This website requires JavaScript.
Explore
Help
Sign In
Yaya48
/
dolphin
Watch
1
Star
0
Fork
0
Code
Issues
Pull Requests
Actions
Packages
Projects
Releases
Wiki
Activity
Files
be6a6215c9942d82e6be0586df285b494aed1c48
dolphin
/
Source
/
Core
/
DolphinWX
T
History
John Peterson
be6a6215c9
Calibrated emulated Wiimote aiming in widescreen mode. Added config menu to Wiimote. Added hide cursor option to OpenGL plugin. Added custom Wii settings and moved SYSCONF to User/Config (it will be copied by the game to Wii/shared2/sys when a game is run). Made the DSP and Video debugging windowses run on the same dll instance as the main instance.
...
git-svn-id:
https://dolphin-emu.googlecode.com/svn/trunk@1188
8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-16 20:09:13 +00:00
..
resources
No more Binary in svn + scons clean up
2008-11-13 08:12:48 +00:00
Src
Calibrated emulated Wiimote aiming in widescreen mode. Added config menu to Wiimote. Added hide cursor option to OpenGL plugin. Added custom Wii settings and moved SYSCONF to User/Config (it will be copied by the game to Wii/shared2/sys when a game is run). Made the DSP and Video debugging windowses run on the same dll instance as the main instance.
2008-11-16 20:09:13 +00:00
DolphinWX.rc
daco breaks things ^^
2008-09-13 15:31:06 +00:00
DolphinWX.vcproj
remove Binary/win32 and Binary/x64 from the svn, and auto copy everything there. Also fix a bug with padsimple where if you stopped emulation while the pad was rumbling, it would do so indefinitely.
2008-11-12 21:29:28 +00:00
resource.h
and suddenly out of nowhere i had 4 resource.h files
2008-09-13 15:17:16 +00:00