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ba88ebaecb340b703bc84617a776df109d3dbd78
dolphin
/
Source
T
History
John Peterson
ba88ebaecb
Made the volume setting not dependent on numSamples. It moves around a lot and depends on how fast the game run and this volume setting should probably not depend on that. I'm still unsure about the right volume steps and if pb.mixer_control has the target volume.
...
git-svn-id:
https://dolphin-emu.googlecode.com/svn/trunk@839
8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-11 14:35:29 +00:00
..
Core
Fix Linux compiling and Make Filesystemviewer show MakerID correctly
2008-10-10 16:20:13 +00:00
Plugins
Made the volume setting not dependent on numSamples. It moves around a lot and depends on how fast the game run and this volume setting should probably not depend on that. I'm still unsure about the right volume steps and if pb.mixer_control has the target volume.
2008-10-11 14:35:29 +00:00
PluginSpecs
Added the StretchToFit option to the config menu in the OpenGL plugin. This fixes the blackness in SSBM. I also added a keep aspect ratio option, it will keep your aspect ratio at 4:3, but then SSBM will have the blackness problem again. You find the options under the Enhancements window in the OpenGL configuration.
2008-10-09 18:47:53 +00:00
Dolphin.sln
Some changes to the debugger, added a DSP HLE debugging window. I moved the initialization of DLLdebugger from Core.cpp to the debugging window. (I hope this doesn't break the LLE debugger in any way, or does it have to be started right after LoadPlugin?). Also added a ShowOnStart saved setting to the debugger. And a MainWindow saved setting that set the position and size of the main window when it's started. I may have broken things in the debugger by allowing disabling of for example the Jit window. Please accept my apologies if that is the case.
2008-09-29 03:19:23 +00:00