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e7c7142c9d8d91a5bcfe0c868bfd078bf0a2838f
dolphin
/
Source
T
History
nakeee
e7c7142c9d
added test to make sure SR doesn't change from 2's to 1's
...
git-svn-id:
https://dolphin-emu.googlecode.com/svn/trunk@3137
8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-02 20:19:37 +00:00
..
Core
compile fix
2009-05-02 19:42:19 +00:00
Dolphin.xcodeproj
add partial support for building the plugins
2008-12-08 03:22:31 +00:00
DSPSpy
added test to make sure SR doesn't change from 2's to 1's
2009-05-02 20:19:37 +00:00
DSPTool
debugfast build fixing. make the hle bios loading-or-not logic make sense.
2009-05-01 08:23:25 +00:00
Plugins
DSPLLE: Split the huge DSPInterpreter.cpp into separate files for the different categories of ops. Minor cleanups.
2009-05-02 16:15:52 +00:00
PluginSpecs
DSP: New non-threaded mode for the LLE plugin, with some idle skipping enabled. Use Dolphin Main config to set it. Some minor optimization and some spelling fixes.
2009-04-08 20:26:33 +00:00
TestSuite
wii sd: got some register values from real hardware. nintendo apps still don't accept it though :(
2009-04-21 13:17:02 +00:00
Dolphin.sln
Made DSPSpy build in VC++ (when having devKitPro)
2009-05-01 15:29:27 +00:00
DolphinProj.xcconfig
Dolphin can now be built on OS X using Xcode instead of scons.
2008-12-06 03:31:24 +00:00
DolphinTarget.xcconfig
Dolphin can now be built on OS X using Xcode instead of scons.
2008-12-06 03:31:24 +00:00
MusicMod.sln
Emulated Wiimote IR pointer: Made it compatible with the new aspect ratio options in the OpenGL plugin. It will now load the same settings that the OpenGL plugin use. So if you change the settings there, you'll have to open the Wiimote configuration window so that the new settings are loaded for it to.
2009-02-26 00:11:51 +00:00