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a09a3e08f11e97a92f1d0608e2f8b02ede10e67a
dolphin
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Source
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PluginSpecs
T
History
John Peterson
927815bc9b
Core Stop and Start: Added alternative separate thread timer/loop based waiting, instead of same thread loop waiting. You can try it with the SETUP_TIMER_WAITING option in Setup.h.
...
git-svn-id:
https://dolphin-emu.googlecode.com/svn/trunk@2375
8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-22 21:16:12 +00:00
..
CommonTypes.h
Cleanup, some BOOL removal. tested to work, unlike a certain other change :p
2008-12-12 17:59:33 +00:00
ExportEpilog.h
set svn:eol-style=native for **.h
2008-12-08 04:46:09 +00:00
ExportProlog.h
set svn:eol-style=native for **.h
2008-12-08 04:46:09 +00:00
pluginspecs_dsp.h
The Mega Change Of Doom - or, fixing Stop. Almost. At least it's better than before. However, the OpenGL plugin seems to lose textures a lot between game restarts :P I think the GL plugin needs to do a lot more cleanup.
2009-02-20 22:04:52 +00:00
pluginspecs_pad.h
Warp back to 1983!!! (rev 1983, that is, not the year :P)
2009-01-23 21:28:55 +00:00
pluginspecs_video.h
The Mega Change Of Doom - or, fixing Stop. Almost. At least it's better than before. However, the OpenGL plugin seems to lose textures a lot between game restarts :P I think the GL plugin needs to do a lot more cleanup.
2009-02-20 22:04:52 +00:00
pluginspecs_wiimote.h
The Mega Change Of Doom - or, fixing Stop. Almost. At least it's better than before. However, the OpenGL plugin seems to lose textures a lot between game restarts :P I think the GL plugin needs to do a lot more cleanup.
2009-02-20 22:04:52 +00:00
PluginSpecs.h
Core Stop and Start: Added alternative separate thread timer/loop based waiting, instead of same thread loop waiting. You can try it with the SETUP_TIMER_WAITING option in Setup.h.
2009-02-22 21:16:12 +00:00