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d0de395a46a5ad32282a0969b187d31694dc957c
dolphin
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Source
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Core
T
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Glenn Rice
d0de395a46
Finally got the input common strings figured out. That pretty much finishes translations.
...
git-svn-id:
https://dolphin-emu.googlecode.com/svn/trunk@6843
8ced0084-cf51-0410-be5f-012b33b47a6e
2011-01-14 03:05:02 +00:00
..
AudioCommon
Removed my previous PanicAlert translation hack. Fixed with a better method suggested by BhaaL. The translation is done by a callback in the MsgHandler routine that is set at program start. Added macros PanicAlertT, SuccessAlertT, PanicYesNoT, and AskYesNoT that are identical to the non T versions except those strings will be added by gettext to the po files to be translated. These can and should be used anywhere in the code for strings that should be translated.
2011-01-13 02:05:58 +00:00
Common
Clean up translator callback.
2011-01-14 00:15:08 +00:00
Core
Finally got the input common strings figured out. That pretty much finishes translations.
2011-01-14 03:05:02 +00:00
DebuggerUICommon
Add internationalization support. There aren't really any translations yet other than a little French thanks to DavidVag. So now the translators need to go to work. See
http://wiki.wxwidgets.org/Internationalization
for directions. The binary .mo files are generated at build time on linux. They are provided in Data/Languages for windows. I don't know where they need to go on OSX, but they should be able to be generated there at least. I added a target to generate them on windows, but does not build by default as it requires that msgfmt.exe from the gnu gettext tools be installed and in the path.
2011-01-05 04:35:46 +00:00
DebuggerWX
Add internationalization support. There aren't really any translations yet other than a little French thanks to DavidVag. So now the translators need to go to work. See
http://wiki.wxwidgets.org/Internationalization
for directions. The binary .mo files are generated at build time on linux. They are provided in Data/Languages for windows. I don't know where they need to go on OSX, but they should be able to be generated there at least. I added a target to generate them on windows, but does not build by default as it requires that msgfmt.exe from the gnu gettext tools be installed and in the path.
2011-01-05 04:35:46 +00:00
DiscIO
Removed my previous PanicAlert translation hack. Fixed with a better method suggested by BhaaL. The translation is done by a callback in the MsgHandler routine that is set at program start. Added macros PanicAlertT, SuccessAlertT, PanicYesNoT, and AskYesNoT that are identical to the non T versions except those strings will be added by gettext to the po files to be translated. These can and should be used anywhere in the code for strings that should be translated.
2011-01-13 02:05:58 +00:00
DolphinWX
Finally got the input common strings figured out. That pretty much finishes translations.
2011-01-14 03:05:02 +00:00
DSPCore
Check DSP ROM hashes. Fix the ROMs not actually being write protected.
2011-01-13 03:46:34 +00:00
InputCommon
Finally got the input common strings figured out. That pretty much finishes translations.
2011-01-14 03:05:02 +00:00
InputUICommon
Add internationalization support. There aren't really any translations yet other than a little French thanks to DavidVag. So now the translators need to go to work. See
http://wiki.wxwidgets.org/Internationalization
for directions. The binary .mo files are generated at build time on linux. They are provided in Data/Languages for windows. I don't know where they need to go on OSX, but they should be able to be generated there at least. I added a target to generate them on windows, but does not build by default as it requires that msgfmt.exe from the gnu gettext tools be installed and in the path.
2011-01-05 04:35:46 +00:00
VideoCommon
Removed my previous PanicAlert translation hack. Fixed with a better method suggested by BhaaL. The translation is done by a callback in the MsgHandler routine that is set at program start. Added macros PanicAlertT, SuccessAlertT, PanicYesNoT, and AskYesNoT that are identical to the non T versions except those strings will be added by gettext to the po files to be translated. These can and should be used anywhere in the code for strings that should be translated.
2011-01-13 02:05:58 +00:00
VideoUICommon
Added some languages:
2011-01-08 17:35:34 +00:00
CMakeLists.txt
Remove wiiuse, and use our own code. Works on linux and windows. On OSX it should compile, but I don't know about functionality. Even on linux and windows I can't promise this is bug free (wiiuse certainly wasn't). Please report issues as you find them for all platforms.
2010-12-31 02:10:07 +00:00