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914cb632fbfbbe56102881f4cbf1d5c755d91e31
dolphin
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Source
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Core
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Sonicadvance1
914cb632fb
Woops! I put subfcx in to subfex on accident, silly me
...
git-svn-id:
https://dolphin-emu.googlecode.com/svn/trunk@5181
8ced0084-cf51-0410-be5f-012b33b47a6e
2010-03-09 21:32:50 +00:00
..
AudioCommon
Added a null check when stopping the DSPHLE plugin with the DSound back-end. Fixes the DSPHLE crash on stop.
2010-03-08 08:03:42 +00:00
Common
Gah, screw it
2010-03-05 10:07:49 +00:00
Core
Woops! I put subfcx in to subfex on accident, silly me
2010-03-09 21:32:50 +00:00
DebuggerUICommon
Systematically eliminating compiler warnings.
2010-02-24 03:38:36 +00:00
DebuggerWX
Systematically eliminating compiler warnings.
2010-02-24 03:38:36 +00:00
DiscIO
Removed more compiler warnings in linux.
2010-03-07 22:48:37 +00:00
DolphinWX
Fix NoWX build, use a different define in CoreParameter, the one we all know and love, and add a Function call to VertexManager which can boost performance, tells the drivers that we don't care about the current data, because we are putting new data in it anyway. This gives quite a performance boost on OSX since it bypasses a call in the drivers that takes around 24% CPU time
2010-03-09 21:15:28 +00:00
DSPCore
DSPLLE - removed some ifdefs
2010-03-08 23:18:19 +00:00
InputCommon
Fixed a few memory leaks. Made Init and Shutdown functions for some core systems.
2010-02-16 04:34:41 +00:00
VideoCommon
Texture coordinates are stored in fixed point format in TEV which allows overflows to be emulated correctly. Added logic to calculated texture LOD and use the correct mip. Dumping textures will now dump all mip levels. Added line rendering. Changed data stored in vertex from float arrays to vectors for cleaner math.
2010-03-09 04:38:07 +00:00