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dc4f712f74f853e4f3a66f711b8b5d3f4265d9bb
dolphin
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Source
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History
hrydgard
dc4f712f74
D3D: Save some video RAM by turning off the "default" Z buffer (we create our own). probably doesn't matter on most video cards..
...
git-svn-id:
https://dolphin-emu.googlecode.com/svn/trunk@4277
8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-15 19:53:22 +00:00
..
Plugin_DSP_HLE
Kill some horribly ugly hackery :( It's just not right to pass entire IniFile objects across DLLs. Only POD (plain-old-data, like int, float, char, char[] etc) are safe to pass across DLL boundaries.
2009-09-13 08:54:46 +00:00
Plugin_DSP_LLE
quickfix for the build problem. no, I don't like all these globals either.
2009-09-08 22:24:08 +00:00
Plugin_nJoy_SDL
get rid of the '¯' chars in source code...non ascii chars are not really good to have floating around for no reason.
http://google-styleguide.googlecode.com/svn/trunk/cppguide.xml?showone=Non-ASCII_Characters#Non-ASCII_Characters
2009-09-08 16:07:13 +00:00
Plugin_PadSimple
lib dxerr9 -> dxerr as of august09 dx sdk
2009-09-10 05:51:18 +00:00
Plugin_VideoDX9
D3D: Save some video RAM by turning off the "default" Z buffer (we create our own). probably doesn't matter on most video cards..
2009-09-15 19:53:22 +00:00
Plugin_VideoOGL
psyjoe's patch to shader compilation. ector/some "shader person" check this please :) looks reasonable to me though.
2009-09-14 06:25:00 +00:00
Plugin_Wiimote
normalize wiimote logging: no more crazy newlines, plugin logs to...wiimote plugin log, ipc wiimote stuff logs to...WII_IPC_WIIMOTE
2009-09-15 02:12:55 +00:00