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cd321feb837559e7e194ecec7cfb2f879fe32d0c
dolphin
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Sonicadvance1
a8793cbe52
うそ!
...
git-svn-id:
https://dolphin-emu.googlecode.com/svn/trunk@5057
8ced0084-cf51-0410-be5f-012b33b47a6e
2010-02-14 14:33:04 +00:00
..
AudioCommon
Fix a Memory leak in CoreAudio backend, around 2MB. Stops OpenCL from trying to decode CMPR textures, as it fails horribly. Fixes a memory leak in EXI devices, where the destructor wouldn't be called, causing a 32MB leak with memory cards(if you have two), and maybe a bit more from the other EXI devices
2010-02-12 16:40:13 +00:00
Common
うそ!
2010-02-14 14:33:04 +00:00
Core
In linux only read keyboard and mouse input when the emulator window has focus.
2010-02-13 23:56:24 +00:00
DebuggerUICommon
Some clean up in io_osx.m, the if not confused me in the SConscript. I made the frames work with WX 2.9. Disabled rumble in Wiimote in OSX. Wiimote MAY work in Dolphin in OSX, not 100% sure. Made a test app and it works in that. Couldn't build a WX build of Dolphin in OSX because Macports doesn't compile in AUI apparently
2010-01-20 11:49:11 +00:00
DebuggerWX
Some more leak hunting/housekeeping, probably wont affect Issue 2184 in a noticeable way tho.
2010-02-12 19:28:51 +00:00
DiscIO
Bunch of tiny memory leaks fixed and cleanup, フウ〜!
2010-02-14 14:06:33 +00:00
DolphinWX
Bunch of tiny memory leaks fixed and cleanup, フウ〜!
2010-02-14 14:06:33 +00:00
DSPCore
DSPTool: show hex and substitute names by default for disasm
2010-02-07 01:03:31 +00:00
InputCommon
EXPERIMENTAL: an attempt to fix Issue 1725
2010-02-07 06:07:56 +00:00
VideoCommon
Fix crash when stopping and starting a game with OpenCL enabled
2010-02-13 10:09:54 +00:00