
8c2a9fa08d
added files to scons
...
git-svn-id:
https://dolphin-emu.googlecode.com/svn/trunk@724
8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-29 11:33:39 +00:00
..
Debugger
Some changes to the debugger, added a DSP HLE debugging window. I moved the initialization of DLLdebugger from Core.cpp to the debugging window. (I hope this doesn't break the LLE debugger in any way, or does it have to be started right after LoadPlugin?). Also added a ShowOnStart saved setting to the debugger. And a MainWindow saved setting that set the position and size of the main window when it's started. I may have broken things in the debugger by allowing disabling of for example the Jit window. Please accept my apologies if that is the case.
2008-09-29 03:19:23 +00:00
Logging
Some changes to the debugger, added a DSP HLE debugging window. I moved the initialization of DLLdebugger from Core.cpp to the debugging window. (I hope this doesn't break the LLE debugger in any way, or does it have to be started right after LoadPlugin?). Also added a ShowOnStart saved setting to the debugger. And a MainWindow saved setting that set the position and size of the main window when it's started. I may have broken things in the debugger by allowing disabling of for example the Jit window. Please accept my apologies if that is the case.
2008-09-29 03:19:23 +00:00
PCHW
Switch audio fifo queue to a faster non-STL one.
2008-09-28 17:34:40 +00:00
UCodes
Some changes to the debugger, added a DSP HLE debugging window. I moved the initialization of DLLdebugger from Core.cpp to the debugging window. (I hope this doesn't break the LLE debugger in any way, or does it have to be started right after LoadPlugin?). Also added a ShowOnStart saved setting to the debugger. And a MainWindow saved setting that set the position and size of the main window when it's started. I may have broken things in the debugger by allowing disabling of for example the Jit window. Please accept my apologies if that is the case.
2008-09-29 03:19:23 +00:00
AboutDlg.cpp
Audio system update - HLE plugin submitted, homebrew has sound, and also Mario movies!! (this was very unexpected). This also acts as a frame limiter. Might provide an option to turn it off in the future.
2008-08-16 21:58:07 +00:00
AboutDlg.h
Audio system update - HLE plugin submitted, homebrew has sound, and also Mario movies!! (this was very unexpected). This also acts as a frame limiter. Might provide an option to turn it off in the future.
2008-08-16 21:58:07 +00:00
Config.cpp
Audio system update - HLE plugin submitted, homebrew has sound, and also Mario movies!! (this was very unexpected). This also acts as a frame limiter. Might provide an option to turn it off in the future.
2008-08-16 21:58:07 +00:00
Config.h
Audio system update - HLE plugin submitted, homebrew has sound, and also Mario movies!! (this was very unexpected). This also acts as a frame limiter. Might provide an option to turn it off in the future.
2008-08-16 21:58:07 +00:00
ConfigDlg.cpp
Audio system update - HLE plugin submitted, homebrew has sound, and also Mario movies!! (this was very unexpected). This also acts as a frame limiter. Might provide an option to turn it off in the future.
2008-08-16 21:58:07 +00:00
ConfigDlg.h
Audio system update - HLE plugin submitted, homebrew has sound, and also Mario movies!! (this was very unexpected). This also acts as a frame limiter. Might provide an option to turn it off in the future.
2008-08-16 21:58:07 +00:00
DSPHandler.cpp
Ban compression of Wii images until it has been tested. All sorts of minor cleanup.
2008-09-24 19:10:56 +00:00
DSPHandler.h
Ban compression of Wii images until it has been tested. All sorts of minor cleanup.
2008-09-24 19:10:56 +00:00
Globals.cpp
Added ExtendedTrace crash logging. Wiimote HLE can now create an L2CAP connection.
2008-09-06 13:41:44 +00:00
Globals.h
Some changes to the debugger, added a DSP HLE debugging window. I moved the initialization of DLLdebugger from Core.cpp to the debugging window. (I hope this doesn't break the LLE debugger in any way, or does it have to be started right after LoadPlugin?). Also added a ShowOnStart saved setting to the debugger. And a MainWindow saved setting that set the position and size of the main window when it's started. I may have broken things in the debugger by allowing disabling of for example the Jit window. Please accept my apologies if that is the case.
2008-09-29 03:19:23 +00:00
MailHandler.cpp
Ban compression of Wii images until it has been tested. All sorts of minor cleanup.
2008-09-24 19:10:56 +00:00
MailHandler.h
Audio system update - HLE plugin submitted, homebrew has sound, and also Mario movies!! (this was very unexpected). This also acts as a frame limiter. Might provide an option to turn it off in the future.
2008-08-16 21:58:07 +00:00
main.cpp
Some changes to the debugger, added a DSP HLE debugging window. I moved the initialization of DLLdebugger from Core.cpp to the debugging window. (I hope this doesn't break the LLE debugger in any way, or does it have to be started right after LoadPlugin?). Also added a ShowOnStart saved setting to the debugger. And a MainWindow saved setting that set the position and size of the main window when it's started. I may have broken things in the debugger by allowing disabling of for example the Jit window. Please accept my apologies if that is the case.
2008-09-29 03:19:23 +00:00
resource.h
Some changes to the debugger, added a DSP HLE debugging window. I moved the initialization of DLLdebugger from Core.cpp to the debugging window. (I hope this doesn't break the LLE debugger in any way, or does it have to be started right after LoadPlugin?). Also added a ShowOnStart saved setting to the debugger. And a MainWindow saved setting that set the position and size of the main window when it's started. I may have broken things in the debugger by allowing disabling of for example the Jit window. Please accept my apologies if that is the case.
2008-09-29 03:19:23 +00:00
resource.rc
Audio system update - HLE plugin submitted, homebrew has sound, and also Mario movies!! (this was very unexpected). This also acts as a frame limiter. Might provide an option to turn it off in the future.
2008-08-16 21:58:07 +00:00
SConscript
added files to scons
2008-09-29 11:33:39 +00:00
stdafx.cpp
Audio system update - HLE plugin submitted, homebrew has sound, and also Mario movies!! (this was very unexpected). This also acts as a frame limiter. Might provide an option to turn it off in the future.
2008-08-16 21:58:07 +00:00
stdafx.h
Audio system update - HLE plugin submitted, homebrew has sound, and also Mario movies!! (this was very unexpected). This also acts as a frame limiter. Might provide an option to turn it off in the future.
2008-08-16 21:58:07 +00:00