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b5ea4ef9a8b05647faf00676fd8b354b5f420072
dolphin
/
Source
/
DSPSpy
T
History
hrydgard
b5ea4ef9a8
DSP: update base test to match new register naming. add mul test.
...
git-svn-id:
https://dolphin-emu.googlecode.com/svn/trunk@3132
8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-02 13:19:20 +00:00
..
tests
DSP: update base test to match new register naming. add mul test.
2009-05-02 13:19:20 +00:00
asm.h
DSPSpy: First version submitted, resurrected from the ages of time. Build the dsp code by running dspbuild.bat (or an equivalent shell script), then build the elf using devkitpro/libogc and boot it on your Wii using Homebrew Channel or whatever. You'll get a lot of numbers on your screen.
2009-04-18 14:02:34 +00:00
color.h
DSPSpy: First version submitted, resurrected from the ages of time. Build the dsp code by running dspbuild.bat (or an equivalent shell script), then build the elf using devkitpro/libogc and boot it on your Wii using Homebrew Channel or whatever. You'll get a lot of numbers on your screen.
2009-04-18 14:02:34 +00:00
Config.h
Fixed DSPSpy compile
2009-05-01 15:41:19 +00:00
display_font.cpp
DSPSpy: First version submitted, resurrected from the ages of time. Build the dsp code by running dspbuild.bat (or an equivalent shell script), then build the elf using devkitpro/libogc and boot it on your Wii using Homebrew Channel or whatever. You'll get a lot of numbers on your screen.
2009-04-18 14:02:34 +00:00
display.cpp
DSPSpy: First version submitted, resurrected from the ages of time. Build the dsp code by running dspbuild.bat (or an equivalent shell script), then build the elf using devkitpro/libogc and boot it on your Wii using Homebrew Channel or whatever. You'll get a lot of numbers on your screen.
2009-04-18 14:02:34 +00:00
dsp.h
DSPSpy: First version submitted, resurrected from the ages of time. Build the dsp code by running dspbuild.bat (or an equivalent shell script), then build the elf using devkitpro/libogc and boot it on your Wii using Homebrew Channel or whatever. You'll get a lot of numbers on your screen.
2009-04-18 14:02:34 +00:00
DSPSpy.vcproj
Fixed building of DSPSpy
2009-05-01 16:23:41 +00:00
irq.h
DSPSpy: First version submitted, resurrected from the ages of time. Build the dsp code by running dspbuild.bat (or an equivalent shell script), then build the elf using devkitpro/libogc and boot it on your Wii using Homebrew Channel or whatever. You'll get a lot of numbers on your screen.
2009-04-18 14:02:34 +00:00
main_spy.cpp
DSPSpy: Hide loop stack registers - they aren't relevant for most investigations.
2009-05-01 15:17:03 +00:00
Makefile
DSPSpy: Hide loop stack registers - they aren't relevant for most investigations.
2009-05-01 15:17:03 +00:00
mem_dump.h
DSPSpy: First version submitted, resurrected from the ages of time. Build the dsp code by running dspbuild.bat (or an equivalent shell script), then build the elf using devkitpro/libogc and boot it on your Wii using Homebrew Channel or whatever. You'll get a lot of numbers on your screen.
2009-04-18 14:02:34 +00:00
processor.h
DSPSpy: First version submitted, resurrected from the ages of time. Build the dsp code by running dspbuild.bat (or an equivalent shell script), then build the elf using devkitpro/libogc and boot it on your Wii using Homebrew Channel or whatever. You'll get a lot of numbers on your screen.
2009-04-18 14:02:34 +00:00