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c6d95c90876ed03768092a0385821b7d47135fea
dolphin
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Source
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Core
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DolphinWX
T
History
Glenn Rice
c6d95c9087
Remove my DESTDIR hack from the cmake build. It turns out this is built into cmake and works in the same way it does with the gnu autotools. Use it in the standard way with "make DESTDIR=/desired/location install".
...
git-svn-id:
https://dolphin-emu.googlecode.com/svn/trunk@6382
8ced0084-cf51-0410-be5f-012b33b47a6e
2010-11-11 15:50:52 +00:00
..
resources
Hg:
2010-06-09 01:37:08 +00:00
Src
Added a projection hack for Metroid: Other M. This fixes the black screens that occur in cut-scenes. Patch by Trevor002.
2010-11-11 09:22:19 +00:00
CMakeLists.txt
Remove my DESTDIR hack from the cmake build. It turns out this is built into cmake and works in the same way it does with the gnu autotools. Use it in the standard way with "make DESTDIR=/desired/location install".
2010-11-11 15:50:52 +00:00
DolphinWX.rc
Hg:
2010-06-09 01:37:08 +00:00
DolphinWX.vcproj
Moved WiimoteNew into Dolphin and eliminated the old wiimote plugin. Removed wiimote plugin support. Moved input dialog related InputUICommon stuff into DolphinWX. Removed now unused InputCommon files. UDPWiimote stuff is temporarily disabled until it is reorganized so Core won't depend on wx. Real wiimotes are now initialized on first need(wiimote diag open or game start) and left initialized until Dolphin exit.(maybe this will work better for Linux/OS X) (scons probably needs some fixes)
2010-10-12 19:42:29 +00:00
DolphinWX.vcproj.user
Meta:
2010-06-02 18:00:22 +00:00
resource.h
set svn:eol-style=native for **.h
2008-12-08 04:46:09 +00:00