* Halving the number of hotkeys checked for (there were extra for future use) * Gets the controller status once before parsing hotkeys * Checks for the GUI lock once before parsing hotkeys * Removed some redundant memsets
* Halving the number of hotkeys checked for (there were extra for future use) * Gets the controller status once before parsing hotkeys * Checks for the GUI lock once before parsing hotkeys * Removed some redundant memsets