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9afd7fb6207f53d5c6618e817ebd588d1855db77
dolphin
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Source
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Core
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John Peterson
9afd7fb620
Rerecording: Wind back the frame counter in the status bar when a save state is loaded. Issues: The frame updates do currently not occur as often as the input updates. The input updates occur more frequently, perhaps closer to 60 times per real seconds.
...
git-svn-id:
https://dolphin-emu.googlecode.com/svn/trunk@2274
8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-16 07:17:34 +00:00
..
Common
Rerecording: Wind back the frame counter in the status bar when a save state is loaded. Issues: The frame updates do currently not occur as often as the input updates. The input updates occur more frequently, perhaps closer to 60 times per real seconds.
2009-02-16 07:17:34 +00:00
Core
Rerecording: Wind back the frame counter in the status bar when a save state is loaded. Issues: The frame updates do currently not occur as often as the input updates. The input updates occur more frequently, perhaps closer to 60 times per real seconds.
2009-02-16 07:17:34 +00:00
DebuggerWX
Cache vertex array pointers, a la magumagu's idea. Misc other stuff. Should give very minor speed boost.
2009-02-09 20:35:30 +00:00
DiscIO
Preliminary support for having MasterKey for U/P/J and MasterKey for Korean wii games. Needs testing by someone who has a Korean wii game
2009-02-16 06:17:21 +00:00
DolphinWX
Rerecording: Wind back the frame counter in the status bar when a save state is loaded. Issues: The frame updates do currently not occur as often as the input updates. The input updates occur more frequently, perhaps closer to 60 times per real seconds.
2009-02-16 07:17:34 +00:00
InputCommon
remove unicode from inputcommon vcproj
2009-02-15 19:35:59 +00:00
VideoCommon
Added more overlay stats options.
2009-02-15 20:49:59 +00:00