This website requires JavaScript.
Explore
Help
Sign In
Yaya48
/
dolphin
Watch
1
Star
0
Fork
0
Code
Issues
Pull Requests
Actions
Packages
Projects
Releases
Wiki
Activity
Files
af139f4661185ceb6d2c016e2ba3cdd1034a5aa7
dolphin
/
Source
T
History
skidau
af139f4661
Used usleep(1) instead of _mm_pause on Linux and Mac OSX. This reduces the CPU usage in the video thread's idle loop. Added YieldCPU to the DSP LLE loop.
...
git-svn-id:
https://dolphin-emu.googlecode.com/svn/trunk@7125
8ced0084-cf51-0410-be5f-012b33b47a6e
2011-02-10 12:56:21 +00:00
..
Core
Used usleep(1) instead of _mm_pause on Linux and Mac OSX. This reduces the CPU usage in the video thread's idle loop. Added YieldCPU to the DSP LLE loop.
2011-02-10 12:56:21 +00:00
DSPSpy
Put some stuff in the gfx plugins into namespaces, so that the symbols won't collide if someone decides to merge the gfx plugins into dolphin too. still more things left to do though.
2011-01-29 20:16:51 +00:00
DSPTool
LTCG (link time code gen) was off in some projects, so turn it off in all of them so that the linker doesn't have to restart halfway through.
2011-02-05 20:14:23 +00:00
Plugins
Experimental commit and one fix for my last commit.
2011-02-10 04:47:02 +00:00
TestSuite
Add Turntable.cpp to SCons build.
2010-10-03 08:20:24 +00:00
UnitTests
LTCG (link time code gen) was off in some projects, so turn it off in all of them so that the linker doesn't have to restart halfway through.
2011-02-05 20:14:23 +00:00
VSProps
vs2010: add debugfast configs for wxw (now debugfast links faster!). clean up wxw projects a lot.
2011-02-10 06:31:12 +00:00
CMakeLists.txt
Add an experimental CMake build system as a possible replacement for SCons. Only tested on Linux, should work on OS X and Windows in the future as well though.
2010-11-01 15:47:02 +00:00
Dolphin_2010.sln
vs2010: add debugfast configs for wxw (now debugfast links faster!). clean up wxw projects a lot.
2011-02-10 06:31:12 +00:00
Dolphin.sln
Removed the Lua script console and Externals/Lua. The script console was incomplete and no one was working on it.
2011-02-03 20:41:23 +00:00