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b0e8a67cf2da02e4568986cbb06fbca9f14705fb
dolphin
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Source
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Plugins
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Plugin_GCPadNew
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Src
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ControllerInterface
T
History
Jordan Woyak
b0e8a67cf2
GCPadNew: Added option to disable input when Dolphin window isn't active. Some other minor fixes/cleanups.
...
git-svn-id:
https://dolphin-emu.googlecode.com/svn/trunk@5290
8ced0084-cf51-0410-be5f-012b33b47a6e
2010-04-08 03:33:16 +00:00
..
DirectInput
GCPadNew: Added option to disable input when Dolphin window isn't active. Some other minor fixes/cleanups.
2010-04-08 03:33:16 +00:00
OSX
Start work of OSX keyboard input, doesn't work, so it's currently disabled, but it's a beginning. Also changed variable 'id' to 'cid' because id is a object type in Obj-C, which I was running in to problems with, kept it that way just in case.
2010-04-02 09:41:43 +00:00
SDL
A few changes to the GCPadNew needed to compile in linux, and put GCPadNew back into the linux build. Also changed file properties to eol-style native.
2010-04-02 02:48:24 +00:00
XInput
A few changes to the GCPadNew needed to compile in linux, and put GCPadNew back into the linux build. Also changed file properties to eol-style native.
2010-04-02 02:48:24 +00:00
Xlib
A few changes to the GCPadNew needed to compile in linux, and put GCPadNew back into the linux build. Also changed file properties to eol-style native.
2010-04-02 02:48:24 +00:00
ControllerInterface.cpp
Start work of OSX keyboard input, doesn't work, so it's currently disabled, but it's a beginning. Also changed variable 'id' to 'cid' because id is a object type in Obj-C, which I was running in to problems with, kept it that way just in case.
2010-04-02 09:41:43 +00:00
ControllerInterface.h
Start work of OSX keyboard input, doesn't work, so it's currently disabled, but it's a beginning. Also changed variable 'id' to 'cid' because id is a object type in Obj-C, which I was running in to problems with, kept it that way just in case.
2010-04-02 09:41:43 +00:00