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f3e5f06deffb0495d298a01e158a35cdb5295212
dolphin
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John Peterson
f3e5f06def
GameCube Configuration: Changed "null" to "<Nothing>", I think it's easier to understand
...
git-svn-id:
https://dolphin-emu.googlecode.com/svn/trunk@2085
8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-03 09:31:06 +00:00
..
Core
GameCube Configuration: Changed "null" to "<Nothing>", I think it's easier to understand
2009-02-03 09:31:06 +00:00
Dolphin.xcodeproj
add partial support for building the plugins
2008-12-08 03:22:31 +00:00
Plugins
Wiimote: Fixed the hanging for real. Any call to a function in the wxDialog frame class while the main thread is in a WaitForSingleObject() loop or any other loop will hang the g_pReadThread execution until sometime after that loop has ended. So we must wait for pReadThread to stop from the wxDialog with a timer, we can not use any loop in the main thread to wait for it to stop.
2009-02-03 07:43:52 +00:00
PluginSpecs
Some changes to the UCode abstract factory in HLE DSP. Added Pikmin Wii to the CRC list as well.
2009-02-02 20:05:24 +00:00
TestSuite
testsuite: convert printf to std::cout(now all output should appear in dolphin) and add more checks to exi
2009-02-02 22:11:49 +00:00
Dolphin.sln
fix for last commit
2009-01-29 01:53:07 +00:00
DolphinProj.xcconfig
Dolphin can now be built on OS X using Xcode instead of scons.
2008-12-06 03:31:24 +00:00
DolphinTarget.xcconfig
Dolphin can now be built on OS X using Xcode instead of scons.
2008-12-06 03:31:24 +00:00
MusicMod.sln
Emulated Wiimote: Don't report IR positions outside the screen (leave them at 0xff), don't report A and B button mouse clicks when the cursor is outside the screen
2009-01-31 01:18:57 +00:00