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c4c8bde34d7a7b971f1f2933f960bfcd6308bac3
dolphin
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Source
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Core
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Shawn Hoffman
c4c8bde34d
more mic WIP. Seems to at least give correct volume levels to odama, it might even work.
...
git-svn-id:
https://dolphin-emu.googlecode.com/svn/trunk@2178
8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-09 15:46:15 +00:00
..
Common
Add Release_JITIL configuration to use magumagu's JIT instead under windows (currently 32-bit only) (this is intended to be temporary). Add comment about crashes with JITIL in Burnout2 and Animal Crossing. Some warning disables and cleanups.
2009-02-08 13:09:58 +00:00
Core
more mic WIP. Seems to at least give correct volume levels to odama, it might even work.
2009-02-09 15:46:15 +00:00
DebuggerWX
Video and DSP plugin management: Fixed Stop and Start again, it was necessary to call FreeLibrary() on Start instead of on Stop, I don't know why but that's how it works
2009-02-08 10:09:26 +00:00
DiscIO
fix again, JP please check it. don't forget clear your cache!
2009-02-09 15:41:28 +00:00
DolphinWX
Last commit: Typo
2009-02-09 15:31:00 +00:00
InputCommon
Wiimote: Configure gamepad in Wiimote plugin
2009-02-09 13:10:29 +00:00
VideoCommon
clip space coordinates are now available in fragment shader because depth needs to be computed there instead of the vertex shader. computing it in the vertex shader causes incorrect results sometimes. worked on z textures but 8 bit z texture still is not correct because it breaks SSBM. RE0 now looks ok.
2009-02-08 22:08:20 +00:00