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bbb48603be1081363d9f839f3eee362a82b8d423
dolphin
/
Source
/
Core
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InputCommon
/
Src
T
History
dapetcu21
bbb48603be
Added nunchuck acceleration support to UDPWii . Moved some UDPWii stuff to the nunchuck attachment because I needed calibration data for the nunchuck...
...
git-svn-id:
https://dolphin-emu.googlecode.com/svn/trunk@5878
8ced0084-cf51-0410-be5f-012b33b47a6e
2010-07-14 17:33:14 +00:00
..
ControllerInterface
GCPad/Wiimote New: Added a set defaults button to the config dialog. (gave new wiimote plugin a few default buttons, not done) Moved MSWindows cursor position code to ControllerInterface/DInput (plan on moving Linux's cursor code to Xlib as well). IR Up,Down,L,R now must have Cursor X/Y/-+ mapped for regular mouse control on Windows. (hopefully this isn't too confusing, the reset to default button automatically sets this up). Renamed One,Two,Minus,Plus to 12-+ (you will have to reconfigure these buttons, sorry). Added text labels for the button and trigger preview bitmaps. -other minor stuff.
2010-07-10 06:48:24 +00:00
Configuration.cpp
Warp back to 5578. Sorry for the lost changes, please re-apply. Reason: 5579 is a complete disaster.
2010-06-03 18:05:08 +00:00
ControllerEmu.cpp
GCPad/Wiimote New: Added a set defaults button to the config dialog. (gave new wiimote plugin a few default buttons, not done) Moved MSWindows cursor position code to ControllerInterface/DInput (plan on moving Linux's cursor code to Xlib as well). IR Up,Down,L,R now must have Cursor X/Y/-+ mapped for regular mouse control on Windows. (hopefully this isn't too confusing, the reset to default button automatically sets this up). Renamed One,Two,Minus,Plus to 12-+ (you will have to reconfigure these buttons, sorry). Added text labels for the button and trigger preview bitmaps. -other minor stuff.
2010-07-10 06:48:24 +00:00
ControllerEmu.h
GCPad/Wiimote New: Added a set defaults button to the config dialog. (gave new wiimote plugin a few default buttons, not done) Moved MSWindows cursor position code to ControllerInterface/DInput (plan on moving Linux's cursor code to Xlib as well). IR Up,Down,L,R now must have Cursor X/Y/-+ mapped for regular mouse control on Windows. (hopefully this isn't too confusing, the reset to default button automatically sets this up). Renamed One,Two,Minus,Plus to 12-+ (you will have to reconfigure these buttons, sorry). Added text labels for the button and trigger preview bitmaps. -other minor stuff.
2010-07-10 06:48:24 +00:00
DirectInputBase.cpp
Warp back to 5578. Sorry for the lost changes, please re-apply. Reason: 5579 is a complete disaster.
2010-06-03 18:05:08 +00:00
DirectInputBase.h
Warp back to 5578. Sorry for the lost changes, please re-apply. Reason: 5579 is a complete disaster.
2010-06-03 18:05:08 +00:00
GCPadStatus.h
Rename pluginspecs_pad.h to GCPadStatus.h, and move it into InputCommon.
2010-06-13 09:26:00 +00:00
InputCommon.h
(cleanup) Move WXInputBase into InputUICommon. Delete some leftovers from the last change.
2010-06-12 19:58:02 +00:00
InputConfig.cpp
GCPad/Wiimote New: Added a set defaults button to the config dialog. (gave new wiimote plugin a few default buttons, not done) Moved MSWindows cursor position code to ControllerInterface/DInput (plan on moving Linux's cursor code to Xlib as well). IR Up,Down,L,R now must have Cursor X/Y/-+ mapped for regular mouse control on Windows. (hopefully this isn't too confusing, the reset to default button automatically sets this up). Renamed One,Two,Minus,Plus to 12-+ (you will have to reconfigure these buttons, sorry). Added text labels for the button and trigger preview bitmaps. -other minor stuff.
2010-07-10 06:48:24 +00:00
InputConfig.h
(cleanup) Delete an awful global variable (g_plugin in ConfigDiag). Rename the Plugin class in InputConfig to InputPlugin, which is better but not ideal.
2010-06-12 18:45:39 +00:00
SConscript
Some more attempts at cleaning up the scons build and more clearly
2010-07-09 01:26:53 +00:00
SDL_Util.cpp
Hg:
2010-06-09 01:37:08 +00:00
SDL_Util.h
Build GLEW, SDL and zlib as static libraries from Externals as with
2010-06-16 00:07:52 +00:00
UDPWiimote.cpp
Added nunchuck acceleration support to UDPWii . Moved some UDPWii stuff to the nunchuck attachment because I needed calibration data for the nunchuck...
2010-07-14 17:33:14 +00:00
UDPWiimote.h
Added nunchuck acceleration support to UDPWii . Moved some UDPWii stuff to the nunchuck attachment because I needed calibration data for the nunchuck...
2010-07-14 17:33:14 +00:00
UDPWrapper.cpp
Added nunchuck acceleration support to UDPWii . Moved some UDPWii stuff to the nunchuck attachment because I needed calibration data for the nunchuck...
2010-07-14 17:33:14 +00:00
UDPWrapper.h
Added nunchuck acceleration support to UDPWii . Moved some UDPWii stuff to the nunchuck attachment because I needed calibration data for the nunchuck...
2010-07-14 17:33:14 +00:00
X11InputBase.cpp
Big restructuring of how the video plugin works. In linux and windows you shouldn't see a change in the functionality; however, there are changes in how render to main or not, and fullscreen modes, and such are handled. Input is largely restructured for the video plugin. It is now handled by the host. Keys for pausing and changing fullscreen are configurable. More will probably be later. This is probably classified as highly experimental.
2010-04-12 01:33:10 +00:00
X11InputBase.h
Warp back to 5578. Sorry for the lost changes, please re-apply. Reason: 5579 is a complete disaster.
2010-06-03 18:05:08 +00:00
XInput_Util.cpp
Hg:
2010-06-09 01:37:08 +00:00
XInput_Util.h
Hg:
2010-06-09 01:37:08 +00:00