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c3697df665b2c4357e1efd628c146d36ceb2b390
dolphin
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Core
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donkopunchstania
c3697df665
More memory leak fixing.
...
git-svn-id:
https://dolphin-emu.googlecode.com/svn/trunk@5072
8ced0084-cf51-0410-be5f-012b33b47a6e
2010-02-17 07:15:39 +00:00
..
AudioCommon
Fix a Memory leak in CoreAudio backend, around 2MB. Stops OpenCL from trying to decode CMPR textures, as it fails horribly. Fixes a memory leak in EXI devices, where the destructor wouldn't be called, causing a 32MB leak with memory cards(if you have two), and maybe a bit more from the other EXI devices
2010-02-12 16:40:13 +00:00
Common
Switches to GCC's internal swaps for swap32 and swap64 in OSX. Changes CDIO from using char*** to std::vector<std::string>, which fixes a memory leak I was noticing and also makes it look cleaner. This is not tested much in Windows/Linux, please see if it compiles and doesn't fail out in some mysterious way
2010-02-16 08:46:21 +00:00
Core
More memory leak fixing.
2010-02-17 07:15:39 +00:00
DebuggerUICommon
Some clean up in io_osx.m, the if not confused me in the SConscript. I made the frames work with WX 2.9. Disabled rumble in Wiimote in OSX. Wiimote MAY work in Dolphin in OSX, not 100% sure. Made a test app and it works in that. Couldn't build a WX build of Dolphin in OSX because Macports doesn't compile in AUI apparently
2010-01-20 11:49:11 +00:00
DebuggerWX
Some more leak hunting/housekeeping, probably wont affect Issue 2184 in a noticeable way tho.
2010-02-12 19:28:51 +00:00
DiscIO
More memory leak fixing.
2010-02-17 07:15:39 +00:00
DolphinWX
More memory leak fixing.
2010-02-17 07:15:39 +00:00
DSPCore
dsp: lrs is also sign extended in "40bit" mode. tested (correctly, this time :D )
2010-02-17 05:50:22 +00:00
InputCommon
Fixed a few memory leaks. Made Init and Shutdown functions for some core systems.
2010-02-16 04:34:41 +00:00
VideoCommon
Fix crash when stopping and starting a game with OpenCL enabled
2010-02-13 10:09:54 +00:00