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cb453a0fb3209bc7753bc0dbbc36d4e07b7964e6
dolphin
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Source
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History
Nolan Check
cb453a0fb3
DX11 plugin: Do destination-alpha in a single pass. No more drawing the same geometry twice! SMG is faster now because it uses destination-alpha extensively. This uses dual-source color blending, a DirectX 10-level feature. The equivalent OpenGL function comes from the GL_ARB_blend_func_extended extension, which was made core in OpenGL 3.3.
...
git-svn-id:
https://dolphin-emu.googlecode.com/svn/trunk@6294
8ced0084-cf51-0410-be5f-012b33b47a6e
2010-10-20 03:11:22 +00:00
..
Plugin_DSP_HLE
Fix building with --as-needed.
2010-10-05 18:10:06 +00:00
Plugin_DSP_LLE
Fix building with --as-needed.
2010-10-05 18:10:06 +00:00
Plugin_VideoDX9
Clarify texture cache code. Previously, there were THREE sets of texture dimensions, and it was hard to tell which set was for what purpose.
2010-10-20 00:39:45 +00:00
Plugin_VideoDX11
DX11 plugin: Do destination-alpha in a single pass. No more drawing the same geometry twice! SMG is faster now because it uses destination-alpha extensively. This uses dual-source color blending, a DirectX 10-level feature. The equivalent OpenGL function comes from the GL_ARB_blend_func_extended extension, which was made core in OpenGL 3.3.
2010-10-20 03:11:22 +00:00
Plugin_VideoMerge
Allow building without bluetooth support.
2010-10-12 23:39:16 +00:00
Plugin_VideoOGL
Clarify texture cache code. Previously, there were THREE sets of texture dimensions, and it was hard to tell which set was for what purpose.
2010-10-20 00:39:45 +00:00
Plugin_VideoSoftware
InputCommon(GCPad/WiimoteNew): Fixed issue when inifile didn't exist, defaults were loaded, and input didn't work. Fixed prob in DirectInput(hopefully doesn't break any other gamepads): buffered data wasn't ever being used. WiimoteNew: Hopefully made emulated swinging better(please comment). Added (completely untested) incomplete emulated turntable(DJ Hero) extension support :p. Deleted some files that I meant to delete in my last commit.
2010-10-03 04:29:34 +00:00