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a32e29aaa55da1a679223fe9e4153c2a2b5cdc33
dolphin
/
Source
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Core
T
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nakeee
9ec81d4bf0
linux compile fixes
...
git-svn-id:
https://dolphin-emu.googlecode.com/svn/trunk@2377
8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-22 21:37:36 +00:00
..
Common
Core Stop and Start: Added alternative separate thread timer/loop based waiting, instead of same thread loop waiting. You can try it with the SETUP_TIMER_WAITING option in Setup.h.
2009-02-22 21:16:12 +00:00
Core
Core Stop and Start: Added alternative separate thread timer/loop based waiting, instead of same thread loop waiting. You can try it with the SETUP_TIMER_WAITING option in Setup.h.
2009-02-22 21:16:12 +00:00
DebuggerWX
Remove/cleanup some auto-"breaks" in the code. they are annoying when debugging. (jit64 hits the DSP.cpp case in animal crossing) :/
2009-02-17 23:07:10 +00:00
DiscIO
Fix bug, reenable the drive optimization.
2009-02-22 16:59:22 +00:00
DolphinWX
linux compile fixes
2009-02-22 21:37:36 +00:00
InputCommon
Core Stop and Start: Fixed stop and start again by avoiding FreeLibrary() of the OpenGL plugin, and avoiding a crash in its ShutDown() function. You need to use SETUP_FREE_PLUGIN_ON_BOOT to compile with this option that works on my system. Also, I noticed that I don't need the SETUP_AVOID_CHILD_WINDOW_RENDERING_HANG anymore, I can now delete the g_EmuThread without having it hanging in its waiting function.
2009-02-22 04:24:53 +00:00
VideoCommon
Core Stop and Start: Added alternative separate thread timer/loop based waiting, instead of same thread loop waiting. You can try it with the SETUP_TIMER_WAITING option in Setup.h.
2009-02-22 21:16:12 +00:00