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f4abbdf6b154c8f6cab2a4ac8be04a5e39bead55
dolphin
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Source
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Core
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InputCommon
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Src
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ControllerInterface
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SDL
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Jordan Woyak
0af55bd85b
Improve the SDL/XInput hackery of my last commit. Fixes the device refresh button crash.
...
git-svn-id:
https://dolphin-emu.googlecode.com/svn/trunk@5628
8ced0084-cf51-0410-be5f-012b33b47a6e
2010-06-06 06:28:18 +00:00
..
SDL.cpp
Improve the SDL/XInput hackery of my last commit. Fixes the device refresh button crash.
2010-06-06 06:28:18 +00:00
SDL.h
Made new Wiimote plugin not deinit SDL on shutdown. (Hacks, same thing old wiimote does, fixes the crash on emulation stop, refresh button still causes crash (damn SDL)) Minor new input plugin GUI changes. (left-click on rumble button opens control config dialog) Made NetPlay save/load settings to Dolphin.ini. Allow NetPlay host to adjust which/how many pads will be used in game. (more than one gamepad per Dolphin instance can be used on NetPlay) Worked on wiimote NetPlay a bit. (still nonfunctional) Improved SDL device numbering. Added some major hacks to ControllerInterface/SDL so XInput(360 controller) devices do not have their SDL interface shown in the device list on windows. (caused confusion for users)
2010-06-06 03:52:11 +00:00