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a89b8f4a7dd15ce5ee38bb68b877150f36cadfe8
dolphin
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Jordan Woyak
7e08fc19fc
Moved WiimoteNew into Dolphin and eliminated the old wiimote plugin. Removed wiimote plugin support. Moved input dialog related InputUICommon stuff into DolphinWX. Removed now unused InputCommon files. UDPWiimote stuff is temporarily disabled until it is reorganized so Core won't depend on wx. Real wiimotes are now initialized on first need(wiimote diag open or game start) and left initialized until Dolphin exit.(maybe this will work better for Linux/OS X) (scons probably needs some fixes)
...
git-svn-id:
https://dolphin-emu.googlecode.com/svn/trunk@6270
8ced0084-cf51-0410-be5f-012b33b47a6e
2010-10-12 19:42:29 +00:00
..
Plugin_DSP_HLE
Fix building with --as-needed.
2010-10-05 18:10:06 +00:00
Plugin_DSP_LLE
Fix building with --as-needed.
2010-10-05 18:10:06 +00:00
Plugin_VideoDX9
Some stuff which was still lying around on my hard disk:
2010-10-04 11:09:32 +00:00
Plugin_VideoDX11
Some stuff which was still lying around on my hard disk:
2010-10-04 11:09:32 +00:00
Plugin_VideoMerge
Add Turntable.cpp to SCons build.
2010-10-03 08:20:24 +00:00
Plugin_VideoOGL
Fix a bug introduced by r6240.
2010-10-09 13:47:56 +00:00
Plugin_VideoSoftware
InputCommon(GCPad/WiimoteNew): Fixed issue when inifile didn't exist, defaults were loaded, and input didn't work. Fixed prob in DirectInput(hopefully doesn't break any other gamepads): buffered data wasn't ever being used. WiimoteNew: Hopefully made emulated swinging better(please comment). Added (completely untested) incomplete emulated turntable(DJ Hero) extension support :p. Deleted some files that I meant to delete in my last commit.
2010-10-03 04:29:34 +00:00